The puzzle pieces click together with that wet, slapping sound, like a fish hitting a counter. I don't know why they chose that sound effect. It's in every one of these fifteen game things, that same sample. You'd think someone would change it eventually but no, here we are, dragging anime hair fragments across a grid while that noise plays over and over. The image underneath is some girl with her mouth open, tongue out, eyes rolled back. Standard stuff.
What gets me is the animation quality. It's actually decent. Like, surprisingly smooth for something that looks like it was coded in a weekend by someone who just discovered tweening. The loops are short, maybe three seconds, but they don't have that jittery restart problem you see in cheaper games. The blowjob scene, the one with the blue haired character, her head bobs and there's this little spit string that connects and breaks and connects again. I watched it loop like six times before I realized I was just staring at it instead of doing the next puzzle. The puzzle itself is braindead easy, just dragging squares into place, but that's not why anyone's here.
The sixth scene is locked behind all the others, which makes sense I guess, but the fifth one is actually hotter so the progression feels backwards. Like eating dessert before the main course and then the main course is just more bread. I wish they'd let you replay scenes without redoing the puzzles but that's never getting patched. The whole thing runs in browser, no downloads, which is convenient when you're, you know, in a situation where you need that. The animated images have this slight compression artifact thing going on around the edges of the hair, like someone saved them as jpegs first by accident. It's barely noticeable unless you're looking for it. I was looking for it. Now I can't unsee it.