Battle for the Galaxy
The sprite for the Space Marine, when he dies, does this little stumble. Left foot catches on nothing, torso tilts maybe 15 degrees, then the whole model just pops into a ragdoll. I spent longer than I should admit watching that tilt. The animator knew something about the body giving up before the physics engine takes over. Or maybe it's a bug. Probably a bug. But in a game where everything else is chrome plated mechs and laser beams that scream "look at me," that tiny stumble is the most honest thing.
The mechs though. Christ. They're supposed to be these towering war machines but the scale is all wrong next to the barracks. One minute you're placing rocket troopers who look like action figures, the next a mech walks past and it's like someone photoshopped a fridge into a dollhouse. The tutorial voice, some gruff commander type, tells you to "think of smart positioning" but doesn't mention your defenders will clip through the reactor building if you put them too close. Saw a whole squad of marines just... merge with the power core. Became one with the electricity. Very spiritual. Not great for defense.
Joined a corporation because the button was blinking. Now I'm in some chat with people speaking what I think is Portuguese and a guy named "Xx_DeathMech69" who keeps sending coordinates to attack. The clan war interface is a mess of timers and red arrows. I sent my battle cruisers, all shiny and promising, to a base that looked weak. They got shredded by rocket troopers hidden behind three layers of walls. The kill feed scrolled my name like a public shaming. The music during all this? Actually kind of a banger. Synth heavy, makes you feel like you're in an 80s training montage even while your army turns to scrap. Graphics are... there's a lot of bloom. So much bloom. Every explosion looks like a small sun being born and dying in half a second. It's excessive. I love it.
The mechs though. Christ. They're supposed to be these towering war machines but the scale is all wrong next to the barracks. One minute you're placing rocket troopers who look like action figures, the next a mech walks past and it's like someone photoshopped a fridge into a dollhouse. The tutorial voice, some gruff commander type, tells you to "think of smart positioning" but doesn't mention your defenders will clip through the reactor building if you put them too close. Saw a whole squad of marines just... merge with the power core. Became one with the electricity. Very spiritual. Not great for defense.
Joined a corporation because the button was blinking. Now I'm in some chat with people speaking what I think is Portuguese and a guy named "Xx_DeathMech69" who keeps sending coordinates to attack. The clan war interface is a mess of timers and red arrows. I sent my battle cruisers, all shiny and promising, to a base that looked weak. They got shredded by rocket troopers hidden behind three layers of walls. The kill feed scrolled my name like a public shaming. The music during all this? Actually kind of a banger. Synth heavy, makes you feel like you're in an 80s training montage even while your army turns to scrap. Graphics are... there's a lot of bloom. So much bloom. Every explosion looks like a small sun being born and dying in half a second. It's excessive. I love it.
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π 4.5K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide variety, going from MILFs to insane schoolgirls to offer, Heavy Metal Babes is sure to satisfy all of your kinkiest desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
Play the #1 hottest sex game in the world. Why wait? It's free!
Play the #1 hottest sex game in the world. Why wait? It's free!
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π 6K
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A Transformative Experience (Early Alpha | Demo)
Fucked if I know why the dev even mentioned Chrome. Firefox only, they say, and yeah, it's janky as hell even then. Loading screens hang and the RPG maker bones are showing through the skin of this thing. But I kept clicking. You know why? Because somewhere around the third humiliation scene my brain just sort of melted and I stopped caring about the frame rate.
The mistress character has this dead eyed expression that never changes, even when she's shoving your face into her crotch and making you bark like a dog. It's unsettling. It's perfect. There's this one scene with the cage, you're naked except for this stupid collar, and she's just... circling. The text describes everything in that flat, almost bored tone. "You will stay here until I return." No fanfare. The lack of polish actually makes it hotter, like finding some weird smut zine in a basement. The RPG mechanics are whatever, you walk around, you click, you get degraded. The trap content surprised me, didn't expect the shift, and then suddenly you're the one on your knees for a guy with a strap. The game doesn't ask permission.
Sound design is mostly just footsteps and wet slaps. The petplay segments drag on too long honestly, I got bored clicking "whimper" seven times in a row. But then it'll hit you with a maledom scene out of nowhere and you remember why you're here. The BDSM stuff is harsh without being goofy, which is rare. Most porn games try to wink at you. This one just stares. I couldn't get one of the quest flags to trigger for like twenty minutes and nearly closed the tab, but then the mistress put a tail plug in my character and called me a useless thing and I forgot what I was mad about. The writing's translation is rough, sentences clunk together, but it works for this grimy little world. The patreon link's there if you want the desktop version, probably runs better. I dunno. It's a mess. I'm going back in.
The mistress character has this dead eyed expression that never changes, even when she's shoving your face into her crotch and making you bark like a dog. It's unsettling. It's perfect. There's this one scene with the cage, you're naked except for this stupid collar, and she's just... circling. The text describes everything in that flat, almost bored tone. "You will stay here until I return." No fanfare. The lack of polish actually makes it hotter, like finding some weird smut zine in a basement. The RPG mechanics are whatever, you walk around, you click, you get degraded. The trap content surprised me, didn't expect the shift, and then suddenly you're the one on your knees for a guy with a strap. The game doesn't ask permission.
Sound design is mostly just footsteps and wet slaps. The petplay segments drag on too long honestly, I got bored clicking "whimper" seven times in a row. But then it'll hit you with a maledom scene out of nowhere and you remember why you're here. The BDSM stuff is harsh without being goofy, which is rare. Most porn games try to wink at you. This one just stares. I couldn't get one of the quest flags to trigger for like twenty minutes and nearly closed the tab, but then the mistress put a tail plug in my character and called me a useless thing and I forgot what I was mad about. The writing's translation is rough, sentences clunk together, but it works for this grimy little world. The patreon link's there if you want the desktop version, probably runs better. I dunno. It's a mess. I'm going back in.
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π 14.2K
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Dildo Witch (Demo)
The witch has this look on her face, right? Like she's concentrating really hard but also kinda spaced out. That's basically the whole vibe. You're bouncing this floppy monster dildo through a Halloween sky, grabbing glowing balls to keep your stamina from tanking while dodging... I dunno, bats? Ghosts? I kept getting hit by things I swear weren't there a second ago.
The flight controls feel like trying to balance a pool noodle on your fingertip. That's not a complaint exactly. The dildo has this weight to it, this wobble that makes every near miss feel like you earned something. When you finally get into a rhythm, coasting between stamina pickups while the witch's robes flap around, there's a weird zen to it. Then a pumpkin or whatever clips your hitbox and you're tumbling ass over tits.
The nudity's just... there. Not a big production. The witch is naked under her open robe and the physics on her chest are about as exaggerated as the dildo she's riding, which I guess is the point. It's not trying to be tasteful. The whole thing has this rough, unpolished feel like someone made it in a weekend and honestly that's part of why it works. The demo's stripped down from the full version, no extra menu junk, just the core loop of bounce and grab and don't fall.
I wish the hit detection was a little clearer. Sometimes I'd swear I grabbed a stamina ball and nothing happened, other times I'd phase through an obstacle. But then the witch would do this little shudder animation when you collect something and I'd forget what I was annoyed about. The full game's on itch for two bucks. For a demo this is exactly what it needs to be, a quick taste of something dumb and horny that doesn't pretend to be anything else.
The flight controls feel like trying to balance a pool noodle on your fingertip. That's not a complaint exactly. The dildo has this weight to it, this wobble that makes every near miss feel like you earned something. When you finally get into a rhythm, coasting between stamina pickups while the witch's robes flap around, there's a weird zen to it. Then a pumpkin or whatever clips your hitbox and you're tumbling ass over tits.
The nudity's just... there. Not a big production. The witch is naked under her open robe and the physics on her chest are about as exaggerated as the dildo she's riding, which I guess is the point. It's not trying to be tasteful. The whole thing has this rough, unpolished feel like someone made it in a weekend and honestly that's part of why it works. The demo's stripped down from the full version, no extra menu junk, just the core loop of bounce and grab and don't fall.
I wish the hit detection was a little clearer. Sometimes I'd swear I grabbed a stamina ball and nothing happened, other times I'd phase through an obstacle. But then the witch would do this little shudder animation when you collect something and I'd forget what I was annoyed about. The full game's on itch for two bucks. For a demo this is exactly what it needs to be, a quick taste of something dumb and horny that doesn't pretend to be anything else.
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π 4.8K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 5.1K
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Veronika's Mission: Failure [XXX Complete Minigame]
Veronikaβs sword arm is tired before the first screen even loads. The Legend of Versyl prequel, this tiny thing, it knows what youβre here for and itβs not the combat system. You get a sister, Zalea, and a quest thatβs basically a hallway. I spent more time reading the Patreon link than walking from one encounter to the next.
The fight or fuck mechanic is literally a toggle in your brain. Bandit pops up, you can swing your blade a couple times, watch numbers that donβt matter, or justβ¦ donβt. The βget naughtyβ option is right there, no persuasion check, no stat requirement. Just a button that says βyeah, letβs do this instead.β The hard sex tag isnβt lying, itβs the whole point. Veronika drops to her knees for a goblin and the game doesnβt pretend itβs a strategic choice. Itβs a porn game, the quest is a formality. I remember one scene where sheβs bent over a barrel and the dialogue is just grunts, and I thought, finally, an RPG that respects my time.
But then the sister. Zalea is there, watching, sometimes joining, and the writing never decides if this is a sacred bond or a competition. Thereβs a moment where you can let a troll have her instead of fighting, and the game treats it like a tactical sacrifice, but the animation lingers on Veronikaβs face. Itβs weird. Itβs hot. Itβs also over in twelve clicks. The whole thing is a prequel that feels like a demo, a promise of a bigger world where your choices might echo, but here they just end. The art is deliberately sketchy, like a napkin drawing that got out of hand, and the sound is just a loop of wind and wet slaps. I respect the hustle, the Patreon plug is aggressive, but the game itself is a ghost of a thing, a whisper of a kink that never shouts.
The fight or fuck mechanic is literally a toggle in your brain. Bandit pops up, you can swing your blade a couple times, watch numbers that donβt matter, or justβ¦ donβt. The βget naughtyβ option is right there, no persuasion check, no stat requirement. Just a button that says βyeah, letβs do this instead.β The hard sex tag isnβt lying, itβs the whole point. Veronika drops to her knees for a goblin and the game doesnβt pretend itβs a strategic choice. Itβs a porn game, the quest is a formality. I remember one scene where sheβs bent over a barrel and the dialogue is just grunts, and I thought, finally, an RPG that respects my time.
But then the sister. Zalea is there, watching, sometimes joining, and the writing never decides if this is a sacred bond or a competition. Thereβs a moment where you can let a troll have her instead of fighting, and the game treats it like a tactical sacrifice, but the animation lingers on Veronikaβs face. Itβs weird. Itβs hot. Itβs also over in twelve clicks. The whole thing is a prequel that feels like a demo, a promise of a bigger world where your choices might echo, but here they just end. The art is deliberately sketchy, like a napkin drawing that got out of hand, and the sound is just a loop of wind and wet slaps. I respect the hustle, the Patreon plug is aggressive, but the game itself is a ghost of a thing, a whisper of a kink that never shouts.
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π 3.8K
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Super Slut: Take Three 12-9-18
Super Slut is what happens when someone watched too much hentai and played a bootleg Metroid on a calculator. The first stage is basically a tutorial but the game says right in the description she's gonna get shuffled loose the mortal coil soon so you know it's not holding back. The sprite work is deliberately crusty, like someone drew it with a mouse in MS Paint while edging. And honestly that's the charm.
The controls are a fever dream. Arrow keys move her around, N shoots, B opens doors, M replenishes health. I kept pressing M by accident when I wanted to shoot and then I'd be full health but the alien was still humping my face. You can shoot through the red wall which I discovered by panic mashing and then forgot about until I got stuck for ten minutes. The platforming is jank in a way that makes you clench. Jumping down from platforms feels wrong, like she's got lead in her boots but also might float away. I don't know how to explain it.
The hard sex scenes trigger when you mess up and honestly I started messing up on purpose. The alien designs are basic but effective, lots of tentacles and weird appendages doing what you'd expect. There's this one death animation where she gets grabbed from behind and the sound design is just... nothing. Complete silence except the squelch. It's hotter than it has any right to be. The RPG elements are barely there, more like a suggestion of stats that don't matter because you're gonna die anyway. I wish there was a gallery mode to replay scenes without the platforming but that's never happening. The whole thing feels like a cursed ROM you'd find on a forum at 4AM and then never be able to explain to anyone. The space setting is just a black background with some dots. Perfect.
The controls are a fever dream. Arrow keys move her around, N shoots, B opens doors, M replenishes health. I kept pressing M by accident when I wanted to shoot and then I'd be full health but the alien was still humping my face. You can shoot through the red wall which I discovered by panic mashing and then forgot about until I got stuck for ten minutes. The platforming is jank in a way that makes you clench. Jumping down from platforms feels wrong, like she's got lead in her boots but also might float away. I don't know how to explain it.
The hard sex scenes trigger when you mess up and honestly I started messing up on purpose. The alien designs are basic but effective, lots of tentacles and weird appendages doing what you'd expect. There's this one death animation where she gets grabbed from behind and the sound design is just... nothing. Complete silence except the squelch. It's hotter than it has any right to be. The RPG elements are barely there, more like a suggestion of stats that don't matter because you're gonna die anyway. I wish there was a gallery mode to replay scenes without the platforming but that's never happening. The whole thing feels like a cursed ROM you'd find on a forum at 4AM and then never be able to explain to anyone. The space setting is just a black background with some dots. Perfect.
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π 2.4K
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TOTG: Brugeria Grondes Brothel (Alpha 1)
Grondes is back from whatever mess happened with Eriddini Deepforged and she's got a pub. Not just any pub, her dead granddad's place, and the first thing she does is decide nah, this isn't a pub anymore. It's a brothel now. The pixel art is rough, like someone made it in MS Paint while distracted, and the sex scenes? There are no images. Literally none. The devs straight up admit they can't draw and are begging for an illustrator in the game's description. Bold move.
The whole thing runs on arrow keys and Z to confirm, X to cancel. You're managing this dive bar turned whorehouse, fixing broken floorboards, upgrading to a dance floor because apparently that's what high class means in Brugeria. There's a cheat chest with 2500 gold and 100 beer just sitting there, which I obviously used because grinding repairs without it felt like watching paint dry. Clients shuffle in between 7 and 20, and you can offer sex services right away. Hired one waitress after patching up the walls. She wants daily pay. The nerve.
The menu system is a mess. Press Esc when you're doing nothing to access it, which took me an embarrassing amount of clicking to figure out. Sound levels are adjustable in options, but the music loops are so short I turned that off fast. There's supposed to be bandit encounters coming, monthly taxes, debt penalties that game over you, more workers, bathroom upgrades, a love story with some childhood friend named Saron. None of that's in yet. What's here is a skeleton of a brothel sim with placeholder everything and a weird charm that comes from two guys who clearly love RPGs but can't draw tits to save their lives. The Patreon link is right there if you want to fund their art crisis.
The whole thing runs on arrow keys and Z to confirm, X to cancel. You're managing this dive bar turned whorehouse, fixing broken floorboards, upgrading to a dance floor because apparently that's what high class means in Brugeria. There's a cheat chest with 2500 gold and 100 beer just sitting there, which I obviously used because grinding repairs without it felt like watching paint dry. Clients shuffle in between 7 and 20, and you can offer sex services right away. Hired one waitress after patching up the walls. She wants daily pay. The nerve.
The menu system is a mess. Press Esc when you're doing nothing to access it, which took me an embarrassing amount of clicking to figure out. Sound levels are adjustable in options, but the music loops are so short I turned that off fast. There's supposed to be bandit encounters coming, monthly taxes, debt penalties that game over you, more workers, bathroom upgrades, a love story with some childhood friend named Saron. None of that's in yet. What's here is a skeleton of a brothel sim with placeholder everything and a weird charm that comes from two guys who clearly love RPGs but can't draw tits to save their lives. The Patreon link is right there if you want to fund their art crisis.
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π 9.2K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 4.9K
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Carrot Cafe Demo (0713 update)
god the waitress uniform in this game does things to me. that little apron, the way the skirt sits, and you just know she hates every second of it. satoshi is basically a blank slate but honestly who cares when you can just stare at her in the maid outfit and slowly peel it off. the undress mechanic is simple, click and drag or whatever, but the way she reacts, that slight flinch, the blush spreading down her neck. i kept doing it over and over just to see if the dialogue changed. it barely does but i dont care. i think i spent twenty minutes on the first scene alone. the carrot cafe setting is so specific too, like who decided a maid cafe was the perfect place for this? the contrast between the cute theme and what you're actually doing is. yeah.
the pickup lines are cringe but in a way that makes it better. satoshi trying to flirt while she's clearly uncomfortable, and you're just there, pushing it further. the touch interactions feel clunky sometimes, the hitboxes are weird, but when it works it really works. the gallery unlock is a nice touch, means i can skip straight to the good parts when i want to revisit. which i have. multiple times. the visual novel style keeps it grounded, no flashy animations, just still images that let your brain fill in the rest.
they removed the minigame in an update and honestly good riddance. i want to focus on her, not some distracting mechanic. the save and load is basic but functional, though i wish there were more slots. i keep overwriting my favorite moments by accident. the demo ends too soon, leaves you hanging right when things get interesting. the uncensor option is there if you dig around but even the censored version has enough to work with. something about the uniform, the setting, the way she looks at you. it sticks in your head. i forgot what i was going to say about the story. there's a story? doesn't matter.
the pickup lines are cringe but in a way that makes it better. satoshi trying to flirt while she's clearly uncomfortable, and you're just there, pushing it further. the touch interactions feel clunky sometimes, the hitboxes are weird, but when it works it really works. the gallery unlock is a nice touch, means i can skip straight to the good parts when i want to revisit. which i have. multiple times. the visual novel style keeps it grounded, no flashy animations, just still images that let your brain fill in the rest.
they removed the minigame in an update and honestly good riddance. i want to focus on her, not some distracting mechanic. the save and load is basic but functional, though i wish there were more slots. i keep overwriting my favorite moments by accident. the demo ends too soon, leaves you hanging right when things get interesting. the uncensor option is there if you dig around but even the censored version has enough to work with. something about the uniform, the setting, the way she looks at you. it sticks in your head. i forgot what i was going to say about the story. there's a story? doesn't matter.
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π 30.6K
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Slave Nimiara V0.2 (Public Version)
Nafir starts as a palace servant, the kind of guy who scrubs floors and dreams about being someone. Then he meets Nimiara, the master's sex slave, and suddenly his boring life gets a hard shove into bdsm, pain, and a weird kind of love. The story is linear, which I usually hate, but here it works because you're not wandering around lost. You're just following this poor bastard as he falls for a woman who's literally property. The dialogue is surprisingly decent for a flash game, though holding down enter to skip text crashes the whole thing, which is annoying as hell when you're trying to get back to a scene you already saw.
The sex scenes are where it gets interesting. There's a lot of power play, some rough stuff, and the game doesn't shy away from showing Nimiara's bruises or the way she flinches. It's not just porn for the sake of porn, there's an actual emotional thread about wanting glory and power while being completely powerless. Nafir's obsession feels real, like that guy who thinks he can save a stripper. You know the type.
One thing that bugged me, the quest structure is basically just clicking through dialogue trees and occasionally making a choice that barely matters. I spent way too long on a scene where Nafir has to decide whether to steal food for Nimiara, and the outcome was the same either way. That's the kind of small thing that makes me want to throw my laptop. But then the next scene hits with some genuinely tense bdsm moment and I forget why I was mad. The game's rough around the edges, the art is hit or miss, but it's got this grimy sincerity that most polished porn games lack. It's like finding a dirty magazine in a bus station, you didn't expect much but now you're reading the articles.
The sex scenes are where it gets interesting. There's a lot of power play, some rough stuff, and the game doesn't shy away from showing Nimiara's bruises or the way she flinches. It's not just porn for the sake of porn, there's an actual emotional thread about wanting glory and power while being completely powerless. Nafir's obsession feels real, like that guy who thinks he can save a stripper. You know the type.
One thing that bugged me, the quest structure is basically just clicking through dialogue trees and occasionally making a choice that barely matters. I spent way too long on a scene where Nafir has to decide whether to steal food for Nimiara, and the outcome was the same either way. That's the kind of small thing that makes me want to throw my laptop. But then the next scene hits with some genuinely tense bdsm moment and I forget why I was mad. The game's rough around the edges, the art is hit or miss, but it's got this grimy sincerity that most polished porn games lack. It's like finding a dirty magazine in a bus station, you didn't expect much but now you're reading the articles.
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π 6.2K
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Summer in Salem - ver 1.4
The loading bar is a liar. Sat there for what felt like forever, that little green sliver not moving, and I almost closed the tab. Glad I didn't, because then I'd have missed out on this janky, horny little trip to Salem. You're just some dude on the doorstep of a childhood friend, and the whole thing has this sticky, nostalgic summer vibe that immediately gets under your skin. The art isn't polished, it's got this rough, almost sketched quality that somehow makes the whole thing feel more intimate, like finding a dirty comic in someone's notebook. The character designs have these big, expressive eyes that just scream classic hentai, and when the clothes start coming off, that unpolished style actually works in its favor, making the sex scenarios feel raw and a little desperate.
The voice acting is nonexistent, obviously, and the sound effects are basically just a few ambient loops that you'll forget are even playing. But there's this one track, a sort of melancholic guitar riff that plays during a quiet moment on a pier, that hit me right in the gut. Made me think of a summer fling I had where we just sat on a dock and didn't say anything, and then I remembered I was supposed to be choosing dialogue options to try and get my childhood friend to bone me. The choices feel like they matter, branching off into what they claim are 11 endings, though I've only managed to stumble into a couple of the four sex scenarios. One of them involves a pretty intense scene in a bedroom that's all tangled limbs and ahegao faces, and the whole thing is drawn with this frantic energy that's way hotter than any perfectly rendered 3D model.
Wish there was a way to skip text I've already read, because replaying to see the other endings gets tedious. The game's development is on hold, which is a damn shame because the writing for a character named Lily is fantastic, she's got this sharp, sarcastic edge that cuts through the summer haze, but I guess we'll never see her full story animated. The whole thing feels like a promise that might not be kept, a summer that ends too soon. You're just left there, in Salem, with the scent of salt and unfinished business.
The voice acting is nonexistent, obviously, and the sound effects are basically just a few ambient loops that you'll forget are even playing. But there's this one track, a sort of melancholic guitar riff that plays during a quiet moment on a pier, that hit me right in the gut. Made me think of a summer fling I had where we just sat on a dock and didn't say anything, and then I remembered I was supposed to be choosing dialogue options to try and get my childhood friend to bone me. The choices feel like they matter, branching off into what they claim are 11 endings, though I've only managed to stumble into a couple of the four sex scenarios. One of them involves a pretty intense scene in a bedroom that's all tangled limbs and ahegao faces, and the whole thing is drawn with this frantic energy that's way hotter than any perfectly rendered 3D model.
Wish there was a way to skip text I've already read, because replaying to see the other endings gets tedious. The game's development is on hold, which is a damn shame because the writing for a character named Lily is fantastic, she's got this sharp, sarcastic edge that cuts through the summer haze, but I guess we'll never see her full story animated. The whole thing feels like a promise that might not be kept, a summer that ends too soon. You're just left there, in Salem, with the scent of salt and unfinished business.
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π 7K
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