ok so this game won an award in my head. "Best Use of a Fog Machine to Justify Why Everyone's Suddenly Horny and Terrible." seriously the mist rolls in, you're stuck in a supermarket with strangers, and the whole vibe shifts from survival horror to a very specific kind of panic. the 3dcg models have that slightly stiff, unpolished look, like someone learned blender from a fever dream, but somehow it works. it makes everything feel more grimy and off-kilter.
the first time a character offered a handjob in the back office near the canned goods aisle, i laughed. not because it was funny but because of how fast the mask slips. one minute we're talking about rationing water, the next she's on her knees and the animation loops with this weird, jerky rhythm. the oral sex scenes have this dead-eyed intensity. the corruption isn't some slow burn, it's like a switch flips. you're the male protag just trying to get home, and the game keeps asking, "what if you just... didn't?" and the prostitution angle isn't some big organized thing, it's more like a desperate barter system where dignity is the first currency to hyperinflate. wish the travel between the store sections was less of a slideshow, but whatever.
the domination and violence tags are doing a lot of work. there's this one scene with a guy who was totally normal five minutes ago, and then he's got someone pinned against the freezer doors and the fog outside the windows is this thick, white nothing. the sound design is mostly just a low hum and some wet noises that made me check if i left a tab open. it's not scary in a jump-scare way. it's scary in a "people are the real monsters, and also they want to fuck" way. the animated bits are rough, like a ps2 cutscene left out in the sun, but that just adds to the whole corrupted vhs tape feeling. i don't know. maybe i just like when games feel a bit broken. it makes the explicit stuff hit different, less like a fantasy and more like finding something you shouldn't have seen.