The turn based combat is a joke. I don't mean it's funny, I mean it's barely there, like a placeholder someone forgot to replace. You click, numbers happen, and then suddenly there's a scene with a woman whose tits defy every law of physics in this dark fantasy world. And I'm not complaining, not really. The 3DCG is that specific kind of unpolished where the skin textures look a bit like melted plastic but the animators clearly spent their entire budget on the way a breast shifts during a teasing POV shot. Priorities. I respect it.
Woke up in a forest with no memory and a pretty woman. Standard stuff. The Northern Kingdom and United Lands are at war, or whatever, I don't care. I'm clicking through dialogue trying to find the option that leads to the oral sex scene I saw in the preview gallery. There's a completionist tracker in the menu, a little percentage that mocks me. 47%. I spent twenty minutes on one puzzle because I was convinced a specific wall texture looked clickable. It wasn't. The point and click adventure bits are like that, sometimes intuitive, sometimes you're just rubbing your cursor on everything like a confused ghost. The graphic violence tag is no joke though, there's a dungeon where a trap springs and the death animation is surprisingly brutal for a game that also has a scene where the big tits mage girl just... teases you for five minutes straight. Whiplash.
There's two love interests at the start. One has a unique background, the other has motivations. I think that's what the description said. I've been ignoring the main plot to unlock a secret scene in chapter two that requires you to lose a specific battle on purpose. The male protagonist just stands there, taking hits, and the loss screen transitions into something else entirely. That's the good stuff. The game knows why you're here, even with all the war and mystery nonsense. I just wish the inventory system wasn't so clunky. Items don't stack and you have to drag them one by one. Why. Nobody will fix this. The developer moved on. I'll still get that 100% though, even if the final scene is probably just another physics defying animation loop that ends too soon.