Strip Hangman with Angela
Came for the tits, stayed for the cognitive dissonance of spelling "syzygy" with a stiffy. Strip hangman isn't exactly reinventing the wheel but the Angela Savage vid version has this weirdly compelling trash energy. The UI looks like it was coded in a fever dream, fonts mismatched, the hangman figure a janky stickman with no neck. You type letters and a real model, this blonde with resting smirk face, slowly loses her lingerie. Or doesn't, if your vocabulary is dogshit. There's 101 words total, which feels arbitrary, like they ran out of steam or the budget ran dry halfway through the thesaurus.
Gotta say, the "reward" pictures have that early 2000s digital camera flash aesthetic that makes everything look vaguely sticky. Angela's not a pro performer, she's got this amateur vibe that's actually more engaging than the airbrushed stuff you see everywhere. One minute you're sweating over whether "quartz" has a u after q and then bam, she's pulling down a strap, looking directly into the lens like she's disappointed in your life choices. The jump from static pics to actual video clips is jarring, in a good way. The first video just starts autoplaying with no warning, scared the piss out of me. Sound mix is absolutely cursed, her voice is muffled like she's speaking through a pillow.
Wish the hangman part was harder, honestly. Too many easy words. But then I got stuck on "mnemonic" for five minutes and wanted to punch my monitor. The lingerie stays on too long in the early stages, that's a pace killer. Why so many words for just 6 nude pictures? Feels like edging without the payoff. Still, something about the whole janky package lodges in your brain like a splinter. Not good, exactly, but hard to forget.
Gotta say, the "reward" pictures have that early 2000s digital camera flash aesthetic that makes everything look vaguely sticky. Angela's not a pro performer, she's got this amateur vibe that's actually more engaging than the airbrushed stuff you see everywhere. One minute you're sweating over whether "quartz" has a u after q and then bam, she's pulling down a strap, looking directly into the lens like she's disappointed in your life choices. The jump from static pics to actual video clips is jarring, in a good way. The first video just starts autoplaying with no warning, scared the piss out of me. Sound mix is absolutely cursed, her voice is muffled like she's speaking through a pillow.
Wish the hangman part was harder, honestly. Too many easy words. But then I got stuck on "mnemonic" for five minutes and wanted to punch my monitor. The lingerie stays on too long in the early stages, that's a pace killer. Why so many words for just 6 nude pictures? Feels like edging without the payoff. Still, something about the whole janky package lodges in your brain like a splinter. Not good, exactly, but hard to forget.
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π 5.2K
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Duplex Billiard 1x1
The table felt is green, like always, but the balls keep disappearing under two women who won't stop grinding. Duplex Billiard 1x1 gives you a simple premise: sink more balls than the computer. Fine. Except there's a brunette and a blonde on the felt, legs tangled, and one of them has a strap-on the size of a fire extinguisher. The game doesn't care if you're distracted. It wants you to miss.
The physics are deliberately unpolished. Shots slide a little too far, spin feels like a suggestion, and the cue ball sometimes ignores friction entirely. But that's not the point. The point is trying to line up a bank shot while the blonde moans into the brunette's neck and the strap-on makes a wet, rhythmic thud against the rail. You can turn the volume down, but then you're just playing bad pool.
I wish the lesbian scenes were more varied. It's the same two models, same two positions, same fake orgasm loop every time you sink a ball. After the third rack, you've seen it all. The game knows this. It doesn't care. It keeps the loop running like a screensaver from hell.
There's a weird satisfaction in losing on purpose just to watch the computer player get flustered. The AI isn't smart, but it's petty. It'll scratch on the eight ball and then the women on the table will pause, look at you, and go back to fucking like nothing happened.
What kind of player gets the most from this? Someone who likes frustration with their filth. Someone who's played too much HuniePop and wants the opposite of charm. This is not a game you recommend. It's a game you leave open in a browser tab and forget about until the moaning starts again.
The strap-on physics are better than the cue ball physics. That's either a compliment or a warning.
The physics are deliberately unpolished. Shots slide a little too far, spin feels like a suggestion, and the cue ball sometimes ignores friction entirely. But that's not the point. The point is trying to line up a bank shot while the blonde moans into the brunette's neck and the strap-on makes a wet, rhythmic thud against the rail. You can turn the volume down, but then you're just playing bad pool.
I wish the lesbian scenes were more varied. It's the same two models, same two positions, same fake orgasm loop every time you sink a ball. After the third rack, you've seen it all. The game knows this. It doesn't care. It keeps the loop running like a screensaver from hell.
There's a weird satisfaction in losing on purpose just to watch the computer player get flustered. The AI isn't smart, but it's petty. It'll scratch on the eight ball and then the women on the table will pause, look at you, and go back to fucking like nothing happened.
What kind of player gets the most from this? Someone who likes frustration with their filth. Someone who's played too much HuniePop and wants the opposite of charm. This is not a game you recommend. It's a game you leave open in a browser tab and forget about until the moaning starts again.
The strap-on physics are better than the cue ball physics. That's either a compliment or a warning.
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π 1.6K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide variety, going from MILFs to nasty college girls to offer, Heavy Metal Babes is sure to satisfy all of your kinkiest desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 hottest sex game on the planet. Why wait? It is free!
Play the #1 hottest sex game on the planet. Why wait? It is free!
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π 274.4K
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Hollywood whores
Charlie's route map is a mess, I counted 14 endings but two of them are just the same scene with a different wig. The stat tracking is all over the place, like the game can't decide if charisma or cup size matters more. There's this one moment where she's negotiating with a washed up sitcom actor and the dialogue tree just loops back on itself if you pick the wrong option. I sat there clicking through the same three lines for five minutes before realizing it was a soft lock. The humor lands sometimes, especially when the game leans into how desperate everyone is. The B-list celebrity parodies are hit or miss, but the blonde Charlie sprite has this dead eyed stare that makes the whole thing funnier than it should be.
The unlockable gallery is where I spent most of my time. You get these behind the scenes style shots after certain routes, and one of them is just Charlie flipping off the camera while holding a fake check. That's the energy. The sex scenes are okay, nothing groundbreaking, but the writing carries them. There's a bit where she's trying to win a toaster and ends up topless on a game show stage, and the announcer keeps reading the rules while she's clearly not listening. That kind of absurdist stuff works.
The game could use a patch for the route tracking though. I had to use a spreadsheet to keep track of which choices led where, and even then the game sometimes just ignores your previous decisions. One time I picked the "flirt with the host" option and the next scene treated it like I'd insulted him. Maybe that's the joke, but it felt like a bug. Still, for a browser game it's got more personality than half the polished stuff out there. The parody angle keeps it from taking itself too seriously, and honestly that's the right call for this kind of thing.
The unlockable gallery is where I spent most of my time. You get these behind the scenes style shots after certain routes, and one of them is just Charlie flipping off the camera while holding a fake check. That's the energy. The sex scenes are okay, nothing groundbreaking, but the writing carries them. There's a bit where she's trying to win a toaster and ends up topless on a game show stage, and the announcer keeps reading the rules while she's clearly not listening. That kind of absurdist stuff works.
The game could use a patch for the route tracking though. I had to use a spreadsheet to keep track of which choices led where, and even then the game sometimes just ignores your previous decisions. One time I picked the "flirt with the host" option and the next scene treated it like I'd insulted him. Maybe that's the joke, but it felt like a bug. Still, for a browser game it's got more personality than half the polished stuff out there. The parody angle keeps it from taking itself too seriously, and honestly that's the right call for this kind of thing.
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π 4.3K
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Dangers of Smurfberrywine
Smurfette's drunk. Again. And this time it's not just a headache she's waking up with. The whole premise is so stupidly simple, a parody that basically asks: what if the one blonde in the village got absolutely hammered on stolen wine and her subconscious turned into a fever dream of bad decisions? The art is deliberately rough, like someone sketched it on a napkin after a few too many themselves, and honestly? That's the whole charm. It's not trying to be a polished visual novel. It's a dirty joke told with crayons.
The "surprise" tag is doing a lot of heavy lifting here. You think it's just going to be a standard loop of her passed out, maybe some clumsy groping from a random Smurf. But then the dream sequence kicks in and suddenly there's a dog. Yeah, a dog. A big, enthusiastically drawn canine who is very, very interested in Smurfette's current state. The game doesn't shy away from it, it just throws you right into this absurd, explicit scenario with the same energy as a late-night cartoon parody on a channel you definitely shouldn't be watching. The humor is the main engine. It's not trying to be hot in a traditional sense, it's trying to be so ridiculous you can't help but laugh while clicking through.
The animation, if you can call it that, is a series of stills that change with all the grace of a flipbook made by a hyperactive child. There's a moment where the dog's tail wags and it's the most low-effort, two-frame loop I've ever seen, and I spent way too long just staring at it, cackling. The whole thing feels like a shitpost that somehow became interactive. The "doggie" content is explicit, no question, but it's framed in such a cartoonish, "can you believe they did this?" way that it circles back around to being just pure, unadulterated parody. I completely forgot to mention the other Smurfs are barely in it. It's just her, the wine, and that damn dog. And maybe that's the point. Peyo is probably rolling in his grave so fast he could power a small city.
The "surprise" tag is doing a lot of heavy lifting here. You think it's just going to be a standard loop of her passed out, maybe some clumsy groping from a random Smurf. But then the dream sequence kicks in and suddenly there's a dog. Yeah, a dog. A big, enthusiastically drawn canine who is very, very interested in Smurfette's current state. The game doesn't shy away from it, it just throws you right into this absurd, explicit scenario with the same energy as a late-night cartoon parody on a channel you definitely shouldn't be watching. The humor is the main engine. It's not trying to be hot in a traditional sense, it's trying to be so ridiculous you can't help but laugh while clicking through.
The animation, if you can call it that, is a series of stills that change with all the grace of a flipbook made by a hyperactive child. There's a moment where the dog's tail wags and it's the most low-effort, two-frame loop I've ever seen, and I spent way too long just staring at it, cackling. The whole thing feels like a shitpost that somehow became interactive. The "doggie" content is explicit, no question, but it's framed in such a cartoonish, "can you believe they did this?" way that it circles back around to being just pure, unadulterated parody. I completely forgot to mention the other Smurfs are barely in it. It's just her, the wine, and that damn dog. And maybe that's the point. Peyo is probably rolling in his grave so fast he could power a small city.
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π 8.2K
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Fuck Town: Dude Traveler
The blonde's mouth is doing that thing where it looks like she's trying to swallow a ghost while her eyes roll back, and I'm sitting here thinking about how the pickup line I used was literally "nice weather for a breakdown." That's it. That's the whole seduction. She goes from roadside stranger to throat goat because I commented on atmospheric conditions. The cumshot lands across her face like a Jackson Pollock painting if Pollock was really into one specific shade of white and honestly, the physics of it are so absurd I laughed out loud. Not complaining. Just observing.
The game is basically a slideshow with buttons. You click, she talks, you pick a response from a wheel of vaguely horny options. Miss and she gets annoyed. Hit and suddenly her top evaporates. There's no animation to speak of, just static images that change based on your dialogue choices. The art is that specific kind of unpolished where the proportions shift between scenes like the artist was drawing from memory after a concussion. One frame her tits are manageable, next frame they're planetary bodies with their own gravitational pull. I spent way too long trying to figure out if the background car was supposed to be a sedan or some kind of melted crossover. Still don't know.
The whole thing takes place in Fucktown, which is either a real place in this universe or someone just gave up on naming conventions entirely. You're a businessman coming home from a meeting, which is the most boilerplate setup imaginable, but whatever gets you to the blowjob I guess. The speech skill mechanic is there but it's shallow enough that you can brute force every encounter by just picking whatever sounds least like a restraining order waiting to happen. There's a surprising number of scenes to unlock if you're patient enough to replay the same conversation tree six times. I kept messing up one specific branch because the "right" answer was so counterintuitive it felt like the game was gaslighting me. Maybe that's the point. Maybe I'm overthinking a game where the climax is literally just a facial.
The game is basically a slideshow with buttons. You click, she talks, you pick a response from a wheel of vaguely horny options. Miss and she gets annoyed. Hit and suddenly her top evaporates. There's no animation to speak of, just static images that change based on your dialogue choices. The art is that specific kind of unpolished where the proportions shift between scenes like the artist was drawing from memory after a concussion. One frame her tits are manageable, next frame they're planetary bodies with their own gravitational pull. I spent way too long trying to figure out if the background car was supposed to be a sedan or some kind of melted crossover. Still don't know.
The whole thing takes place in Fucktown, which is either a real place in this universe or someone just gave up on naming conventions entirely. You're a businessman coming home from a meeting, which is the most boilerplate setup imaginable, but whatever gets you to the blowjob I guess. The speech skill mechanic is there but it's shallow enough that you can brute force every encounter by just picking whatever sounds least like a restraining order waiting to happen. There's a surprising number of scenes to unlock if you're patient enough to replay the same conversation tree six times. I kept messing up one specific branch because the "right" answer was so counterintuitive it felt like the game was gaslighting me. Maybe that's the point. Maybe I'm overthinking a game where the climax is literally just a facial.
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π 13.2K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 274.1K
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Tied Up Hooker
The whole thing feels like a sketch someone drew on a napkin then coded in a weekend. That blonde, tied up, big tits, the usual setup. You poke her, she squirms, some minigame pops up where you gotta rub the right spot or whatever. I kept messing up the timing on purpose just to see if the game would punish me. It doesn't. She just waits, mouth open, eyes half closed. Honestly the lack of any real reaction after the first few touches is the biggest letdown. You'd think a tied up whore offering all her holes would at least flinch differently when you go from her tits to her ass. But no, same looped moan, same canned animation.
And here's the thing, the bondage tag is doing a lot of heavy lifting. There's rope, sure, but it's decorative. You can't tighten it, can't reposition her, can't even smack her thigh and see a red mark. For a game that's basically one room and one girl, the interactivity is thinner than a wet napkin. The touch minigames are fine for like two minutes, then you realize you're just clicking circles to fill a meter. I've seen flash games from 2007 with more personality.
But I won't lie, I came back to it twice. Something about the way she's just there, legs spread, no escape, and you can zoom in on her face while you work the meter. It's cheap but it scratches a specific itch. If you're into the fantasy of a completely passive blonde with huge tits who can't say no, this delivers exactly that and nothing else. The humor tag is a joke though, unless you count the absurdity of the whole premise as funny. Which maybe I do. Wish there was a way to make her beg or at least change her expression. Not gonna happen, I know.
And here's the thing, the bondage tag is doing a lot of heavy lifting. There's rope, sure, but it's decorative. You can't tighten it, can't reposition her, can't even smack her thigh and see a red mark. For a game that's basically one room and one girl, the interactivity is thinner than a wet napkin. The touch minigames are fine for like two minutes, then you realize you're just clicking circles to fill a meter. I've seen flash games from 2007 with more personality.
But I won't lie, I came back to it twice. Something about the way she's just there, legs spread, no escape, and you can zoom in on her face while you work the meter. It's cheap but it scratches a specific itch. If you're into the fantasy of a completely passive blonde with huge tits who can't say no, this delivers exactly that and nothing else. The humor tag is a joke though, unless you count the absurdity of the whole premise as funny. Which maybe I do. Wish there was a way to make her beg or at least change her expression. Not gonna happen, I know.
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π 15.5K
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Mrs Doe Beach Day
Boss walked by three times already and I'm supposed to be reconciling Q3 spreadsheets but instead I'm staring at a grid of chips floating in water, trying to figure out how a blonde in a swimsuit fits into a logic puzzle. She's there. Just... standing. Big tits, bikini, the whole reason anyone clicks these things. But the game doesn't care about her. She's window dressing while your brain melts.
The mechanic is simple on paper. Jump chips over each other to clear them from the board, checkers style but with a swimming pool aesthetic. Except it's not simple at all. Level 4 had me stuck for twenty minutes, muttering at my monitor like a crazy person. You can't just brute force it. Every move cascades into the next and one wrong jump means restarting. The help button explains the rules in broken English that somehow makes it more confusing. I kept clicking it hoping for a different explanation. It never changed.
The sexy part is almost an afterthought. The blonde model just poses there, same stance every level, like she's waiting for a bus that never comes. No reward animations, no strip mechanics, nothing. You clear the board and it just... goes to the next puzzle. I respect that in a weird way. Most of these games dangle tits like a carrot but this one just gives you harder puzzles and the same static image. My coworker Dave saw my screen and asked why I was playing a bootleg mobile game from 2009. Couldn't really argue. Still finished all the levels though. The last one took my entire lunch break and I'm not proud of how loud I whispered "fuck yes" when the final chip disappeared. The blonde didn't even blink.
The mechanic is simple on paper. Jump chips over each other to clear them from the board, checkers style but with a swimming pool aesthetic. Except it's not simple at all. Level 4 had me stuck for twenty minutes, muttering at my monitor like a crazy person. You can't just brute force it. Every move cascades into the next and one wrong jump means restarting. The help button explains the rules in broken English that somehow makes it more confusing. I kept clicking it hoping for a different explanation. It never changed.
The sexy part is almost an afterthought. The blonde model just poses there, same stance every level, like she's waiting for a bus that never comes. No reward animations, no strip mechanics, nothing. You clear the board and it just... goes to the next puzzle. I respect that in a weird way. Most of these games dangle tits like a carrot but this one just gives you harder puzzles and the same static image. My coworker Dave saw my screen and asked why I was playing a bootleg mobile game from 2009. Couldn't really argue. Still finished all the levels though. The last one took my entire lunch break and I'm not proud of how loud I whispered "fuck yes" when the final chip disappeared. The blonde didn't even blink.
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π 6.3K
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Natsu fucks Mirajane and Lucy
Right, so Lucyβs top is basically a slingshot for her chest and Mirajaneβs white hair does that thing where it gets everywhere. You know what I mean. The whole setup is Natsu, who honestly looks like he wandered in from a food coma, suddenly sandwiched between these two. I spent way too long just staring at the fabric physics on Lucyβs skirt, which doesnβt even stay on long. Itβs the kind of animation where the blush lines are thicker than the plot, and bless them for that.
The click to change view mechanic, itβs just arrows, but I got weirdly obsessed with angling the threesome just right. Thereβs this one angle during the paizuri where Mirajaneβs boobs completely eclipse Natsuβs face and I laughed out loud. Not a criticism, I think I actually preferred that. The titfuck sequence has this jiggle loop thatβs almost hypnotic, like one of those desk toys you smack and just watch. Sound design is whatever, just squelching, which is fine because my brain filled in the Fairy Tail battle music anyway. Totally forgot Lucy could summon spirits. What would Capricorn think.
The ending is a double facial that splatters with the kind of over the top glee youβd expect from a show where friendship is a weapon. Mirajaneβs cumshot hits her hair streak and just sits there, glistening, and I had a whole internal debate about whether thatβs a feature or a bug. The pussy fucking parts, honestly, felt a bit like filler between the blowjob and the paizuri scenes which were clearly the main event. Lucyβs expression barely changes which is a shame because Mirajane at least has that signature demonic half smile. I wish the threesome had more messy interplay, limbs tangling instead of that neat figure eight pattern they do. Still, for a quick Fairy Tail hentai fix, clicking those arrows becomes compulsive. Just donβt expect Natsuβs fire magic to make an appearance, the only dragon slaying here is of another kind entirely.
The click to change view mechanic, itβs just arrows, but I got weirdly obsessed with angling the threesome just right. Thereβs this one angle during the paizuri where Mirajaneβs boobs completely eclipse Natsuβs face and I laughed out loud. Not a criticism, I think I actually preferred that. The titfuck sequence has this jiggle loop thatβs almost hypnotic, like one of those desk toys you smack and just watch. Sound design is whatever, just squelching, which is fine because my brain filled in the Fairy Tail battle music anyway. Totally forgot Lucy could summon spirits. What would Capricorn think.
The ending is a double facial that splatters with the kind of over the top glee youβd expect from a show where friendship is a weapon. Mirajaneβs cumshot hits her hair streak and just sits there, glistening, and I had a whole internal debate about whether thatβs a feature or a bug. The pussy fucking parts, honestly, felt a bit like filler between the blowjob and the paizuri scenes which were clearly the main event. Lucyβs expression barely changes which is a shame because Mirajane at least has that signature demonic half smile. I wish the threesome had more messy interplay, limbs tangling instead of that neat figure eight pattern they do. Still, for a quick Fairy Tail hentai fix, clicking those arrows becomes compulsive. Just donβt expect Natsuβs fire magic to make an appearance, the only dragon slaying here is of another kind entirely.
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π 147K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 273.8K
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Goku drills Tsunade
I was at this con last month, the one in Jersey, and someone had a laptop running old Flash hentai games in the corner of the indie section. You know the setup, barely works in browser, half the buttons are in Japanese. This Whentai thing with Goku and Tsunade was on screen and I couldn't look away. Not because it was good. It's not good. The art looks like someone traced over screenshots while drunk and the animation loops are maybe four frames total. But something about the sheer wrongness of it.
Goku just appears in Konoha. No spaceship, no buildup, just standing there with his dick out. The premise is some dark project to breed the ultimate fighter and apparently nobody thought to ask Tsunade if she wanted to participate. There's no dialogue, no fight scene, nothing. Just immediate doggy style while she makes this face that's supposed to be distress but the artist couldn't really draw expressions so she looks mildly inconvenienced. Like she forgot her keys.
The controls are clicking. That's it. Click to thrust, click to go faster, a meter fills up. The whole goal is to cum inside her and the game doesn't pretend otherwise. I kept thinking about how Dragon Ball has all these transformations and Naruto has jutsu and none of that matters here. Goku's strength is just... there. No kamehameha, no sage mode counter, just mechanical fucking until the meter hits max. The sound design is two stock moans on repeat and a wet slapping noise that cuts out randomly.
What gets me is the crossovers that never happen. Remember when Jump Force came out and everyone was hyped about Goku vs Naruto and then it was just a mediocre arena fighter? This game somehow captures that same disappointment but in a completely different genre. The pregnancy ending text is badly translated and mentions the ultimate fighter being born in "some days" which is not how biology works. Not that biology was a priority here. The whole thing feels like it was made in an afternoon by someone who really wanted to see these two characters fuck and didn't care about anything else. Fair enough I guess.
Goku just appears in Konoha. No spaceship, no buildup, just standing there with his dick out. The premise is some dark project to breed the ultimate fighter and apparently nobody thought to ask Tsunade if she wanted to participate. There's no dialogue, no fight scene, nothing. Just immediate doggy style while she makes this face that's supposed to be distress but the artist couldn't really draw expressions so she looks mildly inconvenienced. Like she forgot her keys.
The controls are clicking. That's it. Click to thrust, click to go faster, a meter fills up. The whole goal is to cum inside her and the game doesn't pretend otherwise. I kept thinking about how Dragon Ball has all these transformations and Naruto has jutsu and none of that matters here. Goku's strength is just... there. No kamehameha, no sage mode counter, just mechanical fucking until the meter hits max. The sound design is two stock moans on repeat and a wet slapping noise that cuts out randomly.
What gets me is the crossovers that never happen. Remember when Jump Force came out and everyone was hyped about Goku vs Naruto and then it was just a mediocre arena fighter? This game somehow captures that same disappointment but in a completely different genre. The pregnancy ending text is badly translated and mentions the ultimate fighter being born in "some days" which is not how biology works. Not that biology was a priority here. The whole thing feels like it was made in an afternoon by someone who really wanted to see these two characters fuck and didn't care about anything else. Fair enough I guess.
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π 274.9K
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