Being a DIK v0.8.3 Season 1 and 2
Freshman year in this thing hits that weird mix of nostalgia and horny brain melt. Game starts simple enough: broke kid, new college, nothing special. Then the first time you stumble into a half-drunk party and the game just quietly lets you decide if youβre going to be the awkward virgin hiding near the fridge or the idiot who lets a milf with a tight dress grind on him during some shitty EDM track, it suddenly feels a bit too real. Not βdeep writingβ real, just βoh shit, thatβs exactly how my first porn game fantasy looked in my head at 14 on an old laggy laptopβ real.
What I like is how the lewd stuff creeps up on you. At first youβre just clicking through class scenes, trying not to flunk, doing these little puzzle-ish choices and turn based fights that feel like someone stapled a horny strategy game into a dating sim. One minute youβre planning which girl to talk to after class, the next youβre locked in some teasing scene in a dorm room where sheβs on top, grinding, making fun of you for shaking while she jerks you off slow, calling you cute and pathetic in same line. You pick a dialogue option, she changes how rough she goes. Itβs not complicated, but somehow those tiny choices feel dirtier than they should. Thereβs this one moment on the bleachers at night, where you can peek at two girls making out behind the gym, and if you donβt chicken out, it turns into full on lesbian exhibitionism while you hide and jerk it like a complete creep. Itβs gross and hot and the game just shrugs like βyeah, you did thatβ.
The sex scenes lean hard into big tits and big asses, but not in a subtle way. Titfucks that smear cum all over her chest, anal scenes where she sits on it slow while talking about how sheβs βtrainingβ you, group sex in cramped frat bedrooms with clothes half on and nobody using the bed properly. Half the time the female characters have way more control than you do. They push your head down for oral, they decide when you get to cum, they laugh if you shoot too fast, they make you strip first and stand there like an idiot while they stare and whisper. Itβs humiliating and somehow still kind of sweet in the romance routes where the girl actually cares about you, even while sheβs riding you hard and telling you to shut up and take it. The game even throws in this cheap little turn based combat thing around the frat rivalry and random fights, and I swear it shouldnβt work, but after winning a stupid bar brawl and then getting a blowjob in the bathroom as a βrewardβ, my brain just accepted that this world runs purely on horny logic. I still hate how one of the masturbation scenes in the dorm has the worst looping sound effect ever, like wet cardboard, but I keep triggering it anyway.
What I like is how the lewd stuff creeps up on you. At first youβre just clicking through class scenes, trying not to flunk, doing these little puzzle-ish choices and turn based fights that feel like someone stapled a horny strategy game into a dating sim. One minute youβre planning which girl to talk to after class, the next youβre locked in some teasing scene in a dorm room where sheβs on top, grinding, making fun of you for shaking while she jerks you off slow, calling you cute and pathetic in same line. You pick a dialogue option, she changes how rough she goes. Itβs not complicated, but somehow those tiny choices feel dirtier than they should. Thereβs this one moment on the bleachers at night, where you can peek at two girls making out behind the gym, and if you donβt chicken out, it turns into full on lesbian exhibitionism while you hide and jerk it like a complete creep. Itβs gross and hot and the game just shrugs like βyeah, you did thatβ.
The sex scenes lean hard into big tits and big asses, but not in a subtle way. Titfucks that smear cum all over her chest, anal scenes where she sits on it slow while talking about how sheβs βtrainingβ you, group sex in cramped frat bedrooms with clothes half on and nobody using the bed properly. Half the time the female characters have way more control than you do. They push your head down for oral, they decide when you get to cum, they laugh if you shoot too fast, they make you strip first and stand there like an idiot while they stare and whisper. Itβs humiliating and somehow still kind of sweet in the romance routes where the girl actually cares about you, even while sheβs riding you hard and telling you to shut up and take it. The game even throws in this cheap little turn based combat thing around the frat rivalry and random fights, and I swear it shouldnβt work, but after winning a stupid bar brawl and then getting a blowjob in the bathroom as a βrewardβ, my brain just accepted that this world runs purely on horny logic. I still hate how one of the masturbation scenes in the dorm has the worst looping sound effect ever, like wet cardboard, but I keep triggering it anyway.
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π 9.3K
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And with "switches", we suggest "that they become supah exposing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
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π 916
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Hot as Hell [v 0.20]
Right, so you boot this thing up expecting, I dunno, Disgaea with tits. What you get is a mess of strategy RPG bones held together with duct tape and pure, unfiltered horny. The first demon chick you meet, some succubus with horns that would make a bull jealous, her voice acting sounds like someone recorded it in their bathroom while their roommate was vacuuming. And honestly? It fits. Hell shouldn't have a professional sound booth.
The dating sim part is where it gets properly unhinged. You're building alliances, sure, but the dialogue tree is basically "threaten to flay them" or "threaten to flay them but with a wink." I spent twenty minutes trying to romance this gluttony demon, a blob with too many mouths, because her perk for the army was solid. The scene that followed... look, I've seen things. The animation is janky, clearly ripped from some early 2000s hentai OVA, all smear frames and impossible anatomy. But there's this one bit where a tentacle just clips through her torso and I laughed so hard I had to pause. The game doesn't care. It just keeps going, slapping the next hardcore scene together with the same unpolished energy.
The strategy layer is basically a reskin of a dozen mobile gacha games. You collect these demon lords, level them up, send them to conquer circles of hell. Nothing deep. But then you unlock a scene with the final boss, some massive eldritch goat thing, and it's so over-the-top brutal and explicit that you forget you were just grinding for soul currency. I wish the UI wasn't so cluttered, tiny buttons that make selecting your next depraved act a chore. Won't be fixed, obviously. The whole thing runs on pure id. It's for the sickos who see a dating sim set in literal hell and think, "Yeah, I'll make that goat demon my waifu." You know who you are. The replay value is just seeing how many freaks you can add to your polycule of the damned. The "scorecard" is a single, sticky note that just says "more."
The dating sim part is where it gets properly unhinged. You're building alliances, sure, but the dialogue tree is basically "threaten to flay them" or "threaten to flay them but with a wink." I spent twenty minutes trying to romance this gluttony demon, a blob with too many mouths, because her perk for the army was solid. The scene that followed... look, I've seen things. The animation is janky, clearly ripped from some early 2000s hentai OVA, all smear frames and impossible anatomy. But there's this one bit where a tentacle just clips through her torso and I laughed so hard I had to pause. The game doesn't care. It just keeps going, slapping the next hardcore scene together with the same unpolished energy.
The strategy layer is basically a reskin of a dozen mobile gacha games. You collect these demon lords, level them up, send them to conquer circles of hell. Nothing deep. But then you unlock a scene with the final boss, some massive eldritch goat thing, and it's so over-the-top brutal and explicit that you forget you were just grinding for soul currency. I wish the UI wasn't so cluttered, tiny buttons that make selecting your next depraved act a chore. Won't be fixed, obviously. The whole thing runs on pure id. It's for the sickos who see a dating sim set in literal hell and think, "Yeah, I'll make that goat demon my waifu." You know who you are. The replay value is just seeing how many freaks you can add to your polycule of the damned. The "scorecard" is a single, sticky note that just says "more."
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π 39.1K
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Queen's Landing
Right. The diplomacy screen loads and I'm already thinking about my route. 100% unlocks, that's the goal. Not for the story, nobody's here for the peace treaties between fantasy nations. This queen, my character, she's got one negotiation tactic and it's between her legs. Scissoring. That's the whole summit. Every foreign queen gets the same welcome, a very personal, very wet summit in the royal bedchamber.
The minigame is a weird little strategy thing where you match symbols or align auras or some. Honestly, I mashed through the tutorial. The real mechanic is watching the stamina bar and the pleasure meter fill up. You fail the minigame, the other queen doesn't cum, and you get a bad treaty. You win, and the art changes. It's unpolished as hell, the UI looks like a placeholder from a decade ago, and the text has typos that made me laugh. "Your pussy is a might sword for peace." No, I'm not kidding. That's a direct quote. I wish the minigame was just... gone. A pure VN would be better. But it won't be.
The scenes themselves. The main draw. It's all tribbing, all the time. The art style is that specific kind of western 2D that's just shy of looking professional, but the anatomy is surprisingly good when the queens lock their legs together. There's a lot of glistening, a lot of close-ups on the point of contact. The sound design is basically nonexistent except for a single, looping wet noise that's slightly out of sync. I'm on the third queen, some ice mage from the north, and her defeat scene glitched. Her model just vibrated on top of mine for a solid minute. Didn't stop the progress toward my gallery unlock though, so I'll take it. The lesbian tag is doing all the heavy lifting here, obviously. It's a game about queens eating each other out and rubbing pussies to forge alliances. If you're looking for a deep strategy experience, you're more lost than I was trying to understand the treaty terms. The writing is pure, uncut nonsense about "submitting to pleasure for the good of the realm," and I'm just here to fill the gallery grid. One scene left.
The minigame is a weird little strategy thing where you match symbols or align auras or some. Honestly, I mashed through the tutorial. The real mechanic is watching the stamina bar and the pleasure meter fill up. You fail the minigame, the other queen doesn't cum, and you get a bad treaty. You win, and the art changes. It's unpolished as hell, the UI looks like a placeholder from a decade ago, and the text has typos that made me laugh. "Your pussy is a might sword for peace." No, I'm not kidding. That's a direct quote. I wish the minigame was just... gone. A pure VN would be better. But it won't be.
The scenes themselves. The main draw. It's all tribbing, all the time. The art style is that specific kind of western 2D that's just shy of looking professional, but the anatomy is surprisingly good when the queens lock their legs together. There's a lot of glistening, a lot of close-ups on the point of contact. The sound design is basically nonexistent except for a single, looping wet noise that's slightly out of sync. I'm on the third queen, some ice mage from the north, and her defeat scene glitched. Her model just vibrated on top of mine for a solid minute. Didn't stop the progress toward my gallery unlock though, so I'll take it. The lesbian tag is doing all the heavy lifting here, obviously. It's a game about queens eating each other out and rubbing pussies to forge alliances. If you're looking for a deep strategy experience, you're more lost than I was trying to understand the treaty terms. The writing is pure, uncut nonsense about "submitting to pleasure for the good of the realm," and I'm just here to fill the gallery grid. One scene left.
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π 1.1K
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CREATE YOUR AI BITCH
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π 304
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Powerless
You know that thing where you're playing a game and you're like "ah yes, this one mechanic is basically a slot machine for horny outcomes"? That's Powerless. Not in a bad way. Kind of.
This elf princess with absolutely enormous tits is running a kingdom of Tauren while the king is sick. Every day you get 5 moves, which is never enough. Then you travel overnight to another territory. The names are all randomly generated so one playthrough has you governing "Blightwood" and the next it's "Sunmeadow" or whatever the algorithm spits out. That's actually neat.
It's under construction though. Like really under construction. Half the buttons do nothing. You click on something and just... nothing. The map is small. The story stops abruptly. But there's Twitter updates apparently. Following development feels like watching someone build a car while you're already sitting in it trying to drive.
The breeding box is where everything clicks. You rally soldiers through this pleasure system thing that Nyla the oracle teaches you. She's in the castle kitchen crypt for some reason? The first time you meet her she explains how it works, then later she gives you new scenes. So you're basically unlocking fuck animations through a skill tree disguised as military strategy. Your army gets stronger when you... yeah. The barracks pool is unfinished, the wardrobe works for changing appearance but that's about it. I wish there was more. Which sounds stupid because obviously there will be more, that's the whole point of early development, but still.
Building temples and mills increases production so you can recruit soldiers to invade neighboring territories. Standard 4X stuff except the orc domination angle gets replaced with elf princess domination fantasies. Sometimes I'd forget about the kingdom management entirely and just try to find which buttons actually worked. Like a deranged easter egg hunt. The oracle scenes are genuinely hot though. That pleasure tutorial? Not what I expected from a strategy game tutorial.
This elf princess with absolutely enormous tits is running a kingdom of Tauren while the king is sick. Every day you get 5 moves, which is never enough. Then you travel overnight to another territory. The names are all randomly generated so one playthrough has you governing "Blightwood" and the next it's "Sunmeadow" or whatever the algorithm spits out. That's actually neat.
It's under construction though. Like really under construction. Half the buttons do nothing. You click on something and just... nothing. The map is small. The story stops abruptly. But there's Twitter updates apparently. Following development feels like watching someone build a car while you're already sitting in it trying to drive.
The breeding box is where everything clicks. You rally soldiers through this pleasure system thing that Nyla the oracle teaches you. She's in the castle kitchen crypt for some reason? The first time you meet her she explains how it works, then later she gives you new scenes. So you're basically unlocking fuck animations through a skill tree disguised as military strategy. Your army gets stronger when you... yeah. The barracks pool is unfinished, the wardrobe works for changing appearance but that's about it. I wish there was more. Which sounds stupid because obviously there will be more, that's the whole point of early development, but still.
Building temples and mills increases production so you can recruit soldiers to invade neighboring territories. Standard 4X stuff except the orc domination angle gets replaced with elf princess domination fantasies. Sometimes I'd forget about the kingdom management entirely and just try to find which buttons actually worked. Like a deranged easter egg hunt. The oracle scenes are genuinely hot though. That pleasure tutorial? Not what I expected from a strategy game tutorial.
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π 90.8K
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Free AI Clothes Remover
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π 95
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Battle for the Galaxy
The tutorial voice keeps telling me to position defenders smartly, but honestly I just dumped three rocket troopers behind the ore extractor and called it a day. Then some guy named xX_PlasmaLord_Xx rolled in with two giant mechs and turned my whole outpost into a crater. The music kept playing that heroic synthwave loop while my base burned. Felt personal.
What gets me is the unit variety. Eight types, sure, but the battle cruiser costs so much that by the time you save up, your corporation already kicked you for being inactive. And the clan wars? Forget it. You spend twenty minutes scouting a base, planning a flank with space marines, then the server lags for half a second and your entire squad walks into a plasma turret like lemmings. The strategy tag is doing a lot of heavy lifting.
Still, there is something about watching a mech stomp through a wall of defenders while your little troopers cheer from behind a shield generator. The 3D art is not stunning, it is serviceable, but the explosions have this chunky satisfaction. Like popping bubble wrap made of alien alloys. I wish the corporation chat had more than twelve people actually talking instead of spamming recruitment links. And the WebGL thing, if your browser throws that error, you are basically screwed unless you dig into chrome flags like some kind of IT priest. But when it works, and you finally crack a base that has been taunting you for a week, the galaxy feels almost fair. Almost.
What gets me is the unit variety. Eight types, sure, but the battle cruiser costs so much that by the time you save up, your corporation already kicked you for being inactive. And the clan wars? Forget it. You spend twenty minutes scouting a base, planning a flank with space marines, then the server lags for half a second and your entire squad walks into a plasma turret like lemmings. The strategy tag is doing a lot of heavy lifting.
Still, there is something about watching a mech stomp through a wall of defenders while your little troopers cheer from behind a shield generator. The 3D art is not stunning, it is serviceable, but the explosions have this chunky satisfaction. Like popping bubble wrap made of alien alloys. I wish the corporation chat had more than twelve people actually talking instead of spamming recruitment links. And the WebGL thing, if your browser throws that error, you are basically screwed unless you dig into chrome flags like some kind of IT priest. But when it works, and you finally crack a base that has been taunting you for a week, the galaxy feels almost fair. Almost.
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π 4.5K
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Uprise v0.1.0 [WIP]
The strategy layer actually works, which surprised me more than the tits. And there are plenty of those, bouncing around on redhead commander types while I'm trying to figure out whether to reinforce the eastern ridge or push for the spice fields. Priorities, right?
Uprise throws you into this dune-blasted sci-fi mess as Adal, some duke's kid who just inherited a planet called Albion and an instant war with Emperor Ramarg. The tutorial dumps a lot of RTS and TBS mechanics on you without much handholding. Lost my first two harvesters to sandworm attacks because I was staring at the advisor character's chest instead of the minimap. No regrets. The erotic content isn't just slapped on, it's woven into the campaign structure, though the triggers feel random sometimes. One minute I'm plotting supply lines, next minute there's a hentai scene with the imperial envoy that I definitely didn't earn through any strategic brilliance.
Music loops are surprisingly not annoying, which is rare for a Patreon early build. The artwork has that slightly inconsistent quality where some character portraits look professional and others feel like they were finished during a lunch break. But the redhead strategist, whatever her name is, she's rendered with the kind of attention that suggests the artist had clear favorites. Can't blame them. The fantasy elements mix weirdly with the sci-fi setting, like someone couldn't decide between Dune and a generic RPG, so they just said fuck it and used both.
Wish the UI didn't fight me every time I try to select multiple units near the edge of the screen. That won't get fixed probably, it's one of those engine quirks that just becomes part of the game's personality. The Patreon page promises imports and cheats and android versions, which sounds great until you realize you're essentially paying for a game that might never leave alpha. But the core loop of managing territory while occasionally unlocking adult content has this grimy appeal that keeps me clicking next turn. Like playing Civilization but with actual civilization-ending threats and also animated boobs. The emperor keeps sending these threatening messages and I keep ignoring them to optimize my mining operations. That's probably not the intended narrative experience but whatever, the spice must flow or however that meme goes.
Uprise throws you into this dune-blasted sci-fi mess as Adal, some duke's kid who just inherited a planet called Albion and an instant war with Emperor Ramarg. The tutorial dumps a lot of RTS and TBS mechanics on you without much handholding. Lost my first two harvesters to sandworm attacks because I was staring at the advisor character's chest instead of the minimap. No regrets. The erotic content isn't just slapped on, it's woven into the campaign structure, though the triggers feel random sometimes. One minute I'm plotting supply lines, next minute there's a hentai scene with the imperial envoy that I definitely didn't earn through any strategic brilliance.
Music loops are surprisingly not annoying, which is rare for a Patreon early build. The artwork has that slightly inconsistent quality where some character portraits look professional and others feel like they were finished during a lunch break. But the redhead strategist, whatever her name is, she's rendered with the kind of attention that suggests the artist had clear favorites. Can't blame them. The fantasy elements mix weirdly with the sci-fi setting, like someone couldn't decide between Dune and a generic RPG, so they just said fuck it and used both.
Wish the UI didn't fight me every time I try to select multiple units near the edge of the screen. That won't get fixed probably, it's one of those engine quirks that just becomes part of the game's personality. The Patreon page promises imports and cheats and android versions, which sounds great until you realize you're essentially paying for a game that might never leave alpha. But the core loop of managing territory while occasionally unlocking adult content has this grimy appeal that keeps me clicking next turn. Like playing Civilization but with actual civilization-ending threats and also animated boobs. The emperor keeps sending these threatening messages and I keep ignoring them to optimize my mining operations. That's probably not the intended narrative experience but whatever, the spice must flow or however that meme goes.
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π 1.8K
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Brothel 34
this thing is basically a spreadsheet with tits. you got your little brothel and you click to make numbers go up. buy a girl, she's got stats i guess, put her to work, money comes in. the whole loop is just watching bars fill and clicking upgrade. it's like someone took cookie clicker and said what if the cookies were hentai girls with dead eyes.
the art is deliberately shit in a way that wraps back around to being almost charming. like a middle schooler's notebook margins but with more visible labia. every character has that same vacant expression whether they're supposedly moaning or just standing there. the animation, if you can call it that, is two frames on loop. a tween of a png sliding up and down. i laughed out loud the first time i saw the "climax" effect which is just the screen flashing white for half a second. no sound. nothing. just flash. bang. done. back to the management screen.
and yet i kept clicking. that's the insidious part. the management layer is barebones but functional. you buy upgrades that make numbers bigger so you can buy more girls who make numbers bigger. there's some xp system that unlocks new positions or whatever but it's all just window dressing for the core loop of number go up. the brothel theme is paper thin. you're not managing anything really, just assigning bodies to slots. the strategy tag is a lie. there's no strategy. you just buy the most expensive thing you can afford and wait. i tabbed out to watch youtube and came back to enough gold to buy three more workers. that's the whole game. it's an idle game wearing a trench coat made of poorly drawn boobs.
the fantasy tag is doing a lot of heavy lifting too. elves with comically large ears that clip through their own hair. some demon girl whose horns look like they were added in ms paint after the fact. it's all very "first time opening a drawing tablet" energy. and somehow that's the appeal. this isn't trying to be good. it's trying to be horny and it fails at that too but in a way that's almost hypnotic. like watching a car crash where all the drivers are naked anime women with anatomy that defies several laws of physics.
the art is deliberately shit in a way that wraps back around to being almost charming. like a middle schooler's notebook margins but with more visible labia. every character has that same vacant expression whether they're supposedly moaning or just standing there. the animation, if you can call it that, is two frames on loop. a tween of a png sliding up and down. i laughed out loud the first time i saw the "climax" effect which is just the screen flashing white for half a second. no sound. nothing. just flash. bang. done. back to the management screen.
and yet i kept clicking. that's the insidious part. the management layer is barebones but functional. you buy upgrades that make numbers bigger so you can buy more girls who make numbers bigger. there's some xp system that unlocks new positions or whatever but it's all just window dressing for the core loop of number go up. the brothel theme is paper thin. you're not managing anything really, just assigning bodies to slots. the strategy tag is a lie. there's no strategy. you just buy the most expensive thing you can afford and wait. i tabbed out to watch youtube and came back to enough gold to buy three more workers. that's the whole game. it's an idle game wearing a trench coat made of poorly drawn boobs.
the fantasy tag is doing a lot of heavy lifting too. elves with comically large ears that clip through their own hair. some demon girl whose horns look like they were added in ms paint after the fact. it's all very "first time opening a drawing tablet" energy. and somehow that's the appeal. this isn't trying to be good. it's trying to be horny and it fails at that too but in a way that's almost hypnotic. like watching a car crash where all the drivers are naked anime women with anatomy that defies several laws of physics.
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π 91.3K
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Fem Revenge
Lexi is blonde, stacked, and absolutely done with every dude trying to get into her pixelated pants. So she starts a feminist movement. Makes sense, right? The whole thing plays out in this weird mix of a top down strategy layer and really janky platformer sections. The strategy part has you spreading influence, I guess, while the platforming is just arrow keys and jumping over stuff that looks like it was drawn in MS Paint during a lunch break.
The animations are the selling point, obviously. There's this one grab animation they call "lusty" in the patch notes and honestly it's the most effort put into any single frame. Men get more aggressive as your movement grows, doing more "dirty things" which is a phrase the dev uses a lot. It's so unpolished it wraps back around to being charming. The scale of the characters is all wrong in the strategy view, like Lexi is a giantess stomping around a tiny city. They said they fixed the screen ratio but I'm not convinced.
The dialogue is something else. "Better dialogs" is listed as done for version 0.1.20 and I genuinely can't imagine what it was like before. It reads like someone put a Russian phrasebook through Google Translate three times. There's a turning point coming in a future update where women take revenge on men in the same adult manner, which I assume means the platformer enemies start getting grabbed instead. Right now it's just Lexi getting cornered by increasingly cocky pixel men.
Fans of the dev's other game Adult Money will recognize the same chaotic energy. The whole thing feels like someone's horny notebook sketches turned into a browser game between shifts. There's supposed to be a new girl coming in April 2018, which tells you how long this has been cooking. The feminist angle is played completely straight which makes the whole thing funnier than it probably intends to be. Or maybe it intends to be exactly this funny. Hard to tell with the grammar being what it is.
The animations are the selling point, obviously. There's this one grab animation they call "lusty" in the patch notes and honestly it's the most effort put into any single frame. Men get more aggressive as your movement grows, doing more "dirty things" which is a phrase the dev uses a lot. It's so unpolished it wraps back around to being charming. The scale of the characters is all wrong in the strategy view, like Lexi is a giantess stomping around a tiny city. They said they fixed the screen ratio but I'm not convinced.
The dialogue is something else. "Better dialogs" is listed as done for version 0.1.20 and I genuinely can't imagine what it was like before. It reads like someone put a Russian phrasebook through Google Translate three times. There's a turning point coming in a future update where women take revenge on men in the same adult manner, which I assume means the platformer enemies start getting grabbed instead. Right now it's just Lexi getting cornered by increasingly cocky pixel men.
Fans of the dev's other game Adult Money will recognize the same chaotic energy. The whole thing feels like someone's horny notebook sketches turned into a browser game between shifts. There's supposed to be a new girl coming in April 2018, which tells you how long this has been cooking. The feminist angle is played completely straight which makes the whole thing funnier than it probably intends to be. Or maybe it intends to be exactly this funny. Hard to tell with the grammar being what it is.
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π 6.5K
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Battle For Solar System
The whole thing looks like it was coded during a lunch break, and I kind of love that. Menus are clunky, the font choices are a crime against design, and the starfield background is so pixelated it feels like looking through a dirty window. But then you see her. One of the admirals, a real model, staring at you from the command screen with this look that says she knows exactly why you're really here. The lingerie isn't just fabric, it's a statement. A translucent nebula of mesh that barely contains her, with strategic cutouts that would make any fashion house blush. I spent way too long just rotating the view, studying how the light catches the metallic threads woven into the cups. It's cheap, sure, but the fantasy is premium.
The combat is basically rock-paper-scissors with a spaceship skin. You pick a tactic, they pick a tactic, and the game calculates who gets to be on top. Losing a round means watching your hull integrity drop, but winning means she loses a piece of that outfit. First the gloves go, then the boots, and suddenly you're not thinking about fleet formations anymore. The writing during these moments is surprisingly filthy. When you finally crack her defenses, the reward is a full scene with the actual pornstar, and the camera lingers on every detail like a lover who can't decide where to look first. The third admiral, a redhead with a smirk that could melt steel, has this one piece that's basically just straps and confidence. Watching it come undone is better than any victory screen.
The difficulty spikes are absurd. Normal mode feels like a gentle tease, but hard mode is just the AI cheating. I swear it reads your inputs. There's a special fourth scene locked behind beating all three difficulties, and I still haven't unlocked it because the final boss on hard keeps wrecking me with the same damn missile barrage. The strategy layer is thin, almost an afterthought, and the roleplay elements are just picking which admiral to insult before a fight. But none of that matters when you're two turns from winning and she's down to just a pair of heels and a defiant glare. The game knows what it is. A delivery system for fantasy, wrapped in a space opera that's held together with tape and horniness.
The combat is basically rock-paper-scissors with a spaceship skin. You pick a tactic, they pick a tactic, and the game calculates who gets to be on top. Losing a round means watching your hull integrity drop, but winning means she loses a piece of that outfit. First the gloves go, then the boots, and suddenly you're not thinking about fleet formations anymore. The writing during these moments is surprisingly filthy. When you finally crack her defenses, the reward is a full scene with the actual pornstar, and the camera lingers on every detail like a lover who can't decide where to look first. The third admiral, a redhead with a smirk that could melt steel, has this one piece that's basically just straps and confidence. Watching it come undone is better than any victory screen.
The difficulty spikes are absurd. Normal mode feels like a gentle tease, but hard mode is just the AI cheating. I swear it reads your inputs. There's a special fourth scene locked behind beating all three difficulties, and I still haven't unlocked it because the final boss on hard keeps wrecking me with the same damn missile barrage. The strategy layer is thin, almost an afterthought, and the roleplay elements are just picking which admiral to insult before a fight. But none of that matters when you're two turns from winning and she's down to just a pair of heels and a defiant glare. The game knows what it is. A delivery system for fantasy, wrapped in a space opera that's held together with tape and horniness.
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