I didn’t expect the opening scene to slap that hard. You’re just standing there, half-broken hull around you, half-naked angel girl trying to look dignified while her collar blinks red every few seconds like some sick metronome. The captain walks in, voice like a bad radio signal, and you already know he’s going to be trouble. He touches her shoulder and - bam - your gut twists, not from shock, but from that weird cocktail of jealousy and arousal that this game keeps feeding you. It’s dirty, but not in the lazy way. The camera lingers too long, like it’s daring you to blink first. I didn’t. The whole thing plays out like someone’s fever dream of power and guilt and skin. Makes you feel complicit, which I kinda like. Some games treat voyeurism like a kink checkbox; this one makes it feel like a confession.
Then there’s that sequence in the maintenance bay - god, the lighting there. Blue flicker off the coolant pipes, the hum of half-dead machinery, and she’s there again, pretending not to notice you. The teasing is mean, but not cartoonishly so. She leans over, the slave tag glinting on her neck, and you can almost smell the metal. I won’t say the animation’s perfect - it isn’t - but it stumbles in a way that feels almost human. The moans don’t line up sometimes, and that somehow makes it better. You start thinking about the morality system that never really punishes you enough, about how the captain’s wives don’t even care you’re stealing glances, and then suddenly there’s a flashback about the fall of the Geniorcracy and I kind of stop caring about lore entirely. Maybe it matters, maybe not. What kept me there was that slow burn humiliation mixed with tenderness, like someone whispering “you’re disgusting” but softly.
Anyway, the soundtrack’s too clean, too polished - like it doesn’t belong in that filth. And I swear one of the sound cues is stolen from some old dating sim on Nutaku. Doesn’t matter. By the time the angel finally looks you in the eye, you’ve already forgotten what you were supposed to be doing.