Orgasm nymph
The framerate on this thing is a disaster. Not in the usual way, not like shader compilation stutter or thermal throttling on a phone that's about to melt through your hand. It's a deliberate, baked in slideshow, maybe 8 frames total for the whole loop, and honestly? It works. The jittery, almost stop motion quality of the catgirl's chest rising and falling under that thin blanket gives it this weird, hypnotic vibe. It's less of a game and more of a single interactive diorama built in what feels like a forgotten RPG Maker fever dream.
You're just there, cursor hovering, trying to figure out the hitboxes. The core loop is a hidden object scene but the objects are erogenous zones on a sleeping blonde. There's a cake, a quest log that's basically a sticky note saying "make her cum," and this bizarrely persistent catgirl who just watches. The engine doesn't even try to hide its logic. Click the blanket near her hip and it might slide off, or it might just nudge the fabric and do nothing. The touch detection is janky, pure collision mesh chaos. I spent a solid minute trying to interact with a slice of cake in the corner before realizing it's just set dressing, a red herring that does absolutely nothing. Wish it was a usable item, but no.
The sound design is where it gets unhinged. There's a single looping track that's trying to be sensual but lands somewhere between a broken music box and a dial up modem handshake. And the moans. They're not layered or dynamic. Each action triggers a raw, unedited vocal clip that cuts off the previous one abruptly. It's like the audio buffer just dumps whatever was playing and loads the next.wav with zero crossfade. It's jarring and honestly kind of perfect for this unpolished mess. The whole thing feels like it was coded in a weekend using a tutorial for a completely different genre. Don't expect a climax, the "orgasm" is just the final frame of the animation locking up for a second before the loop resets.
You're just there, cursor hovering, trying to figure out the hitboxes. The core loop is a hidden object scene but the objects are erogenous zones on a sleeping blonde. There's a cake, a quest log that's basically a sticky note saying "make her cum," and this bizarrely persistent catgirl who just watches. The engine doesn't even try to hide its logic. Click the blanket near her hip and it might slide off, or it might just nudge the fabric and do nothing. The touch detection is janky, pure collision mesh chaos. I spent a solid minute trying to interact with a slice of cake in the corner before realizing it's just set dressing, a red herring that does absolutely nothing. Wish it was a usable item, but no.
The sound design is where it gets unhinged. There's a single looping track that's trying to be sensual but lands somewhere between a broken music box and a dial up modem handshake. And the moans. They're not layered or dynamic. Each action triggers a raw, unedited vocal clip that cuts off the previous one abruptly. It's like the audio buffer just dumps whatever was playing and loads the next.wav with zero crossfade. It's jarring and honestly kind of perfect for this unpolished mess. The whole thing feels like it was coded in a weekend using a tutorial for a completely different genre. Don't expect a climax, the "orgasm" is just the final frame of the animation locking up for a second before the loop resets.
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The Massage Institute 7: Trial menstruation
The quiz part nearly made me close the tab, not gonna lie. You're this new masseur and these girls start grilling you with questions like it's a fucking job interview at a spa. Who designed this, HR? But then the clothes come off and suddenly I don't care about the dumb trivia anymore. The first girl, she's got this look like she knows exactly what she's doing, testing if you'll actually go for it. The massage mechanics are basically just clicking on body parts until a meter fills up, but watching her squirm when you hit the right spots... that's where it gets good. Real model stuff too, not some cartoon, so when she spreads her legs you can see everything. Anal scenes pop up faster than I expected, like they weren't even trying to build up to it. One minute you're rubbing shoulders, next minute she's bent over the table asking for it in the ass. Zero subtlety. I respect that.
The video clips are short but they loop nicely, and there's this one moment with the second girl where she's on all fours and the camera angle switches to show her face getting all flushed. Caught myself just letting it play while I scrolled my phone. Wish the sound was better though, it's just generic moaning that doesn't always match what's happening on screen. Like she'll be doing anal and the audio is the same as the massage part. Takes you out of it a bit. But the quest structure keeps things moving, you know? Finish one girl, unlock the next, each one a little freakier than the last. The third one straight up demands you finger her before the massage even starts. Girl, I haven't even introduced myself.
Forgot to mention the pickup tag. There's no pickup. You just appear in the room and they're already half naked. Which honestly? Better that way. I don't need backstory, I need to see how many positions they crammed into a browser game. Answer: enough. The anal scenes get pretty intense, especially with the last girl who keeps looking back at you like she's daring you to go harder. My only real complaint, besides the quiz bullshit, is that you can't skip the massage part to get straight to the fucking. Sometimes a man just wants to see some ass without pretending to care about shoulder tension. But for what it is, a quick dirty game with real models doing explicit shit, it delivers. Just don't expect deep gameplay. Expect bent over tables and lots of oil.
The video clips are short but they loop nicely, and there's this one moment with the second girl where she's on all fours and the camera angle switches to show her face getting all flushed. Caught myself just letting it play while I scrolled my phone. Wish the sound was better though, it's just generic moaning that doesn't always match what's happening on screen. Like she'll be doing anal and the audio is the same as the massage part. Takes you out of it a bit. But the quest structure keeps things moving, you know? Finish one girl, unlock the next, each one a little freakier than the last. The third one straight up demands you finger her before the massage even starts. Girl, I haven't even introduced myself.
Forgot to mention the pickup tag. There's no pickup. You just appear in the room and they're already half naked. Which honestly? Better that way. I don't need backstory, I need to see how many positions they crammed into a browser game. Answer: enough. The anal scenes get pretty intense, especially with the last girl who keeps looking back at you like she's daring you to go harder. My only real complaint, besides the quiz bullshit, is that you can't skip the massage part to get straight to the fucking. Sometimes a man just wants to see some ass without pretending to care about shoulder tension. But for what it is, a quick dirty game with real models doing explicit shit, it delivers. Just don't expect deep gameplay. Expect bent over tables and lots of oil.
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MILFshore
I keep clicking the same dialogue option hoping for a different reaction, like a lab rat that forgot the experiment ended. That's the thing about this BeeKiMee joint, it's a visual novel about a housewife, a classic MILF setup, you know the drill. She's got that look, the one that says she's folded a thousand towels and is ready to snap. The art has this deliberate roughness, like a sketch that got colored in during a very specific kind of daydream. It's not trying to be a slick triple-A thing, and honestly, that's where the charm leaks through. The whole thing feels like finding a sticky note with a dirty joke on it, not a printed greeting card.
The quest structure is basically just clicking around her house, poking through her day. You get these multiple choice prompts that feel less like a branching story and more like you're just nudging her mood. One minute you're offering to fix the sink, the next you're just... standing there, and the silence does the work. There's this one scene where she's just reaching for a high shelf, and the game lets you just watch for an uncomfortably long beat before giving you a prompt. It's a small thing, but it stuck with me. The stroke tag is accurate, it's a slow burn that expects you to be on your own clock. I do wish the choices had more weight, sometimes it feels like you're just flipping a coin that lands on the same side no matter what.
The beekimee style is unmistakable, it's got that unpolished, direct energy. It's like the game forgot to put on its public face and just showed up in sweatpants. Which, for a game about a bored housewife, is kind of perfect. The whole thing is a short loop, you'll see the same scenes, but the build-up is the point. It's a quick hit that doesn't pretend to be more than a messy fantasy about a woman who's probably more dangerous than she looks. The replayability is just seeing if you can get a slightly different sigh out of her this time. I still don't know if the washing machine minigame was broken or if that was the joke. Probably both.
The quest structure is basically just clicking around her house, poking through her day. You get these multiple choice prompts that feel less like a branching story and more like you're just nudging her mood. One minute you're offering to fix the sink, the next you're just... standing there, and the silence does the work. There's this one scene where she's just reaching for a high shelf, and the game lets you just watch for an uncomfortably long beat before giving you a prompt. It's a small thing, but it stuck with me. The stroke tag is accurate, it's a slow burn that expects you to be on your own clock. I do wish the choices had more weight, sometimes it feels like you're just flipping a coin that lands on the same side no matter what.
The beekimee style is unmistakable, it's got that unpolished, direct energy. It's like the game forgot to put on its public face and just showed up in sweatpants. Which, for a game about a bored housewife, is kind of perfect. The whole thing is a short loop, you'll see the same scenes, but the build-up is the point. It's a quick hit that doesn't pretend to be more than a messy fantasy about a woman who's probably more dangerous than she looks. The replayability is just seeing if you can get a slightly different sigh out of her this time. I still don't know if the washing machine minigame was broken or if that was the joke. Probably both.
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And with "switches", we suggest "that they become supah unsheathing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
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Fuck Town: Fun with Nun
The church is cold. Not like, oh I forgot my jacket cold, but that deep stone cold that gets into your bones. And there's this nun. She's just standing there behind some kind of barrier, looking at me like she knows exactly why I'm here. Which is fair, because I'm here to collect porn.
That's the whole thing really. You walk around this maze, which is more like a church hallway that someone got drunk and rearranged, picking up hentai pictures off the walls. Each one you grab makes the nun... let's say more interested. The art on these pictures is actually decent, like someone spent time on the important parts if you know what I mean. The maze itself though? It's just corridors. Left, right, dead end, turn around, try again. I got lost for like five minutes and started wondering if this was some kind of metaphor for religious guilt or whatever, but no, it's just a maze with tits at the end.
The controls are basic arrow keys, nothing fancy. Sometimes you clip through a wall a little bit, the collision is about as polished as a church floor after a thousand years of feet walking on it. But who cares, you're not here for the architecture. The nun's design is the main draw, that classic habit barely containing everything, and her expression changes as you collect more pictures. By the time you've got them all, she's ready to... well, bless you I guess. The sex scene is what you'd expect, animated enough to get the job done, nothing groundbreaking but it hits the spot. The whole thing takes maybe ten minutes if you're bad at mazes like me. Shorter if you actually remember which turns you've taken instead of just wandering around thinking about nun tits. Which, honestly, is probably why the maze exists in the first place. Distraction mechanics.
That's the whole thing really. You walk around this maze, which is more like a church hallway that someone got drunk and rearranged, picking up hentai pictures off the walls. Each one you grab makes the nun... let's say more interested. The art on these pictures is actually decent, like someone spent time on the important parts if you know what I mean. The maze itself though? It's just corridors. Left, right, dead end, turn around, try again. I got lost for like five minutes and started wondering if this was some kind of metaphor for religious guilt or whatever, but no, it's just a maze with tits at the end.
The controls are basic arrow keys, nothing fancy. Sometimes you clip through a wall a little bit, the collision is about as polished as a church floor after a thousand years of feet walking on it. But who cares, you're not here for the architecture. The nun's design is the main draw, that classic habit barely containing everything, and her expression changes as you collect more pictures. By the time you've got them all, she's ready to... well, bless you I guess. The sex scene is what you'd expect, animated enough to get the job done, nothing groundbreaking but it hits the spot. The whole thing takes maybe ten minutes if you're bad at mazes like me. Shorter if you actually remember which turns you've taken instead of just wandering around thinking about nun tits. Which, honestly, is probably why the maze exists in the first place. Distraction mechanics.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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Sex Kitty Sim-Date 2
Right, so this one picks up after the first Sex Kitten Sim-Date, not that you need to have played it. Our hero, that horny catboy, wakes up confused in a new mess. Confusion is the default state here, honestly.
The translation feels like someone ran it through a blender. Sometimes "milkshake" is "milk shake" and other times it's "milk drink," just pick one already. Localization choices are wild, like they used slang from a decade-old forum thread. A character said "poggers" during a blowjob scene and I had to alt-tab out for a minute. Not that it breaks anything, but my immersion got slapped. The art is that sketchy Flash-era style where everything looks a bit... off. Not in a bad way? It has that furry sexy kitten energy where anatomical correctness takes a backseat to sheer enthusiasm. You got your standard neko ears, lots of fluff, and dialogue that swings between painfully earnest and some self-aware humor about how dumb the whole quest is. A lot of the "quest" is just clicking on a catgirl's tits until a bar fills up, which, I mean, you know what you're here for. There is this one scene with an ice cube that I won't spoil but it made no sense physically.
The sound design is basically just the same royalty-free squelch loop. It gets stuck in your head. I wish there was a mute button just for that specific track without killing the voice acting, which is another thing entirely. The voice lines cut off mid sentence sometimes, like the file is just incomplete. Maybe it's deliberate, like the unpolished vibe is the whole point. Or maybe it's just broken.
For someone who gets a kick out of stuff that feels like a lost Newgrounds game, this hits a weird nostalgia node. It's horny and stupid and knows it. The humor lands more often than the sex scenes do, but when a scene does click, it's messy in a way that feels strangely more real than those slick 3D titles. Just don't expect a coherent plot. I think a side character turned into a bird at one point and nobody mentioned it again.
The translation feels like someone ran it through a blender. Sometimes "milkshake" is "milk shake" and other times it's "milk drink," just pick one already. Localization choices are wild, like they used slang from a decade-old forum thread. A character said "poggers" during a blowjob scene and I had to alt-tab out for a minute. Not that it breaks anything, but my immersion got slapped. The art is that sketchy Flash-era style where everything looks a bit... off. Not in a bad way? It has that furry sexy kitten energy where anatomical correctness takes a backseat to sheer enthusiasm. You got your standard neko ears, lots of fluff, and dialogue that swings between painfully earnest and some self-aware humor about how dumb the whole quest is. A lot of the "quest" is just clicking on a catgirl's tits until a bar fills up, which, I mean, you know what you're here for. There is this one scene with an ice cube that I won't spoil but it made no sense physically.
The sound design is basically just the same royalty-free squelch loop. It gets stuck in your head. I wish there was a mute button just for that specific track without killing the voice acting, which is another thing entirely. The voice lines cut off mid sentence sometimes, like the file is just incomplete. Maybe it's deliberate, like the unpolished vibe is the whole point. Or maybe it's just broken.
For someone who gets a kick out of stuff that feels like a lost Newgrounds game, this hits a weird nostalgia node. It's horny and stupid and knows it. The humor lands more often than the sex scenes do, but when a scene does click, it's messy in a way that feels strangely more real than those slick 3D titles. Just don't expect a coherent plot. I think a side character turned into a bird at one point and nobody mentioned it again.
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MrPinku "Happiness is In The Field: Vignette 2
The third episode drops you back into that dusty village with the redhead and the blonde, and honestly the whole thing feels like a fever dream you had after scrolling through too many Patreon teasers. MrPinku knows what he's doing with those big tits, no subtlety whatsoever, just full on country bumpkin fantasy where every quest giver seems to have forgotten what a bra is. You wander around, click on shit, and the locals basically drag you through the story by the dick.
What gets me is how linear it all is. You think there's gonna be some branching path or at least a choice between the redhead and the blonde, but nah. You just walk from one location to the next and the game decides when you get to see some action. There's a moment with the redhead in a barn that almost made me alt tab because I thought someone was behind me, even though I live alone. The animation is rough as hell, like someone drew it on a napkin and scanned it, but somehow that adds to the charm. Or maybe I'm just broken from playing too many polished renpy games that all feel the same.
Wish there was more to do with the blonde. She shows up, looks incredible, then the quest just kind of forgets about her for a while. Typical village quest design, I guess. The whole thing runs in browser so no install bullshit, just click and you're in. If you've played the first two episodes you know the drill. If you haven't, you'll be lost but honestly who cares, you're not here for the plot. Just don't expect any kind of satisfying ending because episode 3 cuts off right when things get interesting. Classic Patreon bait. Still, those tits. Jesus.
What gets me is how linear it all is. You think there's gonna be some branching path or at least a choice between the redhead and the blonde, but nah. You just walk from one location to the next and the game decides when you get to see some action. There's a moment with the redhead in a barn that almost made me alt tab because I thought someone was behind me, even though I live alone. The animation is rough as hell, like someone drew it on a napkin and scanned it, but somehow that adds to the charm. Or maybe I'm just broken from playing too many polished renpy games that all feel the same.
Wish there was more to do with the blonde. She shows up, looks incredible, then the quest just kind of forgets about her for a while. Typical village quest design, I guess. The whole thing runs in browser so no install bullshit, just click and you're in. If you've played the first two episodes you know the drill. If you haven't, you'll be lost but honestly who cares, you're not here for the plot. Just don't expect any kind of satisfying ending because episode 3 cuts off right when things get interesting. Classic Patreon bait. Still, those tits. Jesus.
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The Bang-out Gauze 2: the Mobile
The quest log says prove to Katia the tape is real before press gets it. But really it's about a striptease minigame where you click through poses of a real model while she slowly takes clothes off. The sex tape itself is a video reward at the end of a chain. I spent way too long on the second girl, the one with the short hair, because her idle animation loops weird and I thought my browser froze. It didn't.
The story framing is thin, some journalist named Terry, a target's girlfriend, whatever. You're not here for plot. You're here because the tags said real model and video. And those deliver. The model looks like someone from an old softcore photoshoot, not a polished render. That's the appeal. She has a birthmark on her hip that the striptease sequence lingers on. Unintentional or not, it grounds the whole thing.
Criticism? The quest steps are just "click the next button" disguised as investigation. And one of the transitions between striptease stages resets your progress if you click too fast. Annoying. But then the video plays and you forget.
The dialogue is translated from somewhere, maybe Russian. Some lines are so broken they loop back to being funny. "I will show you what press never see." Okay, sure. The sex tape itself is short but explicit. No censorship, real penetration if you pause at the right frame. The model keeps her heels on. That's a nice touch.
I don't know why the office background in the first scene has a window with no glass. Maybe it's a metaphor. Maybe the dev forgot. Either way, the striptease is the main course and it's good. The video is the dessert.
The story framing is thin, some journalist named Terry, a target's girlfriend, whatever. You're not here for plot. You're here because the tags said real model and video. And those deliver. The model looks like someone from an old softcore photoshoot, not a polished render. That's the appeal. She has a birthmark on her hip that the striptease sequence lingers on. Unintentional or not, it grounds the whole thing.
Criticism? The quest steps are just "click the next button" disguised as investigation. And one of the transitions between striptease stages resets your progress if you click too fast. Annoying. But then the video plays and you forget.
The dialogue is translated from somewhere, maybe Russian. Some lines are so broken they loop back to being funny. "I will show you what press never see." Okay, sure. The sex tape itself is short but explicit. No censorship, real penetration if you pause at the right frame. The model keeps her heels on. That's a nice touch.
I don't know why the office background in the first scene has a window with no glass. Maybe it's a metaphor. Maybe the dev forgot. Either way, the striptease is the main course and it's good. The video is the dessert.
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Illuminati - The Game
The quest log says "seduce the senator's wife" but what it means is click through three dialogue boxes until a static image of tits appears. That's the whole loop. I kept playing anyway, which says more about my Tuesday afternoon than the game.
The Illuminati angle is just window dressing, a coat of conspiracy paint over a standard RPG maker skeleton. You grind reputation, unlock scenes, repeat. The writing has this weird charm though, like someone translated a porno script through three languages and gave up halfway. One character tells you "your ambition makes my loins do the forbidden dance" and I actually laughed out loud in my cubicle. Then the next scene is just... there. No buildup, no payoff, just a jpeg and a stat increase.
Combat is nonexistent. Choices matter about as much as choosing between two identical doors. But the art, when it actually shows up, has that hand drawn roughness that feels more honest than the polished renders you see everywhere now. The hentai scenes are explicit, sure, but they're also weirdly clinical. Like the artist was horny but also filing taxes at the same time.
I don't know why I finished it. Maybe because the story, what little there is, has this accidental sincerity. You're climbing a ladder made of other people's bad decisions, and the game never pretends otherwise. The ending just stops, no resolution, no catharsis. Just a text box saying you've reached the top. And then nothing. Like real ambition, I guess.
The Illuminati angle is just window dressing, a coat of conspiracy paint over a standard RPG maker skeleton. You grind reputation, unlock scenes, repeat. The writing has this weird charm though, like someone translated a porno script through three languages and gave up halfway. One character tells you "your ambition makes my loins do the forbidden dance" and I actually laughed out loud in my cubicle. Then the next scene is just... there. No buildup, no payoff, just a jpeg and a stat increase.
Combat is nonexistent. Choices matter about as much as choosing between two identical doors. But the art, when it actually shows up, has that hand drawn roughness that feels more honest than the polished renders you see everywhere now. The hentai scenes are explicit, sure, but they're also weirdly clinical. Like the artist was horny but also filing taxes at the same time.
I don't know why I finished it. Maybe because the story, what little there is, has this accidental sincerity. You're climbing a ladder made of other people's bad decisions, and the game never pretends otherwise. The ending just stops, no resolution, no catharsis. Just a text box saying you've reached the top. And then nothing. Like real ambition, I guess.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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Whakawai
Ahoroa's little flower stand gets zero respect and honestly the whole setup feels like one of those flash games from 2007 where you click a bush and a tits pops out. No build up, no mood, just mouse spam until the next scene unlocks. The island looks like someone smeared mango juice over a jpeg and called it tropical. But the quest line, if you can call it that, has this weird charm. You click the tourist, he wants more than a necklace, she acts shocked, then two clicks later she's bent over a barrel of coconuts. The logic is insane. I respect that.
Chat, I need you to understand the pacing is broken in the best way. One minute you're collecting shells, next minute some dude with a camera is asking for a private photo session and Ahoroa just goes along with it. No dialogue tree, no choice, just click and her top vanishes. The story tag is doing heavy lifting because the "story" is basically a horny slideshow. But the summer vacation vibe? Kinda there. The waves loop in the background and there's this one seagull sound that plays every ten seconds and it drove me nuts. I muted the tab and put on lo-fi instead.
The hentai scenes are okay. Not great, not terrible. Ahoroa's face barely changes expression, like she's thinking about her taxes while getting railed on a beach towel. There's this one moment where she's supposed to look shy but her eyes are dead as a fish. I laughed out loud. Then I kept clicking because the next scene had a waterfall and I'm weak. The community mods for this thing are unhinged by the way. Someone replaced all the tourists with shrek. I can't unsee it. Wish the base game had that energy. The ending just stops, no payoff, like the dev ran out of time. Still, for a free browser game, it's a solid waste of an afternoon.
Chat, I need you to understand the pacing is broken in the best way. One minute you're collecting shells, next minute some dude with a camera is asking for a private photo session and Ahoroa just goes along with it. No dialogue tree, no choice, just click and her top vanishes. The story tag is doing heavy lifting because the "story" is basically a horny slideshow. But the summer vacation vibe? Kinda there. The waves loop in the background and there's this one seagull sound that plays every ten seconds and it drove me nuts. I muted the tab and put on lo-fi instead.
The hentai scenes are okay. Not great, not terrible. Ahoroa's face barely changes expression, like she's thinking about her taxes while getting railed on a beach towel. There's this one moment where she's supposed to look shy but her eyes are dead as a fish. I laughed out loud. Then I kept clicking because the next scene had a waterfall and I'm weak. The community mods for this thing are unhinged by the way. Someone replaced all the tourists with shrek. I can't unsee it. Wish the base game had that energy. The ending just stops, no payoff, like the dev ran out of time. Still, for a free browser game, it's a solid waste of an afternoon.
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