I keep coming back to that one CG. You know the one. Rebecca on her knees, that blonde hair a mess, uniform still mostly on but the important parts... not. The artist really understood what makes a schoolgirl uniform scene work. It's not about taking it all off. It's the contrast. The proper little outfit with the skirt hiked up, the top unbuttoned just enough. The way the fabric bunches around her waist while she's focused on the task at hand.
The visual novel bits between the scenes are... there. Look, nobody's here for the deep narrative about why Rebecca's in this situation. The text boxes pop up, you click through, whatever. But the game knows what you want and doesn't make you work too hard for it. A few choices here and there, mostly just picking which angle you want to see next. The blowjob scenes are the main event obviously, and they're rendered with this slightly rough, almost sketchy quality that somehow makes it hotter than the super polished stuff you see everywhere. There's a rawness to it.
I spent way too long on the second scene where she looks up at you. The eye contact thing. Games always mess that up but this one... her expression is just vacant enough. Like she's not really thinking about anything except what she's doing. The uniform's collar is slightly crooked. That detail. Why does that detail do it for me? The whole thing is maybe twenty minutes of content if you're rushing but I wasn't rushing. The CG gallery unlocks as you go so you can just... revisit. Which I did. Obviously. The sound design is basically nonexistent though. Just silence and clicking. Would it kill them to add some wet sounds? Something. Anything. But then again maybe the silence makes it more intimate. Just you and Rebecca and that one strand of hair that keeps falling in her face.