League of Pleasures: Lux, Nidalee, Miss Fortune
The first thing that hits you is Lux's face frozen mid moan while a pixelated monster dong hovers over her like a loading icon. This isn't a parody, it's a fever dream someone coded after losing a ranked match. The memory game hook sounds simple, watch a sequence of depraved acts then repeat them. But the real challenge is keeping your hand steady when the sequence loops Miss Fortune getting railed from behind by some void creature while Nidalee waits her turn with that bored cougar expression.
Spent way too long on the boob touching segment because the hitbox is absolute dogshit. You think you're grabbing the left tit but nah, the game decides you wanted to reset the whole chain. And the sound design, if you can call it that, sounds like someone recorded a wet sponge being slapped against a tile floor. Which honestly fits the monster hunter tag better than any actual monster noise.
The character models look like they were sculpted by a blindfolded intern using only reference photos from rule34 comments. Miss Fortune's face occasionally glitches into a terrifying grin that made me lose my train of thought entirely. But then the anal scene with Nidalee starts and suddenly I forget all about the janky textures. Weird how that works.
The oral sections are the most forgiving. Lower stakes, slower pace, gives your wrist a break. Lux's expression during those moments is the only thing keeping this from being a complete shitpost. Wish they'd added more variety to the monster designs though, every one of them looks like a recolored blob with a bad attitude.
Dare to play it alone, or invite company?
Spent way too long on the boob touching segment because the hitbox is absolute dogshit. You think you're grabbing the left tit but nah, the game decides you wanted to reset the whole chain. And the sound design, if you can call it that, sounds like someone recorded a wet sponge being slapped against a tile floor. Which honestly fits the monster hunter tag better than any actual monster noise.
The character models look like they were sculpted by a blindfolded intern using only reference photos from rule34 comments. Miss Fortune's face occasionally glitches into a terrifying grin that made me lose my train of thought entirely. But then the anal scene with Nidalee starts and suddenly I forget all about the janky textures. Weird how that works.
The oral sections are the most forgiving. Lower stakes, slower pace, gives your wrist a break. Lux's expression during those moments is the only thing keeping this from being a complete shitpost. Wish they'd added more variety to the monster designs though, every one of them looks like a recolored blob with a bad attitude.
Dare to play it alone, or invite company?
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League Of Legends Porn Games
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π 111.2K
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Shinobi girl
Shinobi Girl wastes exactly zero time pretending to be anything other than what it is. I opened it during a conference call, kept my face neutral while this kunoichi immediately gets grabbed by something green and way too enthusiastic. The side scroller bit. I keep dying on purpose just to see what happens when she loses, which is probably what the developer intended. That green monster, the big one, does not care about your ninja skills. It will just. I don't know how her spine works.
My boss asked me about quarterly projections and I nodded along while this poor woman took a facial that would violate several workplace safety codes. The animation loops are crude but there's something almost hypnotic about watching the same tentacle sequence play out while someone drones about synergy in my earbud. You hit monsters before they reach her. Simple. Until it's not simple anymore and she's on her knees and the browser tab becomes this little secret tucked behind spreadsheets. The paizuri scene unlocked and I thought, well, that escalated physically in a way that defies anatomy textbooks.
What gets me is the carryover mechanic. If she fails, the game remembers. She continues the next stage with evidence still on her face and between her legs. That's messed up in a way that loops back around to being clever. I wish the hitboxes were tighter during the platforming segments but they won't fix that. Some attacks feel cheap. But then a tentacle grabs her from offscreen and I'm not really thinking about game balance anymore. The monster designs are simple but the green one has this expression. This specific look. Like it knows exactly what it's doing and has been waiting all day for this. Maybe I've been staring at it too long. The call ended ten minutes ago.
My boss asked me about quarterly projections and I nodded along while this poor woman took a facial that would violate several workplace safety codes. The animation loops are crude but there's something almost hypnotic about watching the same tentacle sequence play out while someone drones about synergy in my earbud. You hit monsters before they reach her. Simple. Until it's not simple anymore and she's on her knees and the browser tab becomes this little secret tucked behind spreadsheets. The paizuri scene unlocked and I thought, well, that escalated physically in a way that defies anatomy textbooks.
What gets me is the carryover mechanic. If she fails, the game remembers. She continues the next stage with evidence still on her face and between her legs. That's messed up in a way that loops back around to being clever. I wish the hitboxes were tighter during the platforming segments but they won't fix that. Some attacks feel cheap. But then a tentacle grabs her from offscreen and I'm not really thinking about game balance anymore. The monster designs are simple but the green one has this expression. This specific look. Like it knows exactly what it's doing and has been waiting all day for this. Maybe I've been staring at it too long. The call ended ten minutes ago.
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π 92.1K
π¬ 2
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide diversity, going from MILFs to kinky students to offer, Heavy Metal Babes is sure to sate all of your most kinky desires. Get to know your companions inside and out by talking with them via the story. What finer thing to do than sexting and fucking?
Play the #1 best sex game on earth. Why wait? It really is free!
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π 3.7K
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Goeniko vs Kuromaru
Goeniko is captured and a monster's got its slimy bits all over her before you can even blink. It's a King of Fighters thing, you know the character. Big tits, blonde, that uniform she always wears. The setup is as basic as it gets, no finesse at all. The whole thing feels like someone sketched it out on a napkin and then just... stopped. The art has this rough, unfinished quality that I weirdly don't hate. It's like a doujin you'd find buried on a hard drive from 2006, and that's probably the point. Deliberately unpolished, the description says, and yeah, they nailed that part.
Clicking hotspots is the whole game. You poke around the screen and the scene advances, tentacles doing what tentacles do. There's a cumshot, obviously. It's so straightforward it almost loops back around to being confusing. Like trying to follow a recipe that just says "make food." I clicked one spot and a tentacle went somewhere I didn't expect and I sat there for a second thinking, well, alright then. The pacing is like a microwave dinner, you get the whole meal in 90 seconds and the plate is still cold in the middle. I wish there was some weird, grindy monster hunter mechanic where you had to weaken it first, but that'll never happen. This is what it is. A single, horny snapshot.
The sounds, god, I forgot to turn my volume down. It's just these wet, slapping noises that loop badly. It's the kind of audio that makes you paranoid your neighbor can hear through the wall, even though you know they can't. Reminds me of that one sticky flash game from the Newgrounds era where you just clicked a girl's boob and it jiggled. Zero pretense. I kept expecting a "game over" or something, but no, it just... ends. Or does it? I actually don't remember if I finished it or just closed the tab. Probably closed the tab.
Clicking hotspots is the whole game. You poke around the screen and the scene advances, tentacles doing what tentacles do. There's a cumshot, obviously. It's so straightforward it almost loops back around to being confusing. Like trying to follow a recipe that just says "make food." I clicked one spot and a tentacle went somewhere I didn't expect and I sat there for a second thinking, well, alright then. The pacing is like a microwave dinner, you get the whole meal in 90 seconds and the plate is still cold in the middle. I wish there was some weird, grindy monster hunter mechanic where you had to weaken it first, but that'll never happen. This is what it is. A single, horny snapshot.
The sounds, god, I forgot to turn my volume down. It's just these wet, slapping noises that loop badly. It's the kind of audio that makes you paranoid your neighbor can hear through the wall, even though you know they can't. Reminds me of that one sticky flash game from the Newgrounds era where you just clicked a girl's boob and it jiggled. Zero pretense. I kept expecting a "game over" or something, but no, it just... ends. Or does it? I actually don't remember if I finished it or just closed the tab. Probably closed the tab.
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π 69.7K
π¬ 2
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 3.1K
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Dragon Quest: Princess of Moonbrooke
The Golden Tassel for Questionable Consent in a Dungeon goes to this one, no contest. The whole setup is a Dragon Quest parody where you play a monster hunter, but the game forgets the hunting part almost immediately. You pick a hair color for this blonde Princess of Moonbrooke, and then sheβs just... available. For fingering. For blowjobs. For a lineup of monsters that look like they wandered off a cheap bootleg t-shirt. The animation is from Charm Point, and itβs smooth, Iβll give it that. Ten scenes, and a few of them are with actual humans, which feels almost jarring after the third slime thing.
I spent way too long on the ass fingering loop. Not because it was hot, but because her expression cycles through this weird, glazed over smile that doesnβt change whether sheβs being touched by a knight or a giant purple tentacle beast. Itβs the same face. The exact same face. Like sheβs reading a mildly interesting tweet. That disconnect is the whole game, really. The monster hunter tag is a lie, you donβt hunt anything, you just click through a menu and watch her get railed. The Dragon Quest aesthetic is just a skin, a thin coat of Toriyama style paint over a very basic porn flipbook.
Whatβs frustrating is the fingering animation itself has a nice rhythm, a real sense of pressure in the way her hips move. But then the blowjob scenes have zero throat movement, just a static mouth with the thing clipping through her cheek. How do you nail one detail and completely botch another? I wish there was a scene where she actually used those hunter skills, maybe a struggle, a fight she loses. But no. Sheβs just a doll with customizable hair. The anime tag is doing a lot of heavy lifting here. Itβs a functional set of loops for a specific mood, and that mood is βI want to see a princess get fingered by a monster and not care about it at all.β Donβt expect a plot, donβt expect a game. Just a blonde, some monsters, and that one really well done ass fingering sequence.
I spent way too long on the ass fingering loop. Not because it was hot, but because her expression cycles through this weird, glazed over smile that doesnβt change whether sheβs being touched by a knight or a giant purple tentacle beast. Itβs the same face. The exact same face. Like sheβs reading a mildly interesting tweet. That disconnect is the whole game, really. The monster hunter tag is a lie, you donβt hunt anything, you just click through a menu and watch her get railed. The Dragon Quest aesthetic is just a skin, a thin coat of Toriyama style paint over a very basic porn flipbook.
Whatβs frustrating is the fingering animation itself has a nice rhythm, a real sense of pressure in the way her hips move. But then the blowjob scenes have zero throat movement, just a static mouth with the thing clipping through her cheek. How do you nail one detail and completely botch another? I wish there was a scene where she actually used those hunter skills, maybe a struggle, a fight she loses. But no. Sheβs just a doll with customizable hair. The anime tag is doing a lot of heavy lifting here. Itβs a functional set of loops for a specific mood, and that mood is βI want to see a princess get fingered by a monster and not care about it at all.β Donβt expect a plot, donβt expect a game. Just a blonde, some monsters, and that one really well done ass fingering sequence.
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π 50.3K
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TLB Animations Demo
The barbarian swings her axe and the goblinβs head pops off with a wet crunch, then she just stands there, tits out, breathing heavy. Thatβs the whole loop. Viktor made this as a performance test for animations, and honestly it shows in the best way. The combat feels like a stripped down Monster Hunter where instead of carving parts you get a nude elf doing a victory stretch. No armor system, no skill tree, just run around a greybox arena and chop up lizardmen until the framerate dips.
Thereβs a weird moment where a wolf monster grabs her leg and the animation glitches so her pelvis rotates 180 degrees. Still hot. The jiggle physics are tuned way too high, like someone set the breast mass to βwater balloon full of soup,β and I kept getting distracted mid-fight because her ass clips through the fur loincloth every time she dodges. The sound design is just stock grunts and a looping wind track, but the way her mouth opens when she takes a hit made me forget to block.
Replayability is basically zero unless youβre into watching the same three death animations over and over. But the Patreon demo does exactly what it says: test if your browser can handle a naked barbarian fighting a minotaur without melting. Mine could, mostly. The minotaurβs cock is visible for exactly one frame before the camera cuts away, which feels like a promise Viktor forgot to keep. Iβd complain more but the elfβs tits bounce for a full two seconds after she stops moving and thatβs worth the download alone.
Thereβs a weird moment where a wolf monster grabs her leg and the animation glitches so her pelvis rotates 180 degrees. Still hot. The jiggle physics are tuned way too high, like someone set the breast mass to βwater balloon full of soup,β and I kept getting distracted mid-fight because her ass clips through the fur loincloth every time she dodges. The sound design is just stock grunts and a looping wind track, but the way her mouth opens when she takes a hit made me forget to block.
Replayability is basically zero unless youβre into watching the same three death animations over and over. But the Patreon demo does exactly what it says: test if your browser can handle a naked barbarian fighting a minotaur without melting. Mine could, mostly. The minotaurβs cock is visible for exactly one frame before the camera cuts away, which feels like a promise Viktor forgot to keep. Iβd complain more but the elfβs tits bounce for a full two seconds after she stops moving and thatβs worth the download alone.
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π 35.7K
π¬ 2
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Dungeon Sex Gimp Level 3
Right so the redhead with the ridiculous ponytail, she's the one you're controlling. First thing I notice is the goblins. Not the cute kind from that one MMO, these are proper dungeon filth, all green and grabby. The whole setup is you're in a stone room, need to find three buttons with big dicks on them to unlock the exit. Classic. The monsters are just standing there, guarding these phallic switches like it's the most normal job in the world.
The moment a goblin gets you, it's not a game over screen. It's a POV shot of them having their way with her. And I mean having their way. The anal scenes are surprisingly detailed for something that looks like it was coded in a weekend by someone who just discovered Poser models. The redhead's expression never really changes, this blank sort of acceptance that's more unnerving than any tentacle monster. The oral bits have this weird clipping issue where the goblin's jaw unhinges like a snake, which I think is a bug but honestly adds to the whole wrongness of it. Captured and you start from the beginning. That's the only punishment. Back to square one, all buttons reset.
Movement is arrow keys. Simple. But the hitboxes for these monsters are pure chaos. You'll swear you dodged past a goblin and then suddenly the screen shifts and you're watching a closeup of his greyish green hands on her hips. The dungeon layout never changes. Same corridors, same monsters in the same spots. It's not a siege, more like a very persistent home invasion. The lack of death means there's no tension, just this grinding inevitability. You're not a monster hunter, you're a woman repeatedly stumbling into the same three goblins who are, frankly, living their best lives. The redhead's silence throughout is the most Lovecraftian thing about it. No screams, no struggle. Just the wet sounds and the loop of capture, violation, reset. Like a ritual.
The moment a goblin gets you, it's not a game over screen. It's a POV shot of them having their way with her. And I mean having their way. The anal scenes are surprisingly detailed for something that looks like it was coded in a weekend by someone who just discovered Poser models. The redhead's expression never really changes, this blank sort of acceptance that's more unnerving than any tentacle monster. The oral bits have this weird clipping issue where the goblin's jaw unhinges like a snake, which I think is a bug but honestly adds to the whole wrongness of it. Captured and you start from the beginning. That's the only punishment. Back to square one, all buttons reset.
Movement is arrow keys. Simple. But the hitboxes for these monsters are pure chaos. You'll swear you dodged past a goblin and then suddenly the screen shifts and you're watching a closeup of his greyish green hands on her hips. The dungeon layout never changes. Same corridors, same monsters in the same spots. It's not a siege, more like a very persistent home invasion. The lack of death means there's no tension, just this grinding inevitability. You're not a monster hunter, you're a woman repeatedly stumbling into the same three goblins who are, frankly, living their best lives. The redhead's silence throughout is the most Lovecraftian thing about it. No screams, no struggle. Just the wet sounds and the loop of capture, violation, reset. Like a ritual.
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π 22.9K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 3K
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Bonne Jenet Tentacled
This one tracks 17 different internal fluid volumes across 4 orifices and I have a spreadsheet open on my second monitor because of course I do.
The premise is that stupid monster from the Monster Hunter parody corner of the internet, the one that looks like a rejected hentai digimon, has grabbed a blonde. She's not fighting back much, which is either bad AI or a design choice I respect. The whole thing runs in browser and feels like it was coded by someone who learned JavaScript specifically to make this and then immediately forgot everything else. The art is deliberately rough, like a sketch that got out of hand, and the animations loop with that janky rhythm where you can see the exact frame where it resets. I actually like that part. It's honest. You know what you're getting.
The tentacle logic is where my brain lives now. Each appendage has a preferred target and the monster cycles through positions like it's running a very specific fitness routine. Double penetration happens, then it pulls out for a messy cumshot, then right back to breeding press while another tendril wraps around her throat. The creampie counter resets every time but the visual layering stacks, so by minute four she looks like she lost a fight with a glowstick factory. I've mapped six distinct endings but only unlocked four because the RNG on the final monster state is tied to how many times you let the oral sequence complete before switching holes. That's not explained anywhere. I had to brute force it.
My main complaint is the sound design. There's one wet squelch that plays on loop and it's mixed way too loud compared to the moaning track. I had to open my volume mixer and drop the browser by 40% which then made the impact sounds too quiet. There's no individual audio slider. I spent fifteen minutes adjusting my equalizer instead of, you know, the other thing.
The monster hunter tag is doing a lot of heavy lifting here. She's not hunting anything. She's just getting absolutely wrecked by this thing while it tries to reproduce, which I guess is accurate to the source material if you squint and ignore everything about the actual games. I kept thinking about that one Resident Evil 4 regenerator scene but with way more bodily fluids and zero survival horror tension.
The premise is that stupid monster from the Monster Hunter parody corner of the internet, the one that looks like a rejected hentai digimon, has grabbed a blonde. She's not fighting back much, which is either bad AI or a design choice I respect. The whole thing runs in browser and feels like it was coded by someone who learned JavaScript specifically to make this and then immediately forgot everything else. The art is deliberately rough, like a sketch that got out of hand, and the animations loop with that janky rhythm where you can see the exact frame where it resets. I actually like that part. It's honest. You know what you're getting.
The tentacle logic is where my brain lives now. Each appendage has a preferred target and the monster cycles through positions like it's running a very specific fitness routine. Double penetration happens, then it pulls out for a messy cumshot, then right back to breeding press while another tendril wraps around her throat. The creampie counter resets every time but the visual layering stacks, so by minute four she looks like she lost a fight with a glowstick factory. I've mapped six distinct endings but only unlocked four because the RNG on the final monster state is tied to how many times you let the oral sequence complete before switching holes. That's not explained anywhere. I had to brute force it.
My main complaint is the sound design. There's one wet squelch that plays on loop and it's mixed way too loud compared to the moaning track. I had to open my volume mixer and drop the browser by 40% which then made the impact sounds too quiet. There's no individual audio slider. I spent fifteen minutes adjusting my equalizer instead of, you know, the other thing.
The monster hunter tag is doing a lot of heavy lifting here. She's not hunting anything. She's just getting absolutely wrecked by this thing while it tries to reproduce, which I guess is accurate to the source material if you squint and ignore everything about the actual games. I kept thinking about that one Resident Evil 4 regenerator scene but with way more bodily fluids and zero survival horror tension.
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π 14.3K
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Sexual Super Powers
I thought I was loading up some bootleg Monster Hunter parody, maybe with a Rathian that needed some... aggressive negotiations. Instead I get a swimming class. Not a complaint, just whiplash. The redhead, because of course there's a redhead, has these physics that would make a water balloon jealous. Her swimsuit is basically body paint, and the animation when she moves is like someone coded jiggle on top of jiggle. I spent too long just watching the idle animation, the way the light hits the fabric. It's hypnotic, like a lava lamp but hornier.
The "sexual super powers" are just a permission slip for tentacles. You're fighting a big monster, standard stuff, and then suddenly the fight UI disappears and it's a full-on hentai scene. The tentacle doesn't just wrap around a limb, it has this specific pathfinding that goes straight for the swimsuit seams. There's a blowjob animation where the character's eyes cross slightly, and I swear the artist spent 90% of the budget on that one saliva string. It glistens with a dedication I can only respect. The monster hunter part is basically a loading screen between these scenes. You tap a bit, the monster's health bar is a suggestion, and then you're back to the main event. I wish the actual "fighting" had any weight, but it never will, and that's fine.
Midway through a scene with the redhead, her top gets destroyed, which is a feature I guess, and the way the new "damaged" state clings to her is absurd. It defies fabric science. There's a moment where a tentacle just pokes her cheek, like a weirdly affectionate boop, before things escalate. It's that kind of detail that gets me. The whole thing feels like it was made by someone who really, really loves one specific thing and forgot to build a game around it. I'm not even mad. The audio is just wet slapping sounds on a loop, which at this point is like a comfort noise.
The "sexual super powers" are just a permission slip for tentacles. You're fighting a big monster, standard stuff, and then suddenly the fight UI disappears and it's a full-on hentai scene. The tentacle doesn't just wrap around a limb, it has this specific pathfinding that goes straight for the swimsuit seams. There's a blowjob animation where the character's eyes cross slightly, and I swear the artist spent 90% of the budget on that one saliva string. It glistens with a dedication I can only respect. The monster hunter part is basically a loading screen between these scenes. You tap a bit, the monster's health bar is a suggestion, and then you're back to the main event. I wish the actual "fighting" had any weight, but it never will, and that's fine.
Midway through a scene with the redhead, her top gets destroyed, which is a feature I guess, and the way the new "damaged" state clings to her is absurd. It defies fabric science. There's a moment where a tentacle just pokes her cheek, like a weirdly affectionate boop, before things escalate. It's that kind of detail that gets me. The whole thing feels like it was made by someone who really, really loves one specific thing and forgot to build a game around it. I'm not even mad. The audio is just wet slapping sounds on a loop, which at this point is like a comfort noise.
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π 13.9K
π¬ 1
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Halloween Slider
The witch with the massive rack on the third puzzle, the one where her hat is falling off and she's got that look, that's the moment I knew this janky little browser game understood something. Most of these slider things are just a chore you do to see a nipple, right. But here the pictures are actually worth the finger sliding.
Controls are what you'd expect, click and drag, but the hitbox on the pieces feels a bit drunk sometimes. Like you're trying to move a tile and it just sits there, mocking you, while you're already half hard. The monster hunter theme is barely there, just a couple of images with a tentacle or some slime, but the witch designs are top tier. Big tits, obviously, but the artist gets how fabric should cling to a sweaty body after a hunt. Or during one. The Halloween vibe is just orange and purple lighting, but it works.
I wish there was a way to just, you know, see the full image after you've solved it without the grid lines. A gallery mode that's clean. That's my one complaint. The slider mechanic itself, the number of pieces changes, gets harder, but honestly I'm just trying to rush through to the next witch. The puzzle where she's tangled in her own broom, goddamn. The monster picture ones are less interesting, the creature designs are a bit generic. But the witches. Did I mention the witches. A DLC with just a pure image viewer and maybe some animation, just a subtle breathing loop, would make me lose my entire afternoon. As it is, you solve, you see the hentai reward, you move on. It's a transaction. A very satisfying one.
Controls are what you'd expect, click and drag, but the hitbox on the pieces feels a bit drunk sometimes. Like you're trying to move a tile and it just sits there, mocking you, while you're already half hard. The monster hunter theme is barely there, just a couple of images with a tentacle or some slime, but the witch designs are top tier. Big tits, obviously, but the artist gets how fabric should cling to a sweaty body after a hunt. Or during one. The Halloween vibe is just orange and purple lighting, but it works.
I wish there was a way to just, you know, see the full image after you've solved it without the grid lines. A gallery mode that's clean. That's my one complaint. The slider mechanic itself, the number of pieces changes, gets harder, but honestly I'm just trying to rush through to the next witch. The puzzle where she's tangled in her own broom, goddamn. The monster picture ones are less interesting, the creature designs are a bit generic. But the witches. Did I mention the witches. A DLC with just a pure image viewer and maybe some animation, just a subtle breathing loop, would make me lose my entire afternoon. As it is, you solve, you see the hentai reward, you move on. It's a transaction. A very satisfying one.
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π 3.9K
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