The character models in Dickraiser look like someone took a bunch of free Poser assets from 2004 and ran them through a deep fryer. It's genuinely off-putting in a way that works for the Hellraiser parody angle. That grimy, uncanny valley thing where the skin textures are too glossy and the shadows don't sit right. The Cenobite knockoffs have these ridiculous leather harnesses that clip through their chest geometry constantly. I spent way too long staring at one dominatrix monster's elbow just phasing through a wall while the text described her "terrible beauty." The jank is the aesthetic.
The writing though. It's doing something. The branching paths feel like they were plotted by someone who's read the original Barker novella more times than is healthy, then decided what it really needed was a gangbang scene with three gash-wielding demons. There's a moment where you can choose to submit to the Lead Cenobite, and the text shifts into this oddly poetic description of pain and pleasure blurring together, your flesh becoming "a canvas for geometries of ecstasy." Then the next screen is just a static image of a badly photoshopped woman covered in red squiggles. The tonal whiplash is kind of the whole point.
One ending locked me into a loop where I kept choosing to crawl deeper into the Labyrinth, each screen getting more abstract and horny until the game just... stops. No resolution. Just a black screen. I reloaded and tried the "resist" path which leads to a surprisingly involved text adventure segment with actual puzzle logic. The BDSM elements are frontloaded in the first few rooms, then it becomes more about atmosphere and weird choices. The orgy scene is literally two clicks in and honestly less interesting than the slow burn stuff later. Wish the sound design existed. There's no audio at all, which makes the horror tags feel like a missed opportunity. A single ambient drone would've done wonders.