You know what I can't stand? When hentai games pretend they're deep visual novels with 40 hours of text about childhood trauma. Just give me the good stuff. Someone Said Yoga? gets this. It's basically a delivery system for yoga pants and the specific way they hug everything, and I respect that honesty.
The "gameplay" is just clicking through CG scenes but the artist clearly spent time on how fabric stretches across a thigh. There's this one pose where the girl is in downward dog and the seam of her leggings is doing the lord's work. You know exactly what I mean. The sport uniform tag is doing heavy lifting here because half the appeal is that tight athletic wear that looks painted on. Sometimes I'd click forward just to see if the next angle would finally, you know, deliver, and then it does and you feel like a degenerate for being so predictable.
I kept getting distracted by the background art though. There's a plant in the yoga studio that looks like someone drew it from memory after seeing a plant once in 2007. Why do I notice these things? My brain is broken. The girls are rendered with this glossy finish that makes them look vaguely like they're made of expensive soap, which is either a bug or a feature depending on your... preferences. I'm not judging. Okay I'm judging a little. The whole thing has this unpolished charm like a doujin you'd find buried on a hard drive and then forget about until you're reorganizing folders and suddenly it's there and you're like "oh right, yoga." That specific feeling. The therapist would probably say something about my relationship with idealized body images but she's not here and I'm just trying to describe why the third scene with the stretching instructor works better than it should, the way the perspective shifts low and the whole composition just