The jeans stay on. That's the first thing I noticed, after the airplane seat and the weirdly aggressive eye contact. She's got this short hair, this look like she's already decided what you're going to do, and the jeans just... stay. You pick a toy, a little pink buzzing thing from the menu, and she just works it right through the denim. The sound is muffled, this frantic little bee trapped in a pocket, and her jerks and twitches are all fabric stretched tight. It's the most specific, strangest detail, and I spent way too long just watching the texture of the jeans crease and fold. My Little Pony is in the background, just a flash of color on a poster, and it makes the whole thing feel like a fever dream you'd have after a long haul flight.
The whole thing is a fucking machine, but not in the way the tag says. It's a machine for generating a very specific, slightly broken loop. You click, she reacts. You click another toy, a bigger one, and the reaction is the same but louder. The "bi" tag is there, I guess, because you're both kind of just... doing this together? I don't know. It's not a game, it's a command line interface for a woman in an airplane bathroom who really, really wants to make you happy, even if the animation is so janky it looks like her spine is trying to escape. The love is ensured, the description said. It feels more like a hostage situation where the hostage has Stockholm syndrome and a vibrator.
I tried to get her to take the jeans off. You can't. That's not a mechanic. The whole thing is just this one, unpolished scene, and the lack of polish is the point. It's like a sketch someone drew on a napkin and then decided to animate. There's no game here, just a single, repeating moment of denim-clad desperation. The hair clips through her shoulder at one point and I laughed, then felt weird for laughing, then clicked the toy again.