Ass n Brain
The whole thing is a maze. Not a metaphor, an actual labyrinth with walls and dead ends and this one corner where I got stuck for like three minutes because the collision is jank. You're in first person, which is fine, but the movement feels like you're ice skating on a broken shopping cart. The goal is to find this blonde, real model type, and then the pov shifts and you're getting a blowjob. That's it. That's the game.
The model is hot, I'll give them that. She's got that specific look, like a photo from a casting couch that got lost on a hard drive. The textures on her face are weirdly high res compared to everything else, which is all flat and grey and looks like a Windows 95 screensaver maze had a baby with a porno. You wander around, hearing nothing but your own footsteps which are way too loud, and then you turn a corner and bam, there she is on her knees. The transition is so abrupt it's almost a jumpscare. A sexy jumpscare, I guess. The animation loops are what you'd expect, a bit robotic, but the eye contact is there. She stares right into the camera like she's disappointed in your pathfinding skills.
I wish the maze had more to it. Like, a minotaur or something. Or at least a different color wall. After the third identical grey corridor you start to dissociate. The blowjob scene is the only reward and it just plays out, no interaction, no speed controls, nothing. You just watch. Which, fine, but I spent ten minutes bumping into walls for this. The sound design during the act is mostly wet noises and a looping moan that cuts off weirdly at the end. It's a vibe, I guess, if your vibe is being lost in a minimalist hellscape before getting some very direct, unpolished head.
The model is hot, I'll give them that. She's got that specific look, like a photo from a casting couch that got lost on a hard drive. The textures on her face are weirdly high res compared to everything else, which is all flat and grey and looks like a Windows 95 screensaver maze had a baby with a porno. You wander around, hearing nothing but your own footsteps which are way too loud, and then you turn a corner and bam, there she is on her knees. The transition is so abrupt it's almost a jumpscare. A sexy jumpscare, I guess. The animation loops are what you'd expect, a bit robotic, but the eye contact is there. She stares right into the camera like she's disappointed in your pathfinding skills.
I wish the maze had more to it. Like, a minotaur or something. Or at least a different color wall. After the third identical grey corridor you start to dissociate. The blowjob scene is the only reward and it just plays out, no interaction, no speed controls, nothing. You just watch. Which, fine, but I spent ten minutes bumping into walls for this. The sound design during the act is mostly wet noises and a looping moan that cuts off weirdly at the end. It's a vibe, I guess, if your vibe is being lost in a minimalist hellscape before getting some very direct, unpolished head.
⏰
👁 47K
★★☆☆☆
Mazy Beauties
What kind of sick genius puts a video striptease on the ceiling of a maze? That’s the first thing that hits you. Not the coins, not the walls, just this real model undressing above your head while you’re supposed to navigate. I spent maybe three minutes just standing there, looking up. The labyrinth itself is basic, first person perspective, you wander around collecting five coins. But the floor and roof are playing different clips. So you’re walking on one video and under another. It’s disorienting in a way that feels intentional, like the designer wanted your focus split between the puzzle and the pussy.
The maze isn’t hard. Let’s be honest. You’ll find all five coins in under ten minutes if you’re actually trying. But are you trying? That’s the question. The video on the floor kept distracting me, this close up shot of fingers tracing down a stomach, and I’d walk straight into a dead end. Happened four times. The roof video was a slower tease, a woman in a red dress taking her time with the zipper. The contrast between the two angles, above and below, creates this weird pressure. Like being sandwiched between two fantasies while trying to remember if you turned left or right at the last junction.
The real model tag is accurate. These aren’t animations. Grainy, sure, the video quality is what you’d expect from something that loads in a browser without buffering. But that grain adds something. Feels like found footage. Feels like you stumbled into someone’s private collection and they built a maze around it. One complaint, and I’m still annoyed, the coin collection sound is too loud. A sharp ding that cuts through the ambient silence and the soft music from the videos. No option to adjust it. Just blasts your ears every time you succeed. Small thing. Ruins the mood for half a second.
The strip maze concept is clever even if the execution is rough. You’re not just solving a puzzle, you’re being tested on your ability to function while aroused. That’s the game. Not the coins. The coins are an excuse.
The maze isn’t hard. Let’s be honest. You’ll find all five coins in under ten minutes if you’re actually trying. But are you trying? That’s the question. The video on the floor kept distracting me, this close up shot of fingers tracing down a stomach, and I’d walk straight into a dead end. Happened four times. The roof video was a slower tease, a woman in a red dress taking her time with the zipper. The contrast between the two angles, above and below, creates this weird pressure. Like being sandwiched between two fantasies while trying to remember if you turned left or right at the last junction.
The real model tag is accurate. These aren’t animations. Grainy, sure, the video quality is what you’d expect from something that loads in a browser without buffering. But that grain adds something. Feels like found footage. Feels like you stumbled into someone’s private collection and they built a maze around it. One complaint, and I’m still annoyed, the coin collection sound is too loud. A sharp ding that cuts through the ambient silence and the soft music from the videos. No option to adjust it. Just blasts your ears every time you succeed. Small thing. Ruins the mood for half a second.
The strip maze concept is clever even if the execution is rough. You’re not just solving a puzzle, you’re being tested on your ability to function while aroused. That’s the game. Not the coins. The coins are an excuse.
⏰
👁 9.7K
★★★☆☆
Sexy Redhead in RoPaS Castle
I keep coming back to this one specific moment in the maze, the one with the redhead in the west tower. Not because it's good, exactly. Because it's broken in a way that feels more honest than most porn games. The collision on her model clips through the stone wall when she does the second part of her routine, and the lighting doesn't change at all when you enter the room. She just stands there, this real model photographed and pasted into a castle that looks like it was built in a weekend, and the whole thing has the energy of a late night cable access show from 1997.
The quest is simple. Find Ella. She's somewhere in RoPaS castle, which is basically a series of identical corridors and doors that lead to rooms you've already seen. The maze aspect is less about challenge and more about the game forgetting where it put her. I spent ten minutes opening the same three doors before I realized the layout isn't random, it's just poorly signaled. When you do find her, she fucks. What she fucks depends on the room, I think. Or maybe it's random. The game doesn't explain and honestly I stopped caring about the logic after the third time she teleported from the throne room to the dungeon between scenes.
What gets me, what I actually find myself thinking about, is how the striptease sequences have this accidental intimacy. The photographs are clearly of a real person, a redhead with freckles visible in the higher resolution shots, and there's something almost uncomfortable about watching her go through the motions in this half finished castle. The eroticism isn't in the nudity. It's in the gaps. The pauses between animations where the game is clearly loading the next image. The way her expression doesn't change when the scene shifts. As a therapist, I'd say the castle represents the player's compartmentalized desires, each room a locked away fantasy, but that's giving the developer too much credit. The castle is just a castle, and Ella is just there, and the whole thing feels like finding someone's private photo collection stashed inside a forgotten RPG Maker project.
The striptease in the library room has this one frame where she's half turned away and the lighting from the window doesn't match the shadows on her body at all. I stared at it for a full minute. Not aroused. Just... fascinated. This game doesn't deserve a mock award. It deserves to be studied by someone who understands why imperfection hits harder than polish ever could.
The quest is simple. Find Ella. She's somewhere in RoPaS castle, which is basically a series of identical corridors and doors that lead to rooms you've already seen. The maze aspect is less about challenge and more about the game forgetting where it put her. I spent ten minutes opening the same three doors before I realized the layout isn't random, it's just poorly signaled. When you do find her, she fucks. What she fucks depends on the room, I think. Or maybe it's random. The game doesn't explain and honestly I stopped caring about the logic after the third time she teleported from the throne room to the dungeon between scenes.
What gets me, what I actually find myself thinking about, is how the striptease sequences have this accidental intimacy. The photographs are clearly of a real person, a redhead with freckles visible in the higher resolution shots, and there's something almost uncomfortable about watching her go through the motions in this half finished castle. The eroticism isn't in the nudity. It's in the gaps. The pauses between animations where the game is clearly loading the next image. The way her expression doesn't change when the scene shifts. As a therapist, I'd say the castle represents the player's compartmentalized desires, each room a locked away fantasy, but that's giving the developer too much credit. The castle is just a castle, and Ella is just there, and the whole thing feels like finding someone's private photo collection stashed inside a forgotten RPG Maker project.
The striptease in the library room has this one frame where she's half turned away and the lighting from the window doesn't match the shadows on her body at all. I stared at it for a full minute. Not aroused. Just... fascinated. This game doesn't deserve a mock award. It deserves to be studied by someone who understands why imperfection hits harder than polish ever could.
⏰
👁 8.9K
★★★★☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And by "switches", we suggest "that they become supah unveiling, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or, you knowthat anything is holding your focus.
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
⏰
👁 3K
★★★★★
Walls Breaker
The redhead is real. Not a drawing, not some anime approximation, an actual woman on video, and she's doing a striptease behind a wall of blocks. That's the whole trick here. You're a "Wallbreaker" which sounds way cooler than it plays. There's a maze, and bombs hidden in it. Blow up the walls, clear the screen, and the video behind gets more visible. More skin. More movement.
I spent maybe twenty minutes on one level because I kept missing a single bomb tucked in a corner. The maze isn't hard, it's just tedious. You walk around, bump into dead ends, and the controls feel like they have a half-second delay. But then a wall crumbles and suddenly her bra is off. And I forgot about the controls.
The strip part is weirdly paced. She doesn't just take everything off at once. It's tied to how many walls you break, so you get these little rewards. A shoulder here, a hip there. The video loops, and sometimes it glitches, freezing on a frame that's more confusing than sexy. One time her face got stuck mid-blink for like ten seconds. I couldn't stop staring at it.
There's no story. You're just a guy who hates walls because they hide beautiful girls. That's it. The labirynth, as they spell it, is just a grid. The bombs are the only thing that matter. I wish the video quality was better, it's grainy like an old phone recording. But the redhead, she knows what she's doing. She looks at the camera like she's bored, which somehow makes it hotter. Or maybe I'm just lonely.
Anyway, the maze resets if you die, and you will die because there are traps or something. I never figured out what killed me. Just poof, back to start. The walls are back. The bombs are moved. Her shirt is on again.
I spent maybe twenty minutes on one level because I kept missing a single bomb tucked in a corner. The maze isn't hard, it's just tedious. You walk around, bump into dead ends, and the controls feel like they have a half-second delay. But then a wall crumbles and suddenly her bra is off. And I forgot about the controls.
The strip part is weirdly paced. She doesn't just take everything off at once. It's tied to how many walls you break, so you get these little rewards. A shoulder here, a hip there. The video loops, and sometimes it glitches, freezing on a frame that's more confusing than sexy. One time her face got stuck mid-blink for like ten seconds. I couldn't stop staring at it.
There's no story. You're just a guy who hates walls because they hide beautiful girls. That's it. The labirynth, as they spell it, is just a grid. The bombs are the only thing that matter. I wish the video quality was better, it's grainy like an old phone recording. But the redhead, she knows what she's doing. She looks at the camera like she's bored, which somehow makes it hotter. Or maybe I'm just lonely.
Anyway, the maze resets if you die, and you will die because there are traps or something. I never figured out what killed me. Just poof, back to start. The walls are back. The bombs are moved. Her shirt is on again.
⏰
👁 6.1K
★★★★★
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
⏰
👁 2.2K
★★★★★
Grand MazeOn 2 the Vault
The hitbox on the third switch in the west corridor is straight up cursed. I clicked that damn torch like forty times before the wall slid open, and by then I was so annoyed I almost missed the point of the whole thing. Which is, you know, a maze with a striptease at the end. Real model, not some anime waifu. She has this look on her face like she knows you've been stuck on the pressure plate puzzle for twenty minutes and she's not even mad, just disappointed.
The logic puzzles are actually decent if you can get past the jank. There's this one room where you have to rotate four statues to match the shadows on the floor, and I swear the solution changes every time you reload. Or maybe I'm just stupid. Probably both. The labyrinth itself is fine, standard backtracking nonsense, but whoever decided to put a dead end with a fake lever that resets your progress should be forced to play their own game on a trackpad.
Speaking of trackpads, I tried this on my phone first and the touch controls made me want to throw the thing across the room. Swipe to move, tap to interact, but the tap radius is so tiny that I kept walking past the interactable objects. On desktop it's better, but still clunky. The strip scenes are the only reason anyone's here, let's be real. The model is hot, the lighting is weirdly good for a browser game, and the final reveal is worth the frustration. Almost.
I wish there were more than one girl. Or at least a skip button for the maze after you've beaten it once. But no, you have to run the whole gauntlet every single time just to see the same six images again. The quest tag is doing a lot of heavy lifting here. It's more like a scavenger hunt with extra steps and a horny reward at the end. Not that I'm complaining about the reward. Just the steps.
The logic puzzles are actually decent if you can get past the jank. There's this one room where you have to rotate four statues to match the shadows on the floor, and I swear the solution changes every time you reload. Or maybe I'm just stupid. Probably both. The labyrinth itself is fine, standard backtracking nonsense, but whoever decided to put a dead end with a fake lever that resets your progress should be forced to play their own game on a trackpad.
Speaking of trackpads, I tried this on my phone first and the touch controls made me want to throw the thing across the room. Swipe to move, tap to interact, but the tap radius is so tiny that I kept walking past the interactable objects. On desktop it's better, but still clunky. The strip scenes are the only reason anyone's here, let's be real. The model is hot, the lighting is weirdly good for a browser game, and the final reveal is worth the frustration. Almost.
I wish there were more than one girl. Or at least a skip button for the maze after you've beaten it once. But no, you have to run the whole gauntlet every single time just to see the same six images again. The quest tag is doing a lot of heavy lifting here. It's more like a scavenger hunt with extra steps and a horny reward at the end. Not that I'm complaining about the reward. Just the steps.
⏰
👁 1.7K
★☆☆☆☆
Cum Maze
The whole thing feels like a rules dispute at a table where the DM already rolled behind the screen. Blonde girl in lingerie, a labyrinth that looks like a basement from a 90s FMV game, and some monster flooding corridors with cum. That’s the entire pitch. No save states, no real inventory. Just arrow keys, dead ends, and a timer that isn’t actually a timer but a gauge for how much of the floor is now sticky. I kept hugging the left wall because that’s what you do in mazes, and she still ended up ankle deep.
The strip mechanic is weirdly passive. She doesn’t dance or pose. You just watch pieces vanish as the liquid rises. Bra first, then the thong. By the time she’s nude, you’re not even looking at her anymore, you’re calculating if the next junction leads to the exit or another loop. And the cum isn’t dangerous in the way you’d think. It doesn’t slow her down. It just replaces the floor texture and triggers the next clothing state. Very clinical. Like someone put a hentai mod over a puzzle game and forgot to animate the tentacles.
There’s a real model in the photos, but the resolution makes her look like a missing person poster from a fax machine. One scene she’s mid-step, and her arm clips through a wall. I laughed. Then I got annoyed because the monster’s sound cue is just a low hum, and it loops even when nothing is happening. Couldn’t tell if it was ambient or my headphones dying.
Wish they’d added a button to skip the strip sequence once you’ve seen it. You won’t. You’ll see it every death. And you will die, not because the maze is hard, but because one tile looks traversable and isn’t. Bullshit collision on the third corridor from the left. I memorized it out of spite.
Dare to play it with one hand on the keyboard and the other on your conscience. Or don’t. The maze doesn’t care.
The strip mechanic is weirdly passive. She doesn’t dance or pose. You just watch pieces vanish as the liquid rises. Bra first, then the thong. By the time she’s nude, you’re not even looking at her anymore, you’re calculating if the next junction leads to the exit or another loop. And the cum isn’t dangerous in the way you’d think. It doesn’t slow her down. It just replaces the floor texture and triggers the next clothing state. Very clinical. Like someone put a hentai mod over a puzzle game and forgot to animate the tentacles.
There’s a real model in the photos, but the resolution makes her look like a missing person poster from a fax machine. One scene she’s mid-step, and her arm clips through a wall. I laughed. Then I got annoyed because the monster’s sound cue is just a low hum, and it loops even when nothing is happening. Couldn’t tell if it was ambient or my headphones dying.
Wish they’d added a button to skip the strip sequence once you’ve seen it. You won’t. You’ll see it every death. And you will die, not because the maze is hard, but because one tile looks traversable and isn’t. Bullshit collision on the third corridor from the left. I memorized it out of spite.
Dare to play it with one hand on the keyboard and the other on your conscience. Or don’t. The maze doesn’t care.
⏰
👁 4.9K
★★★☆☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 1.5K
★★★★★
Black Jack and Helmet
Black Helmet's back on the prowl, and this time the whole setup is some kind of fever dream where a card monster named Black Jack is guarding the route to a princess. You're not just clicking through a story, you're dropped into a maze floor covered with cards. The logic here is pure splatterpunk, like someone took a porn VHS and left it in a microwave with a deck of playing cards. The real model they used for the princess scenes, she's got that look, you know the one, where she's pretending to be asleep but her mouth is slightly open and you just know what's coming. The blowjob animations are the main prize, obviously, and they're rendered with this weirdly specific attention to how spit looks under bad lighting.
Getting to those scenes though, that's the maze part. It's a labyrinth where you flip cards to move, and sometimes you hit a blackjack minigame that feels like it was coded by someone who learned rules from a drunk uncle. Hit 21 and the monster lets you pass, bust and you're back to wandering. The logic of the maze, I don't know, sometimes left takes you right and the walls all look the same after a while. There's this one corner near what I think is the center where the card pattern repeats three times and I walked in a circle for five minutes before realizing the exit was literally one tile back. The video loops for the princess scenes are short, like really short, maybe four different angles total, and one of them has this weird frame skip right when things get interesting. You'd think for a game about hunting sex through a card maze they'd have more variety once you actually win.
The whole thing runs in browser, no downloads, which is good because I wouldn't want this sitting on my hard drive with its file name being some random string of numbers and letters. The blackjack monster design is actually kind of funny, this floating helmet thing with cards for teeth. Reminds me of those old Newgrounds games where the artist clearly spent all their time on the tits and phoned in everything else. The maze could use a map or at least some landmark that isn't just another goddamn ace of spades.
Getting to those scenes though, that's the maze part. It's a labyrinth where you flip cards to move, and sometimes you hit a blackjack minigame that feels like it was coded by someone who learned rules from a drunk uncle. Hit 21 and the monster lets you pass, bust and you're back to wandering. The logic of the maze, I don't know, sometimes left takes you right and the walls all look the same after a while. There's this one corner near what I think is the center where the card pattern repeats three times and I walked in a circle for five minutes before realizing the exit was literally one tile back. The video loops for the princess scenes are short, like really short, maybe four different angles total, and one of them has this weird frame skip right when things get interesting. You'd think for a game about hunting sex through a card maze they'd have more variety once you actually win.
The whole thing runs in browser, no downloads, which is good because I wouldn't want this sitting on my hard drive with its file name being some random string of numbers and letters. The blackjack monster design is actually kind of funny, this floating helmet thing with cards for teeth. Reminds me of those old Newgrounds games where the artist clearly spent all their time on the tits and phoned in everything else. The maze could use a map or at least some landmark that isn't just another goddamn ace of spades.
⏰
👁 1.1K
★★★★★
BallDick in the Poker Block
ball dick is a horny little bastard and honestly same. the whole thing is this weird mashup of frogger and strip poker and i kept dying because i was staring at the cards instead of the cars. classic.
the streets are these tight mazes with real car models that just plow through you without mercy. you're supposed to dodge them while grabbing poker cards scattered around. get a good hand, win some cash, and then ball dick gets his reward. $100 per scene. the logic part comes in because you actually need to think about which cards to pick up, you cant just grab everything. some cards will ruin your hand and then you're broke and horny. which is a mood.
the strip element is tied to the poker wins obviously. win a round, she loses clothes. the striptease animations are deliberately janky, like someone made them in ms paint at 4am after a breakup. but thats the charm right? it knows what it is. a stupid horny arcade game that doesnt pretend to be anything else. the erotic stuff is there, its explicit, no fade to black bullshit. but the real struggle is those fucking cars. i swear the hitboxes are broken. one pixel touches a bumper and ball dick explodes into nothing. no death animation, just gone. restart. and the maze layouts change so you cant memorize them. its pure chaos. i still dont know if thats intentional or just bad coding but whatever, i kept playing. the poker part is simple, five card draw, nothing fancy. but trying to build a flush while a sedan is barreling toward your crotch adds a layer of stress i wasnt prepared for. anyway the sound design is just car horns and a looping beat that will haunt your dreams. 10/10 would get roadkilled again.
the streets are these tight mazes with real car models that just plow through you without mercy. you're supposed to dodge them while grabbing poker cards scattered around. get a good hand, win some cash, and then ball dick gets his reward. $100 per scene. the logic part comes in because you actually need to think about which cards to pick up, you cant just grab everything. some cards will ruin your hand and then you're broke and horny. which is a mood.
the strip element is tied to the poker wins obviously. win a round, she loses clothes. the striptease animations are deliberately janky, like someone made them in ms paint at 4am after a breakup. but thats the charm right? it knows what it is. a stupid horny arcade game that doesnt pretend to be anything else. the erotic stuff is there, its explicit, no fade to black bullshit. but the real struggle is those fucking cars. i swear the hitboxes are broken. one pixel touches a bumper and ball dick explodes into nothing. no death animation, just gone. restart. and the maze layouts change so you cant memorize them. its pure chaos. i still dont know if thats intentional or just bad coding but whatever, i kept playing. the poker part is simple, five card draw, nothing fancy. but trying to build a flush while a sedan is barreling toward your crotch adds a layer of stress i wasnt prepared for. anyway the sound design is just car horns and a looping beat that will haunt your dreams. 10/10 would get roadkilled again.
⏰
👁 2.2K
★★★★★
PussyCopter-2
The whole thing runs on real model photos, which is already a weird flex for a browser game. Not renders, not hentai, just this brunette in what looks like a hotel room with bad lighting. She's doing a striptease, but only when you don't crash the PussyCopter into a building. That's the mechanic. You're flying this thing, first person view, through a maze of grey blocks that are supposed to be city streets. The controls have that specific kind of lag where you overcorrect and then overcorrect again and suddenly you're grinding against a wall while a progress bar for some unseen guy's jerk off session slowly depletes.
I spent way too long trying to figure out if the labyrinth was procedurally generated. It's not. Same layout every time, or at least it felt that way after my fifth attempt. The logic tag is doing some heavy lifting here because there's no puzzle to solve, just muscle memory and pain. The arcade influence is clear, that brutal "one mistake and you start over" energy. But instead of a high score you get... well, the striptease progresses. She starts fully clothed, this brunette with an expression that never changes, like she's waiting for a bus. Each successful delivery to the client, who you never see because it's POV, removes another piece. The strip element is tied directly to your performance. No performance, no tits.
What bugs me is the collision detection on the rotors. The hitbox extends like a full centimeter beyond the visual model. You think you're clear, you're threading the needle between two skysc***, and then the game decides nope, that's a reset. The real model aspect gets undermined by the fact that the video loops are maybe three seconds long. You see the same bra removal six times and it starts to feel like a gif from 2007. Still, for a jam entry with this specific combination of tags, it commits to the bit. The PussyCopter itself is just a poorly drawn helicopter with cat ears. I respect that they didn't explain it.
I spent way too long trying to figure out if the labyrinth was procedurally generated. It's not. Same layout every time, or at least it felt that way after my fifth attempt. The logic tag is doing some heavy lifting here because there's no puzzle to solve, just muscle memory and pain. The arcade influence is clear, that brutal "one mistake and you start over" energy. But instead of a high score you get... well, the striptease progresses. She starts fully clothed, this brunette with an expression that never changes, like she's waiting for a bus. Each successful delivery to the client, who you never see because it's POV, removes another piece. The strip element is tied directly to your performance. No performance, no tits.
What bugs me is the collision detection on the rotors. The hitbox extends like a full centimeter beyond the visual model. You think you're clear, you're threading the needle between two skysc***, and then the game decides nope, that's a reset. The real model aspect gets undermined by the fact that the video loops are maybe three seconds long. You see the same bra removal six times and it starts to feel like a gif from 2007. Still, for a jam entry with this specific combination of tags, it commits to the bit. The PussyCopter itself is just a poorly drawn helicopter with cat ears. I respect that they didn't explain it.
⏰
👁 3.5K
★★★★★