Enthusiasm Motel
The menu screen is a mess. I mean that as a compliment, sort of. The font choices are a crime against readability, like someone discovered the dropdown menu in Flash and just went nuts. As an accessibility thing, it's a disaster. No contrast options, the hitboxes for choices feel like they're a pixel wide. But it fits the whole grimy vibe of this little hotel room they've trapped you in.
The pacing is like a microwave meal. You know, the kind where the edges are molten lava but the center is still frozen solid. You click through some of the most wooden, translated dialogue about a broken air conditioner, and then suddenly you're choosing which body part to focus on with the clinical detachment of a doctor's exam. The 3d models are stiff, their skin has this weird plastic sheen, like action figures someone melted slightly in the sun. But when the clothes come off, the jankiness becomes the point. There's a specific ending where the guy's hand clips right through her thigh, and honestly, it's more endearing than any polished AAA sex scene I've seen lately. It feels like finding a weird, sticky VHS tape under a sink.
I got the ending where she just leaves. Just walks out of the hotel room, and the game closes a new window pops up with a static image of a rainy street. No fanfare. I sat there staring at my desktop, feeling weirdly hollow. Then I reloaded and made the exact opposite choices, trying to be a total asshole, and got a scene where they just aggressively make out against the minibar, all sharp polygons and no physics. The non-linear thing is a lie, by the way. It's just a few binary forks. But the "lesson of passion" tag is funny because the only lesson I learned is that this hotel has terrible soundproofing and even worse interior design. That ugly floral wallpaper is burned into my brain. I think I need to adjust my screen's color settings now.
The pacing is like a microwave meal. You know, the kind where the edges are molten lava but the center is still frozen solid. You click through some of the most wooden, translated dialogue about a broken air conditioner, and then suddenly you're choosing which body part to focus on with the clinical detachment of a doctor's exam. The 3d models are stiff, their skin has this weird plastic sheen, like action figures someone melted slightly in the sun. But when the clothes come off, the jankiness becomes the point. There's a specific ending where the guy's hand clips right through her thigh, and honestly, it's more endearing than any polished AAA sex scene I've seen lately. It feels like finding a weird, sticky VHS tape under a sink.
I got the ending where she just leaves. Just walks out of the hotel room, and the game closes a new window pops up with a static image of a rainy street. No fanfare. I sat there staring at my desktop, feeling weirdly hollow. Then I reloaded and made the exact opposite choices, trying to be a total asshole, and got a scene where they just aggressively make out against the minibar, all sharp polygons and no physics. The non-linear thing is a lie, by the way. It's just a few binary forks. But the "lesson of passion" tag is funny because the only lesson I learned is that this hotel has terrible soundproofing and even worse interior design. That ugly floral wallpaper is burned into my brain. I think I need to adjust my screen's color settings now.
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π 4.1K
π¬ 1
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Creambee - Titan Instruct - v1.0
Raven. It's always Raven. Something about that grey skin and deadpan expression just begs for a gangbang, doesn't it. This isn't a game, not really. It's a creambee short, one of those patreon voted pose things, and the vote was for the goth Titan to get absolutely railed on a beach.
Three dudes. Three speeds. The whole gimmick is you control each guy's thrust pace independently. One slider for the mouth, one for the pussy, one for the ass. Triple penetration, because double is for amateurs. The coding must've been a nightmare, getting Raven's model to react to three separate rhythms while the guys all animate with their own independent cum timers. You can make one guy go absolutely feral jackhammer speed while another just lazily pumps, and her body... shifts? It's not smooth. The dev apologizes for it being janky, and yeah, the transitions between poses are rough like sand in your shorts. Her head bobs to one tempo while her hips move to another and it creates this uncanny disjointed marionette thing that's somehow hotter than if it were perfect.
The facial animations are the real star. You can get a guy to blow his load while she's still choking on the other, and the cumshot physics are generous. It pools on her tongue, drips down her chin, mats into that violet hair. The beach setting is almost an afterthought, waves looping in the background while you're focused on filling every hole. The audio is just wet sounds and her muffled grunts, no voice acting, which is a crime for a character with Raven's iconic monotone. Imagine her deadpanning through all this.
It's a tech demo with a titans skin, basically. The foursome setup feels more like three separate interactions glued together than one cohesive scene, but when you sync all three sliders to max and she's just vibrating there, a complete mess, you kinda forget the seams showing. The anal animation glitched once, her leg twitching like a dying insect. Still didn't stop me.
Three dudes. Three speeds. The whole gimmick is you control each guy's thrust pace independently. One slider for the mouth, one for the pussy, one for the ass. Triple penetration, because double is for amateurs. The coding must've been a nightmare, getting Raven's model to react to three separate rhythms while the guys all animate with their own independent cum timers. You can make one guy go absolutely feral jackhammer speed while another just lazily pumps, and her body... shifts? It's not smooth. The dev apologizes for it being janky, and yeah, the transitions between poses are rough like sand in your shorts. Her head bobs to one tempo while her hips move to another and it creates this uncanny disjointed marionette thing that's somehow hotter than if it were perfect.
The facial animations are the real star. You can get a guy to blow his load while she's still choking on the other, and the cumshot physics are generous. It pools on her tongue, drips down her chin, mats into that violet hair. The beach setting is almost an afterthought, waves looping in the background while you're focused on filling every hole. The audio is just wet sounds and her muffled grunts, no voice acting, which is a crime for a character with Raven's iconic monotone. Imagine her deadpanning through all this.
It's a tech demo with a titans skin, basically. The foursome setup feels more like three separate interactions glued together than one cohesive scene, but when you sync all three sliders to max and she's just vibrating there, a complete mess, you kinda forget the seams showing. The anal animation glitched once, her leg twitching like a dying insect. Still didn't stop me.
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π 94.5K
π¬ 2
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Jenny's Gym Lessons - Part 2
Miss Jenny's mouth is a goddamn achievement. That's the first thing that sticks, not the weirdly shiny locker room or how her tits seem to defy the cheap sports bra physics. It's the throat mechanics. For a game that's basically a looped facefuck simulator, the dev actually coded that moment where she gags and her tongue flattens against the shaft. I've reset the scene like twelve times just to catch the exact frame where the spit string connects her bottom lip to the tip. Don't judge me.
The whole setup is barebones, they even admit it in the description, cut the story to just drop you into the fun. You're in a locker room, she's in that tight instructor gear, and boom, she's on her knees. The POV angle is locked, which normally pisses me off because I want to rotate the camera to see the arch of her back, but here it works. You just hold the spacebar or click and her head bobs faster. The sound is... a choice. It's wet, sloppy, sounds like someone stirring mac and cheese, and it loops with a cut so harsh it makes me wince every time. But the visual of her big blonde hair bouncing, the way her uniform strains, it's a quick dopamine hit that doesn't pretend to be deep.
I wish there was a button to just slap her face with it, you know? A little interactive tease before the deep throat. But there isn't. You just pump until the meter fills. The cumshot is a single animation, no aiming, no pulling out, just a guaranteed throatpie. She swallows, looks up, scene ends. No gallery to replay the pop shot either, which for a 100% unlock nutjob like me is a crime. Still, for a browser quickie, the loop is tight. The dick is comically huge, the physics are jank, but that gag reflex detail? Chef's kiss. It's a one-trick pony, but the trick is watching a sporty blonde choke on a monster cock until you paint her tonsils. Gets the job done.
The whole setup is barebones, they even admit it in the description, cut the story to just drop you into the fun. You're in a locker room, she's in that tight instructor gear, and boom, she's on her knees. The POV angle is locked, which normally pisses me off because I want to rotate the camera to see the arch of her back, but here it works. You just hold the spacebar or click and her head bobs faster. The sound is... a choice. It's wet, sloppy, sounds like someone stirring mac and cheese, and it loops with a cut so harsh it makes me wince every time. But the visual of her big blonde hair bouncing, the way her uniform strains, it's a quick dopamine hit that doesn't pretend to be deep.
I wish there was a button to just slap her face with it, you know? A little interactive tease before the deep throat. But there isn't. You just pump until the meter fills. The cumshot is a single animation, no aiming, no pulling out, just a guaranteed throatpie. She swallows, looks up, scene ends. No gallery to replay the pop shot either, which for a 100% unlock nutjob like me is a crime. Still, for a browser quickie, the loop is tight. The dick is comically huge, the physics are jank, but that gag reflex detail? Chef's kiss. It's a one-trick pony, but the trick is watching a sporty blonde choke on a monster cock until you paint her tonsils. Gets the job done.
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π 16.6K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And by "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
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π 22.1K
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EVA7- Rebirth
Shinji stuck on a broken piece of planet, naked except for some sad leftover clothes, gambling his dignity away with Asuka while Rei watches with that deadpan face and threatens both of them with more humiliation if they stall too much. Thatβs basically the energy here. Itβs blackjack, yeah, but it feels more like a really horny arguments compilation than a card game half the time. You hit, you stay, you pray you donβt bust, because every fucked up hand is one more bit of clothing gone and one more excuse for Asuka to scream at Shinji about what a useless perv he is. And also sheβs right, but sheβs also slowly stripping, so whoβs actually winning here? Quiet part out loud: the best moments are when sheβs raging, cheeks red, tits out, still pretending this is all about pride and not about the fact that sheβs been trapped alone with him for years and obviously horny as hell.
I liked how the blackjack itself isnβt trying to be clever. Cards pop, you slam βhitβ like an idiot, you go over 21, Asuka calls you a dumbass and loses her skirt anyway because Rei is tweaking the rules just to watch them squirm. You get that weird mix of Evangelion angst and dumb sex-comedy, like someone took the original show, cut out all the robots, and said βok, now they just play horny casino on a rock in space.β Incorrectly, I kept expecting Gendo to walk in or some Angel to show up, but nope, itβs just this awkward threesome energy where Reiβs the referee with god powers and zero patience. There are small things that kept bugging me, like how one particular voice line repeats a bit too much right when youβre trying to focus on the next hand, but then youβre suddenly staring at Asukaβs bare ass and forgot what you wanted to complain about in the first place. Also I still donβt understand why Shinji sometimes looks like he might cry even when he wins a hand, though honestly, feels in character. The humor swings from cringe to actually funny without any warning. One second itβs a cheap boob joke, next second Rei just casually calls out their entire trauma in one line. Itβs messy, horny, kinda trashy, and somehow that fits these three way better than it should.
I liked how the blackjack itself isnβt trying to be clever. Cards pop, you slam βhitβ like an idiot, you go over 21, Asuka calls you a dumbass and loses her skirt anyway because Rei is tweaking the rules just to watch them squirm. You get that weird mix of Evangelion angst and dumb sex-comedy, like someone took the original show, cut out all the robots, and said βok, now they just play horny casino on a rock in space.β Incorrectly, I kept expecting Gendo to walk in or some Angel to show up, but nope, itβs just this awkward threesome energy where Reiβs the referee with god powers and zero patience. There are small things that kept bugging me, like how one particular voice line repeats a bit too much right when youβre trying to focus on the next hand, but then youβre suddenly staring at Asukaβs bare ass and forgot what you wanted to complain about in the first place. Also I still donβt understand why Shinji sometimes looks like he might cry even when he wins a hand, though honestly, feels in character. The humor swings from cringe to actually funny without any warning. One second itβs a cheap boob joke, next second Rei just casually calls out their entire trauma in one line. Itβs messy, horny, kinda trashy, and somehow that fits these three way better than it should.
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π 20.3K
π¬ 9
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Sex Kitty Sim-Date 6
The buttons just sit there, a grid of grey nothing, all promise and no payoff. Slutty McSlut: dating sim, my ass. More like a quiz game wearing a cheap wig and perfume you can smell through the monitor, that specific musk of a flash game from a time when tits were measured in pixels. You click a question, something like "what does a real man do" and then you guess which path leads to the one jpeg with actual effort behind it. No voice, obviously, because that's the whole sick hook for me, right? I'm popping my headphones on, adjusting my audio interface for what? Silent reading. The performances are all in my head, and let me tell you, my inner actress for Slutty is absolutely phoning it in. Couldn't find the right tone. Sounded a bit like an AI reading a terms of service contract.
Scrolling through, it's a carnival of dead links. That big "UPDATE 2010" note is the whole game, really. A strange time capsule promising "hot high quality hentai swfs" on some file host that's probably been a dead domain for a decade. You're not playing a game, you're doing digital archeology, a real 'click the broken image and sigh' simulator. The quiz part is so bare, just a question, then click, then a static reward screen that looks like it was smeared on the canvas with a butter knife. The art's not even trying to be smooth, that raw friend's CG pack energy. Unpolished is the tag, they fucking mean it.
And honestly, it's liberating. No grinding for affection points, just pure 'do you wanna see a harem girl or not' energy. The quiz is stupid. The dates are a punchline. The humor tag is there because the whole experience is a joke you're playing on yourself for clicking. The only emotion Slutty could simulate is the brief, horny confusion of finding an unlabeled VHS tape, and then the video player eats it. I kept clicking, though, swept up in the desperate, hopeful, "maybe the next gray button will be the one" loop. It never is. The joke's on me.
Scrolling through, it's a carnival of dead links. That big "UPDATE 2010" note is the whole game, really. A strange time capsule promising "hot high quality hentai swfs" on some file host that's probably been a dead domain for a decade. You're not playing a game, you're doing digital archeology, a real 'click the broken image and sigh' simulator. The quiz part is so bare, just a question, then click, then a static reward screen that looks like it was smeared on the canvas with a butter knife. The art's not even trying to be smooth, that raw friend's CG pack energy. Unpolished is the tag, they fucking mean it.
And honestly, it's liberating. No grinding for affection points, just pure 'do you wanna see a harem girl or not' energy. The quiz is stupid. The dates are a punchline. The humor tag is there because the whole experience is a joke you're playing on yourself for clicking. The only emotion Slutty could simulate is the brief, horny confusion of finding an unlabeled VHS tape, and then the video player eats it. I kept clicking, though, swept up in the desperate, hopeful, "maybe the next gray button will be the one" loop. It never is. The joke's on me.
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π 3.7K
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CREATE YOUR AI BITCH
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π 21.7K
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Pirate Slave
You know what I actually appreciate? A game that doesn't pretend to be something it's not. This one opens with a pirate who's clearly been at the rum and a redhead hostage who's about to have a very bad day. The setup is basically "here's a prisoner, here's your dick, figure it out." No grand naval battles, no treasure maps, just immediate access to a tied up woman and some... tools. The strip mechanics work through this hold and release thing where you click hotspots and wait for a circle to fill. It's deliberately clunky. Like the dev wanted you to feel the weight of each button press while the character squirms.
The domination angle gets pretty direct. You're not seducing anyone here. There's a whip, some rope, and the whole thing has this grimy below decks atmosphere that honestly fits the pirate theme better than most polished games manage. The redhead's reactions shift from defiant to broken depending on how long you poke at her, and I spent way too long just watching her expression change during the strip sequence. Something about the way her eyes track the cursor. The BDSM elements aren't particularly creative but they're enthusiastic. You find a spot, you hold the button, something gets removed or applied, repeat until the sex scenes unlock.
The interface fights you a little. Sometimes the progress bar doesn't register properly if you move the mouse even slightly, and there's this one hotspot near her left shoulder that took me forever to find because it blends into the background. Why make it that color? The sex slave fantasy here is pretty straightforward. No narrative justification beyond "enemy ship hostage," which is almost refreshing in its honesty. The pirate just grunts occasionally and the whole thing has the energy of someone's first Ren'Py project after discovering they could draw nipples. Not complaining. Just observing. The strip sequences lead into some fairly explicit scenes where the domination continues, and the game doesn't suddenly develop a conscience halfway through which I've seen happen in other titles on Gamcore. It knows what it is. A drunk pirate, a captive redhead, and your mouse button getting a workout.
The domination angle gets pretty direct. You're not seducing anyone here. There's a whip, some rope, and the whole thing has this grimy below decks atmosphere that honestly fits the pirate theme better than most polished games manage. The redhead's reactions shift from defiant to broken depending on how long you poke at her, and I spent way too long just watching her expression change during the strip sequence. Something about the way her eyes track the cursor. The BDSM elements aren't particularly creative but they're enthusiastic. You find a spot, you hold the button, something gets removed or applied, repeat until the sex scenes unlock.
The interface fights you a little. Sometimes the progress bar doesn't register properly if you move the mouse even slightly, and there's this one hotspot near her left shoulder that took me forever to find because it blends into the background. Why make it that color? The sex slave fantasy here is pretty straightforward. No narrative justification beyond "enemy ship hostage," which is almost refreshing in its honesty. The pirate just grunts occasionally and the whole thing has the energy of someone's first Ren'Py project after discovering they could draw nipples. Not complaining. Just observing. The strip sequences lead into some fairly explicit scenes where the domination continues, and the game doesn't suddenly develop a conscience halfway through which I've seen happen in other titles on Gamcore. It knows what it is. A drunk pirate, a captive redhead, and your mouse button getting a workout.
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π 38.1K
π¬ 2
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Billy's Quest
The spider's legs make this dry clicking sound when they hit the dirt, like someone tapping chopsticks on a table. I kept dying to the same giant spider near the starting forest because I was too busy listening to that noise instead of watching my health bar. Billy's Quest doesn't give a shit about you. It drops you in this huge open world with wolves that circle you, orcs that swing before you even see them, and spiders that poison you while you're still figuring out which button attacks. The combat is real time, so you're just mashing and running and hoping your sword connects before their teeth do.
The loot system is where it gets its hooks in. You kill a wolf, it drops a rusty dagger. You kill ten wolves, maybe one drops a leather chest piece that's slightly less garbage than what you have. Then you see a cave, go inside, find a chest with a steel sword that glows blue when you swing it. That feeling, that little dopamine hit, that's the whole game. I spent way too long farming orcs for a helmet that looked cool but had worse stats than my current one. The tutorial is buggy as hell, there's a fade to black part that sometimes just doesn't fade back, and the inventory screen feels like it was designed by someone who hates you. But the world is big, genuinely big, with hidden paths and random encounters that make you feel like you're actually exploring instead of following a dotted line.
I wish the armor actually showed on your character. It doesn't. You pick up this badass golden plate and your little sprite still looks the same. That bugs me more than it should. The monster variety is decent, wolves and orcs and spiders and some other things I won't spoil, but they all kind of fight the same way. Run at you, swing, die. The real enemy is the camera, which sometimes decides to show you a nice view of a tree while an orc is turning your skull into paste. Still, I kept playing. Kept dying. Kept clicking on that spider just to hear its legs again.
The loot system is where it gets its hooks in. You kill a wolf, it drops a rusty dagger. You kill ten wolves, maybe one drops a leather chest piece that's slightly less garbage than what you have. Then you see a cave, go inside, find a chest with a steel sword that glows blue when you swing it. That feeling, that little dopamine hit, that's the whole game. I spent way too long farming orcs for a helmet that looked cool but had worse stats than my current one. The tutorial is buggy as hell, there's a fade to black part that sometimes just doesn't fade back, and the inventory screen feels like it was designed by someone who hates you. But the world is big, genuinely big, with hidden paths and random encounters that make you feel like you're actually exploring instead of following a dotted line.
I wish the armor actually showed on your character. It doesn't. You pick up this badass golden plate and your little sprite still looks the same. That bugs me more than it should. The monster variety is decent, wolves and orcs and spiders and some other things I won't spoil, but they all kind of fight the same way. Run at you, swing, die. The real enemy is the camera, which sometimes decides to show you a nice view of a tree while an orc is turning your skull into paste. Still, I kept playing. Kept dying. Kept clicking on that spider just to hear its legs again.
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π 4.7K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 20.7K
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franks escapade 2
Frank's thing is that everything's a bit off and nobody seems to care. You're this dude in a city where walking up to a woman and clicking on her until her top disappears is treated like asking for the time. The whole art style is these big, bouncy shapes that feel like a cartoon from a parallel universe where anatomy class was just drawing circles. And the fourth game, it just throws you into a street with a talking fish or something and expects you to roll with it. I spent fifteen minutes in a nightclub just clicking on a dancer's chest to make it grow. That's the mechanic. It grows. Then it stops. Why did I keep doing it?
The sound design is basically someone's phone going off in the next room. There's a weird stock music loop in the casino area that will burrow into your skull. But the jank is the point, right? It's like those old Flash sites where you'd just poke around until something lewd happened. One minute you're helping a mermaid who's somehow beached herself in a fountain, next you're in a pirate ship where the captain's dialogue is just "Yarr harr" and her tits are out. The transitions make zero sense. You click a door and suddenly it's a different game. There's a section with a ghost in a bathtub and I still don't know what the quest was.
The whole thing feels like finding a weird magazine in a ditch. It's sticky, the pages are stuck together, but you can't look away. The humor is that specific brand of European nonsense where a chicken might just be a sex object and nobody explains the chicken. The big boobs tag is an understatement. It's more of a gravitational event. Every female character is built like she's trying to float away and the only anchor is her spine. The city exploration is just clicking arrows until you find a new static screen with a new pair of tits to poke at. Don't go in looking for plot. There is none. Or maybe there is and I missed it because I was too busy figuring out how to make the alien woman's antennae wiggle. The game knows it's stupid and it's proud of it, and honestly, I respect the lack of pretense. The casino has a slot machine that just shows boobs. That's it. That's the game. Why am I still playing it?
The sound design is basically someone's phone going off in the next room. There's a weird stock music loop in the casino area that will burrow into your skull. But the jank is the point, right? It's like those old Flash sites where you'd just poke around until something lewd happened. One minute you're helping a mermaid who's somehow beached herself in a fountain, next you're in a pirate ship where the captain's dialogue is just "Yarr harr" and her tits are out. The transitions make zero sense. You click a door and suddenly it's a different game. There's a section with a ghost in a bathtub and I still don't know what the quest was.
The whole thing feels like finding a weird magazine in a ditch. It's sticky, the pages are stuck together, but you can't look away. The humor is that specific brand of European nonsense where a chicken might just be a sex object and nobody explains the chicken. The big boobs tag is an understatement. It's more of a gravitational event. Every female character is built like she's trying to float away and the only anchor is her spine. The city exploration is just clicking arrows until you find a new static screen with a new pair of tits to poke at. Don't go in looking for plot. There is none. Or maybe there is and I missed it because I was too busy figuring out how to make the alien woman's antennae wiggle. The game knows it's stupid and it's proud of it, and honestly, I respect the lack of pretense. The casino has a slot machine that just shows boobs. That's it. That's the game. Why am I still playing it?
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π 2.5K
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Creambee - Samus Space Beach
Clicking around with the shoulder buttons, trying to make something happen. Interface feels like a kiosk at a dead mall, one of those photo booths nobody uses anymore. Big icons, not much to explain them. Samus is there obviously, the zero suit version, hair the color of butter left out too long. Chest so enormous I genuinely laughed the first time. Not sexily. Just... how does she stand? One button cycles animations, another changes camera angles, I think. Same system those SFM compilations on Newgrounds used back when dial-up was still a thing. You know what you're getting.
The rhythm of it though. That's what I keep coming back to. There's this one loop where she sort of bounces and looks down at you, no sound, just this hypnotic up-and-down that eventually makes you forget how unpolished everything looks. The description says this was a Patreon poll winner. Of course it was. The people have spoken and the people want unrealistic proportions getting absolutely railed. The hard sex tag earns its keep here. Several positions cycle through, repetitive but weirdly intense. Like watching a music box that fucks.
Wish there was a way to control speed, you know? Even my microwave lets me set different power levels for different foods but this thing just runs at one tempo. Also the color palette makes everything look slightly underwater. Maybe that's intentional. Maybe in space everything is blue-tinted and I'm just not aware of Metroid lore. Tried tweaking my screen settings for like ten minutes before realizing no, it's the game. My therapist would probably have thoughts about why I find the jankiness more appealing than a polished experience, something about expectations and intimacy and the raw vulnerability of unfinished creations. Or maybe she'd just tell me to stop browsing Patreon animators at 1 in the morning. Either way, does what it says it does. Not elegantly, but thoroughly.
The rhythm of it though. That's what I keep coming back to. There's this one loop where she sort of bounces and looks down at you, no sound, just this hypnotic up-and-down that eventually makes you forget how unpolished everything looks. The description says this was a Patreon poll winner. Of course it was. The people have spoken and the people want unrealistic proportions getting absolutely railed. The hard sex tag earns its keep here. Several positions cycle through, repetitive but weirdly intense. Like watching a music box that fucks.
Wish there was a way to control speed, you know? Even my microwave lets me set different power levels for different foods but this thing just runs at one tempo. Also the color palette makes everything look slightly underwater. Maybe that's intentional. Maybe in space everything is blue-tinted and I'm just not aware of Metroid lore. Tried tweaking my screen settings for like ten minutes before realizing no, it's the game. My therapist would probably have thoughts about why I find the jankiness more appealing than a polished experience, something about expectations and intimacy and the raw vulnerability of unfinished creations. Or maybe she'd just tell me to stop browsing Patreon animators at 1 in the morning. Either way, does what it says it does. Not elegantly, but thoroughly.
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π 22.9K
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