TowerPool
The castle tower thing is weirdly specific but okay, billiards with a striptease attached. You got these real model photos, not drawings, which already sets a different mood than the usual furry fare. The first tower I cleared, I barely registered the minigame because I was too busy staring at the angle of the next shot. The physics are... there. Sometimes the cue ball does what you want, sometimes it drifts like it's on a boat. I stopped caring after the second tower.
What got me was the arcade loop. You fail a shot, she keeps her clothes on. You sink a ball, something comes off. It's simple, almost stupid, but the repetition does something to your brain. I found myself muttering at the screen when the eight ball refused to drop, not because I wanted to win but because I needed to see what was under that lacy top. And then you hit the ERO tower, and the whole pretense of pool goes out the window. The minigame becomes an afterthought. I won't spoil it, but let's just say the castle setting makes more sense once you realize every tower is a different kind of strip challenge.
There's a weird bug where the model's eyes don't quite track the ball, like she's looking through you. It should be creepy but it ends up feeling more intimate, like she's already decided what happens next. The billiard part is genuinely bad, by the way. I mean that as a compliment. If it were polished, I'd feel like I was playing a sports game. Instead it's this janky, horny little time waster that knows exactly why you're there. And I kept going back to tower three, the one with the purple lighting, just to see if I could lose on purpose and get a different reaction. You can't. She just waits. That patience is hotter than any perfect animation.
What got me was the arcade loop. You fail a shot, she keeps her clothes on. You sink a ball, something comes off. It's simple, almost stupid, but the repetition does something to your brain. I found myself muttering at the screen when the eight ball refused to drop, not because I wanted to win but because I needed to see what was under that lacy top. And then you hit the ERO tower, and the whole pretense of pool goes out the window. The minigame becomes an afterthought. I won't spoil it, but let's just say the castle setting makes more sense once you realize every tower is a different kind of strip challenge.
There's a weird bug where the model's eyes don't quite track the ball, like she's looking through you. It should be creepy but it ends up feeling more intimate, like she's already decided what happens next. The billiard part is genuinely bad, by the way. I mean that as a compliment. If it were polished, I'd feel like I was playing a sports game. Instead it's this janky, horny little time waster that knows exactly why you're there. And I kept going back to tower three, the one with the purple lighting, just to see if I could lose on purpose and get a different reaction. You can't. She just waits. That patience is hotter than any perfect animation.
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π 3.5K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah uncovering, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or, you knowthat anything is holding your focus.
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 3.5K
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Games Videos Shooter
The bubbles are the enemy. But also the projectiles. This confused me for the first, I don't know, fifteen reloads. You're supposed to match colors, obviously, because that's what you do with bubbles. But the hit detection feels like someone described collision physics over a bad phone connection. I spent way too long trying to figure out if the slight leftward drift in my aim was a feature or my trackpad dying. It's the game. You just learn to compensate, like a car that pulls to one side. Or you don't. That's where Carmen, which I assume is her name because it's that kind of game, comes in.
The core loop is aggressively simple. Pop clusters of cartoon orbs, and a meter fills up. When the meter hits a threshold, the real model, a blonde with the specific look of a MySpace-era photoshoot, loses a piece of clothing. It's a straightforward "cup" mechanic from those old Newgrounds flash diversions, repackaged with high-res JPEGs. The videos it promises in the description? They're basically looping clips of the striptease, activated by clearing stages. The transition is jarring. You go from focusing on a neon puzzle grid to a full-screen video of a woman unbuttoning her shirt, looking directly past the camera with that glossy, detached expression. It feels like the two halves of the game are in a cold war, each ignoring the other's existence.
There's no arcade tension. The shooter part isn't hard enough to be frustrating, and the striptease isn't interactive enough to be, well, an adult game in the proper sense. It's a passive unlockable slideshow with a pointless puzzle game bolted onto the front. I found myself wishing the bubbles would just, I don't know, give me a bit of actual resistance. A reason to be there. But I also kept playing. The whole thing has this weird, hypnotic quality, like flipping between a boring mobile game and a late-night cable channel with no plot. The blonde's gaze in the video clips. She's definitely a real model, that tag isn't a lie. But she looks like she's calculating her taxes in her head. I wish the poses were more varied, they won't be. The game's whole code is built on this one stiff loop. It's Croc trying to blow a bubble and a strip club that forgot to hire a DJ. They don't blend. They just... sit next to each other. One of them is wearing a gradually vanishing miniskirt. The eyes in the photo. What was I talking about? The shooter part. Right. The aiming is still a bit crap.
The core loop is aggressively simple. Pop clusters of cartoon orbs, and a meter fills up. When the meter hits a threshold, the real model, a blonde with the specific look of a MySpace-era photoshoot, loses a piece of clothing. It's a straightforward "cup" mechanic from those old Newgrounds flash diversions, repackaged with high-res JPEGs. The videos it promises in the description? They're basically looping clips of the striptease, activated by clearing stages. The transition is jarring. You go from focusing on a neon puzzle grid to a full-screen video of a woman unbuttoning her shirt, looking directly past the camera with that glossy, detached expression. It feels like the two halves of the game are in a cold war, each ignoring the other's existence.
There's no arcade tension. The shooter part isn't hard enough to be frustrating, and the striptease isn't interactive enough to be, well, an adult game in the proper sense. It's a passive unlockable slideshow with a pointless puzzle game bolted onto the front. I found myself wishing the bubbles would just, I don't know, give me a bit of actual resistance. A reason to be there. But I also kept playing. The whole thing has this weird, hypnotic quality, like flipping between a boring mobile game and a late-night cable channel with no plot. The blonde's gaze in the video clips. She's definitely a real model, that tag isn't a lie. But she looks like she's calculating her taxes in her head. I wish the poses were more varied, they won't be. The game's whole code is built on this one stiff loop. It's Croc trying to blow a bubble and a strip club that forgot to hire a DJ. They don't blend. They just... sit next to each other. One of them is wearing a gradually vanishing miniskirt. The eyes in the photo. What was I talking about? The shooter part. Right. The aiming is still a bit crap.
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π 7.4K
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Full House Cleaner
Strip poker with vacuum cleaners sounds like a fever dream, right? Except here it's two women in prison uniforms, and the whole thing runs on this grimy, lo-fi energy that feels like someone digitized a sticky magazine from 1999. The card game itself is basic as hell, just draw, bet, fold, but you're not here for the poker. You're here because the loser has to peel off that uniform piece by piece. The real models are a nice touch, gives it this FMV throwback vibe without the terabytes of video. Their expressions are static but the poses... the poses do the work. There's this one moment where the blonde loses a hand and the way her collar pops open, just that little flash of collarbone, got me more than any full nude render in a AAA game ever could.
The arcade structure is weirdly addictive though. You're just playing hands back to back, no story, no fluff, just cards and clothes. The lesbian tag is there but it's more implied tension than anything explicit, which I actually prefer. It's like they're locked in this silent battle where every lost sock or unbuttoned shirt is a tiny victory. But the AI is stupid predictable. It folds on bluffs it shouldn't and calls when you've got a flush staring it in the face. I lost three hands in a row once because I got distracted by the brunette's smirk and forgot I was holding a pair of twos. Not the game's fault but also kinda is.
Wish there was more variety in the uniforms, or maybe a third character to shake up the dynamic. The strip mechanics are satisfying but the payoff feels rushed. Once they're down to underwear the game just... ends? Like, what was the point of all that edging? Still, for what it is, a sleazy little time waster that knows exactly what you're here for, it delivers. Just don't expect deep strategy. Or any strategy. My phone buzzed mid game and I lost my concentration and now I'm rambling about vacuum cleaners again.
The arcade structure is weirdly addictive though. You're just playing hands back to back, no story, no fluff, just cards and clothes. The lesbian tag is there but it's more implied tension than anything explicit, which I actually prefer. It's like they're locked in this silent battle where every lost sock or unbuttoned shirt is a tiny victory. But the AI is stupid predictable. It folds on bluffs it shouldn't and calls when you've got a flush staring it in the face. I lost three hands in a row once because I got distracted by the brunette's smirk and forgot I was holding a pair of twos. Not the game's fault but also kinda is.
Wish there was more variety in the uniforms, or maybe a third character to shake up the dynamic. The strip mechanics are satisfying but the payoff feels rushed. Once they're down to underwear the game just... ends? Like, what was the point of all that edging? Still, for what it is, a sleazy little time waster that knows exactly what you're here for, it delivers. Just don't expect deep strategy. Or any strategy. My phone buzzed mid game and I lost my concentration and now I'm rambling about vacuum cleaners again.
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π 8.5K
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Cards Cartridge 3Some
The cards snap down with this cheap plastic sound that somehow makes the whole thing hotter. Not sure why. Maybe because it feels like you're actually at some seedy backroom table instead of just clicking through another browser game. The threesome setup here, two girls across from you, both real models not some uncanny valley renders, changes the dynamic completely from the usual one on one strip games.
My wife pointed out that the blonde keeps glancing at the other girl when she loses a hand, not at us. That little detail, probably unintentional, got us both going more than the actual stripping. The shooting mechanic is janky as hell though. You're supposed to aim cards at chips or something? I still don't fully get the scoring system and we've played through like six times. Sometimes you'll hit three chips in a row and nothing happens, then you miss completely and suddenly she's taking off her top. Makes zero sense. But honestly the randomness adds to the tension in a weird way.
The models clearly know they're being filmed for this kind of thing and there's this awkwardness to their movements that's way more appealing than professional porn acting. One girl keeps fighting with her bra strap for what feels like forever and you're just sitting there watching, waiting, and it's somehow the most erotic part of the whole game. Wish there was more variety in the card designs or maybe different backgrounds but I get that's not what anyone's here for. The arcade mode tries to add some score chasing element but who cares about points when there's a threesome strip show happening. Just let me lose on purpose already.
My wife pointed out that the blonde keeps glancing at the other girl when she loses a hand, not at us. That little detail, probably unintentional, got us both going more than the actual stripping. The shooting mechanic is janky as hell though. You're supposed to aim cards at chips or something? I still don't fully get the scoring system and we've played through like six times. Sometimes you'll hit three chips in a row and nothing happens, then you miss completely and suddenly she's taking off her top. Makes zero sense. But honestly the randomness adds to the tension in a weird way.
The models clearly know they're being filmed for this kind of thing and there's this awkwardness to their movements that's way more appealing than professional porn acting. One girl keeps fighting with her bra strap for what feels like forever and you're just sitting there watching, waiting, and it's somehow the most erotic part of the whole game. Wish there was more variety in the card designs or maybe different backgrounds but I get that's not what anyone's here for. The arcade mode tries to add some score chasing element but who cares about points when there's a threesome strip show happening. Just let me lose on purpose already.
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π 8.4K
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CREATE YOUR AI BITCH
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π 2.9K
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Girls of Holes 2
The physics in this thing are completely unhinged and I think thatβs the point. Youβre aiming billiard balls at these holes cut into the felt, and inside each hole thereβs a real model just... waiting. Not like a full person, more like a diorama of a person, a torso and a face peeking out from the green void. When the ball connects, the game does this weird zoom and she starts a striptease animation. The first time it happened I laughed because the ball just clipped through her shoulder on the way in. Itβs not polished. Itβs not trying to be.
I got stuck on the third girl for way too long. Sheβs in this corner pocket that the aiming line refuses to acknowledge exists. Iβd line up a shot, the dotted trajectory would look perfect, and then the ball would veer off like it had a grudge against me personally. I started muttering incantations under my breath, actual Lovecraftian gibberish, like maybe the game wanted a ritual instead of a bank shot. Thatβs the headspace this puts you in. The models have that dead eyed early 2000s fmv look, which somehow makes the whole thing more surreal. When they start removing clothes itβs less sexy and more like witnessing a glitch in reality, a tear in the cosmic fabric where a woman is forever trapped in a pool table dimension and her only escape is a striped nine ball to the face.
The strip sequences are short loops, nothing fancy. One girl does this thing with her top where the fabric stretches weird, like the texture is mapped wrong, and I rewound it three times just to confirm I wasnβt hallucinating. I wish the balls made a wet squelch sound when they entered the holes. They donβt. Just a generic thud. Missed opportunity for some real eldritch kink atmosphere. Anyway the whole thing runs in browser and I closed the tab after about twenty minutes because my cat knocked something over and I never went back. Not because it was bad. Just because the moment passed.
I got stuck on the third girl for way too long. Sheβs in this corner pocket that the aiming line refuses to acknowledge exists. Iβd line up a shot, the dotted trajectory would look perfect, and then the ball would veer off like it had a grudge against me personally. I started muttering incantations under my breath, actual Lovecraftian gibberish, like maybe the game wanted a ritual instead of a bank shot. Thatβs the headspace this puts you in. The models have that dead eyed early 2000s fmv look, which somehow makes the whole thing more surreal. When they start removing clothes itβs less sexy and more like witnessing a glitch in reality, a tear in the cosmic fabric where a woman is forever trapped in a pool table dimension and her only escape is a striped nine ball to the face.
The strip sequences are short loops, nothing fancy. One girl does this thing with her top where the fabric stretches weird, like the texture is mapped wrong, and I rewound it three times just to confirm I wasnβt hallucinating. I wish the balls made a wet squelch sound when they entered the holes. They donβt. Just a generic thud. Missed opportunity for some real eldritch kink atmosphere. Anyway the whole thing runs in browser and I closed the tab after about twenty minutes because my cat knocked something over and I never went back. Not because it was bad. Just because the moment passed.
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π 4.5K
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Free AI Clothes Remover
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Hentai Games
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π 2.4K
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Ping2Pong
The whole thing runs on a weird double ball mechanic, like someone looked at pong and thought, what if the paddle was a racket and the ball was two balls and also the opponent is a real model who takes her top off when you score. I don't know who decided that tennis needed a striptease mode but here we are. You control a paddle at the bottom, there are two balls bouncing around, and you have to hit them past the girl on the other side. She's not great at returning both at once, which is the point. Every point you win, she loses a piece of clothing. Bra, skirt, whatever she's wearing that round. The arcade tag is doing a lot of heavy lifting because the physics feel like a browser game from 2009, floaty and a little sticky when the balls cross paths.
The consent thing bugs me though. I know it's a strip game, the whole genre is built on this, but the model just stands there with this blank smile while her clothes disappear. No dialogue, no reaction beyond the next layer coming off. It's not like she's upset, but she's not into it either. Just a mannequin with jiggle physics. I kept playing because the two ball gimmick is actually kind of fun once you get the rhythm, you can angle your paddle to send one ball high and one low, and the AI will panic and miss the low one every time. But then the round ends and she's topless and I feel like I'm watching a screensaver.
If you're going to play this, turn the sound off. The bounce noise is the same stock effect repeated until it drills into your skull. And don't bother with the second opponent, she's just a palette swap with the same AI. The real challenge is keeping both balls in play long enough to see the full strip, which takes maybe four minutes if you don't miss. After that it loops and you've seen everything. The models are real photos, not drawings, which makes the whole thing feel more like a weird interactive ad than a game. I don't know. It's fine for what it is. Just don't expect anyone to say thank you when you win.
The consent thing bugs me though. I know it's a strip game, the whole genre is built on this, but the model just stands there with this blank smile while her clothes disappear. No dialogue, no reaction beyond the next layer coming off. It's not like she's upset, but she's not into it either. Just a mannequin with jiggle physics. I kept playing because the two ball gimmick is actually kind of fun once you get the rhythm, you can angle your paddle to send one ball high and one low, and the AI will panic and miss the low one every time. But then the round ends and she's topless and I feel like I'm watching a screensaver.
If you're going to play this, turn the sound off. The bounce noise is the same stock effect repeated until it drills into your skull. And don't bother with the second opponent, she's just a palette swap with the same AI. The real challenge is keeping both balls in play long enough to see the full strip, which takes maybe four minutes if you don't miss. After that it loops and you've seen everything. The models are real photos, not drawings, which makes the whole thing feel more like a weird interactive ad than a game. I don't know. It's fine for what it is. Just don't expect anyone to say thank you when you win.
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π 5K
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Goal Moments
The whole thing runs on a timer that feels like waiting for a bus in the rain. You get these little arcade moments where a soccer ball flies at the goal and you have to click at the right second. Miss it and nothing happens, just the crowd noise looping. Hit it and the model on the sideline loses a piece of clothing. That's the loop. Real model photos, not drawings, which is rare for this kind of browser game. The strip part is fine but the soccer part is so bare it's almost funny. Like they stapled a penalty shootout to a striptease and called it a day.
Spent way too long staring at the goalkeeper animation. He doesn't move. Just stands there with his arms out like a mannequin while the ball clips through his gloves sometimes. That bug never got fixed and I don't think it will be. The models are pretty though, real women in football jerseys, and the photos have that slightly grainy early 2000s website look that I honestly kind of enjoy. Feels like finding an old CD in a drawer.
Pacing is like a microwave that beeps too early. You get a goal, she takes off her socks, then you wait. Then another goal, she takes off her shorts. Then the timer resets and you're back to clicking on a ball that moves in a straight line. No curve, no spin, no challenge. Just timing. I wish there was a skip button for the soccer parts but that would defeat the whole point I guess. The arcade tag is doing a lot of heavy lifting here. Three words to sum it up: grainy, repetitive, oddly cozy. Like a rainy afternoon with nothing better to do. The strip sequence ends too fast and then you're just staring at the menu again. Not mad about it. Just... there.
Spent way too long staring at the goalkeeper animation. He doesn't move. Just stands there with his arms out like a mannequin while the ball clips through his gloves sometimes. That bug never got fixed and I don't think it will be. The models are pretty though, real women in football jerseys, and the photos have that slightly grainy early 2000s website look that I honestly kind of enjoy. Feels like finding an old CD in a drawer.
Pacing is like a microwave that beeps too early. You get a goal, she takes off her socks, then you wait. Then another goal, she takes off her shorts. Then the timer resets and you're back to clicking on a ball that moves in a straight line. No curve, no spin, no challenge. Just timing. I wish there was a skip button for the soccer parts but that would defeat the whole point I guess. The arcade tag is doing a lot of heavy lifting here. Three words to sum it up: grainy, repetitive, oddly cozy. Like a rainy afternoon with nothing better to do. The strip sequence ends too fast and then you're just staring at the menu again. Not mad about it. Just... there.
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π 23.5K
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Vacuum Jack
The strip blackjack thing with the two vacuum cleaners, right? I went in expecting some dumb arcade gag and got... well, still dumb, but the horny kind of dumb that works. You pick a side, the blonde real model type or the other one, and you're literally betting clothes on card hands. The dealer keeps a straight face while you lose your shirt, literally, and the striptease animations are the whole point. Not smooth, not polished, the cards snap into place like a flash game from 2009, but the model's tits bounce when she loses a hand and suddenly I don't care about frame pacing.
One thing that bugs me, the blackjack logic is weirdly strict. Double down on a soft 17? Nope, game says stand, like it's judging you. And the vacuum cleaner mascots just hover there, no personality, no commentary, just plastic grins. I wanted them to react, maybe get more frantic as the clothes come off. They don't. Missed opportunity.
But the gacha brain in me kept pulling. You earn tokens for wins, spend them on... I don't even know, alternate outfits? The blonde in a maid thing? I spent way too long trying to unlock a specific pose and then the game just reset my progress after a browser refresh. No save, no warning. Classic. Still, for a quick fap session where you're half paying attention to blackjack and half watching a real model strip, it scratches an itch. Just don't expect depth, or even basic UI feedback. The sound effects are stock casino dings, and the moans are... there. Fine.
One thing that bugs me, the blackjack logic is weirdly strict. Double down on a soft 17? Nope, game says stand, like it's judging you. And the vacuum cleaner mascots just hover there, no personality, no commentary, just plastic grins. I wanted them to react, maybe get more frantic as the clothes come off. They don't. Missed opportunity.
But the gacha brain in me kept pulling. You earn tokens for wins, spend them on... I don't even know, alternate outfits? The blonde in a maid thing? I spent way too long trying to unlock a specific pose and then the game just reset my progress after a browser refresh. No save, no warning. Classic. Still, for a quick fap session where you're half paying attention to blackjack and half watching a real model strip, it scratches an itch. Just don't expect depth, or even basic UI feedback. The sound effects are stock casino dings, and the moans are... there. Fine.
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π 23.7K
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HoleKeeper
The ball physics in this thing are a war crime. I spent maybe twenty minutes trying to keep that stupid white sphere from falling through the hole while a real model on screen slowly removed her top. The arcade part is basically pong if pong hated you personally. You move a little paddle left and right, and the ball bounces at angles that make no mathematical sense. Sometimes it just phases through the corner. I screamed at my monitor. Not in a fun way.
The striptease reward system is straightforward. You fail, the girl puts clothes back on. You succeed, she takes more off. The lesbian scenes unlock when you manage to not suck at the game for long enough, which took me way more tries than I want to admit. The real model aspect means it's actual filmed footage, not drawings, which gives it this weird early-2000s CD-ROM energy even though it runs in browser. The video quality is fine. Nothing groundbreaking but the model knows what she's doing. There's this one moment where she looks directly at the camera while unhooking something and I forgot to move the paddle entirely. Ball went straight down. Had to start over. Worth it.
The difficulty curve is a flat line that occasionally spikes into madness. Some levels the ball moves like it's underwater, other times it's on cocaine. No consistency. The paddle sometimes sticks to the edges of the screen for no reason. I don't know if that's a feature or my mouse dying. The sound design is just some generic lo-fi beat that loops until it burrows into your skull. I can still hear it. The whole thing feels like someone made it in a weekend and then never tested it, but honestly that adds to the charm. Or maybe I'm just saying that because the model in the third scene has really nice. You know.
The striptease reward system is straightforward. You fail, the girl puts clothes back on. You succeed, she takes more off. The lesbian scenes unlock when you manage to not suck at the game for long enough, which took me way more tries than I want to admit. The real model aspect means it's actual filmed footage, not drawings, which gives it this weird early-2000s CD-ROM energy even though it runs in browser. The video quality is fine. Nothing groundbreaking but the model knows what she's doing. There's this one moment where she looks directly at the camera while unhooking something and I forgot to move the paddle entirely. Ball went straight down. Had to start over. Worth it.
The difficulty curve is a flat line that occasionally spikes into madness. Some levels the ball moves like it's underwater, other times it's on cocaine. No consistency. The paddle sometimes sticks to the edges of the screen for no reason. I don't know if that's a feature or my mouse dying. The sound design is just some generic lo-fi beat that loops until it burrows into your skull. I can still hear it. The whole thing feels like someone made it in a weekend and then never tested it, but honestly that adds to the charm. Or maybe I'm just saying that because the model in the third scene has really nice. You know.
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π 4.4K
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