The physics in Triplex Billiard are absolute dogshit and I love it. The cue ball glides like it's on buttered glass, sometimes phasing through solid objects in ways that would make a quantum physicist weep. But that's not why you're here. You're here because you're playing pool against two women who apparently forgot most of their clothing at home, and the scoring system is completely backwards from every billiards game ever made.
Normally you want to sink your own balls. Here? You're trying to pocket the opponent's balls. Literally and figuratively. The more of their striped or solid balls you knock into pockets, the more clothes come off. It's this weird inversion where being bad at traditional pool makes you good at this, and my brain kept short-circuiting trying to unlearn twenty years of bar table instincts. The real models they used for the opponents look like they were photographed in someone's apartment with a phone from 2016, slightly grainy and awkwardly posed, which honestly adds to the whole unpolished charm. One of them does this little shimmy when she loses a round that's trying so hard to be sexy it circles back around to endearing.
The strip element progresses in that classic "one piece at a time" rhythm, nothing groundbreaking, but the janky arcade energy keeps it from feeling like just another click-through gallery. I spent way too long on one shot where the cue ball straight up defied geometry and bounced off three rails at angles that don't exist in Euclidean space. Still won though. Still got the reward. The game knows exactly what it is, a horny little time-waster that doesn't pretend to be anything else, and I respect that more than some polished AAA title with microtransactions and a dead soul. Wish the ball physics were slightly less haunted, but then again, maybe the chaos is the point.