Married With Charlie
I swear I just blinked and suddenly Charlie's in the Bundy's house wearing... is that a costume or a cry for help? The game opens with this halloween setup that feels like someone's fever dream after watching too many sitcom reruns, and honestly the writing has this weird charm where you can't tell if the dialogue is intentionally awkward or accidentally brilliant. The redhead neighbor, the blonde mom, the whole married MILF situation happening while kids are probably out collecting candy somewhere. The choices menu pops up and I'm sitting there thinking, wait, is this actually going somewhere or am I just clicking through screens hoping for a wardrobe malfunction?
The humor lands in that sweet spot where you're not sure if you should laugh or feel slightly uncomfortable. One moment Charlie's having this painfully normal conversation about pumpkin carving, next thing the camera angle shifts and suddenly we're not talking about pumpkins anymore. The big tits tag isn't lying, but what got me was how the game seems almost embarrassed about its own content, like it keeps trying to make small talk before remembering why we're all here. The family dynamics are... something. There's this one scene with the blonde where the dialogue tree branches into three options and I picked the middle one expecting nothing and got everything.
The art style won't win awards but there's something about how the characters stare directly at you during the spicy bits that feels more intimate than those hyper polished games where everyone looks like plastic. Wish the halloween theme actually mattered more after the first few scenes, but then again, who's really here for the costume party? The Charlie character has this deadpan energy that makes every interaction feel like a negotiation neither party is prepared for. Some choices loop back in ways that made me wonder if I broke something or if that's just... the game being the game.
The humor lands in that sweet spot where you're not sure if you should laugh or feel slightly uncomfortable. One moment Charlie's having this painfully normal conversation about pumpkin carving, next thing the camera angle shifts and suddenly we're not talking about pumpkins anymore. The big tits tag isn't lying, but what got me was how the game seems almost embarrassed about its own content, like it keeps trying to make small talk before remembering why we're all here. The family dynamics are... something. There's this one scene with the blonde where the dialogue tree branches into three options and I picked the middle one expecting nothing and got everything.
The art style won't win awards but there's something about how the characters stare directly at you during the spicy bits that feels more intimate than those hyper polished games where everyone looks like plastic. Wish the halloween theme actually mattered more after the first few scenes, but then again, who's really here for the costume party? The Charlie character has this deadpan energy that makes every interaction feel like a negotiation neither party is prepared for. Some choices loop back in ways that made me wonder if I broke something or if that's just... the game being the game.
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to kinky schoolgirls to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
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Play the #1 best sex game in the world. Why wait? It's free!
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Weekend with Bradleys
The Bradley mansion. Fuck me, right from the loading screen you can smell the money and the bad decisions. It's that classic Lessons of Passion jank, the kind where a character's hand might clip through a thigh during what's supposed to be a tender moment and you just have to roll with it. Danny, the guy you're puppeting, gets this invite from his boss William. Weekend at the big house. Wife Melissa, a blonde with that specific 3d model look where her eyes are always slightly too wide, and secretary Brooke, a brunette who's apparently also on the guest list. The setup is so thin you could poke a hole through it with a stiff cock.
Gameplay is mostly clicking through dialogue trees that feel like they were translated through three different languages before landing in English. You're at dinner, then you're not at dinner. The seduction paths are about as subtle as a brick. Brooke corners you in some hallway and the dialogue wheel gives you options that range from "be normal" to "immediately talk about her ass." Picked the latter, obviously. The animations that follow have this weird, deliberate unpolish. Like someone animated a sex scene but forgot to add any weight or impact. Bodies move, sounds happen, but it's all a bit floaty. There's a moment with Melissa in what I think is a study where her leg just sort of phases through an armchair. Didn't stop me. Honestly made it funnier.
The wife and secretary dynamic is the whole game. William is just a obstacle that occasionally appears to remind you there's supposed to be tension. You can basically ignore him. The brunette, Brooke, has this one scene where she's pretending to work but the game makes it very clear she's not working. The whole thing runs on that weird engine where facial expressions change on a half second delay. It's broken in a way that loops back around to being charming. Not hot exactly, but compelling. Like watching a soap opera where all the actors are mannequins that someone is shaking slightly off camera. The dinner scene drags. Then suddenly you're balls deep in a boss's wife and the game hasn't even acknowledged the time of day changed. No transitions. Just pure id.
Gameplay is mostly clicking through dialogue trees that feel like they were translated through three different languages before landing in English. You're at dinner, then you're not at dinner. The seduction paths are about as subtle as a brick. Brooke corners you in some hallway and the dialogue wheel gives you options that range from "be normal" to "immediately talk about her ass." Picked the latter, obviously. The animations that follow have this weird, deliberate unpolish. Like someone animated a sex scene but forgot to add any weight or impact. Bodies move, sounds happen, but it's all a bit floaty. There's a moment with Melissa in what I think is a study where her leg just sort of phases through an armchair. Didn't stop me. Honestly made it funnier.
The wife and secretary dynamic is the whole game. William is just a obstacle that occasionally appears to remind you there's supposed to be tension. You can basically ignore him. The brunette, Brooke, has this one scene where she's pretending to work but the game makes it very clear she's not working. The whole thing runs on that weird engine where facial expressions change on a half second delay. It's broken in a way that loops back around to being charming. Not hot exactly, but compelling. Like watching a soap opera where all the actors are mannequins that someone is shaking slightly off camera. The dinner scene drags. Then suddenly you're balls deep in a boss's wife and the game hasn't even acknowledged the time of day changed. No transitions. Just pure id.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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My Secret Fever v0.1.1
My Secret Fever hits different than most family-themed VNs I've stumbled across lately. The premise is pretty straightforward - you're this horny teenage dude living with your parents and two sisters, basically drowning in sexual frustration from the moment you wake up. What caught me off guard was how the game doesn't try to dance around the taboo stuff with weird euphemisms or pretend it's something else. The writing gets surprisingly explicit about the MC's thoughts and desires, which honestly makes it feel more authentic than those sanitized "landlady" games that fool nobody.
The choice system works better than expected too. Instead of obvious good/bad paths, you're constantly deciding whether to push boundaries or hold back, and the consequences actually matter. There's this scene early on where you're helping one of your sisters with laundry and... well, let's just say the temptation mechanics really shine there. The CG art quality varies wildly though - some scenes look fantastic with proper anatomy and lighting, while others feel rushed or awkwardly proportioned. The MILF content with the mom character is probably the strongest part visually, those scenes definitely got the most attention from the artist.
What bugs me is how the pacing gets weird in the middle sections. You'll have these intense buildup moments that just... fizzle out into mundane dialogue about homework or chores. Then suddenly you're thrust into another steamy situation without proper transition. The game also has this annoying habit of blue-balling you right when things get interesting, though I guess that fits the "fever" theme they're going for. If you're into the whole forbidden family dynamic and don't mind some rough edges in the presentation, this one delivers on its promises. Just don't expect polished AAA production values - it's clearly made by someone who understands the kink but maybe needs more experience with game flow.
The choice system works better than expected too. Instead of obvious good/bad paths, you're constantly deciding whether to push boundaries or hold back, and the consequences actually matter. There's this scene early on where you're helping one of your sisters with laundry and... well, let's just say the temptation mechanics really shine there. The CG art quality varies wildly though - some scenes look fantastic with proper anatomy and lighting, while others feel rushed or awkwardly proportioned. The MILF content with the mom character is probably the strongest part visually, those scenes definitely got the most attention from the artist.
What bugs me is how the pacing gets weird in the middle sections. You'll have these intense buildup moments that just... fizzle out into mundane dialogue about homework or chores. Then suddenly you're thrust into another steamy situation without proper transition. The game also has this annoying habit of blue-balling you right when things get interesting, though I guess that fits the "fever" theme they're going for. If you're into the whole forbidden family dynamic and don't mind some rough edges in the presentation, this one delivers on its promises. Just don't expect polished AAA production values - it's clearly made by someone who understands the kink but maybe needs more experience with game flow.
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Elysion
The first CG you unlock hits different when you realize the daughter character, Teresa, has her mom's eyes. Or what I assume are her mom's eyes since the wife is just... gone. Poof. Mysterious disappearance. Classic setup. The whole thing feels grimy in a way that's hard to pin down, like the artist deliberately left the lines a little rough around the edges. Not in a bad way, more like a stylistic choice that makes the hentai scenes feel more intimate than polished. Less airbrushed magazine, more someone's actual fantasy leaking onto the screen.
The spa business management stuff is whatever. Click here, upgrade that, watch the money tick down. You're a middle aged guy whose medical spa is circling the drain and honestly I spent more time than I should admit just staring at the bankruptcy warning screen. Something about the font they used. Very "default Unity project" energy but it works. The real meat is the relationship building with Teresa, who lives with her aunt because of course she does. The dialogue trees are basic but there's this one scene where she's sitting on the couch and the way her leg is tucked under her, the slight slouch, it's such a specific pose that I swear the artist traced it from a photo. Or maybe I'm just overthinking a CG hentai game at midnight.
The aunt character barely registers as a person which is a shame because the few times she shows up there's this tension that never gets explored. Missed opportunity. But the father-daughter stuff, the slow erosion of boundaries, the way the game frames every interaction as this desperate attempt to connect before the business collapses... it's uncomfortable in exactly the right ways. The spa setting feels almost incidental until one of the later scenes where the massage table becomes relevant and suddenly the whole "medical spa" premise clicks into place. You'll know the moment when you see it. The CG gallery fills up faster than you'd expect.
The spa business management stuff is whatever. Click here, upgrade that, watch the money tick down. You're a middle aged guy whose medical spa is circling the drain and honestly I spent more time than I should admit just staring at the bankruptcy warning screen. Something about the font they used. Very "default Unity project" energy but it works. The real meat is the relationship building with Teresa, who lives with her aunt because of course she does. The dialogue trees are basic but there's this one scene where she's sitting on the couch and the way her leg is tucked under her, the slight slouch, it's such a specific pose that I swear the artist traced it from a photo. Or maybe I'm just overthinking a CG hentai game at midnight.
The aunt character barely registers as a person which is a shame because the few times she shows up there's this tension that never gets explored. Missed opportunity. But the father-daughter stuff, the slow erosion of boundaries, the way the game frames every interaction as this desperate attempt to connect before the business collapses... it's uncomfortable in exactly the right ways. The spa setting feels almost incidental until one of the later scenes where the massage table becomes relevant and suddenly the whole "medical spa" premise clicks into place. You'll know the moment when you see it. The CG gallery fills up faster than you'd expect.
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From Darkness
Oh great, another visual novel where the protagonist is a "struggling writer" living off inheritance. Because that's not the most overplayed setup since someone first discovered Ctrl+C. I swear I've banned at least forty of these plots in my head. The whole thing reeks of someone's barely disguised fantasy, but fine, let's see what we're working with.
Rashad and Lindsay. Your best friends. He's totally cool with you rearranging his wife's insides on the regular, which, you know, is certainly a dynamic. The CGs during those scenes are actually decent, lots of that
Rashad and Lindsay. Your best friends. He's totally cool with you rearranging his wife's insides on the regular, which, you know, is certainly a dynamic. The CGs during those scenes are actually decent, lots of that
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Spring City
The pixelated cherry blossoms fall like cheap confetti on a budget that ran out halfway through, and I can't stop clicking. Spring City. What a name. It sounds like a place where allergies go to die, but instead it's this weirdly specific pressure cooker of a household where your dad's new wife keeps finding reasons to lean over your shoulder while you're just trying to exist. The CG hentai scenes hit with that particular janky charm, the kind where one eye might be slightly larger than the other but somehow that makes the whole thing more intense, like a dream you're not sure you want to wake from. The soundtrack loops every forty seconds. I timed it. It's a tinny little melody that's now permanently etched into my brain folds, and I caught myself humming it while making coffee yesterday, which is probably not what the devs intended but here we are.
The stepmom character. Man. She's got this expression that's supposed to be sultry but lands somewhere between concerned and mildly constipated, and I find myself choosing dialogue options just to see if her face will finally settle on a single emotion. It never does. There's a moment in the kitchen, early on, where you can either help with dishes or go watch TV, and I sat there for a solid minute weighing the moral implications before remembering this is a porn game and I should probably stop overthinking it. The city itself is barely there, just a few static backgrounds with names like "Downtown" and "Park" that feel more like suggestions than actual places. I wish there was more to explore outside the house, but the game seems allergic to letting you leave for too long, always pulling you back to that living room with the weirdly textured couch.
The choices branch in ways that don't always make sense, like picking a neutral response somehow leads to a scene that feels like it should've required way more groundwork. But that unpredictability is what kept me clicking, honestly. The writing has these moments of accidental poetry, lines delivered with such earnestness that I forgot I was looking at static images of questionable anatomy. There's a particular scene involving a spilled drink that I won't spoil, but let's just say the physics of the situation defied both gravity and common sense, and I laughed out loud before things got, uh, heated. The whole thing feels like finding a crumpled love letter written in crayon. It's messy and kind of embarrassing but also weirdly sincere, and I'm not sure if I should frame it or throw it away. Probably both.
The stepmom character. Man. She's got this expression that's supposed to be sultry but lands somewhere between concerned and mildly constipated, and I find myself choosing dialogue options just to see if her face will finally settle on a single emotion. It never does. There's a moment in the kitchen, early on, where you can either help with dishes or go watch TV, and I sat there for a solid minute weighing the moral implications before remembering this is a porn game and I should probably stop overthinking it. The city itself is barely there, just a few static backgrounds with names like "Downtown" and "Park" that feel more like suggestions than actual places. I wish there was more to explore outside the house, but the game seems allergic to letting you leave for too long, always pulling you back to that living room with the weirdly textured couch.
The choices branch in ways that don't always make sense, like picking a neutral response somehow leads to a scene that feels like it should've required way more groundwork. But that unpredictability is what kept me clicking, honestly. The writing has these moments of accidental poetry, lines delivered with such earnestness that I forgot I was looking at static images of questionable anatomy. There's a particular scene involving a spilled drink that I won't spoil, but let's just say the physics of the situation defied both gravity and common sense, and I laughed out loud before things got, uh, heated. The whole thing feels like finding a crumpled love letter written in crayon. It's messy and kind of embarrassing but also weirdly sincere, and I'm not sure if I should frame it or throw it away. Probably both.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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Uncontrollable Lust
The menu screen is a mess of tits and guilt, which honestly sets the tone better than any tutorial could. Uncontrollable Lust throws you into a harem setup where the main guy is married, horny as hell, and still mentally stuck on his strict dad. That's the whole engine. You click through scenes, pick dialogue options that range from awkward to full on cheating, and the CG hentai rewards you for being a piece of shit. The art is rough around the edges, like someone drew it on a tablet with a cracked screen, but the expressions are weirdly specific. There's this one shot of the wife looking at you from the kitchen doorway and you can just tell she knows something's off. That stuck with me more than any of the sex scenes.
The family tag is doing a lot of heavy lifting here. It's not just step fantasy nonsense, it's the actual weight of being a dad and husband while wanting to bang every woman who walks past. The choices don't branch into wildly different stories, mostly they just unlock different CGs and change how much of a liar you feel like. I kept picking the faithful options at first, like some kind of idiot, and the game just... let me. Then I reloaded and went full degenerate. The secret code thing, freedom or skyisnotblue, unlocks some extra scenes but I won't spoil which ones. Just know they lean into the cheating tag hard.
What bugs me is the pacing. Some scenes drag on with three lines of text between every image, and then a major decision pops up with zero buildup. Also the harem aspect feels undercooked, you meet like four women in the first hour and then the game forgets two of them exist for a while. But when it works, it works. There's a moment where you're alone with the neighbor and the dialogue options are all terrible in different ways. That's the game in a nutshell. Not polished, not fair, but it knows exactly what kind of scumbag fantasy it's selling.
The family tag is doing a lot of heavy lifting here. It's not just step fantasy nonsense, it's the actual weight of being a dad and husband while wanting to bang every woman who walks past. The choices don't branch into wildly different stories, mostly they just unlock different CGs and change how much of a liar you feel like. I kept picking the faithful options at first, like some kind of idiot, and the game just... let me. Then I reloaded and went full degenerate. The secret code thing, freedom or skyisnotblue, unlocks some extra scenes but I won't spoil which ones. Just know they lean into the cheating tag hard.
What bugs me is the pacing. Some scenes drag on with three lines of text between every image, and then a major decision pops up with zero buildup. Also the harem aspect feels undercooked, you meet like four women in the first hour and then the game forgets two of them exist for a while. But when it works, it works. There's a moment where you're alone with the neighbor and the dialogue options are all terrible in different ways. That's the game in a nutshell. Not polished, not fair, but it knows exactly what kind of scumbag fantasy it's selling.
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Home Trainer: Domestic Corruption
I'm giving Home Trainer the "Most Uncomfortably Plausible Premise" award, hands down. Your house burns down, you move in with an aunt you haven't seen in forever, and there's this other woman, Nina, who's been living there for years but you have zero memory of her. Right from the jump, the whole setup feels off in a way that's perfect for a corruption trainer. The CG hentai style is deliberately rough around the edges, not that polished glossy stuff, which actually makes the whole thing feel dirtier, like finding a stained magazine instead of a clean digital file. The big tits are there, obviously, and the game knows exactly what it's doing with them.
The seduction mechanics are where my brain got hooked. It's not just click and win. You're managing these daily routines, little training exercises that feel almost like a fucked up life sim. I spent way too long on the first few days just trying to figure out the right order of actions to get Aunt Ayleen's corruption meter to budge. The way her dialogue shifts from that overly sweet, concerned family talk to something more hesitant, then curious, is the real payoff. There's a specific moment where you're doing a "fitness check" and the camera lingers just a second too long on her chest, and the text box has her stammering. That's the good stuff. Nina's path is more direct, more of a "she's been waiting for this" vibe, which is a nice contrast.
The translation is a bit of a mess, honestly. Some lines are pure poetry in their brokenness, others just leave you guessing what the hell they meant. It adds to the grimy charm but sometimes I wish I could just get a clean read on a specific corruption threshold trigger. The art for the later scenes with Aunt Ayleen, when she finally breaks, has this desperate quality in her eyes that's hotter than any perfectly rendered 4K model. It's messy, it's a bit grindy, and the whole thing feels like a guilty secret you shouldn't be playing. Which is exactly the point, I think.
The seduction mechanics are where my brain got hooked. It's not just click and win. You're managing these daily routines, little training exercises that feel almost like a fucked up life sim. I spent way too long on the first few days just trying to figure out the right order of actions to get Aunt Ayleen's corruption meter to budge. The way her dialogue shifts from that overly sweet, concerned family talk to something more hesitant, then curious, is the real payoff. There's a specific moment where you're doing a "fitness check" and the camera lingers just a second too long on her chest, and the text box has her stammering. That's the good stuff. Nina's path is more direct, more of a "she's been waiting for this" vibe, which is a nice contrast.
The translation is a bit of a mess, honestly. Some lines are pure poetry in their brokenness, others just leave you guessing what the hell they meant. It adds to the grimy charm but sometimes I wish I could just get a clean read on a specific corruption threshold trigger. The art for the later scenes with Aunt Ayleen, when she finally breaks, has this desperate quality in her eyes that's hotter than any perfectly rendered 4K model. It's messy, it's a bit grindy, and the whole thing feels like a guilty secret you shouldn't be playing. Which is exactly the point, I think.
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Doors
The mom's sprite has this weird thing where her eyes don't quite track right during the dinner scene. It's like she's looking at something just past your shoulder the whole time you're trying to have this heavy conversation about the adoption papers you found. That bugged me more than it should have, probably because the rest of the CG hentai stuff is actually pretty decent when it finally shows up. Not mind blowing, but the artist knows what they're doing with the curves and the expressions when clothes start coming off.
You're the oldest son, three adopted siblings, happy family, then bam, some event kicks off and suddenly everyone's got secrets. The step fantasy angle is obvious from the jump, you don't need a detective badge to see where things are heading with the middle sister especially. She keeps finding reasons to be in your room. Late. Asking weird questions about whether you ever thought about what it'd be like if you weren't really siblings. The choice system pops up during these moments and honestly half the options feel like they're just flavor text, the story railroads you toward the reveals regardless. I picked the "resist" path twice and still ended up in the same bedroom confrontation.
The mystery part is where it gets messy. There's this whole dark secret about your real parents that's supposed to be shocking but the pacing is so rushed you barely have time to process one revelation before another one drops. The relationship mechanics are there, you can favor certain siblings, but it's like the game forgets about that halfway through and just does its own thing. The visual novel format means you're clicking through a lot of text, some of it's actually well written, some of it reads like it was translated through three different languages before landing in English. The stepmom's dialogue especially has this stilted quality that makes her sound like a robot trying to seduce you.
I kept playing though. The scenes with the youngest sister had this uncomfortable tension that worked, the kind where you know you shouldn't but the game's dangling the choice in front of you anyway. There's a moment in the attic that actually made me pause and think about what I was clicking. Not because it was hot, but because the secret you uncover there reframes every interaction you've had up to that point. Then the game just moves on like it didn't just drop that bombshell and you're back to deciding which sibling to visit at night. The tonal whiplash is real. One minute you're unraveling your entire identity, the next you're picking dialogue options to get the stepsister out of her clothes. Not complaining exactly, just saying the game doesn't seem to know what it wants to be.
You're the oldest son, three adopted siblings, happy family, then bam, some event kicks off and suddenly everyone's got secrets. The step fantasy angle is obvious from the jump, you don't need a detective badge to see where things are heading with the middle sister especially. She keeps finding reasons to be in your room. Late. Asking weird questions about whether you ever thought about what it'd be like if you weren't really siblings. The choice system pops up during these moments and honestly half the options feel like they're just flavor text, the story railroads you toward the reveals regardless. I picked the "resist" path twice and still ended up in the same bedroom confrontation.
The mystery part is where it gets messy. There's this whole dark secret about your real parents that's supposed to be shocking but the pacing is so rushed you barely have time to process one revelation before another one drops. The relationship mechanics are there, you can favor certain siblings, but it's like the game forgets about that halfway through and just does its own thing. The visual novel format means you're clicking through a lot of text, some of it's actually well written, some of it reads like it was translated through three different languages before landing in English. The stepmom's dialogue especially has this stilted quality that makes her sound like a robot trying to seduce you.
I kept playing though. The scenes with the youngest sister had this uncomfortable tension that worked, the kind where you know you shouldn't but the game's dangling the choice in front of you anyway. There's a moment in the attic that actually made me pause and think about what I was clicking. Not because it was hot, but because the secret you uncover there reframes every interaction you've had up to that point. Then the game just moves on like it didn't just drop that bombshell and you're back to deciding which sibling to visit at night. The tonal whiplash is real. One minute you're unraveling your entire identity, the next you're picking dialogue options to get the stepsister out of her clothes. Not complaining exactly, just saying the game doesn't seem to know what it wants to be.
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