Oh wow, another one of these. The sword is basically useless unless you time it perfect and even then three more things are humping your leg immediately. Spent most of my time just jumping over the little goblin dudes because the hitbox on that blade feels like swinging a pool noodle. The pixel art is crusty in that specific way where you can't tell if it's a stylistic choice or just laziness, but honestly after the third room I stopped caring because a tentacle thing grabbed my character and the animation loop was surprisingly decent. Like, actually smooth. Not what I expected from something that looks like a lost Newgrounds flash game from 2006.
The gangbang scenes trigger constantly. Can't stress that enough. You'll be trying to reach the exit and suddenly four skeletons are taking turns while your character makes this squeaky moan that got stuck in my head for an hour. There's this one room with a minotaur and two imps that I kept dying in on purpose just to see the different variations. The threesome positioning is awkward though, like they didn't quite figure out where the limbs should go so sometimes a leg just phases through a torso. Still hot if you're into the whole "overwhelmed by monsters" thing, which I apparently am now. Thanks internet.
The arcade loop is simple, arrow keys and spacebar, but the difficulty spikes are nonsense. One screen is empty, next screen has eight enemies spawning on top of you. No checkpoint system either so when you die in the later castle rooms you're back to the beginning with all the same cutscenes replaying. Not that I'm complaining about the cutscenes. The monster designs get weirder as you progress, there's this blob thing near the end that does something with tentacles I've genuinely never seen in a porn game before and I've played way too many of these. Wish the sword actually worked consistently because the action parts between the lewd stuff feel like filler, but then again I'm not here for the combat am I. The door is right there and I keep getting distracted.