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AI JERK OFF
Brothel 34
3.7 (194)

⏰ Added: 👁 90.3K
Running a whorehouse in a fantasy town sounds simple until you actually start clicking around in this thing. The game throws you straight into owning this shabby little den with like two useless girls and a bar that looks like it was cleaned last time before the plague. You start hiring, buying, upgrading, trying to keep the horny mobs happy while your “employees” level up from shy amateurs to absolute cock-hungry monsters. There’s gold trickling in, XP popping up all over the UI, meters filling, clients queuing with different kinks and money bags over their heads, and you’re there half as a pimp, half as an RPG nerd checking stats. One moment you’re deciding who goes to the cheap rooms to blow some drunk knight, the next you’re reserving your high-level elf slut for VIPs who want the full “destroy me, mommy” session. It’s that mix of dirty choices and game-y optimization that makes you forget you were just “trying it for a minute”.

What I like is how leveling actually matters. The girls start with crap traits, they get tired easy, they complain, some are basically useless outside of simple handjobs. You push them through shifts, pick upgrades, unlock new skills, raise their stamina, tweak their specialties. Suddenly the same girl that was barely handling one basic customer is taking a queue of hardcore clients asking for anal, double, weird magical toys, whatever, and you’re looking at the numbers going “yeah, she can take it”. It kinda feels like playing an idle clicker, but horny and way more personal. You catch yourself trying to build “classes”: one girl for pure fast turnover, one for high value long sessions, one that is just there to satisfy the freaks who only want beast roleplay or humiliation. Then a rich noble walks in with special requests, you gamble which girl you send to him, and either he leaves happy and dumps a bag of gold on the counter, or he storms out because your pick couldn’t handle his pervy demands. The system is simple, but it hooks your brain like that. At some point I forgot there is even a city around, I was just sitting min-maxing who gets trained in what kink, who takes which potions, who gets shoved into the worst room just to grind a few more levels of throat skill.

Not everything works perfect though. The pacing can be weird as hell. Early on, money feels tight and you’re micromanaging every blowjob like it’s a tactical battle, then later the numbers explode and you’re drowning in gold, girls, and upgrades, clicking more out of habit than real tension. Sometimes clients repeat too much, the same type of pervy guard asking for the same cheap anal routine and you just start fast assigning without reading. UI also fights you a bit when you have a big roster and you want to find that one specific bitch with high obedience and low shame. But then, out of nowhere, the game throws some new event, a special client, a crazy request like a full night gangbang session that pushes one girl to her limit, and you’re back paying attention, checking stamina meters, wondering if she’ll pass out halfway or not. There is this nasty little satisfaction when you successfully train a previously “pure” looking mage girl into full-on cum dump for orcs and nobles, and the game actually rewards that with better tips and XP. It feels wrong, it feels hot, it feels game-y in the worst/best way. And yeah, I kept thinking I’d stop when I reached the next upgrade, then suddenly I’m planning the next batch of whores like some horny project manager.

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