Boruto Fuck-Man
Honestly thought my browser was having a stroke when the Konoha girls started chasing me in a Pac-Man maze. Hinata in that purple maze, pixelated but clearly not wearing much, gobbling up sake bottles instead of dots. The whole thing is a bootleg fever dream and I'm here for it, mostly. You're Boruto, which already feels wrong, collecting booze while Tsunade and Kushina patrol the corridors like horny ghosts. Get caught without enough alcohol in your system and it's a spanking animation that loops way too long. The sound effect is just someone slapping a table, I swear.
The core loop is genuinely stupid but somehow works. Each level has a different Naruto girl, and you're basically farming intoxication points to unlock the "fuck the girls" scenes. The actual sex bits are static images, but the art for Sarada is surprisingly detailed considering the rest looks like a Newgrounds flash game from 2006. Kushina's scene has her bent over a ramen stand which makes no sense because there's no ramen anywhere else in the game. The private pictures you unlock after each encounter are just the same art but zoomed in, which feels like a scam but also exactly what I expected. Controls are floaty as hell, Boruto slides around like he's on ice, and the hitboxes for the sake bottles are genuinely broken on the third maze.
There's this one moment where Tsunade corners you and the game just gives up, the spanking animation triggers three times in a row while the booze counter glitches negative. Never got patched, never will be. The Naruto theme music plays on a 15-second loop that will burrow into your skull. Wanted a quick wank, ended up rage-quitting because Hinata's AI pathfinding is actually unfair, she'll camp the last bottle and you're just stuck. The whole thing feels like someone made it in a weekend, forgot about it, then uploaded it anyway. And yet I keep coming back to see if Sarada's scene has any hidden frames I missed. It doesn't.
The core loop is genuinely stupid but somehow works. Each level has a different Naruto girl, and you're basically farming intoxication points to unlock the "fuck the girls" scenes. The actual sex bits are static images, but the art for Sarada is surprisingly detailed considering the rest looks like a Newgrounds flash game from 2006. Kushina's scene has her bent over a ramen stand which makes no sense because there's no ramen anywhere else in the game. The private pictures you unlock after each encounter are just the same art but zoomed in, which feels like a scam but also exactly what I expected. Controls are floaty as hell, Boruto slides around like he's on ice, and the hitboxes for the sake bottles are genuinely broken on the third maze.
There's this one moment where Tsunade corners you and the game just gives up, the spanking animation triggers three times in a row while the booze counter glitches negative. Never got patched, never will be. The Naruto theme music plays on a 15-second loop that will burrow into your skull. Wanted a quick wank, ended up rage-quitting because Hinata's AI pathfinding is actually unfair, she'll camp the last bottle and you're just stuck. The whole thing feels like someone made it in a weekend, forgot about it, then uploaded it anyway. And yet I keep coming back to see if Sarada's scene has any hidden frames I missed. It doesn't.
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π 198.5K
π¬ 3
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to horny schoolgirls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
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π 13.5K
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Crossroad Pussy
Like someone dared her and she actually did it. That's the energy here. A blonde girl, right in the middle of a busy crossroad, taking her clothes off. Cars are flying past, and your job isn't to watch her, it's to stop the idiots driving who are definitely watching her. The whole thing feels like a fever dream I had after scrolling too much Twitter.
The mechanic is a simple arcade clicker thing. Cars come from both sides, and you tap to slow them down. If you miss, they crash. The striptease is the reward for not fucking up. She starts in a full outfit, and as you successfully prevent pileups, she loses pieces. It's a weird mix of anxiety and arousal. I kept thinking, who is this girl? Why is she doing this on asphalt? There's no story, just this one insane scenario looped forever. And honestly, I respect that. No pretending to be a deep narrative.
The "real model" tag is doing a lot of heavy lifting. It's clearly a video of an actual woman filmed somewhere, then pasted into this chaotic street scene. The compositing is hilariously bad. The lighting on her body never matches the road. Her feet don't look like they're touching the ground. It's so unpolished that it circles back to being charming. Like a student project made by someone who was extremely horny but only had a pirated copy of After Effects. The drivers are just generic car PNGs that zoom across. No variation. You'd think after the fifth crash they'd learn, but no.
I wish there was a fail state where she reacted to the crash. She just keeps stripping on a loop, even if a Honda Civic explodes two feet away. Missed opportunity. Also, the sound is just... car horns. Constant, aggressive honking. My neighbor probably thinks I'm watching the world's worst dashcam compilation. But for a browser game that asks nothing of you except morbid curiosity, it's a solid ten minutes of confused entertainment. Don't expect polish. Expect a blonde, a highway, and a lot of beeping.
The mechanic is a simple arcade clicker thing. Cars come from both sides, and you tap to slow them down. If you miss, they crash. The striptease is the reward for not fucking up. She starts in a full outfit, and as you successfully prevent pileups, she loses pieces. It's a weird mix of anxiety and arousal. I kept thinking, who is this girl? Why is she doing this on asphalt? There's no story, just this one insane scenario looped forever. And honestly, I respect that. No pretending to be a deep narrative.
The "real model" tag is doing a lot of heavy lifting. It's clearly a video of an actual woman filmed somewhere, then pasted into this chaotic street scene. The compositing is hilariously bad. The lighting on her body never matches the road. Her feet don't look like they're touching the ground. It's so unpolished that it circles back to being charming. Like a student project made by someone who was extremely horny but only had a pirated copy of After Effects. The drivers are just generic car PNGs that zoom across. No variation. You'd think after the fifth crash they'd learn, but no.
I wish there was a fail state where she reacted to the crash. She just keeps stripping on a loop, even if a Honda Civic explodes two feet away. Missed opportunity. Also, the sound is just... car horns. Constant, aggressive honking. My neighbor probably thinks I'm watching the world's worst dashcam compilation. But for a browser game that asks nothing of you except morbid curiosity, it's a solid ten minutes of confused entertainment. Don't expect polish. Expect a blonde, a highway, and a lot of beeping.
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π 9.6K
π¬ 2
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CREATE YOUR AI BITCH
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π 12.8K
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Tsunade Jumper Arcade
The whole thing feels like it was coded in a weekend by someone who just discovered javascript and Naruto hentai at the same time. You click. Tsunade jumps. She lands on a platform. You click again. Sometimes there's a rhythm to it, a little beat that tries to sync with your taps, but the hit detection is so drunk you'll miss jumps that looked perfect. I spent way too long stuck on one particular gap, the third or fourth one up, where the platform edge just doesn't match what your eyes tell you. The jump arc is floaty, almost like she's underwater, and then suddenly she's not and you've fallen all the way back down. No checkpoints. No mercy. Just a blonde Sannin tumbling into the void while a chiptune loop mocks you.
The art you're grinding for, the WHentai stuff, is fine I guess. Standard pinup poses, big tits, that little purple diamond on her forehead. You've seen it all before if you've ever typed "tsunade" into a search bar. The game dangles it like a carrot, one new image per milestone, but the higher you climb the more the input lag punishes you. There's a weird satisfaction in nailing a sequence of jumps though, a flow state that almost makes you forget you're just mashing left click to see cartoon boobs. Almost.
The background is a lazy scroll of clouds and generic leaf village rooftops. Nothing moves except her. The sound effects are stock "boing" noises that get grating after the fifth fall. I don't know why I kept playing. Maybe it was the challenge. Maybe I just wanted to see if the final artwork was worth the carpal tunnel. It wasn't. But I did see it. So who's the real loser here? The clicker mechanics are barebones, no upgrades, no skins, just raw stubbornness against bad platforming. The rhythm element is a lie, by the way. Tapping to the beat actively makes you worse. Ignore it completely and you'll do better. What a strange little disaster this is.
The art you're grinding for, the WHentai stuff, is fine I guess. Standard pinup poses, big tits, that little purple diamond on her forehead. You've seen it all before if you've ever typed "tsunade" into a search bar. The game dangles it like a carrot, one new image per milestone, but the higher you climb the more the input lag punishes you. There's a weird satisfaction in nailing a sequence of jumps though, a flow state that almost makes you forget you're just mashing left click to see cartoon boobs. Almost.
The background is a lazy scroll of clouds and generic leaf village rooftops. Nothing moves except her. The sound effects are stock "boing" noises that get grating after the fifth fall. I don't know why I kept playing. Maybe it was the challenge. Maybe I just wanted to see if the final artwork was worth the carpal tunnel. It wasn't. But I did see it. So who's the real loser here? The clicker mechanics are barebones, no upgrades, no skins, just raw stubbornness against bad platforming. The rhythm element is a lie, by the way. Tapping to the beat actively makes you worse. Ignore it completely and you'll do better. What a strange little disaster this is.
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π 87.4K
π¬ 2
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Roller Coaster Sexy Ride
The bottle wobbles on the shelf like it knows something. You tilt the phone, and the amber liquid sloshes, and she watches. Not the bottle. You. The blonde in the corner of the screen has that look, the one that says she's already decided how much of her clothes are coming off tonight and it's entirely up to your wrist stability.
This is not a game about skill. It's a game about not being a clumsy idiot while a real model, photographed in that slightly grainy, too-bright way that makes everything feel like a forgotten 2000s website, peels off a strap. The arcade tag is generous. There's no timer, no score, just the whiskey bottle balanced on a narrow ledge and the promise that if you keep it upright long enough, the striptease continues. I spent way too long on the first stage because I kept overcorrecting. The physics are floaty in a way that feels accidental, like the developer tuned it once and said good enough. Which, honestly, fits.
The balance mechanic is the whole thing. Tilt too far left and the bottle slides, too far right and it tips, and the whole time she's unbuttoning something with one hand while looking at the camera like she's bored. That boredom is the best part. It's not performative lust, it's the specific energy of a woman who has done this a hundred times and knows you'll fail before the bra comes off. I did fail. Twice. The bottle shattered and the screen reset and she was fully dressed again, which felt less like a punishment and more like a comment on my motor skills.
There's no sound worth mentioning. Maybe a faint click when the bottle settles. The eroticism is in the waiting, the slow reveal, the way the game refuses to rush. I wish the bottle had a shadow. It doesn't. It floats slightly above the shelf and I noticed it every single time and now you will too.
This is not a game about skill. It's a game about not being a clumsy idiot while a real model, photographed in that slightly grainy, too-bright way that makes everything feel like a forgotten 2000s website, peels off a strap. The arcade tag is generous. There's no timer, no score, just the whiskey bottle balanced on a narrow ledge and the promise that if you keep it upright long enough, the striptease continues. I spent way too long on the first stage because I kept overcorrecting. The physics are floaty in a way that feels accidental, like the developer tuned it once and said good enough. Which, honestly, fits.
The balance mechanic is the whole thing. Tilt too far left and the bottle slides, too far right and it tips, and the whole time she's unbuttoning something with one hand while looking at the camera like she's bored. That boredom is the best part. It's not performative lust, it's the specific energy of a woman who has done this a hundred times and knows you'll fail before the bra comes off. I did fail. Twice. The bottle shattered and the screen reset and she was fully dressed again, which felt less like a punishment and more like a comment on my motor skills.
There's no sound worth mentioning. Maybe a faint click when the bottle settles. The eroticism is in the waiting, the slow reveal, the way the game refuses to rush. I wish the bottle had a shadow. It doesn't. It floats slightly above the shelf and I noticed it every single time and now you will too.
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π 8.7K
π¬ 2
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Subway Star
The whole thing feels like someone filmed their phone screen while playing a bootleg arcade cabinet, and honestly? That's the vibe. You get this grainy, handheld footage of a real model on a subway car, and the game is just a series of minigames to get her clothes off. The logic puzzles are weirdly specific, like you're solving a captcha designed by a horny transit authority. One second I'm matching symbols, the next I'm tracing a path on a metro map, and if I mess up, she just stares at the camera with this "really?" expression that's more effective than any game over screen.
I got stuck on a tile sliding puzzle for way too long. The pieces were tiny and my fat fingers on the trackpad kept dragging the wrong one. I was genuinely frustrated, not in a fun way, like when you're trying to peel a sticker off in one piece and it rips. The striptease reward is just a looping video clip, which is fine, but the transition from the minigame to the clip is so abrupt it's almost comical. You solve a puzzle and then BAM, a bra is suddenly gone. No fanfare, no animation, just a hard cut. It's like the game is embarrassed to be doing this.
The public setting is what gets me though. The train car is empty except for her, which makes the whole thing feel less like a daring public act and more like a very awkward private performance on the last train home. I kept expecting some other passenger to walk in from off screen, but nope. Just you, her, and a sliding puzzle that's mocking you. There's an arcade mode that just throws random minigames at you, and I swear the difficulty spikes are personal. One round is a simple color match, the next is a logic grid that made me question if I was actually getting dumber. I wish the model's reactions changed based on how badly you were doing. A little smirk when you fail a simple puzzle would add so much. Instead it's the same loop, same deadpan look, same hard cut to nudity. It's a strange little artifact of a game, like finding a weird VHS tape at a flea market. You don't know why it exists, but you can't stop watching.
I got stuck on a tile sliding puzzle for way too long. The pieces were tiny and my fat fingers on the trackpad kept dragging the wrong one. I was genuinely frustrated, not in a fun way, like when you're trying to peel a sticker off in one piece and it rips. The striptease reward is just a looping video clip, which is fine, but the transition from the minigame to the clip is so abrupt it's almost comical. You solve a puzzle and then BAM, a bra is suddenly gone. No fanfare, no animation, just a hard cut. It's like the game is embarrassed to be doing this.
The public setting is what gets me though. The train car is empty except for her, which makes the whole thing feel less like a daring public act and more like a very awkward private performance on the last train home. I kept expecting some other passenger to walk in from off screen, but nope. Just you, her, and a sliding puzzle that's mocking you. There's an arcade mode that just throws random minigames at you, and I swear the difficulty spikes are personal. One round is a simple color match, the next is a logic grid that made me question if I was actually getting dumber. I wish the model's reactions changed based on how badly you were doing. A little smirk when you fail a simple puzzle would add so much. Instead it's the same loop, same deadpan look, same hard cut to nudity. It's a strange little artifact of a game, like finding a weird VHS tape at a flea market. You don't know why it exists, but you can't stop watching.
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π 17.8K
π¬ 2
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Hentai Games
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π 12.6K
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Street Show 2
This game looks like it was coded in a fever dream by someone who just discovered jpegs and probability. The whole thing is a weird blackjack clone where you're trying to strip this blonde chick on a street corner, which is already a premise that makes zero sense if you think about it for more than three seconds. But you won't think, because the card dealing is so janky it becomes hypnotic. She's just standing there in this hyperrealistic uncanny valley way, like a stock photo pasted onto a google maps street view, and you pull cards. Get 21, she loses a piece of clothing.
The numbers just float. There's no dealer logic I can figure out, it feels like the game is just rolling a dice behind the scenes and showing you a card after. Sometimes I'd bust and she'd still take off her top anyway. I couldn't tell if it was a bug or a pity system for me being dogshit at basic math. The arcade tag is generous, it's more like that one weird flash animation your friend sent you on MSN messenger in 2003 that you'd click away from fast when you heard footsteps. The sound is just a loop of what I can only describe as elevator music recorded in a wet cardboard box.
The whole public aspect is just an image of a blurry bus stop behind her. I spent way too long trying to see if the blurred text on the sign was a real place. It probably isn't. The striptease animation is like three frames, her bra just sort of pixelates into nothingness with a weird smear effect. For a game that's literally just "get lucky numbers, see boobs," the card shuffling sound is way too loud compared to everything else. It made my phone vibrate off the edge of my desk once. I don't think this is a good game. I've opened it like five times tonight. The blonde model has this staring right through you expression that doesn't change the entire time. Even when she's down to the erotic bits, same dead-eyed stare. It's unnerving. I'm not sure if that's the point.
The numbers just float. There's no dealer logic I can figure out, it feels like the game is just rolling a dice behind the scenes and showing you a card after. Sometimes I'd bust and she'd still take off her top anyway. I couldn't tell if it was a bug or a pity system for me being dogshit at basic math. The arcade tag is generous, it's more like that one weird flash animation your friend sent you on MSN messenger in 2003 that you'd click away from fast when you heard footsteps. The sound is just a loop of what I can only describe as elevator music recorded in a wet cardboard box.
The whole public aspect is just an image of a blurry bus stop behind her. I spent way too long trying to see if the blurred text on the sign was a real place. It probably isn't. The striptease animation is like three frames, her bra just sort of pixelates into nothingness with a weird smear effect. For a game that's literally just "get lucky numbers, see boobs," the card shuffling sound is way too loud compared to everything else. It made my phone vibrate off the edge of my desk once. I don't think this is a good game. I've opened it like five times tonight. The blonde model has this staring right through you expression that doesn't change the entire time. Even when she's down to the erotic bits, same dead-eyed stare. It's unnerving. I'm not sure if that's the point.
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π 9.2K
π¬ 2
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Street Show
Pressing left and right to catch falling yen notes while a blonde chick strips on a busy street corner. The whole thing feels like someone coded it during a lunch break and never looked back. The model just stands there with this dead expression, arms going through the motions, clothes vanishing piece by piece. No music. No crowd noise. Just the clicking of my keyboard and the occasional missed bill floating off screen.
There's this weird disconnect between the arcade catcher mechanic and the whole public striptease thing. Like, why am I collecting money? She's the one taking her top off. The minigame itself is barebones, move a box, catch green paper, avoid... nothing actually. Nothing to avoid. Just catch the cash. Miss enough and the game stops. Catch enough and more clothes disappear. The blonde model, clearly some stock photo or real person they digitized poorly, has this thousand yard stare that makes the whole experience feel less erotic and more like a hostage situation.
The street background is static. Always the same three NPCs walking by who give zero fucks about the naked woman. I wish the game had some kind of reaction system, maybe the crowd getting bigger or police showing up. But no. It's just you, the dead eyed blonde, and an endless stream of floating money. The localization is rough too, broken english that somehow makes it funnier. "You win the catch! Now she show more." No shit. The whole thing crashes if you tab out, by the way. Not that you'd need to. It's basically a fap game that forgot to be sexy and accidentally became performance art about capitalism. Or something. I don't know. The blonde's left shoulder clips through her hair on frame 47 of the strip sequence. I counted.
There's this weird disconnect between the arcade catcher mechanic and the whole public striptease thing. Like, why am I collecting money? She's the one taking her top off. The minigame itself is barebones, move a box, catch green paper, avoid... nothing actually. Nothing to avoid. Just catch the cash. Miss enough and the game stops. Catch enough and more clothes disappear. The blonde model, clearly some stock photo or real person they digitized poorly, has this thousand yard stare that makes the whole experience feel less erotic and more like a hostage situation.
The street background is static. Always the same three NPCs walking by who give zero fucks about the naked woman. I wish the game had some kind of reaction system, maybe the crowd getting bigger or police showing up. But no. It's just you, the dead eyed blonde, and an endless stream of floating money. The localization is rough too, broken english that somehow makes it funnier. "You win the catch! Now she show more." No shit. The whole thing crashes if you tab out, by the way. Not that you'd need to. It's basically a fap game that forgot to be sexy and accidentally became performance art about capitalism. Or something. I don't know. The blonde's left shoulder clips through her hair on frame 47 of the strip sequence. I counted.
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π 8.1K
π¬ 2
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Draw n Ball 4
The crowd noise in this one is just a loop of like eight people clapping, and it cuts off mid-clap every time the ball resets. Drives me insane. But the real audio star is the strip sequence. When you score, the opponent's shirt comes off with this soft fabric rustle that's actually layered pretty well, you can hear the seams stretching. The bra snap after the second goal is a crisp little click that made me jump the first time, it's so much louder than everything else. Like they spent the whole sound budget on that one snap.
The arcade soccer itself is draw a line to shoot, and the physics are whatever. Ball sometimes phases through the goalie's hands. Don't care. The real model tag means the opponent is a photographed woman, not drawn, and her expressions change from annoyed to flustered as she loses clothes. The striptease is the whole point, obviously. Her panties have this tiny jingle when they drop, like a coin falling on tile. Weird choice but it works.
Wish there was a way to make her lose faster. Three goals and it's over, then you have to play again from the top. No gallery mode either, which is criminal for this kind of thing. The crowd loop starts over every time she takes off her socks. I counted. Eight claps, then silence, then eight claps. I'd pay for a DLC that just adds more crowd noise and maybe a wet t-shirt variant. Not holding my breath. The jiggle physics on the model are subtle, more like a real person shifting weight than anime nonsense, which I appreciate. Her left eyebrow twitches when you miss a shot. That's the kind of detail that keeps me clicking rematch.
The arcade soccer itself is draw a line to shoot, and the physics are whatever. Ball sometimes phases through the goalie's hands. Don't care. The real model tag means the opponent is a photographed woman, not drawn, and her expressions change from annoyed to flustered as she loses clothes. The striptease is the whole point, obviously. Her panties have this tiny jingle when they drop, like a coin falling on tile. Weird choice but it works.
Wish there was a way to make her lose faster. Three goals and it's over, then you have to play again from the top. No gallery mode either, which is criminal for this kind of thing. The crowd loop starts over every time she takes off her socks. I counted. Eight claps, then silence, then eight claps. I'd pay for a DLC that just adds more crowd noise and maybe a wet t-shirt variant. Not holding my breath. The jiggle physics on the model are subtle, more like a real person shifting weight than anime nonsense, which I appreciate. Her left eyebrow twitches when you miss a shot. That's the kind of detail that keeps me clicking rematch.
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π 641
π¬ 2
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Scary Halloween
The redhead's tits bounce with this weird, jerky animation that looks like someone drew it on a flipbook during a lunch break. That's the whole thing really. The game doesn't pretend to be anything else. Arrow keys, a cemetery background that's basically grey blobs with crosses, and monsters that fly at you in patterns you learn after dying maybe four times.
I got stuck on the hitbox for the flying monster. It's not where the sprite is. The actual collision zone is like, slightly above and to the left of the bat thing's wings. Took me forever to figure out why I kept getting the game over screen where the babe gets pinned down by some big cock monster that rises from the graves. The sex scene is just a loop. No variation. She makes the same face every time, this blank stare that's honestly more unsettling than the Halloween theme they were going for. The monster's dick is comically large, clipping through her stomach sometimes. I don't know why that detail stuck with me but it did.
The dodge mechanic with the down arrow feels laggy. You press it and there's this half second delay before she ducks. Meanwhile the jump is instant. Makes no sense. The score counter at the top is just numbers going up and I found myself actually trying to beat my own high score which is stupid because there's no leaderboard or anything. Just me against the janky controls. The graveyard setting has these little details like a moon that doesn't move and tombstones you can't interact with. One of them has text that's too pixelated to read. I squinted at it for way too long before a monster flew into me because I was distracted by a decoration that doesn't matter. The nude model for the main character is actually decent though, the redhead design has some care put into the curves even if the running animation makes her look like she's having a seizure.
I got stuck on the hitbox for the flying monster. It's not where the sprite is. The actual collision zone is like, slightly above and to the left of the bat thing's wings. Took me forever to figure out why I kept getting the game over screen where the babe gets pinned down by some big cock monster that rises from the graves. The sex scene is just a loop. No variation. She makes the same face every time, this blank stare that's honestly more unsettling than the Halloween theme they were going for. The monster's dick is comically large, clipping through her stomach sometimes. I don't know why that detail stuck with me but it did.
The dodge mechanic with the down arrow feels laggy. You press it and there's this half second delay before she ducks. Meanwhile the jump is instant. Makes no sense. The score counter at the top is just numbers going up and I found myself actually trying to beat my own high score which is stupid because there's no leaderboard or anything. Just me against the janky controls. The graveyard setting has these little details like a moon that doesn't move and tombstones you can't interact with. One of them has text that's too pixelated to read. I squinted at it for way too long before a monster flew into me because I was distracted by a decoration that doesn't matter. The nude model for the main character is actually decent though, the redhead design has some care put into the curves even if the running animation makes her look like she's having a seizure.
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π 13.7K
π¬ 1
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