Four idiots walk into a cursed sex temple and somehow you are the most reasonable one there. That alone made me laugh. The game throws you right into this horny fantasy mess where every corridor feels like it was built by a pervert architect who failed religious school. Everything is text, slow and chatty, with 2D art sliding in at the most painful moments to really show how badly your party is losing their dignity. One minute you are planning the usual stuff, checking stats, poking at dialogue options, and the next the elf ranger is pressed up against a glowing wall that reacts to her lust like it is reading her browser history. Her curse makes her go from “professional archer” to “walking porn addiction” so gradually you almost don’t see the line where she stops pretending to resist. There was this scene where I tried to play her as stoic, all self control and discipline, but the game kept slipping in those little text hints like “her fingers twitch near the hem of her panties” and I caught myself thinking “ok just give her one orgasm as a treat” like some shitty pet owner.
The dom energy in this thing is sneaky. On paper you are the tough mercenary with the sword and the scars and the big “I’m in charge” vibe, but often it feels like you are the chew toy in a world that really loves collars. The tiefling warlock is the worst offender and also the best. She talks like she could bench press you with magic and spit on you at the same time, and the writing keeps pushing you into this constant wrestling match with her ego. I tried to humble her once, took the most aggressive dialogue choices I could, and the game answered with a scene where she lets you think you are winning just long enough before turning it into something like, “Oh you thought topping me meant you were in control?” She’s still clearly directing how filthy it gets, just while sitting on your face. The priestess is a whole other problem. She starts all holy and adorable, and the quest text keeps playing this tension where every “pure” option has that faint smell of “corruption later, promise.” I picked the kind path, tried to keep her chaste, and the game rewarded me with her whispering shy, fucked up things she clearly should not know, complete with little exhibitionist accidents around town that very much do not feel accidental. It is sweet and also so, so wrong.
What surprised me is how much this feels like an actual RPG in between the horny disasters. You go around town, pick up side quests that look normal and then tilt into perversion like someone spilled lube on the story. There was a fetch quest that started like “help the baker” and ended with my party standing half naked in a back room, covered in flour and shame, because I misjudged an “offer help” dialogue choice that was absolutely not about bread. Combat exists, but mostly I treated it like foreplay, another way to get everyone more messed up, more cursed, more willing to show skin where they really shouldn’t. Exhibitionism is not just a fetish checkbox here, it crawls into how you move through the world. Walk into town in slightly kinky gear and the text notices, people stare, descriptions linger on how the wind hits bare thighs, how the priestess blushes when her robe “accidentally” rides up, how the ranger pretends she hates the eyes on her while her lust score ticks higher anyway. The game keeps poking you with choices that feel like tests. Help your party break free or gently push them over the edge and watch them like it. Tease them along, hold their leashes just loose enough so they think they’re still heroes and not temple pets in training. It is sloppy at times, some lines are clunky, a few scenes feel like the writer was horny and tired at the same time, but honestly that only makes it feel more real, like chat logs you shouldn’t be reading at work. I closed it and immediately opened it again because I remembered I forgot to check what happens if I let the warlock boss me around in that one particular ritual room with the chains on the ceiling. Priorities.