What’s even the point of a next button if you’re just gonna smash it anyway, right? This thing is basically a slideshow with a pulse. Green haired furry chick, chained up in some damp looking dungeon, and a wolf who’s way too happy about the whole situation. You don’t do anything except click. Click, click, click. She’s got big tits, he’s got a big cock, the dungeon siege setup is just window dressing for the scenes. The art is rough, like someone sketched it during a boring meeting and then colored it in with a hangover.
The wolf mounts her from behind in the first real scene and the cumshot splatters across her back in a way that’s more messy than hot. I don’t know. Maybe I wanted the dungeon setting to actually matter. There’s chains on the wall and they just... hang there. Useless. A furry BDSM game where the bondage is purely decorative is like a pizza with no cheese. Why bother? The girl’s expression barely changes from panel to panel, just this blank, fucked out stare that’s supposed to be submission but reads more like boredom. I kept clicking hoping for a twist, some kind of power shift, but nah. Just more wolf dick.
One panel had a close up of his knot popping inside her and I thought, okay, here we go, but then the next button just ended the scene. Abrupt. Almost like the artist got tired and went to make a sandwich. The cumshot texture is this flat white blob that looks more like spilled paint than anything else. For a game that’s all about watching, you’d think they’d polish the one thing you’re supposed to stare at. The furry tag does some heavy lifting if you’re into that specific thing, but don’t expect any dungeon siege action beyond a gray background. Just a wolf fucking a green haired girl while you wear out your mouse button.