The Widowmaker model is actually pretty good, which surprised me because the Tracer one looks like someone tried to draw her from memory after seeing a single screenshot in 2016. Not bad exactly, just... off. The proportions are weird in a way that becomes more noticeable the longer you look. Widowmaker though, that skin tone and the face shape, someone spent time on that. The furry characters are a whole different thing, like they were imported from another game entirely and nobody bothered to make them match the Overwatch ones stylistically. Dota heroes show up too but I won't pretend I recognized them without the tags.
Customization is where things get interesting. Sliders for days. Body parts, colors, accessories you'd never think to add. I spent twenty minutes just tweaking breast physics parameters before even getting to the actual content. The position selector is clunky, uses these tiny arrows that don't always register clicks properly, and there's no undo if you accidentally switch mid animation. But when it works, the vaginal and anal transitions are smoother than they have any right to be for something this rough around the edges. Oral scenes feel like an afterthought, the mouth movements don't sync with anything and the audio is just the same loop recycled.
Something about the lighting engine makes skin look plastic at certain angles but almost photorealistic at others. I kept rotating the camera trying to find the sweet spot. Never did. The cum effects are excessive in that specific way only hentai games from smaller developers seem to nail, like they understand what the audience wants but not how to implement it tastefully. Which is probably the point. I wish the furry models had the same animation quality as the human ones, but that ship has sailed and sunk and nobody's salvaging it. The whole thing runs in browser so at least there's that.