Strip-Cards Cartridge 2
The whole thing feels like a bootleg flash game from 2006 that somehow got a fresh coat of paint but forgot to fix the jank underneath. You're shooting these little chips at cards, trying to match them or something, I dunno, the tutorial is basically a shrug and a wink. The real model is this latina who shakes her ass in a loop that's maybe three seconds long, and you just keep pelting her with these card chips until her clothes fall off piece by piece. It's a striptease arcade thing, very straightforward, no need to overthink it.
The physics on the cards are completely busted in a way that's almost charming. Sometimes a chip will ricochet off nothing and hit a card you weren't even aiming for, and the game counts it anyway. I spent a solid minute just watching a chip bounce between two cards like a screensaver, which was more entertaining than the actual stripping mechanic. The model's animation is stiff, like she's a mannequin someone's shaking from behind a curtain, but there's this one moment where her hip juts out at an angle that's physically impossible and it made me laugh out loud. The sound design is just... a single muffled bass track that loops so aggressively I had to mute my tab after two minutes. Not because it was bad, but because it started to feel like psychological warfare.
I keep coming back to it though, which is the weird part. There's something about the mindless repetition, the click shoot click shoot, that scratches a very specific lizard brain itch. It's not hot, not really, but it's hypnotic. The latina model has this dead eyed stare that follows the cursor sometimes, and I swear it's a bug but it adds this unintentional layer of surrealism. Like she's judging my card shooting skills. The strip sequence is predictable, top then bottom then done, and the game resets with zero fanfare. No score, no congratulations, just a silent loop back to the start. It's almost nihilistic. I hate that I've played it four times now. The arcade tag is generous, it's more like a fidget spinner with tits.
The physics on the cards are completely busted in a way that's almost charming. Sometimes a chip will ricochet off nothing and hit a card you weren't even aiming for, and the game counts it anyway. I spent a solid minute just watching a chip bounce between two cards like a screensaver, which was more entertaining than the actual stripping mechanic. The model's animation is stiff, like she's a mannequin someone's shaking from behind a curtain, but there's this one moment where her hip juts out at an angle that's physically impossible and it made me laugh out loud. The sound design is just... a single muffled bass track that loops so aggressively I had to mute my tab after two minutes. Not because it was bad, but because it started to feel like psychological warfare.
I keep coming back to it though, which is the weird part. There's something about the mindless repetition, the click shoot click shoot, that scratches a very specific lizard brain itch. It's not hot, not really, but it's hypnotic. The latina model has this dead eyed stare that follows the cursor sometimes, and I swear it's a bug but it adds this unintentional layer of surrealism. Like she's judging my card shooting skills. The strip sequence is predictable, top then bottom then done, and the game resets with zero fanfare. No score, no congratulations, just a silent loop back to the start. It's almost nihilistic. I hate that I've played it four times now. The arcade tag is generous, it's more like a fidget spinner with tits.
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide diversity, going from MILFs to crazy college girls to offer, Heavy Metal Babes is sure to sate all of your most kinky desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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Tits Under Flush (Duo)
The cards are sticky. Like, literally, the tiles have this cheap laminated feel and they don't slide right when you're trying to cover them up. That's the whole game, by the way. Not poker. Tile covering. You get a grid of cards and you're supposed to merge them into better poker hands by dropping new tiles on top. The girl across the table, she's got these massive tits barely held in by a cosplay nurse outfit, and she keeps beating me with a deadpan expression that's honestly a little unnerving.
I spent twenty minutes trying to figure out if the joker tiles actually do anything or if they're just decorative. They do something. I think. The rules aren't explained anywhere, you just sort of tap things and hope a flush appears. My first win came by accident when I covered a two of hearts with a queen and the whole board reshuffled. She took off her hat. That's the strip mechanic. You win a round, a piece of clothing vanishes. Her animations are these low budget recorded clips, real model stuff, and the lighting is terrible but honestly that makes it hotter somehow? Like finding a weird video on an old hard drive.
The logic part is a lie. There's no logic. The AI opponent plays perfectly every time unless the game decides you've lost enough and throws you a bone. She'll have three of a kind before you've even placed your fourth tile and you're sitting there with a pair of sevens wondering where your life went wrong. But then she'll lose her top and suddenly you're a strategic genius.
Don't bother learning the scoring. Just cover high cards with other high cards and pray. The strip sequences are short loops, maybe three seconds each, and they never quite sync with the win screen so you get this awkward pause where she's just staring at you while the game calculates if her bra should disappear. It's janky as hell but I kept playing anyway because the nurse outfit has these little red crosses that stretch in ways that defy physics. Future players: lose the first three rounds on purpose. The comeback mechanic kicks in and she starts making stupid mistakes. That's when the real show starts.
I spent twenty minutes trying to figure out if the joker tiles actually do anything or if they're just decorative. They do something. I think. The rules aren't explained anywhere, you just sort of tap things and hope a flush appears. My first win came by accident when I covered a two of hearts with a queen and the whole board reshuffled. She took off her hat. That's the strip mechanic. You win a round, a piece of clothing vanishes. Her animations are these low budget recorded clips, real model stuff, and the lighting is terrible but honestly that makes it hotter somehow? Like finding a weird video on an old hard drive.
The logic part is a lie. There's no logic. The AI opponent plays perfectly every time unless the game decides you've lost enough and throws you a bone. She'll have three of a kind before you've even placed your fourth tile and you're sitting there with a pair of sevens wondering where your life went wrong. But then she'll lose her top and suddenly you're a strategic genius.
Don't bother learning the scoring. Just cover high cards with other high cards and pray. The strip sequences are short loops, maybe three seconds each, and they never quite sync with the win screen so you get this awkward pause where she's just staring at you while the game calculates if her bra should disappear. It's janky as hell but I kept playing anyway because the nurse outfit has these little red crosses that stretch in ways that defy physics. Future players: lose the first three rounds on purpose. The comeback mechanic kicks in and she starts making stupid mistakes. That's when the real show starts.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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Highway Flush
I don't know what I expected from a game that puts a girl on a car hood but here we are. The whole setup is ridiculous. You're driving, it's boring, and some gambling network hacks into your car to project poker hands onto road signs. Sure. Why not. The blonde on your hood starts in this lacy white lingerie set that's honestly doing a lot of work, and every winning hand you pull removes a piece. Strip poker with extra steps.
The real model thing caught me off guard. She's not some rendered fantasy, she's an actual person posing through these stages which makes it feel more... I don't know, voyeuristic? The arcade-style card mechanics are simple enough, just collect combinations as you "drive" past signs. Miss a set and nothing happens. Hit a flush or full house and off comes the bra. The striptease is framed like she's performing just for the driver, slow teasing movements between hands, that look over the shoulder thing that works way too well. By the time she's down to just stockings I forgot I was supposed to be steering.
The car hood setting is so specific though. Who thought of that? She's just lounging there while you play cards, which is impractical but also the whole point I guess. The lingerie stages are well photographed, sheer fabric catching light, but there's this one transition where her expression doesn't change at all between states and it bugged me. Took me right out. Then the next hand hit and I stopped caring completely.
What was I even talking about? Right. The poker part. It's not deep strategy, you're not bluffing anyone, it's pure luck based card collection but somehow still satisfying when the combinations line up. That moment when you're one card short and the next sign flips exactly what you need? Perfect. Don't bother trying to lose on purpose though, the game knows. It always knows.
The real model thing caught me off guard. She's not some rendered fantasy, she's an actual person posing through these stages which makes it feel more... I don't know, voyeuristic? The arcade-style card mechanics are simple enough, just collect combinations as you "drive" past signs. Miss a set and nothing happens. Hit a flush or full house and off comes the bra. The striptease is framed like she's performing just for the driver, slow teasing movements between hands, that look over the shoulder thing that works way too well. By the time she's down to just stockings I forgot I was supposed to be steering.
The car hood setting is so specific though. Who thought of that? She's just lounging there while you play cards, which is impractical but also the whole point I guess. The lingerie stages are well photographed, sheer fabric catching light, but there's this one transition where her expression doesn't change at all between states and it bugged me. Took me right out. Then the next hand hit and I stopped caring completely.
What was I even talking about? Right. The poker part. It's not deep strategy, you're not bluffing anyone, it's pure luck based card collection but somehow still satisfying when the combinations line up. That moment when you're one card short and the next sign flips exactly what you need? Perfect. Don't bother trying to lose on purpose though, the game knows. It always knows.
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Sexy Tunnels
The latex catches the fluorescent tube light first, that second skin of black reflecting a dull gleam as she leans against the tiled subway wall. You tap the screen, a stupid little arrow key overlay, and the zipper on her top crawls down one tooth at a time. The game calls itself an arcade catcher, which is a lie. It's a striptease where the catching mechanic is just a timer with extra steps. You're not catching anything. You're waiting for a power bar to fill up, miss, and then the train rumbles through the station and resets your progress. I wish they'd made the train sound less like a broken blender. It's the same sample, every single time, and it clashes horribly with the otherwise silent void of the underground passage.
The model is a brunette with a real model tag so specific I felt like I was looking at a forgotten stock photo from a very niche catalog. Her expression doesn't change. Not once. Peel away the latex dress, the stockings, the little pointless belt, and she stares at the middle distance like she's thinking about her tax returns. It's almost impressive in its dedication to being unremarkable. The juiciest scene, if you can call it that, is when the last piece comes off and the screen does a sad little confetti pop. Like a pixel party for one. The whole thing has the energy of a Flash game you'd minimize when your boss walked by, built now with slightly better shading but somehow less soul.
One thing that grinds me down is the hitbox on the so called catching items. Little floating subway tokens or whatever. They drift past at the speed of a depressed jellyfish, and if your timing is off by a hair, you just poke her in the shoulder. She doesn't react to that either. Completely unphased by a stranger jabbing her collarbone. I spent way too long trying to get the interaction to feel like anything other than clicking a spreadsheet. The strip itself is sequential, no branching, no secret you fucked up and now she keeps her socks on option. Just A to B, latex to skin, and a game over screen that feels less like a failure and more like the natural end of a transaction you forgot you started. The buttons don't even have a satisfying click sound. Just a soft tap, like pressing a wet sponge.
The model is a brunette with a real model tag so specific I felt like I was looking at a forgotten stock photo from a very niche catalog. Her expression doesn't change. Not once. Peel away the latex dress, the stockings, the little pointless belt, and she stares at the middle distance like she's thinking about her tax returns. It's almost impressive in its dedication to being unremarkable. The juiciest scene, if you can call it that, is when the last piece comes off and the screen does a sad little confetti pop. Like a pixel party for one. The whole thing has the energy of a Flash game you'd minimize when your boss walked by, built now with slightly better shading but somehow less soul.
One thing that grinds me down is the hitbox on the so called catching items. Little floating subway tokens or whatever. They drift past at the speed of a depressed jellyfish, and if your timing is off by a hair, you just poke her in the shoulder. She doesn't react to that either. Completely unphased by a stranger jabbing her collarbone. I spent way too long trying to get the interaction to feel like anything other than clicking a spreadsheet. The strip itself is sequential, no branching, no secret you fucked up and now she keeps her socks on option. Just A to B, latex to skin, and a game over screen that feels less like a failure and more like the natural end of a transaction you forgot you started. The buttons don't even have a satisfying click sound. Just a soft tap, like pressing a wet sponge.
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Yellow Cards
The whole thing is like a weird math puzzle where the prize is a blonde taking her clothes off. You move cards around a table, trying to cover more space, and each move changes how much cash you get. More coverage, more money, then you pay to see her strip. Simple loop. But the card shifting is actually trickier than it looks, like one of those logic games that starts easy and then suddenly you're staring at the screen trying to figure out why the last card won't slide where you want.
The model herself is fine. Real model tag, so it's not some anime render. She's got that slightly awkward energy like she knows she's being filmed for a browser game and can't decide if that's hot or embarrassing. The striptease is the reward, and it's decent. Not gonna blow your mind but the pacing works, you get a little more each time you solve the card thing. The erotic part is mostly in the anticipation, honestly. You know what's coming, the game just makes you work for it.
Sound design is basically nonexistent, which is fine because I had a youtube video playing in the background anyway. The card game itself, I keep coming back to it not even for the strip part, just to beat my own score. That's the weird thing about these games, sometimes the mechanic hooks you more than the tits. The strip scenes are fine, she's hot, but the real model thing makes it feel a bit like a low budget webcam show. Which is maybe the point. I don't know. The logic game part is solid though, even if it's just moving cards to cover a grid. Could use more variety in the strip animations but whatever, it's free and runs in a browser.
The model herself is fine. Real model tag, so it's not some anime render. She's got that slightly awkward energy like she knows she's being filmed for a browser game and can't decide if that's hot or embarrassing. The striptease is the reward, and it's decent. Not gonna blow your mind but the pacing works, you get a little more each time you solve the card thing. The erotic part is mostly in the anticipation, honestly. You know what's coming, the game just makes you work for it.
Sound design is basically nonexistent, which is fine because I had a youtube video playing in the background anyway. The card game itself, I keep coming back to it not even for the strip part, just to beat my own score. That's the weird thing about these games, sometimes the mechanic hooks you more than the tits. The strip scenes are fine, she's hot, but the real model thing makes it feel a bit like a low budget webcam show. Which is maybe the point. I don't know. The logic game part is solid though, even if it's just moving cards to cover a grid. Could use more variety in the strip animations but whatever, it's free and runs in a browser.
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Chaotic512
The first thing you notice, watching her, is the shoulder. A tiny lift, a micro-shrug that isn't in the shoulders at all but somewhere in the collarbone. The sprite animation loops are janky, clearly, like a gif from 2004 that's been compressed one too many times. But that little twitch, that's real. I've spent way too long staring at that specific frame. The game is basically a number merging thing, tiles sliding around, you know the drill, 2 and 2 make 4, 4 and 4 make 8, all the way up to 512. Except every time you hit a new number, the blonde on screen loses a piece of clothing. The logic part of the tag is doing some heavy lifting because the tile movement is described as "chaotic" and yeah, that's one word for it. Sometimes a tile just... drifts. Like it forgot its purpose in life.
The model they used, she's got this expression during the bra removal stage. It's not a sexy pout, it's more like she's trying to remember if she left the oven on. A flicker of genuine distraction across the face. That's the hot part, weirdly. Not the striptease itself, which is standard, but the accidental micro-expressions captured between the poorly looped frames. The whole thing feels like a voyeuristic peek at a rehearsal where the actress didn't know the camera was rolling. The merging mechanic gets frustrating around 128 because the chaotic drift becomes less "quirky" and more "actively hostile to your goals." I yelled at a number 64 once. It just sat there, vibrating slightly, refusing to pair.
If you're going in, don't focus on the numbers. That's a trap. Watch her hands. There's a moment, right after the skirt drops, where her fingers twitch near her thigh. A hesitation. The animation doesn't mean to do that, it's a glitch in the interpolation, but it's the most honest thing in the entire experience. Forget the 512, the real endgame is catching all the broken little human moments the code accidentally created.
The model they used, she's got this expression during the bra removal stage. It's not a sexy pout, it's more like she's trying to remember if she left the oven on. A flicker of genuine distraction across the face. That's the hot part, weirdly. Not the striptease itself, which is standard, but the accidental micro-expressions captured between the poorly looped frames. The whole thing feels like a voyeuristic peek at a rehearsal where the actress didn't know the camera was rolling. The merging mechanic gets frustrating around 128 because the chaotic drift becomes less "quirky" and more "actively hostile to your goals." I yelled at a number 64 once. It just sat there, vibrating slightly, refusing to pair.
If you're going in, don't focus on the numbers. That's a trap. Watch her hands. There's a moment, right after the skirt drops, where her fingers twitch near her thigh. A hesitation. The animation doesn't mean to do that, it's a glitch in the interpolation, but it's the most honest thing in the entire experience. Forget the 512, the real endgame is catching all the broken little human moments the code accidentally created.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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Dollars Waterfall
The coin catching feels like shit. There, I said it. On this tropical island with a real model doing a striptease under a waterfall, the actual arcade part is floaty and unresponsive. She starts dancing, the music kicks in, and dollar bills start falling. You move your little hand icon to grab them. Miss too many and the strip progression halts. Hit the quota and her top comes off. The physics of the money drops make no sense, they'll sometimes just clip through the hand model. Frustrating as hell.
But then the next piece of clothing comes off and you forget about it. The model they got has this look, right, this smirk like she knows exactly what a dumb game this is and she's still in control. The waterfall setting is clever because the water makes her skin shiny. You get these close ups during the catcher segments that are genuinely hot. The way the wet fabric clings right before it disappears. There's a specific moment when she turns around and the lighting hits her back, and I just let the coins fall, didn't even care about the score. The game punishes you for that by the way, the progress bar drops fast if you zone out.
Award for "Most Unnecessary Difficulty Spike in a Strip Game." The first two stages are baby mode, you could play with your eyes closed. Then suddenly it's raining coins at triple speed and she's barely moving. No middle ground. I threw my phone onto the couch twice. The strip catcher mechanics are so bare bones it's almost insulting, but that one shot of her in the waterfall with the transparent shirt half off... I replayed the level three times just for that. The real model integration works precisely because the game around it is so aggressively mediocre. It feels like a weird art project about desire and bad UI design.
But then the next piece of clothing comes off and you forget about it. The model they got has this look, right, this smirk like she knows exactly what a dumb game this is and she's still in control. The waterfall setting is clever because the water makes her skin shiny. You get these close ups during the catcher segments that are genuinely hot. The way the wet fabric clings right before it disappears. There's a specific moment when she turns around and the lighting hits her back, and I just let the coins fall, didn't even care about the score. The game punishes you for that by the way, the progress bar drops fast if you zone out.
Award for "Most Unnecessary Difficulty Spike in a Strip Game." The first two stages are baby mode, you could play with your eyes closed. Then suddenly it's raining coins at triple speed and she's barely moving. No middle ground. I threw my phone onto the couch twice. The strip catcher mechanics are so bare bones it's almost insulting, but that one shot of her in the waterfall with the transparent shirt half off... I replayed the level three times just for that. The real model integration works precisely because the game around it is so aggressively mediocre. It feels like a weird art project about desire and bad UI design.
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Ears of a Bunny
The whole thing runs on a timer. That's the first thing you notice. Not the blonde in the red lingerie, not the Christmas tree in the corner, not the stupid bunny ears. A countdown. I hate timers in these games, always have, but here it's the entire point. You click to shoot, the bunny ears fly off, she does a little shimmy, another piece of clothing vanishes. Miss and the clock keeps ticking, laughing at you.
I spent three runs just trying to figure out the hitbox on those ears. It's not where you think. Slightly above the model's head, maybe? The arcade shooter part is janky on purpose, I'm pretty sure. The crosshair drifts like it's had too much eggnog. But when you chain three perfect shots and the game throws you a combo multiplier, the dopamine hits exactly like those old flash games on Newgrounds. You know the ones. Then she's down to just the stockings and the timer runs out and you're back to the title screen, no fanfare, just reset.
The real model thing is weirdly compelling. She's got that blank, slightly impatient expression the whole time, like she's waiting for you to finish so she can check her phone. It's not sexy in the way a polished 3D render is sexy. It's more like... a dare. The striptease is the whole reward loop but the game almost seems embarrassed by it. No moaning, no dirty talk, just the jingle of a bell sound effect when you hit a target. I wish there was a gallery mode. Something to make the unlocks feel permanent instead of just a high score on a leaderboard nobody else will ever see.
The New Year theme is barely there. A few pixel snowflakes and a "2024" banner. Could've gone harder. Imagine a DLC where the timer is midnight and you're racing against the countdown, and if you win the whole screen explodes into fireworks while she... I don't know, actually acknowledges you exist. That would be something. As it is, it's a weird little time waster that knows exactly what it is and refuses to be more.
I spent three runs just trying to figure out the hitbox on those ears. It's not where you think. Slightly above the model's head, maybe? The arcade shooter part is janky on purpose, I'm pretty sure. The crosshair drifts like it's had too much eggnog. But when you chain three perfect shots and the game throws you a combo multiplier, the dopamine hits exactly like those old flash games on Newgrounds. You know the ones. Then she's down to just the stockings and the timer runs out and you're back to the title screen, no fanfare, just reset.
The real model thing is weirdly compelling. She's got that blank, slightly impatient expression the whole time, like she's waiting for you to finish so she can check her phone. It's not sexy in the way a polished 3D render is sexy. It's more like... a dare. The striptease is the whole reward loop but the game almost seems embarrassed by it. No moaning, no dirty talk, just the jingle of a bell sound effect when you hit a target. I wish there was a gallery mode. Something to make the unlocks feel permanent instead of just a high score on a leaderboard nobody else will ever see.
The New Year theme is barely there. A few pixel snowflakes and a "2024" banner. Could've gone harder. Imagine a DLC where the timer is midnight and you're racing against the countdown, and if you win the whole screen explodes into fireworks while she... I don't know, actually acknowledges you exist. That would be something. As it is, it's a weird little time waster that knows exactly what it is and refuses to be more.
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Billiard with Mandy
This thing opens with a blonde named Mandy who looks like she walked out of a 2009 webcam ad, and honestly, I'm not even mad. The whole setup is you play billiard against her. If you sink balls, she takes off clothes. Simple. The game's site says "real model" which, sure, she's real in the way my sleep paralysis demon is real. She has this permanently surprised expression that never changes, even when she's doing a little striptease animation that cycles with the enthusiasm of a PowerPoint slide deck.
I spent way too long just watching her idle pose between shots. The physics on the pool table feel like someone described billiards over a bad phone connection. One shot I aimed completely left and somehow the ball curved like I'd cast a spell. Mandy just stood there with her cue, not reacting, and I realized the AI opponent literally cannot win unless you scratch on purpose. Which I did. Several times. For science. The strip aspects unlock in this weird sequence where her top comes off at three balls sunk, then her jeans around six, but if you miss twice in a row she just. Stops. And stares. And waits for you to hit something. It's the most passive aggressive sexual tension I've ever felt from a browser game.
The audio is just one loop of what I can only describe as mall jazz. It never stops even during the removal animations. So you're watching plastic skeleton Mandy do a robotic bra slip to elevator music and there's something so broken about it that I ended up bookmarking the page. I wish there was a way to skip the pool entirely, not because I'm lazy but because every minute playing this is a minute I'm not questioning why the felt on the table is the exact shade of green as a teenage boy's bedroom wall. I'll never get that back.
I spent way too long just watching her idle pose between shots. The physics on the pool table feel like someone described billiards over a bad phone connection. One shot I aimed completely left and somehow the ball curved like I'd cast a spell. Mandy just stood there with her cue, not reacting, and I realized the AI opponent literally cannot win unless you scratch on purpose. Which I did. Several times. For science. The strip aspects unlock in this weird sequence where her top comes off at three balls sunk, then her jeans around six, but if you miss twice in a row she just. Stops. And stares. And waits for you to hit something. It's the most passive aggressive sexual tension I've ever felt from a browser game.
The audio is just one loop of what I can only describe as mall jazz. It never stops even during the removal animations. So you're watching plastic skeleton Mandy do a robotic bra slip to elevator music and there's something so broken about it that I ended up bookmarking the page. I wish there was a way to skip the pool entirely, not because I'm lazy but because every minute playing this is a minute I'm not questioning why the felt on the table is the exact shade of green as a teenage boy's bedroom wall. I'll never get that back.
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