Chainsaw Love tries to capture that devil hunter vibe but honestly feels more like someone's first attempt at making a visual novel. You're stuck in this building talking to Makima, Himeno, and Power - and yeah, they nailed the personalities pretty well actually. Makima's got that manipulative charm thing going, Power is chaotic as hell, and Himeno... well she's just trying to get you drunk probably. The whole Love/Lust point system is basic but it works I guess? You click through conversations, try to say the right things, and eventually unlock some spicy scenes. Nothing groundbreaking here but the writing doesn't make you cringe which is already better than half the parody games out there.
The art style screams AI-generated and it shows - sometimes the proportions are weird and don't get me started on how their hands look in certain scenes. But honestly? The character designs stay true to the source material and when you're focused on... other things... you kinda stop noticing the technical issues. The stripping scenes are decent enough and the oral stuff is animated better than I expected. Power's scenes are probably the best ones - her personality really shines through even during the lewder moments. Makima feels a bit too tame compared to her manga counterpart though, like they were afraid to go full psycho with her.
What bugs me is how linear everything feels despite having multiple interaction paths. Sure you can talk, flirt, or ask for favors, but it all leads to pretty much the same outcomes just with slightly different dialogue. The mysterious building setting could've been used for more creative scenarios but instead you're just moving between three rooms having the same conversations. Still, if you're a Chainsaw Man fan looking for some quick fun with your favorite devil hunters, this scratches that itch without being completely terrible. Just don't expect anything revolutionary - it's junk food for horny weebs and sometimes that's exactly what you need.