Alice again, but now she's got a different look and a whole drawer of stuff I didn't see in the first one. Same basic idea, you know the drill, click around and she reacts. The art feels a bit rough, like a sketch that got colored in a hurry. Not that I'm complaining. Sometimes that messy linework makes the whole thing feel dirtier, more like a forbidden doujin you'd find on a forgotten Pixiv account. The brunette version here has a sharper expression, less of that blank doll stare. She actually looks like she's plotting something.
The new toys are the whole point, obviously. There's a dildo that's got this ridiculous suction cup base, and watching her stick it to the desk before backing up onto it is a specific kind of genius. The mini-game for it is a simple rhythm thing, tap in the right zone to control the speed. I failed it on purpose just to see the annoyed look she gives, and that was better than the success animation. The cumshot mechanic is still a bit weird, it kind of just appears with a splat sound effect that sounds like a boot stepping in mud. They never fixed the audio mix on that, the squelching from the toy is way too loud and the impact is muffled. It's like listening to a podcast with bad levels.
The uniform stays on for most of it, just hiked up and disheveled. That's a plus. Full nudity is boring. There's a specific moment where she uses a bullet vibe while still half dressed and the fabric dampens the buzzing sound in a way that's weirdly realistic. The whole thing feels like a test animation that someone decided to turn into a game. It's short, unpolished, and the menu text is in a font that looks like default Arial. It's perfect. I just wish the toy didn't clip through her thigh in the second position. It's right there, a jagged polygon edge breaking the illusion every single time.