Steal the Panties
The panty sniffing quest caught me off guard. Not in a bad way, just. Unexpected. You're this little chibi knight guy and some fairy tells you to go collect underwear from monster girls. The dialogue has that chaotic energy where one NPC will say something genuinely funny and the next line feels like it was translated through three different languages then back. I laughed at the slime girl encounter though. She's just sitting there, looking cute, and your character is like "I need your panties for... reasons."
The art style is rough. Like someone's first attempt at digital drawing but they really committed to it. The girls are cute in that amateur hentai way where proportions shift between scenes. One moment a character has normal anime eyes, next panel she's got these massive things taking up half her face. It adds to the charm honestly. The sex scenes are straightforward, nothing groundbreaking, but the humor carries it. There's this one ending where everything goes wrong because you picked the wrong dialogue option and the fairy just. Leaves. No resolution. I sat there staring at the screen.
Gameplay is basic point and click with choices that actually matter. Multiple endings exist but figuring out which decisions lead where is a mess. I got the bad end three times before stumbling into something decent. The quest system is just fetch tasks but the writing makes it work. Sometimes. Other times you're clicking through text boxes wondering why you're still playing.
The patreon link pops up in the menu which is whatever. Everyone's gotta eat. But the game feels like a demo that forgot it was supposed to be incomplete. There's content here, just not polished content. The fantasy setting is generic but the weird humor keeps it from being boring. I don't know if I'd recommend it but I also didn't close the tab. So there's that.
The art style is rough. Like someone's first attempt at digital drawing but they really committed to it. The girls are cute in that amateur hentai way where proportions shift between scenes. One moment a character has normal anime eyes, next panel she's got these massive things taking up half her face. It adds to the charm honestly. The sex scenes are straightforward, nothing groundbreaking, but the humor carries it. There's this one ending where everything goes wrong because you picked the wrong dialogue option and the fairy just. Leaves. No resolution. I sat there staring at the screen.
Gameplay is basic point and click with choices that actually matter. Multiple endings exist but figuring out which decisions lead where is a mess. I got the bad end three times before stumbling into something decent. The quest system is just fetch tasks but the writing makes it work. Sometimes. Other times you're clicking through text boxes wondering why you're still playing.
The patreon link pops up in the menu which is whatever. Everyone's gotta eat. But the game feels like a demo that forgot it was supposed to be incomplete. There's content here, just not polished content. The fantasy setting is generic but the weird humor keeps it from being boring. I don't know if I'd recommend it but I also didn't close the tab. So there's that.
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π 27.2K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And by "switches", we suggest "that they become supah unsheathing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even else, you knowthat anything is holding your focus.
Play with the #1 finest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 finest sex game in the world. Exactly why wait around? It's free-for-all!
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π 2K
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Monster Ambassador: v0.1.2
The slime girl in the second zone has this little animation where she sort of wobbles before the turn based battle starts and I kept resetting just to see it again. Not because it's hot, though it is, but because the wobble has this weird charm like a dog that knows it's about to get a treat. Monster Ambassador is rough. The text skip with Z is a blessing because some dialogue drags like a minotaur with a pulled hamstring. But then you meet a tentacle creature in a cave and the whole screen gets this purple filter and suddenly the jank feels intentional, like a fever dream you don't want to wake from.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
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π 22.8K
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The Bitcher
You know that thing where you boot up a game and the first NPC you meet has a portrait that looks like it was drawn on a napkin during a bumpy bus ride? That's the energy here, and honestly it's kind of the point. Geralt, sorry, "the hero," stands there with his sword and this expression like he just remembered he left the oven on. The whole opening village scene is just him walking around asking people if they've seen monsters while the dialogue boxes have more typos than a YouTube comment section. It sets the expectation perfectly: this is going to be janky as hell and it doesn't care.
The quest design is basically "go here, kill that, get reward," but sometimes the reward is a witch who wants to sit on your face. There's this one merchant woman near the swamp area, I spent way too long trying to figure out if her stock refreshes because I kept clicking on her by accident while trying to buy potions. She doesn't sell anything useful, just some herbs and a rusty dagger, but her dialogue changes after you do a certain quest and suddenly she's talking about how lonely she is running the stall all day. The transition is so abrupt it's almost art. One minute you're comparing sword stats, the next her tits are out and the game's like "well, here we go." The sex scenes have this weird rhythm where the text describes something incredibly specific, like the exact way someone's fingers curl, but the visual is just two sprites overlapping while a sound effect that I swear is from a 2004 Flash game plays on loop.
The multiple endings thing is real, I got one where the hero just... leaves? Like, rides off on his horse while some lady yells at him from a tower. No resolution, no credits, just a text box saying "The End" and then the title screen. I laughed for a solid minute. The lesbian tag is mostly for a side quest with two elves in a forest clearing, and the writing there actually tries harder than anywhere else in the game, like the dev had a favorite. The parody elements are so surface level it's almost charming, like someone described The Witcher to a friend who then described it to another friend who then made this game. There's a magic system I never fully understood because the tutorial pop up was in broken English and disappeared before I could read it. Something about signs and mana but I just hit things with the sword mostly. The swamp hag scene will probably stick with me longer than anything from actual RPGs I've played this year, not because it's hot but because her dialogue is so unhinged. She calls you a "meat man" and then the screen fades to black and you hear squelching. What does that mean? I don't know. I don't want to know. I've already started a second playthrough.
The quest design is basically "go here, kill that, get reward," but sometimes the reward is a witch who wants to sit on your face. There's this one merchant woman near the swamp area, I spent way too long trying to figure out if her stock refreshes because I kept clicking on her by accident while trying to buy potions. She doesn't sell anything useful, just some herbs and a rusty dagger, but her dialogue changes after you do a certain quest and suddenly she's talking about how lonely she is running the stall all day. The transition is so abrupt it's almost art. One minute you're comparing sword stats, the next her tits are out and the game's like "well, here we go." The sex scenes have this weird rhythm where the text describes something incredibly specific, like the exact way someone's fingers curl, but the visual is just two sprites overlapping while a sound effect that I swear is from a 2004 Flash game plays on loop.
The multiple endings thing is real, I got one where the hero just... leaves? Like, rides off on his horse while some lady yells at him from a tower. No resolution, no credits, just a text box saying "The End" and then the title screen. I laughed for a solid minute. The lesbian tag is mostly for a side quest with two elves in a forest clearing, and the writing there actually tries harder than anywhere else in the game, like the dev had a favorite. The parody elements are so surface level it's almost charming, like someone described The Witcher to a friend who then described it to another friend who then made this game. There's a magic system I never fully understood because the tutorial pop up was in broken English and disappeared before I could read it. Something about signs and mana but I just hit things with the sword mostly. The swamp hag scene will probably stick with me longer than anything from actual RPGs I've played this year, not because it's hot but because her dialogue is so unhinged. She calls you a "meat man" and then the screen fades to black and you hear squelching. What does that mean? I don't know. I don't want to know. I've already started a second playthrough.
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π 18.7K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 1.1K
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MrPinku: Dungeons And Morons
The whole thing feels like someone took a fever dream about a D&D session gone wrong and just... coded it. You pick a weapon, you pick a girl, and then the game does a little math dance behind the scenes. It's not deep. It's barely a game. But I kept clicking.
The art is that specific MrPinku style where everyone looks like they're made of slightly melted wax but in a way that works for the horny parts. The goblin girl in the first dungeon has this expression that's half confused, half ready to go, and honestly same. The weapon combination thing is where it gets weirdly compelling. You'd think a sword works on everything because it's a sword, but no. Some monster girls need the staff. Some need the... I forget what the third one is. A whip? There's definitely a whip. I spent way too long trying to figure out the logic and there isn't any. It's just vibes.
The healing mechanic is the real villain here. You forget about it for two fights and suddenly you're dead and the game laughs at you with its janky little game over screen. Not a sexy laugh either. Just a regular one. The dungeon paths open up in this linear way that pretends to be an adventure but it's really just a corridor with tits. And I respect that. No filler. Just corridor. And tits.
The humor lands about half the time, which is better than most flash games from this era. There's a bit where a slime girl tries to sell you something and the dialogue is so broken it circles back around to being funny. I don't think it was intentional. The sex scenes are what you'd expect, quick loops, minimal animation, but the character designs carry it. That one elf with the absurdly long hair. You know the one. Why is her hair that long. It's impractical. I love it.
The art is that specific MrPinku style where everyone looks like they're made of slightly melted wax but in a way that works for the horny parts. The goblin girl in the first dungeon has this expression that's half confused, half ready to go, and honestly same. The weapon combination thing is where it gets weirdly compelling. You'd think a sword works on everything because it's a sword, but no. Some monster girls need the staff. Some need the... I forget what the third one is. A whip? There's definitely a whip. I spent way too long trying to figure out the logic and there isn't any. It's just vibes.
The healing mechanic is the real villain here. You forget about it for two fights and suddenly you're dead and the game laughs at you with its janky little game over screen. Not a sexy laugh either. Just a regular one. The dungeon paths open up in this linear way that pretends to be an adventure but it's really just a corridor with tits. And I respect that. No filler. Just corridor. And tits.
The humor lands about half the time, which is better than most flash games from this era. There's a bit where a slime girl tries to sell you something and the dialogue is so broken it circles back around to being funny. I don't think it was intentional. The sex scenes are what you'd expect, quick loops, minimal animation, but the character designs carry it. That one elf with the absurdly long hair. You know the one. Why is her hair that long. It's impractical. I love it.
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π 9K
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Free AI Clothes Remover
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Hentai Games
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π 272
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Sonika Part 1
Princess Sonika, right. Three years of being the best fighter in Lain or whatever. And the first thing you notice is the menu looks like a windows 95 screensaver had a baby with a hentai sketchbook. Not that I'm complaining. You get these little stat bars for her characteristics, like strength and something about her "resistance" which I thought was for poison but nope. It's for other stuff. The choice system is weird, man. You pick what she does and the story branches, but half the time I picked something thinking it would lead to a fight and instead she's suddenly in a room with some court advisor who has very specific ideas about royal duties. The suspects tag? There's a whole interrogation thing but you can also just... not. Let her get distracted. The story is there if you squint, something about a plot against the kingdom, but I kept forgetting because the princess would get sidetracked by a guard with a big sword. And I mean big sword. The fantasy setting is just an excuse for elves with huge tits and a dragon that doesn't breathe fire, if you catch my drift. Soryu, that's the dragon guy, he's got this whole brooding thing but then he's also got two dicks. Not a spoiler, it's on the loading screen. The art is inconsistent, some scenes look like a pro drew them and others look like a teenager's first tablet attempt. The sound is just royalty free lute music that loops until you want to stab your ears. But the weirdest part is the torture tag. Not like, dark web stuff, more like tickle torture with feathers and then suddenly she's into it. The game never explains why she's so okay with everything. One minute she's a proud warrior, next she's on her knees for a stable boy because he said please. And the choices don't matter that much, they just change which hole gets the attention. I wish there was a way to make her actually fight back, like a resistance stat that actually resisted something. But no. Anyway, the princess has a nice ass. That's the review.
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π 4.4K
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Hentai Blessing RPG 2
Ori wears the same stupid grin in every scene and I can't decide if it's charming or if I want to slap him. The game calls him a brave warrior but mostly he's just horny in different locations. A forest. A tavern. Some castle corridor that looks suspiciously like the tavern with different lighting. The art is rough, genuinely rough, like someone drew it during a particularly boring meeting and then said yeah, good enough. Lines wobble. Proportions shift between panels. One character's breasts seem to change size three times in a single conversation and I spent way too long trying to figure out if that was intentional or just the artist losing track.
The story takes place twenty years before some other game I haven't played, which means absolutely nothing to me, but Ori keeps mentioning it like I should be impressed. He's searching for sex adventures. That's the quest. That's literally what the description says and the game delivers exactly that with zero pretense. A knight with enormous tits shows up around the third scene and her armor defies every law of physics I remember from school. She bends over to pick up a sword she didn't drop and the dialogue is something like "oh warrior let us combine our strength" and then they do. The translation has that particular quality where you understand every word but the sentences feel assembled by someone who learned English exclusively from old fantasy novels and porn captions.
I wish the magic system mattered at all. There's a whole thing about Ori having some kind of power but it only appears in two scenes and then everyone forgets about it, including me, until I replayed the tavern bit and noticed a glowing hand I'd missed the first time. The game doesn't care if you notice. It's already moved on to the next encounter, another woman with another improbable chest, another fade to black that isn't really black because the scenes just keep going. You click. Things happen. Ori grins.
The story takes place twenty years before some other game I haven't played, which means absolutely nothing to me, but Ori keeps mentioning it like I should be impressed. He's searching for sex adventures. That's the quest. That's literally what the description says and the game delivers exactly that with zero pretense. A knight with enormous tits shows up around the third scene and her armor defies every law of physics I remember from school. She bends over to pick up a sword she didn't drop and the dialogue is something like "oh warrior let us combine our strength" and then they do. The translation has that particular quality where you understand every word but the sentences feel assembled by someone who learned English exclusively from old fantasy novels and porn captions.
I wish the magic system mattered at all. There's a whole thing about Ori having some kind of power but it only appears in two scenes and then everyone forgets about it, including me, until I replayed the tavern bit and noticed a glowing hand I'd missed the first time. The game doesn't care if you notice. It's already moved on to the next encounter, another woman with another improbable chest, another fade to black that isn't really black because the scenes just keep going. You click. Things happen. Ori grins.
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π 4.4K
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What chicks want
The loading screen is a mess. Deliberately. The textures on her face, this redhead with eyes too big for realism, they pop in late like a bad connection on a Discord stream. I was alt-tabbing to check the con schedule for next month's Artist Alley layout and almost missed the first dialogue box. It's not about the sex, not at first. It's about the weirdness. She wants to, and I'm quoting the broken English here, "feel the weight of a kingdom's fall" while you're just... there. With a cock that's frankly a medical anomaly. The proportions are all wrong, and I don't mean in a stylized way. It's like someone attached a third leg and painted it flesh tone.
The oral scene triggers after a dialogue choice that seems completely unrelated. I picked something about a griffin's loyalty, and suddenly the camera is clipping through her cheek. You can see the back of her teeth from the inside. It's janky as hell. But the sound design, a wet, glottal stop that loops poorly, it has this ASMR quality I didn't expect. I spent five minutes just clicking through the same thrust animation, trying to figure out if the audio glitch on the third repeat was a bug or a feature. It's a bug. Definitely. The fantasy tag isn't about elves and dragons, it's about the sheer absurdity of the scenario. She's not dreaming of a prince. She's dreaming of a cosmic scale, and you're the vessel. Literally.
I hate the texture seam on her left shoulder. It's right there, a jagged line that catches the light from the non-existent fireplace. It's all I could look at during the climax loop. The big cock is a prop, a ridiculous one, and the game knows it. It doesn't try to be sexy in a traditional way. It's more like a shitpost that got rendered in a 3D engine from 2008. The cum effect is just a flat white plane that expands. I laughed. Then I kept playing. The whole thing feels like a fever dream you'd have after scrolling through too many unmoderated booru posts. It's not good. I'm still thinking about it.
The oral scene triggers after a dialogue choice that seems completely unrelated. I picked something about a griffin's loyalty, and suddenly the camera is clipping through her cheek. You can see the back of her teeth from the inside. It's janky as hell. But the sound design, a wet, glottal stop that loops poorly, it has this ASMR quality I didn't expect. I spent five minutes just clicking through the same thrust animation, trying to figure out if the audio glitch on the third repeat was a bug or a feature. It's a bug. Definitely. The fantasy tag isn't about elves and dragons, it's about the sheer absurdity of the scenario. She's not dreaming of a prince. She's dreaming of a cosmic scale, and you're the vessel. Literally.
I hate the texture seam on her left shoulder. It's right there, a jagged line that catches the light from the non-existent fireplace. It's all I could look at during the climax loop. The big cock is a prop, a ridiculous one, and the game knows it. It doesn't try to be sexy in a traditional way. It's more like a shitpost that got rendered in a 3D engine from 2008. The cum effect is just a flat white plane that expands. I laughed. Then I kept playing. The whole thing feels like a fever dream you'd have after scrolling through too many unmoderated booru posts. It's not good. I'm still thinking about it.
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π 4.2K
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Sonika Part 2
The brother in this one is completely unhinged. Like, zero to sixty, straight for the queenβs throne if you catch my drift. Sonikaβs supposed to stop him from turning the royal chambers into a total mess but the choices you make kind of lead her right into the splash zone anyway. The big tits tag isnβt lying, the queenβs design is absurd in that specific way where you canβt stop staring and wondering if the artist just gave up on anatomy class. I respect the commitment to the bit.
The pacing feels like someone spilled a drink on the controller. One second itβs a tense family argument, the next the dialogue is just grunting and the logic flies out the window. I was trying to play it smart, keep Sonika out of trouble, but the game really wants that orgy to happen. Itβs not subtle. The interactive story part is basically a funnel and youβre the liquid. I laughed when a serious warning popped up about the brotherβs behavior right before a scene that was already way past the line. Whatβs the point of a warning after youβve already seen the monster, you know?
Forget the plot honestly. The strategy here is to save scum like a degenerate. The queenβs scenes are the main course, especially when she stops being a goal and starts being a participant. Thereβs a moment where Sonika just gives up protesting and the whole thing becomes a sweaty pile of fantasy nonsense. Donβt overthink the choices. The game punishes you for trying to be the hero by just making the next click even filthier. Lean into the chaos. The brotherβs crazy energy is the engine and trying to fight it just makes the loading screens between smut feel longer.
The pacing feels like someone spilled a drink on the controller. One second itβs a tense family argument, the next the dialogue is just grunting and the logic flies out the window. I was trying to play it smart, keep Sonika out of trouble, but the game really wants that orgy to happen. Itβs not subtle. The interactive story part is basically a funnel and youβre the liquid. I laughed when a serious warning popped up about the brotherβs behavior right before a scene that was already way past the line. Whatβs the point of a warning after youβve already seen the monster, you know?
Forget the plot honestly. The strategy here is to save scum like a degenerate. The queenβs scenes are the main course, especially when she stops being a goal and starts being a participant. Thereβs a moment where Sonika just gives up protesting and the whole thing becomes a sweaty pile of fantasy nonsense. Donβt overthink the choices. The game punishes you for trying to be the hero by just making the next click even filthier. Lean into the chaos. The brotherβs crazy energy is the engine and trying to fight it just makes the loading screens between smut feel longer.
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π 3.7K
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Pussymon: Scene 32
That new fox girl companion, the one with the nine tails and the smirk that says she knows exactly what you're thinking. Her intro scene alone has more personality than half the pussymon I've caught so far. The way the animation loops when she first challenges you, tail flicking, hips doing that little sway. I rewound it like five times before even reading the dialogue. And the dialogue, man. Over 250 lines they say, but it's the branching that got me. Picked the snarky answer during her recruitment quest and got a completely different reaction than when I played it again being nice. Actually unlocked a bonus scene I didn't see coming, something involving a hot spring and a very confused Squirtle variant watching from the bushes. Don't ask.
The tamer battle mechanic is janky as hell right now. You can tell it's a first pass, the UI elements overlap and the enemy AI sometimes just spams the same move. But beating that one trainer on Route 3, the guy with the sunglasses and the overleveled fire type, and then getting the option to either humiliate him or... well, the other thing. The scene that follows if you pick right is worth the frustration. Claire's new scenes are scattered through the main quests too, and her animations got a serious upgrade. There's this one where she's examining a "rare specimen" in the lab and the facial expressions cycle through like four stages of increasingly obvious arousal. I'm a sucker for that slow burn stuff.
Eight new pussymon this update. The grass type with the vines is whatever, but the ghost type that phases through walls and apparently through clothing too, that one's staying in my party forever. The side quest is replayable which is smart because I definitely missed content the first time. Still trying to figure out if the legendary in the special edition is worth the Patreon sub. Probably is. The cheat manager sounds handy but I'm rawdogging it for now. Some text lines have typos, like "recieve" instead of "receive", which honestly adds to the charm. Feels like finding a weird unpolished gem on an old flash site, except it keeps getting bigger every month.
The tamer battle mechanic is janky as hell right now. You can tell it's a first pass, the UI elements overlap and the enemy AI sometimes just spams the same move. But beating that one trainer on Route 3, the guy with the sunglasses and the overleveled fire type, and then getting the option to either humiliate him or... well, the other thing. The scene that follows if you pick right is worth the frustration. Claire's new scenes are scattered through the main quests too, and her animations got a serious upgrade. There's this one where she's examining a "rare specimen" in the lab and the facial expressions cycle through like four stages of increasingly obvious arousal. I'm a sucker for that slow burn stuff.
Eight new pussymon this update. The grass type with the vines is whatever, but the ghost type that phases through walls and apparently through clothing too, that one's staying in my party forever. The side quest is replayable which is smart because I definitely missed content the first time. Still trying to figure out if the legendary in the special edition is worth the Patreon sub. Probably is. The cheat manager sounds handy but I'm rawdogging it for now. Some text lines have typos, like "recieve" instead of "receive", which honestly adds to the charm. Feels like finding a weird unpolished gem on an old flash site, except it keeps getting bigger every month.
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π 2.8K
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