Billy's Quest
The spider's legs make this dry clicking sound when they hit the dirt, like someone tapping chopsticks on a table. I kept dying to the same giant spider near the starting forest because I was too busy listening to that noise instead of watching my health bar. Billy's Quest doesn't give a shit about you. It drops you in this huge open world with wolves that circle you, orcs that swing before you even see them, and spiders that poison you while you're still figuring out which button attacks. The combat is real time, so you're just mashing and running and hoping your sword connects before their teeth do.
The loot system is where it gets its hooks in. You kill a wolf, it drops a rusty dagger. You kill ten wolves, maybe one drops a leather chest piece that's slightly less garbage than what you have. Then you see a cave, go inside, find a chest with a steel sword that glows blue when you swing it. That feeling, that little dopamine hit, that's the whole game. I spent way too long farming orcs for a helmet that looked cool but had worse stats than my current one. The tutorial is buggy as hell, there's a fade to black part that sometimes just doesn't fade back, and the inventory screen feels like it was designed by someone who hates you. But the world is big, genuinely big, with hidden paths and random encounters that make you feel like you're actually exploring instead of following a dotted line.
I wish the armor actually showed on your character. It doesn't. You pick up this badass golden plate and your little sprite still looks the same. That bugs me more than it should. The monster variety is decent, wolves and orcs and spiders and some other things I won't spoil, but they all kind of fight the same way. Run at you, swing, die. The real enemy is the camera, which sometimes decides to show you a nice view of a tree while an orc is turning your skull into paste. Still, I kept playing. Kept dying. Kept clicking on that spider just to hear its legs again.
The loot system is where it gets its hooks in. You kill a wolf, it drops a rusty dagger. You kill ten wolves, maybe one drops a leather chest piece that's slightly less garbage than what you have. Then you see a cave, go inside, find a chest with a steel sword that glows blue when you swing it. That feeling, that little dopamine hit, that's the whole game. I spent way too long farming orcs for a helmet that looked cool but had worse stats than my current one. The tutorial is buggy as hell, there's a fade to black part that sometimes just doesn't fade back, and the inventory screen feels like it was designed by someone who hates you. But the world is big, genuinely big, with hidden paths and random encounters that make you feel like you're actually exploring instead of following a dotted line.
I wish the armor actually showed on your character. It doesn't. You pick up this badass golden plate and your little sprite still looks the same. That bugs me more than it should. The monster variety is decent, wolves and orcs and spiders and some other things I won't spoil, but they all kind of fight the same way. Run at you, swing, die. The real enemy is the camera, which sometimes decides to show you a nice view of a tree while an orc is turning your skull into paste. Still, I kept playing. Kept dying. Kept clicking on that spider just to hear its legs again.
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👁 4.7K
★★★★☆
Techy Witch: The First Ingredient (18+) Beta V1.1
Right, so Tia the Techy Witch. That name alone, it’s like someone threw a Halloween costume party and a cyberpunk convention into a blender. You load it up and she’s just standing there in this cemetery, all “silent place for my next spell” but the look on her face? That’s not a magic missile face. The truth is she’s got a different type of magic planned, and it involves a lot less robe and a lot more… well, you know.
The whole thing feels like a first date where they’ve put zero effort into the restaurant but are weirdly, intensely focused on getting you back to their place. The UI is this clunky, almost heraldric logo slapped on a color scheme that still needs work, the selection menu is a mess. But then you find the buttons. Speed change, POV switch, a whole damn music toggle. A new song even. It’s like finding a high-end sex toy in a bargain bin. The animations for the “Dirty DEED” are new, and watching this witch, who’s got more cyborg armor bits now because gotta love a girl in armor, get down with a vampire or some monster is genuinely hot. The blowjob scene has this weirdly specific rhythm, like a song that keeps almost dropping the beat. The climax button doesn’t just boot you to the credits anymore, which is a small mercy.
But can we talk about the phrases? “Show meh sum tiddies!” is literally a line. I spent five minutes just clicking through her dialogue trying to figure out if it was a bug or a feature. The spellbook model is just… there. It’s a model. And is that the Sergeant from the RAVER universe calling from beyond the grave? A deep cut for the three people who’ll get it. The whole thing is unpolished, buggy, and the magic effects look like a screensaver from 2003. Yet, I kept messing with the speed slider during the vampire scene, completely forgetting to even look at the witch’s new magic effects. It’s a mess, but it’s a mess that knows exactly what you’re here for and doesn’t pretend otherwise. The credits menu got minor changes, apparently. I wouldn’t know, I was busy.
The whole thing feels like a first date where they’ve put zero effort into the restaurant but are weirdly, intensely focused on getting you back to their place. The UI is this clunky, almost heraldric logo slapped on a color scheme that still needs work, the selection menu is a mess. But then you find the buttons. Speed change, POV switch, a whole damn music toggle. A new song even. It’s like finding a high-end sex toy in a bargain bin. The animations for the “Dirty DEED” are new, and watching this witch, who’s got more cyborg armor bits now because gotta love a girl in armor, get down with a vampire or some monster is genuinely hot. The blowjob scene has this weirdly specific rhythm, like a song that keeps almost dropping the beat. The climax button doesn’t just boot you to the credits anymore, which is a small mercy.
But can we talk about the phrases? “Show meh sum tiddies!” is literally a line. I spent five minutes just clicking through her dialogue trying to figure out if it was a bug or a feature. The spellbook model is just… there. It’s a model. And is that the Sergeant from the RAVER universe calling from beyond the grave? A deep cut for the three people who’ll get it. The whole thing is unpolished, buggy, and the magic effects look like a screensaver from 2003. Yet, I kept messing with the speed slider during the vampire scene, completely forgetting to even look at the witch’s new magic effects. It’s a mess, but it’s a mess that knows exactly what you’re here for and doesn’t pretend otherwise. The credits menu got minor changes, apparently. I wouldn’t know, I was busy.
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👁 4.7K
★★★★★
Pigglet in Mrs. Big Bad Werewolf ALPHA v.0.285
Right, so Pigglet. This little guy, he's a walking stomach with a snout, and honestly? Relatable. The whole setup is he's so desperate for a free meal he'll waltz into a diner packed with monster girls. Not just any monster girls, these are the kind that look at a tiny pig like he's an amuse-bouche. The pixel art is rough, deliberately scuffed in a way that feels like a lost Newgrounds flash game you'd lie to your parents about playing. The walk cycle is janky, the menus are a work in progress, and the whole thing has this chaotic energy like the devs were high on something other than life.
The gameplay is this weird little adventure mashup. You're bopping around with WASD, smacking E on everything, trying to talk, fight, or puzzle your way into, well, not being eaten. The "puzzle" is mostly figuring out which dialogue option doesn't get you turned into pulled pork. And the monster designs? A furry fever dream. There's a slime girl who looks like she'd dissolve your trousers, and a wolf lady with an expression that says "I know what you are." The sex scenes, especially in this extended cut, are where the scuff becomes a feature. It's that raw, almost MS Paint level of explicitness that somehow loops back around to being hot. Like finding a really, really dirty doodle in a high school textbook. It's not trying to be smooth, it's just... there. Naked, jiggly, and proud of its janky animation.
Soundtrack is a single funky loop that will burrow into your brain and live there rent-free. I found myself humming it while making toast, which is a problem. My biggest complaint? The hitbox on the wolf girl's third interaction is pure evil. I got stuck for ten minutes, and the game's advice is literally "use some lube:P". That's the kind of trolling I have to respect, even if I hate it. It's a mess, a glorious, horny, unapologetic mess. Wish there was more of the cat girl, but I guess that's what patreon dollars are for. Don't expect polish, expect a vibe. A very specific, sticky vibe.
The gameplay is this weird little adventure mashup. You're bopping around with WASD, smacking E on everything, trying to talk, fight, or puzzle your way into, well, not being eaten. The "puzzle" is mostly figuring out which dialogue option doesn't get you turned into pulled pork. And the monster designs? A furry fever dream. There's a slime girl who looks like she'd dissolve your trousers, and a wolf lady with an expression that says "I know what you are." The sex scenes, especially in this extended cut, are where the scuff becomes a feature. It's that raw, almost MS Paint level of explicitness that somehow loops back around to being hot. Like finding a really, really dirty doodle in a high school textbook. It's not trying to be smooth, it's just... there. Naked, jiggly, and proud of its janky animation.
Soundtrack is a single funky loop that will burrow into your brain and live there rent-free. I found myself humming it while making toast, which is a problem. My biggest complaint? The hitbox on the wolf girl's third interaction is pure evil. I got stuck for ten minutes, and the game's advice is literally "use some lube:P". That's the kind of trolling I have to respect, even if I hate it. It's a mess, a glorious, horny, unapologetic mess. Wish there was more of the cat girl, but I guess that's what patreon dollars are for. Don't expect polish, expect a vibe. A very specific, sticky vibe.
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👁 4.7K
💬 1
★★☆☆☆
Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide diversity, going from MILFs to naughty college girls to offer, Heavy Metal Babes is sure to sate all of your most kinky desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 best sex game on the planet. Why wait? It is free!
Play the #1 best sex game on the planet. Why wait? It is free!
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👁 21.4K
★★★★★
Pixie Panic Garden
This thing runs like a slideshow of jpegs held together with hope and a Unity error message. The UI is absolutely fucked, half the buttons don't do what they say, and the language settings apparently just gave up halfway through translation. You'll be reading text that suddenly switches to what I think is Vietnamese but honestly who knows. It's a disaster. A beautiful, horny disaster.
Playing as this blonde pixie trying to stop monsters from turning her garden into a nonconsensual bukkake party, and the whole thing is basically Bomberman but with tits. Drop bombs, blow up weird creatures, and if you fuck up the timing they'll pin her down and do exactly what the description promises. The sprite animations are surprisingly hot for something this janky. She's got this little skirt that flips up when she runs and the defeat scenes are fully animated, not just static CGs. One monster in particular, this garden worm thing, has a scene that made me forget I was playing what's essentially a broken tech demo.
The "funny game" tag is doing some heavy lifting though. The dialogue is so bad it wraps back around to comedy gold. She'll be screaming about protecting her flowers while a monster with googly eyes humps her leg and the game just keeps spawning more. There's no difficulty curve, just chaos. Sometimes you clear a screen and nothing happens. Sometimes three enemies spawn on top of you and it's straight to the fuck animation. Never fixed the zoom feature, A button works when it wants to. The whole thing crashes if you pause for too long.
But that garden level with the oversized mushrooms? Chef's kiss. Something about the way the sprites layer when she's getting railed against a sunflower. I've played polished hentai games that didn't get half the reaction from me that this garbage fire did. It's like finding a crumpled dirty magazine in a construction site, technically worthless, absolutely precious.
Playing as this blonde pixie trying to stop monsters from turning her garden into a nonconsensual bukkake party, and the whole thing is basically Bomberman but with tits. Drop bombs, blow up weird creatures, and if you fuck up the timing they'll pin her down and do exactly what the description promises. The sprite animations are surprisingly hot for something this janky. She's got this little skirt that flips up when she runs and the defeat scenes are fully animated, not just static CGs. One monster in particular, this garden worm thing, has a scene that made me forget I was playing what's essentially a broken tech demo.
The "funny game" tag is doing some heavy lifting though. The dialogue is so bad it wraps back around to comedy gold. She'll be screaming about protecting her flowers while a monster with googly eyes humps her leg and the game just keeps spawning more. There's no difficulty curve, just chaos. Sometimes you clear a screen and nothing happens. Sometimes three enemies spawn on top of you and it's straight to the fuck animation. Never fixed the zoom feature, A button works when it wants to. The whole thing crashes if you pause for too long.
But that garden level with the oversized mushrooms? Chef's kiss. Something about the way the sprites layer when she's getting railed against a sunflower. I've played polished hentai games that didn't get half the reaction from me that this garbage fire did. It's like finding a crumpled dirty magazine in a construction site, technically worthless, absolutely precious.
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👁 24.8K
★★★★☆
Fox Fire - Alpha 1
The first thing that hits you is the bullet patterns. Not the tits, not the fox ears, the bullets. Fox Fire is a spin off from some yuri visual novel I never played, but it works standalone as a stripping bullet hell. You fly a little anime girl around, shooting other anime monster girls until their clothes fall off. That's the whole deal. No complex story, no deep lore. Just dodge, shoot, strip.
The alpha build has two difficulties. Normies mode gives you health regen, which is nice because I am bad at these games. Bullet Hell mode is for people who hate themselves. Your default shots got bigger in an update, and you have homing bullets now too. Green ones. Enemy health went up to compensate, which feels like they gave you a cookie then took away the milk. The spawn intervals are longer on Normies, so it's not a total panic attack. But still, some of those later waves get messy. The homing enemy bullets are a different color now, which helps. I died a lot anyway.
The stripping part is the hook, obviously. Each boss or enemy type has a little cut-in image when you damage them enough. The art is cute, kawaii style, not super detailed but charming. It's a free alpha, so I shouldn't complain too much, but I wish there were more characters. Only a few enemies and one main girl to play as. The volume controls work, the pause menu got a facelift, and there's a tutorial now. The death animation for enemies got fixed to display on the correct layer, which sounds like programmer talk but it does look cleaner.
Scorecard time. Story: none, but who cares. Visuals: cute, needs more variety. Spice: decent, the stripping is satisfying but not super explicit. Replay value: low right now, but it's free and they update it. The Trello board shows they're listening to feedback. For a first public alpha, it's a fun little time waster. Just don't expect a full meal.
The alpha build has two difficulties. Normies mode gives you health regen, which is nice because I am bad at these games. Bullet Hell mode is for people who hate themselves. Your default shots got bigger in an update, and you have homing bullets now too. Green ones. Enemy health went up to compensate, which feels like they gave you a cookie then took away the milk. The spawn intervals are longer on Normies, so it's not a total panic attack. But still, some of those later waves get messy. The homing enemy bullets are a different color now, which helps. I died a lot anyway.
The stripping part is the hook, obviously. Each boss or enemy type has a little cut-in image when you damage them enough. The art is cute, kawaii style, not super detailed but charming. It's a free alpha, so I shouldn't complain too much, but I wish there were more characters. Only a few enemies and one main girl to play as. The volume controls work, the pause menu got a facelift, and there's a tutorial now. The death animation for enemies got fixed to display on the correct layer, which sounds like programmer talk but it does look cleaner.
Scorecard time. Story: none, but who cares. Visuals: cute, needs more variety. Spice: decent, the stripping is satisfying but not super explicit. Replay value: low right now, but it's free and they update it. The Trello board shows they're listening to feedback. For a first public alpha, it's a fun little time waster. Just don't expect a full meal.
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👁 11K
★★★☆☆
Uddertale - DoxyGames
You ever play one of those games where the jank is so thick you can practically taste it, and somehow that’s the whole appeal? This is that. The “udder” pun in the title should clue you in, but it’s not just a cowgirl thing. It’s a goat mom. A hot, overbearing goat mom who’s locked you in her house and decided you’re her new forever-baby. The art looks like someone’s first digital drawing, all shaky lines and weird proportions, and the maze itself is this claustrophobic little box of corridors that loops back on itself in ways that don’t make spatial sense. I got lost for a solid three minutes just trying to find the kitchen.
The sex is… direct. There’s no slow burn. You disobey the one rule, go into the basement or her room, and bam, you’re getting railed by a monster with udders. The hard sex tag isn’t lying. It’s rough, it’s weirdly possessive, and the dialogue is full of that “I’m going to keep you safe in my tummy” energy that makes you feel like a very confused, very horny prey animal. The zombie tag is there too, I guess? There’s a scene where she looks more decayed, and the whole “taking care of you for a very, very long time” line gets a lot more sinister. It’s a blink-and-you-miss-it tonal shift that actually made me pause my frantic clicking.
The black screen bug during the sleep scene was a nightmare, apparently fixed now. I tested it, and yeah, it works, but the whole thing still runs like it’s held together with tape. HTML5 browser nonsense, you know the drill. I wish there was a way to just… fail. To not get caught. The maze is pointless because the only interactable spots are the forbidden doors. You’re just padding time until you give in. It’s like the game knows you’re only here for the monsterfucking and doesn’t bother pretending otherwise. The Patreon link for a “more consistent” EXE version feels like a hostage note. Still, for a ten-minute descent into a very specific, unpolished hell, it scratches an itch I don’t want to admit I have. The whole thing feels like a cursed Newgrounds flashback, and I mean that as the highest compliment.
The sex is… direct. There’s no slow burn. You disobey the one rule, go into the basement or her room, and bam, you’re getting railed by a monster with udders. The hard sex tag isn’t lying. It’s rough, it’s weirdly possessive, and the dialogue is full of that “I’m going to keep you safe in my tummy” energy that makes you feel like a very confused, very horny prey animal. The zombie tag is there too, I guess? There’s a scene where she looks more decayed, and the whole “taking care of you for a very, very long time” line gets a lot more sinister. It’s a blink-and-you-miss-it tonal shift that actually made me pause my frantic clicking.
The black screen bug during the sleep scene was a nightmare, apparently fixed now. I tested it, and yeah, it works, but the whole thing still runs like it’s held together with tape. HTML5 browser nonsense, you know the drill. I wish there was a way to just… fail. To not get caught. The maze is pointless because the only interactable spots are the forbidden doors. You’re just padding time until you give in. It’s like the game knows you’re only here for the monsterfucking and doesn’t bother pretending otherwise. The Patreon link for a “more consistent” EXE version feels like a hostage note. Still, for a ten-minute descent into a very specific, unpolished hell, it scratches an itch I don’t want to admit I have. The whole thing feels like a cursed Newgrounds flashback, and I mean that as the highest compliment.
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👁 322.6K
💬 10
★★★☆☆
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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👁 20.9K
★★★★★
TLB Animations Demo
The barbarian swings her axe and the goblin’s head pops off with a wet crunch, then she just stands there, tits out, breathing heavy. That’s the whole loop. Viktor made this as a performance test for animations, and honestly it shows in the best way. The combat feels like a stripped down Monster Hunter where instead of carving parts you get a nude elf doing a victory stretch. No armor system, no skill tree, just run around a greybox arena and chop up lizardmen until the framerate dips.
There’s a weird moment where a wolf monster grabs her leg and the animation glitches so her pelvis rotates 180 degrees. Still hot. The jiggle physics are tuned way too high, like someone set the breast mass to “water balloon full of soup,” and I kept getting distracted mid-fight because her ass clips through the fur loincloth every time she dodges. The sound design is just stock grunts and a looping wind track, but the way her mouth opens when she takes a hit made me forget to block.
Replayability is basically zero unless you’re into watching the same three death animations over and over. But the Patreon demo does exactly what it says: test if your browser can handle a naked barbarian fighting a minotaur without melting. Mine could, mostly. The minotaur’s cock is visible for exactly one frame before the camera cuts away, which feels like a promise Viktor forgot to keep. I’d complain more but the elf’s tits bounce for a full two seconds after she stops moving and that’s worth the download alone.
There’s a weird moment where a wolf monster grabs her leg and the animation glitches so her pelvis rotates 180 degrees. Still hot. The jiggle physics are tuned way too high, like someone set the breast mass to “water balloon full of soup,” and I kept getting distracted mid-fight because her ass clips through the fur loincloth every time she dodges. The sound design is just stock grunts and a looping wind track, but the way her mouth opens when she takes a hit made me forget to block.
Replayability is basically zero unless you’re into watching the same three death animations over and over. But the Patreon demo does exactly what it says: test if your browser can handle a naked barbarian fighting a minotaur without melting. Mine could, mostly. The minotaur’s cock is visible for exactly one frame before the camera cuts away, which feels like a promise Viktor forgot to keep. I’d complain more but the elf’s tits bounce for a full two seconds after she stops moving and that’s worth the download alone.
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👁 35.7K
💬 2
★★★★★
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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👁 20.5K
★★★★★
Halloween Slider
The witch with the massive rack on the third puzzle, the one where her hat is falling off and she's got that look, that's the moment I knew this janky little browser game understood something. Most of these slider things are just a chore you do to see a nipple, right. But here the pictures are actually worth the finger sliding.
Controls are what you'd expect, click and drag, but the hitbox on the pieces feels a bit drunk sometimes. Like you're trying to move a tile and it just sits there, mocking you, while you're already half hard. The monster hunter theme is barely there, just a couple of images with a tentacle or some slime, but the witch designs are top tier. Big tits, obviously, but the artist gets how fabric should cling to a sweaty body after a hunt. Or during one. The Halloween vibe is just orange and purple lighting, but it works.
I wish there was a way to just, you know, see the full image after you've solved it without the grid lines. A gallery mode that's clean. That's my one complaint. The slider mechanic itself, the number of pieces changes, gets harder, but honestly I'm just trying to rush through to the next witch. The puzzle where she's tangled in her own broom, goddamn. The monster picture ones are less interesting, the creature designs are a bit generic. But the witches. Did I mention the witches. A DLC with just a pure image viewer and maybe some animation, just a subtle breathing loop, would make me lose my entire afternoon. As it is, you solve, you see the hentai reward, you move on. It's a transaction. A very satisfying one.
Controls are what you'd expect, click and drag, but the hitbox on the pieces feels a bit drunk sometimes. Like you're trying to move a tile and it just sits there, mocking you, while you're already half hard. The monster hunter theme is barely there, just a couple of images with a tentacle or some slime, but the witch designs are top tier. Big tits, obviously, but the artist gets how fabric should cling to a sweaty body after a hunt. Or during one. The Halloween vibe is just orange and purple lighting, but it works.
I wish there was a way to just, you know, see the full image after you've solved it without the grid lines. A gallery mode that's clean. That's my one complaint. The slider mechanic itself, the number of pieces changes, gets harder, but honestly I'm just trying to rush through to the next witch. The puzzle where she's tangled in her own broom, goddamn. The monster picture ones are less interesting, the creature designs are a bit generic. But the witches. Did I mention the witches. A DLC with just a pure image viewer and maybe some animation, just a subtle breathing loop, would make me lose my entire afternoon. As it is, you solve, you see the hentai reward, you move on. It's a transaction. A very satisfying one.
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👁 3.9K
★★★☆☆
Castellum Res Venereae: Hell
Pink hair, a sword, and the floor is literally hell. That's the pitch. You guide this girl through demon infested corridors, and every single monster wants to rearrange her guts. The combat is simple, arrow keys to move, space to swing. But the hitbox on that sword is a lie. I swear I clipped through a demon's arm three times before it grabbed her and the scene switched.
The animation quality is rough, like someone drew it on a napkin and then scanned it in. But honestly, that adds to the charm. It's not trying to be a AAA title. It's a browser game where a big cocked demon can pin your character against a wall. And the scenes, there are a lot of them. I think the description says 60 plus 12 new ones. I lost count after the third tentacle monster. There's no real story, just survival and getting violated. Which is fine.
One thing that bugs me, the jump button. There is no jump. You just walk into a pit and then a hellhound is on you. It feels unfair. But then you see the scene and you're like, okay, maybe the pit was a shortcut. The sound design is just grunts and wet noises, which is all you need. I wish there was a gallery mode to just watch the scenes without the hassle of getting killed. But that would ruin the point, wouldn't it? The struggle is the foreplay.
The animation quality is rough, like someone drew it on a napkin and then scanned it in. But honestly, that adds to the charm. It's not trying to be a AAA title. It's a browser game where a big cocked demon can pin your character against a wall. And the scenes, there are a lot of them. I think the description says 60 plus 12 new ones. I lost count after the third tentacle monster. There's no real story, just survival and getting violated. Which is fine.
One thing that bugs me, the jump button. There is no jump. You just walk into a pit and then a hellhound is on you. It feels unfair. But then you see the scene and you're like, okay, maybe the pit was a shortcut. The sound design is just grunts and wet noises, which is all you need. I wish there was a gallery mode to just watch the scenes without the hassle of getting killed. But that would ruin the point, wouldn't it? The struggle is the foreplay.
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👁 21.9K
★★★☆☆