The latex creaks. That's the first thing you notice in 2097, not the ruined skyline or the acid rain. Just the sound of synthetic clothing on synthetic furniture while a woman with half her face replaced by chrome tells you about her missing sister. And your dick twitches. Cause that's the kind of game this is.
Lesson of Passion doing a noir detective thing set after the apocalypse. You're a disgraced cop, family dead, morals optional. The missing girl case is just an excuse to rub against every woman you meet. First scene throws you into an interrogation that becomes a blowjob within three clicks. No buildup, no tension. Just "tell me about the syndicate" then suddenly her head's bobbing. The CG art has that weird airbrushed look where everyone's skin is too smooth, like mannequins fucking. But the latex outfits? Actually detailed. Shiny reflections on thigh high boots while she rides you in a ruined hospital. Someone on the art team has a thing.
Wish the choices mattered more. There's this moment early on where you can take a bribe or stay clean, and I picked clean thinking maybe the detective part would actually... detect something. Nope. Same sex scene either way, just different dialogue flavor. The apocalypse setting is basically wallpaper. Could be set in a mall, a spaceship, whatever. Only the latex designs remind you it's supposed to be the future. And the detective stuff. You click on clues that are literally glowing, then a woman shows up and you fuck her. That's the loop.
One scene stuck with me though. The club owner with the transparent raincoat thing, standing under a flickering neon sign. The animation's janky, three frames maybe, but the way the coat catches light while she fingers herself? That's the good shit. Rest of the game is just clicking through text boxes hoping for another moment like that. You never find the missing girl by the way. Or maybe you do in a different route. I dunno, I got distracted.