Yumi's Temptation Chapter 1
It’s messy in a way that feels uncomfortably real, like watching someone make the worst decisions possible and still finding yourself leaning forward, curious where her next excuse will lead. Yumi moves through the story with this almost painful self-awareness - she knows she’s being watched, both by the player and the game’s world, but she never really stops preening for it. The first time she opens her blouse just slightly too far during that office scene, there’s no sound cue, no dramatic pause - just the soft rustle of fabric and that flicker of doubt on her face. I swear, that moment hit harder than any of the explicit stuff later. The game tries to sell corruption as gradual, but honestly, it’s more about how easily she adjusts to attention. Maybe that’s what makes it so believable.
Then again, sometimes it overplays its hand. There’s this one animation loop during a handjob scene where her eyes cross weirdly, and it pulled me straight out of it; felt more comedic than erotic - like a reaction meme frozen mid-spasm. But that’s part of its charm, right? It’s too earnest to be slick. Even the blackmail thread with Thompson manages to feel less like some grand scheme and more like the world’s creepiest HR problem spiraling out of control. Which, depending on your mood, could be hot or just exhausting. And yet, when Yumi whispers something half-hearted before giving in, it lands. Maybe because the voice acting doesn’t try to sound sultry - it sounds confused, nervous, real.
The lighting deserves attention though. Somebody clearly obsessed over skin tone gradients because every sweat bead looks deliberate. The husband scenes are quieter, tender even, though they carry that slow dread of knowing he’s already losing her. I found myself irrationally annoyed by his tie color - gray, always gray - as if that dull choice symbolized everything wrong with him. Maybe that’s reading too much into it. Or maybe the game wanted that reaction. Anyway, it lingers. You finish a session and keep thinking about those tiny hesitations, how desire can look like guilt when the camera holds just a second too long.
Then again, sometimes it overplays its hand. There’s this one animation loop during a handjob scene where her eyes cross weirdly, and it pulled me straight out of it; felt more comedic than erotic - like a reaction meme frozen mid-spasm. But that’s part of its charm, right? It’s too earnest to be slick. Even the blackmail thread with Thompson manages to feel less like some grand scheme and more like the world’s creepiest HR problem spiraling out of control. Which, depending on your mood, could be hot or just exhausting. And yet, when Yumi whispers something half-hearted before giving in, it lands. Maybe because the voice acting doesn’t try to sound sultry - it sounds confused, nervous, real.
The lighting deserves attention though. Somebody clearly obsessed over skin tone gradients because every sweat bead looks deliberate. The husband scenes are quieter, tender even, though they carry that slow dread of knowing he’s already losing her. I found myself irrationally annoyed by his tie color - gray, always gray - as if that dull choice symbolized everything wrong with him. Maybe that’s reading too much into it. Or maybe the game wanted that reaction. Anyway, it lingers. You finish a session and keep thinking about those tiny hesitations, how desire can look like guilt when the camera holds just a second too long.
⏰
👁 460
★★★☆☆
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👁 93.4K
★★★★★
Dungeon Lust v0.3
You start as this ex–special forces guy who suddenly feels completely useless, which is kind of funny because he’s ripped, trained, all that macho stuff, and then some slime girl with tits bigger than his head just shrugs off rifle fire like it’s nothing. The world is getting chewed up by these dungeons that keep popping open like zits, monsters spilling out, magic everywhere, normal logic out the window. Then the whole “Awakened” thing kicks in, and he basically goes from soldier to magic freak with a hard-on, trying to clean up the mess in a way the army never trained him for. It’s not a heroic story in the usual sense, more like: “okay, the planet is screwed, might as well fuck my way through the problem while I’m at it.” The game leans into that. You go from room to room in these dungeons, talking to girls who really should be your enemies, but somehow they’re all stacked like hentai convention mascots and have faces that melt into ahegao the second your clothes come off.
The tone is weirdly calm at first. There’s this slow pace where you wander around the hub, poke different events, check who’s hanging out where, and it feels like a chill fantasy sandbox with magic and politics and people coping with monsters at the door. Then you stumble into a chamber and you’re suddenly pinning a demoness with wings and a ridiculous ass against a wall, stuffing her full until she’s moaning with that over-the-top tongue-out expression. The scenes are animated just enough, with these 3D-style CGs that loop and shift angles, and the dev is clearly horny for big breasts because every woman looks like gravity is just a suggestion. I like how the dungeon itself is part of the story, not just a corridor to spam fights. You discover weird rules, like doors that only open if you “satisfy” the guardian, or a cursed room that turns a regular battle into a domination scene where she tries to ride you into submission, then ends up getting creampied so hard the magic seal breaks. It’s stupid, but in a good way. And the facial detail when they hit that ahegao point? Uncomfortably good.
The slow-burn parts shine the most. Talking to a monster girl you fought last time and now she’s in your base, pretending she’s there against her will, while clearly waiting for you to take charge again. You learn bits of how their world connects to ours: some of them were human, some were born from the dungeon itself, and everybody’s sort of stuck in this war where sex and power are completely tangled. Couple of times I wished the UI didn’t hide the damn interaction spots in the hub because I spent like ten minutes circling around a tavern just to trigger one scene with a sorceress whose robe doesn’t even pretend to close over her boobs. That annoyed me and then I forgot because the next thing was her bent over a magic circle, gasping while you pump her full, white dripping all over the glowing runes. The domination angle is nice too, since you can play the protagonist as someone who enjoys having control in bed, even when the girl is technically a monster who could snap him in half. The writing isn’t “high literature”, but honestly it fits. Feels like reading a horny webnovel where the author really likes describing asses, and bodies, and that moment right after the creampie where her belly twitches and she pants and stares at you like “again?” and you’re like, yeah, obviously.
The tone is weirdly calm at first. There’s this slow pace where you wander around the hub, poke different events, check who’s hanging out where, and it feels like a chill fantasy sandbox with magic and politics and people coping with monsters at the door. Then you stumble into a chamber and you’re suddenly pinning a demoness with wings and a ridiculous ass against a wall, stuffing her full until she’s moaning with that over-the-top tongue-out expression. The scenes are animated just enough, with these 3D-style CGs that loop and shift angles, and the dev is clearly horny for big breasts because every woman looks like gravity is just a suggestion. I like how the dungeon itself is part of the story, not just a corridor to spam fights. You discover weird rules, like doors that only open if you “satisfy” the guardian, or a cursed room that turns a regular battle into a domination scene where she tries to ride you into submission, then ends up getting creampied so hard the magic seal breaks. It’s stupid, but in a good way. And the facial detail when they hit that ahegao point? Uncomfortably good.
The slow-burn parts shine the most. Talking to a monster girl you fought last time and now she’s in your base, pretending she’s there against her will, while clearly waiting for you to take charge again. You learn bits of how their world connects to ours: some of them were human, some were born from the dungeon itself, and everybody’s sort of stuck in this war where sex and power are completely tangled. Couple of times I wished the UI didn’t hide the damn interaction spots in the hub because I spent like ten minutes circling around a tavern just to trigger one scene with a sorceress whose robe doesn’t even pretend to close over her boobs. That annoyed me and then I forgot because the next thing was her bent over a magic circle, gasping while you pump her full, white dripping all over the glowing runes. The domination angle is nice too, since you can play the protagonist as someone who enjoys having control in bed, even when the girl is technically a monster who could snap him in half. The writing isn’t “high literature”, but honestly it fits. Feels like reading a horny webnovel where the author really likes describing asses, and bodies, and that moment right after the creampie where her belly twitches and she pants and stares at you like “again?” and you’re like, yeah, obviously.
⏰
👁 228
💬 2
★★★★★
Vicekeeper Victor v0.0.2 demo
Victor runs this filthy little tavern where the beer is basically background noise and the real menu is the girls. It all looks pretty normal on the surface at first, like any fantasy inn in those generic RPGs, wooden tables, drunk idiots, that kind of thing. Then you start poking around the back rooms, into the “training” areas, and suddenly it’s less about ale and more about how far you can push some poor blonde barmaid who thought she was just here to serve drinks. You’re not babysitting them or slowly teasing them over a hundred days, you’re just taking control and testing how much humiliation they can swallow before they break and start enjoying it. One minute you’re deciding prices for a special “service”, next minute you’ve got a shy girl on her knees under a table while a noble tries to pretend he’s still classy. It’s very honest filth. No fake romance padding, no “oh no I’m innocent” for ten hours, they start cracking fast, and that’s kind of the hook.
What I liked is how your choices feel petty and cruel in a small, believable way. Like, you’re not some god of the world, you’re just a bastard with a tavern key and too much free time. You decide if that blonde barmaid gets the cute outfit or the one that shows basically everything, and the game quietly tracks how ashamed she is when you send her out like that. You can drag her into the storeroom to “explain” what special attention rich customers expect, and it’s not some fade to black, you get clear CG of her biting her lip, eyes wet, still trying to keep dignity while you grab her by the hair and make her practice. There’s this one scene where you tell her to entertain a full table alone, no help, and every time she comes back to you she looks a little more broken, makeup smudged, clothes slipping, but also a bit more obedient. The art sells that so well that I actually paused a couple times, not because it was too much, more because it was exactly the right amount of mean. Then of course I sent her back anyway. I’m not proud. Actually I am.
The funny thing is the tavern management part is almost boring if you look at it from “normal game” eyes, but here it just works as a reason to keep degrading your staff. Money in, money out, upgrade this room so more drunks can watch a girl get used on a stage in front of everyone. You juggle which girl you push harder, who gets more humiliating tasks, who has to kneel next to the bar and service whoever drops enough coins. The fantasy world outside barely matters, it’s all about your little pocket of vice. The domination angle feels very intimate, sometimes almost too close, like when you force a desperate girl to thank you for using her, and the CG catches that exact second her fake smile turns into real, dirty excitement. I kind of hate how much that stuck in my brain. There is one tiny thing that annoyed me: a character kept fixing her hair in every damn scene and I started watching that instead of the actual sex, which is ridiculous, but then again it also made her feel like a real nervous wreck trying to look “presentable” while her throat is already sore. Anyway, this is not a gentle corruption story, it’s more like running your own pervert factory where shame is just another resource you squeeze until there’s nothing left.
What I liked is how your choices feel petty and cruel in a small, believable way. Like, you’re not some god of the world, you’re just a bastard with a tavern key and too much free time. You decide if that blonde barmaid gets the cute outfit or the one that shows basically everything, and the game quietly tracks how ashamed she is when you send her out like that. You can drag her into the storeroom to “explain” what special attention rich customers expect, and it’s not some fade to black, you get clear CG of her biting her lip, eyes wet, still trying to keep dignity while you grab her by the hair and make her practice. There’s this one scene where you tell her to entertain a full table alone, no help, and every time she comes back to you she looks a little more broken, makeup smudged, clothes slipping, but also a bit more obedient. The art sells that so well that I actually paused a couple times, not because it was too much, more because it was exactly the right amount of mean. Then of course I sent her back anyway. I’m not proud. Actually I am.
The funny thing is the tavern management part is almost boring if you look at it from “normal game” eyes, but here it just works as a reason to keep degrading your staff. Money in, money out, upgrade this room so more drunks can watch a girl get used on a stage in front of everyone. You juggle which girl you push harder, who gets more humiliating tasks, who has to kneel next to the bar and service whoever drops enough coins. The fantasy world outside barely matters, it’s all about your little pocket of vice. The domination angle feels very intimate, sometimes almost too close, like when you force a desperate girl to thank you for using her, and the CG catches that exact second her fake smile turns into real, dirty excitement. I kind of hate how much that stuck in my brain. There is one tiny thing that annoyed me: a character kept fixing her hair in every damn scene and I started watching that instead of the actual sex, which is ridiculous, but then again it also made her feel like a real nervous wreck trying to look “presentable” while her throat is already sore. Anyway, this is not a gentle corruption story, it’s more like running your own pervert factory where shame is just another resource you squeeze until there’s nothing left.
⏰
👁 148
★★★★★
Island Sun v0.1
Island Sun feels like someone took a guilty-pleasure soap opera, locked it in a resort hotel room, and whispered “you can be a bad girl now” in its ear. You play as Wendy, early 30s, blonde, thick in all the right places, with a fat ass that the camera clearly loves way more than her husband does. She’s supposed to be living that sweet island dream with Henry, but it takes like five minutes to realize the real vacation is about how many rules you can quietly break. The whole thing runs like a visual novel on autopilot at first: nice beach, sunny streets, people way too friendly for no reason. Then you notice how often dialogues turn into “innocent” touches, “accidental” gropes, and those camera angles that just stay on her tits for a bit too long. You click “joke back” once and suddenly an NPC’s hand is on her thigh and she’s not pulling away very fast.
The choices hit harder than they look, even when the game pretends they don’t. You get those fake safe ones like “be polite” vs “flirt a little” and you think, ok, nothing wild. Two scenes later that polite option has Wendy drinking with some local dude and you’re watching her slowly slide from shy small talk into doing a blowjob in a dark corner of the resort bar, trying not to ruin her lipstick. Sometimes she resists, sometimes she just… leans into it, and that’s where the corruption part starts to feel dirty in a good way. One moment you’re helping her keep her marriage intact, next moment she’s grinding on a sunbed with a stranger’s hand under her bikini, and she’s thinking about Henry for like half a second before her eyes roll back. I liked that some scenes don’t go full porn right away. You get a handjob behind a palm tree, or a quick suck in a hot tub while the bartender pretends not to see, before the game starts throwing rougher stuff in your face. There’s this one scene in a hotel hallway where a guy just pushes her back to the wall and kisses her like he owns her, and her body gives in long before her brain does. You can shut it down if you want, but it really feels like you’re fighting against the game’s own horny gravity.
What really caught me is how the island itself becomes kinda like a pervy character. You start to recognize places as “oh yeah, that’s where I let the gym trainer pull her bikini top down” or “that’s the spot she kneeled between that muscular guy’s legs and tried to take his whole cock in her mouth while the ocean was behind them.” The resort feels safe on the surface, but every door you click is another chance for Wendy to cheat, or almost cheat, or pretend it was an accident while cum is still drying on her lips. The corruption curve is uneven in a way that feels human. One day she’s acting like a horny slut, swallowing a load in a hotel room while her wedding ring glows in the light, next day she’s blushing like crazy because somebody grabs her ass in the pool and you’re like, girl, after what you did yesterday? Some people will hate that, but I kinda enjoyed that she’s not just instantly turning into a porn robot. Just don’t expect the story to respect your morals too much. You say “I’ll keep her faithful” and then the game hits you with a slow, teasing massage scene where the guy’s fingers slide under her panties in the most casual way, and her moans get a little too loud, and suddenly that promise feels fragile as fuck. By the time you’re making choices about who she spreads her legs for, the island already changed her, and honestly, you probably helped.
The choices hit harder than they look, even when the game pretends they don’t. You get those fake safe ones like “be polite” vs “flirt a little” and you think, ok, nothing wild. Two scenes later that polite option has Wendy drinking with some local dude and you’re watching her slowly slide from shy small talk into doing a blowjob in a dark corner of the resort bar, trying not to ruin her lipstick. Sometimes she resists, sometimes she just… leans into it, and that’s where the corruption part starts to feel dirty in a good way. One moment you’re helping her keep her marriage intact, next moment she’s grinding on a sunbed with a stranger’s hand under her bikini, and she’s thinking about Henry for like half a second before her eyes roll back. I liked that some scenes don’t go full porn right away. You get a handjob behind a palm tree, or a quick suck in a hot tub while the bartender pretends not to see, before the game starts throwing rougher stuff in your face. There’s this one scene in a hotel hallway where a guy just pushes her back to the wall and kisses her like he owns her, and her body gives in long before her brain does. You can shut it down if you want, but it really feels like you’re fighting against the game’s own horny gravity.
What really caught me is how the island itself becomes kinda like a pervy character. You start to recognize places as “oh yeah, that’s where I let the gym trainer pull her bikini top down” or “that’s the spot she kneeled between that muscular guy’s legs and tried to take his whole cock in her mouth while the ocean was behind them.” The resort feels safe on the surface, but every door you click is another chance for Wendy to cheat, or almost cheat, or pretend it was an accident while cum is still drying on her lips. The corruption curve is uneven in a way that feels human. One day she’s acting like a horny slut, swallowing a load in a hotel room while her wedding ring glows in the light, next day she’s blushing like crazy because somebody grabs her ass in the pool and you’re like, girl, after what you did yesterday? Some people will hate that, but I kinda enjoyed that she’s not just instantly turning into a porn robot. Just don’t expect the story to respect your morals too much. You say “I’ll keep her faithful” and then the game hits you with a slow, teasing massage scene where the guy’s fingers slide under her panties in the most casual way, and her moans get a little too loud, and suddenly that promise feels fragile as fuck. By the time you’re making choices about who she spreads her legs for, the island already changed her, and honestly, you probably helped.
⏰
👁 99
★★★★★
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👁 93K
★★★★★