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That's all we got for now, suggesting related items:
You know what is weird about searching for Samus Hentai Games online? It feels like every single artist has a completely different idea of what she actually looks like under that suit. Some make her super muscular which makes sense because she fights giant space dragons for a living, but then others make her look so soft and fragile like she has never lifted a heavy box in her life, and it just breaks the immersion for me, not that I am looking for realism in a game where you fight tentacle monsters but still. I remember playing this one point and click adventure last week where you had to find parts for her ship and every time you failed a puzzle you got a "punishment" scene, which is a classic trope obviously, but the puzzles were actually impossibly hard. Like, I had to look up a walkthrough on a forum just to get past the first room, that is bad design. If I wanted to use my brain I would play a real puzzle game, not this. But the scene with the Ridley looking monster was animated really well so I guess the frustration was worth it in the end.

I honestly hate how many of these games use the same three background images. It is always the inside of a spaceship that looks like a generic sci-fi corridor or a rocky planet surface with purple sky. Can we get some variety please? I saw one game that actually had backgrounds that moved, like stars passing by the window, and I sat there watching the stars for like five minutes because it was so rare to see any effort put into the environment. It’s the little things that matter. Most of the time the creator just slaps a static image behind the characters and calls it a day. I tried to make a game once using some free engine and it was harder than it looks so maybe I shouldn't complain too much, but come on, at least try to make it look like she isn't floating in a void. And the dialogue is usually terrible, like really bad translation or just someone who has never spoken to a human woman before writing lines that sound completely robotic. "Oh no, my suit is malfunctioning" is the start of 90% of these Samus Hentai Games and it gets old fast.

Another thing that is super annoying is the UI in these browser games. Half the time the "menu" button is tiny or hidden in a corner and you can't find the gallery to replay scenes you already unlocked. I played this text based game where the text was dark blue on a black background, literally unreadable unless you highlighted it with your mouse. Who thought that was a good idea? My eyes hurt after ten minutes. But the writing in that one was actually kinda hot, very descriptive, even if the color choice was a crime against humanity. I wish they would just standardise the controls so I don't have to guess if spacebar advances the text or skips the entire scene by accident. I did that once, skipped the best part of a 20 minute game and there was no way to go back without restarting the whole thing. I was so mad I almost punched my monitor.

Speaking of monitors, some of these games don't scale right if you aren't in full screen. You get these black bars on the side or the bottom gets cut off so you can't see the dialogue options. It feels so amateur sometimes. But then you find a creator who actually cares and adds options for resolution and sound volume and it feels like a luxury experience. There was this one Unity game where you could customize the suit color and even remove parts of the armor piece by piece, and the model was ripped straight from a modern console game I think, or at least a very good copy. That one I played for hours just messing with the customization options before even getting to the sex parts. It is funny how I spend more time in menus than actually playing the game sometimes. I just want things to work smoothly without needing to refresh the page three times because the assets didn't load. It is what it is though.
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