Arse Call Ep. 6 real bum call
Jake's at the Pussy Cats bar again and it's a total dead zone, not a single set of big tits worth buying a drink for. So he does what any self respecting dirtbag would do, whips out his phone for a booty call. The whole game is just that phone screen, scrolling through contacts. No hints. You heard me. Zero. You gotta figure out the right sequence of texts to get one of these bitches to actually open her legs. Fumbled my first few tries so bad, got left on read by three different girls. The cringe was real, like watching someone bomb at an open mic.
The dialogue choices are pure pickup artist cringe but in a way that's almost hypnotic. One girl wants you to be dominant, another needs you to pretend you care about her cat, and if you pick wrong she'll just ghost. The humor lands somewhere between a bad Tinder screenshot and a shitpost. What got me was the sound design, or lack of it. Just the phantom buzz of a notification that never comes when you're waiting for a reply. That silence is louder than any moan track they could've slapped on. The art is deliberately unpolished, which honestly makes the whole thing feel dirtier, like a real late night fuckup instead of some polished hentai fantasy.
There's this one bitch, think her name was Chloe, who strings you along for way too long and I almost closed the tab. The pacing is a mess. But then you finally land the right line and the payoff hits different because you earned it through sheer trial and error. It's not about the destination though, it's about the sick thrill of manipulating the conversation. The whole thing feels like a fever dream where you're stuck in a loop of bad decisions and worse one liners. Don't even get me started on the girl who just sends a picture of her hamster back. What was I even talking about? Right, the game. It's a raw, messy, and weirdly honest take on being a horny disaster.
The dialogue choices are pure pickup artist cringe but in a way that's almost hypnotic. One girl wants you to be dominant, another needs you to pretend you care about her cat, and if you pick wrong she'll just ghost. The humor lands somewhere between a bad Tinder screenshot and a shitpost. What got me was the sound design, or lack of it. Just the phantom buzz of a notification that never comes when you're waiting for a reply. That silence is louder than any moan track they could've slapped on. The art is deliberately unpolished, which honestly makes the whole thing feel dirtier, like a real late night fuckup instead of some polished hentai fantasy.
There's this one bitch, think her name was Chloe, who strings you along for way too long and I almost closed the tab. The pacing is a mess. But then you finally land the right line and the payoff hits different because you earned it through sheer trial and error. It's not about the destination though, it's about the sick thrill of manipulating the conversation. The whole thing feels like a fever dream where you're stuck in a loop of bad decisions and worse one liners. Don't even get me started on the girl who just sends a picture of her hamster back. What was I even talking about? Right, the game. It's a raw, messy, and weirdly honest take on being a horny disaster.
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π 1.5K
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Beboobled
The match 3 grid loads and it's just... boobs. Different sizes, different angles, some with metal bars through the nipples. The "lo" tag makes sense now, everything has this compressed jpeg look like it was downloaded from a forum in 2006. I'm supposed to match three identical pairs but the low resolution makes it hard to tell if that's a shadow or an areola. I click anyway.
After clearing a board a video clip plays. Real model, probably Eastern European, doing that bored stripper sway while her tits bounce with the physics of someone who's done this a thousand times. The piercing catches the light. I watch it loop twice before realizing I could've clicked to the next level. The game doesn't rush you. No timer ticking down. Just you and these pixelated breasts and the faint guilt of knowing this is what you're doing with your evening.
The swap mechanic punishes wrong moves. You can't just drag two boobs together and hope, if they don't align into a three match they snap back and you lose a point or something. I stopped reading the rules after the first popup. There's a counter somewhere tracking my failures but I've trained myself not to look at it. The music is this generic royalty free loop that I muted after thirty seconds, replacing it with my own playlist. Now I'm matching tits to lo-fi beats and the whole experience feels like a weird art project about digital intimacy.
I wish the videos were longer. Or maybe I don't. They're exactly long enough to remind you what you're here for before throwing you back into the puzzle. The big tits tag delivers, I'll give it that. Some of these models must have back problems. I found myself getting genuinely strategic about clearing corners of the board, not for points but because I wanted to see if the next video had better lighting. It didn't. They never do. But I kept playing anyway, chasing something that wasn't quite there, the way these games always make you do.
After clearing a board a video clip plays. Real model, probably Eastern European, doing that bored stripper sway while her tits bounce with the physics of someone who's done this a thousand times. The piercing catches the light. I watch it loop twice before realizing I could've clicked to the next level. The game doesn't rush you. No timer ticking down. Just you and these pixelated breasts and the faint guilt of knowing this is what you're doing with your evening.
The swap mechanic punishes wrong moves. You can't just drag two boobs together and hope, if they don't align into a three match they snap back and you lose a point or something. I stopped reading the rules after the first popup. There's a counter somewhere tracking my failures but I've trained myself not to look at it. The music is this generic royalty free loop that I muted after thirty seconds, replacing it with my own playlist. Now I'm matching tits to lo-fi beats and the whole experience feels like a weird art project about digital intimacy.
I wish the videos were longer. Or maybe I don't. They're exactly long enough to remind you what you're here for before throwing you back into the puzzle. The big tits tag delivers, I'll give it that. Some of these models must have back problems. I found myself getting genuinely strategic about clearing corners of the board, not for points but because I wanted to see if the next video had better lighting. It didn't. They never do. But I kept playing anyway, chasing something that wasn't quite there, the way these games always make you do.
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π 6.3K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to mischievous college girls to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 best sex game on the planet. Why wait? It is free!
Play the #1 best sex game on the planet. Why wait? It is free!
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π 6K
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Dildo 5
I have this thing about clicking, right? This game, it lives or dies on how you move your mouse. You are basically the engine for a big dildo and a blonde with tits that look, well, exactly like a certain kind of real model from those MILF sites you pretend you don't have bookmarked. The whole deal is you see it upclose, like ridiculously close, and you jerk your mouse around to make it go faster. My wrist started to get that weird ache I remember from trying to beat the high score on some old flash game, except here the prize is just a louder moan and a more frantic squelch.
The weirdest part is a little symbol on the right of the picture. You park your mouse there and it's like autopilot, just watching her work it in and out, which for an anal dildo this size is almost hypnotic. Itβs a countdown to... nothing. No big finish screen, no confetti, just the end of the video loop. I spent maybe five minutes just staring, not clicking, and honestly that was better. The frantic clicking is a bit like being at a party where someone spilled cheap wine on the carpet and everyone is overreacting to clean it. A lot of chaotic movement for something thatβs essentially very simple.
It is deliberately ugly, you know? Not in a way that's artsy, but in the way a pizza box is greasy. That's part of its charm. If you want some 4k crisp rendered fantasy this is not your playground. This is for the man who still uses an old tablet on the toilet and doesn't want to think about plot or puzzles. Just a finger, a toy, and the vague guilt of having to actually grip your mouse.
The weirdest part is a little symbol on the right of the picture. You park your mouse there and it's like autopilot, just watching her work it in and out, which for an anal dildo this size is almost hypnotic. Itβs a countdown to... nothing. No big finish screen, no confetti, just the end of the video loop. I spent maybe five minutes just staring, not clicking, and honestly that was better. The frantic clicking is a bit like being at a party where someone spilled cheap wine on the carpet and everyone is overreacting to clean it. A lot of chaotic movement for something thatβs essentially very simple.
It is deliberately ugly, you know? Not in a way that's artsy, but in the way a pizza box is greasy. That's part of its charm. If you want some 4k crisp rendered fantasy this is not your playground. This is for the man who still uses an old tablet on the toilet and doesn't want to think about plot or puzzles. Just a finger, a toy, and the vague guilt of having to actually grip your mouse.
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π 4.9K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 5.8K
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Katies diaries Ep. 7
Brandyβs tits bounce with this weirdly stiff rhythm, like someone animated them on a phone app between classes. The whole thing has that unpolished charm, you know the type. Not janky exactly but not smooth either. Katieβs red hair clips through her shoulder at one point and I laughed but also kinda dug it. The game knows what it is and doesnβt pretend otherwise.
The opening hits you with Katie kicking Johny out and honestly the dialogue reads like a bad translation from a language that doesnβt exist. But then Brandy shows up with Deina and things shift. The sex scene in Brandyβs room is where the animator clearly spent their energy. Big tits everywhere, the kind of proportions that make physics cry. Deinaβs model has this vacant expression thatβs somehow hotter than it should be. The sound design is basically nonexistent except for some wet noises that kick in randomly, sometimes during dialogue which is disorienting in a way I didnβt hate. The whole thing feels like finding a weird VHS tape under someoneβs bed. You know you shouldnβt keep watching but the awkwardness becomes part of the appeal.
Katieβs Diaries is the series this belongs to apparently and I wish there was more of her perspective instead of just watching her be shy in the corner. She refuses to join at the end and thatβs it. No resolution. The humor tag makes sense because you will laugh, just maybe not at the intended moments. The animation loops are short, maybe four seconds each, and youβll see the same hip thrust like forty times. Itβs broken in ways that feel almost deliberate, like the creator said fuck it and uploaded anyway. Respect for that honestly. The erotic tag is doing heavy lifting but when it works, it works in that grimy browser game way where you feel slightly weird about yourself after. Not a complaint.
The opening hits you with Katie kicking Johny out and honestly the dialogue reads like a bad translation from a language that doesnβt exist. But then Brandy shows up with Deina and things shift. The sex scene in Brandyβs room is where the animator clearly spent their energy. Big tits everywhere, the kind of proportions that make physics cry. Deinaβs model has this vacant expression thatβs somehow hotter than it should be. The sound design is basically nonexistent except for some wet noises that kick in randomly, sometimes during dialogue which is disorienting in a way I didnβt hate. The whole thing feels like finding a weird VHS tape under someoneβs bed. You know you shouldnβt keep watching but the awkwardness becomes part of the appeal.
Katieβs Diaries is the series this belongs to apparently and I wish there was more of her perspective instead of just watching her be shy in the corner. She refuses to join at the end and thatβs it. No resolution. The humor tag makes sense because you will laugh, just maybe not at the intended moments. The animation loops are short, maybe four seconds each, and youβll see the same hip thrust like forty times. Itβs broken in ways that feel almost deliberate, like the creator said fuck it and uploaded anyway. Respect for that honestly. The erotic tag is doing heavy lifting but when it works, it works in that grimy browser game way where you feel slightly weird about yourself after. Not a complaint.
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π 4.7K
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Ultra Bounce
The physics in this thing are completely unhinged. I spent a good ten minutes just watching the bounce, honestly forgetting there was a score counter. The blonde character model has this weirdly specific jiggle that feels like someone spent way too long on the breast animation and then just gave up on making her face look like it belongs to a living person. Itβs that classic uncanny valley stuff where the tits have more personality than the eyes. The lingerie set is barely there, a few straps of digital lace that clip through her thighs if you let a ball drop. And you will let a ball drop, because the arcade mechanic is deceptively sweaty.
Youβre basically a paddle at the bottom of the screen, and the goal is to keep three balls in the air. Thatβs it. Reach 250 points. The catch is that the bounce angle feels slightly drunk. Iβd line up what looked like a perfect hit and the ball would just veer off at some bullshit trajectory, straight into a death zone. You get three lives. I burned through my first two in seconds because I was distracted by the way the characterβs chest moves when she shifts to catch a ball. Itβs a cheap trick but it works. The whole thing has this deliberately unpolished Flash game energy, like something youβd find buried on Newgrounds in 2006 and feel a little guilty about enjoying.
The sound design is just a couple of generic plinks and a sad little failure jingle that loops too fast. No real feedback when you hit a milestone. The background is a flat, ugly gradient that Iβm pretty sure is the default option in some ancient version of Photoshop. And yet, I kept restarting. Thereβs something almost meditative about the repetitive motion, the hypnotic bounce, the way the blondeβs hair doesnβt quite sync with her movements. Itβs a mess. A strangely compelling mess that knows exactly what itβs doing with those physics calculations.
Youβre basically a paddle at the bottom of the screen, and the goal is to keep three balls in the air. Thatβs it. Reach 250 points. The catch is that the bounce angle feels slightly drunk. Iβd line up what looked like a perfect hit and the ball would just veer off at some bullshit trajectory, straight into a death zone. You get three lives. I burned through my first two in seconds because I was distracted by the way the characterβs chest moves when she shifts to catch a ball. Itβs a cheap trick but it works. The whole thing has this deliberately unpolished Flash game energy, like something youβd find buried on Newgrounds in 2006 and feel a little guilty about enjoying.
The sound design is just a couple of generic plinks and a sad little failure jingle that loops too fast. No real feedback when you hit a milestone. The background is a flat, ugly gradient that Iβm pretty sure is the default option in some ancient version of Photoshop. And yet, I kept restarting. Thereβs something almost meditative about the repetitive motion, the hypnotic bounce, the way the blondeβs hair doesnβt quite sync with her movements. Itβs a mess. A strangely compelling mess that knows exactly what itβs doing with those physics calculations.
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π 3.8K
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Galaxia
The hit detection in this thing, I swear. You're on some generic sci-fi corridor, right, and these topless women with absolutely massive tits just float toward you. The whole premise is so stupidly simple, shoot the babes, beat the boss girl, get a reward. But my crosshair will be dead center on a nipple and the shot registers like I aimed at the ceiling. It's a browser game so you just click and fire with the mouse, nothing fancy. The POV is fixed, you just pan around this static position.
The boss fight is where it gets genuinely frustrating in a way I kind of respect. She has this pattern where she'll flash the screen white and suddenly there's three of her. You empty your clip into the wrong one and she just laughs, this tinny little audio clip that sounds like it was recorded in a bathroom. Then she does this thing where her chest basically fills the screen, which is the whole point I guess, and you're supposed to shoot her eyes but the hitbox is the size of a pixel. I spent maybe twenty minutes on that alone, not because it was hard but because the game decided when I was allowed to progress. There's no ammo management, no reload mechanic, just endless clicking. My wrist actually started hurting.
Someone on a forum mentioned there's a mod that replaces all the models with ones from some other game, bigger assets obviously, but I couldn't get it to work. The base game is so unpolished that the textures sometimes swap and you'll see a face stretched across a torso. It's not scary, just lazy. The reward screens are static images you've probably seen floating around imageboards since 2008. Nothing animated, which feels like a missed opportunity given the whole shooter setup. You do all this work and get a jpeg. At least the jpeg loads fast. The background music is a ten second loop of what I think is supposed to be industrial metal but it's so compressed it sounds like a dial-up modem having a seizure. I muted it after two minutes. Still finished the game though. Don't know what that says about me.
The boss fight is where it gets genuinely frustrating in a way I kind of respect. She has this pattern where she'll flash the screen white and suddenly there's three of her. You empty your clip into the wrong one and she just laughs, this tinny little audio clip that sounds like it was recorded in a bathroom. Then she does this thing where her chest basically fills the screen, which is the whole point I guess, and you're supposed to shoot her eyes but the hitbox is the size of a pixel. I spent maybe twenty minutes on that alone, not because it was hard but because the game decided when I was allowed to progress. There's no ammo management, no reload mechanic, just endless clicking. My wrist actually started hurting.
Someone on a forum mentioned there's a mod that replaces all the models with ones from some other game, bigger assets obviously, but I couldn't get it to work. The base game is so unpolished that the textures sometimes swap and you'll see a face stretched across a torso. It's not scary, just lazy. The reward screens are static images you've probably seen floating around imageboards since 2008. Nothing animated, which feels like a missed opportunity given the whole shooter setup. You do all this work and get a jpeg. At least the jpeg loads fast. The background music is a ten second loop of what I think is supposed to be industrial metal but it's so compressed it sounds like a dial-up modem having a seizure. I muted it after two minutes. Still finished the game though. Don't know what that says about me.
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π 3.5K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 5.3K
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Super-sexy Girls 3: Hentai Edition
The memory card flip mechanic is the same as the last two games, so if you played those you already know the drill. What gets me is the bonus round with the virgins. They call them virgins but the way they arch their backs when you match the pair, you'd think they've been doing this since the beach opened. Big tits everywhere, sand sticking to wet skin, and the hard sex scenes unlock fast if you don't waste clicks. I kept messing up on purpose just to see the failure animation again. Something about the way the cards shake when you're close but wrong.
The art is deliberately rough around the edges. Not polished at all. Some of the line work looks like it was sketched on a napkin then scanned. But that's the charm, right? The beach background is just a gradient with some palm tree silhouettes. The girls though. The girls have weight. When they bounce, you feel it in your mouse hand. One of them has this expression when you clear her stage, half annoyed half begging, and I still think about it when I close my eyes.
I won't spoil which card is the hidden bonus because that's the whole point of memory games. But if you flip the same wrong card three times in a row, something happens. Not saying what. Just saying it's worth being bad at the game. The soundtrack is just ocean waves on loop and honestly it started to make me thirsty. Not for water.
The art is deliberately rough around the edges. Not polished at all. Some of the line work looks like it was sketched on a napkin then scanned. But that's the charm, right? The beach background is just a gradient with some palm tree silhouettes. The girls though. The girls have weight. When they bounce, you feel it in your mouse hand. One of them has this expression when you clear her stage, half annoyed half begging, and I still think about it when I close my eyes.
I won't spoil which card is the hidden bonus because that's the whole point of memory games. But if you flip the same wrong card three times in a row, something happens. Not saying what. Just saying it's worth being bad at the game. The soundtrack is just ocean waves on loop and honestly it started to make me thirsty. Not for water.
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π 8.9K
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Mia Tittie Penetrate
Mai's tits are basically the main character here and honestly that's the right call. The whole thing feels like someone's sketchbook that got a little too ambitious, lines are rough, animations have that jittery frame by frame quality where you can almost see the artist figuring out the motion as they went. Not complaining. There's something weirdly intimate about it, like finding a doujin that was scanned at 3 in the morning by someone who really needed to share it.
The titjob sequence takes up most of the runtime and the physics are... let's say enthusiastic. Boobs don't move like that in real life, they move like how someone who's thought about this a LOT imagines they move. Mai's expression stays in that half lidded KOF victory screen look the whole time, which is either lazy or a deliberate choice. The cumshot lands with the kind of volume that would make hentai artists nod approvingly. Then she switches to a blowjob and the roughness of the art actually works here, the way her cheeks hollow, the slight distortion when she takes it deeper. There's a swallow at the end that's framed almost shyly compared to everything before it.
I keep thinking about fanart possibilities because the unpolished style leaves so much room for interpretation. Like, what if someone took this exact scene but rendered it in that glossy SNK official art style? Or went the opposite direction and made it even sketchier, just pure messy lines and color blobs? The game doesn't give you much to do mechanically, it's basically a flipbook with extra steps, but that's not really the point. The point is Mai Shiranui's tits wrapped around a cock and the artist's obvious fixation on making that one specific thing look as good as their current skill level allows. Sometimes that's enough.
The titjob sequence takes up most of the runtime and the physics are... let's say enthusiastic. Boobs don't move like that in real life, they move like how someone who's thought about this a LOT imagines they move. Mai's expression stays in that half lidded KOF victory screen look the whole time, which is either lazy or a deliberate choice. The cumshot lands with the kind of volume that would make hentai artists nod approvingly. Then she switches to a blowjob and the roughness of the art actually works here, the way her cheeks hollow, the slight distortion when she takes it deeper. There's a swallow at the end that's framed almost shyly compared to everything before it.
I keep thinking about fanart possibilities because the unpolished style leaves so much room for interpretation. Like, what if someone took this exact scene but rendered it in that glossy SNK official art style? Or went the opposite direction and made it even sketchier, just pure messy lines and color blobs? The game doesn't give you much to do mechanically, it's basically a flipbook with extra steps, but that's not really the point. The point is Mai Shiranui's tits wrapped around a cock and the artist's obvious fixation on making that one specific thing look as good as their current skill level allows. Sometimes that's enough.
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π 7.9K
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Screw Town: Journalistic Investigation
The whole thing runs on a browser, right, and I'm clicking through this baseball team mystery in Fucktown College. Four championships. Something's off. The redhead coach with the massive rack keeps giving me these looks, and I'm supposed to figure out the secret sauce behind the winning streak. But honestly I got distracted by the brunette in the locker room scene, the one with the towel that doesn't actually cover anything. You know the type. The sport tag is there I guess, there's a baseball diamond and some uniforms, but it's really just a backdrop for the obvious.
My problem with these things is always the same. The dialogue trees feel like they were written by someone who just discovered English through porn captions. The milf character, some administrator or booster club president, she propositions you in this weirdly formal way that made me laugh out loud. Not the intended reaction probably. And the big tits physics, if you can call it that, are so aggressively bouncy that it loops back around to being distracting. Like watching jello molds in an earthquake. I kept clicking though. That's the thing. The college setting with its stupidly named Fucktown premise, it's so dumb it becomes almost charming. Almost.
There's this one scene with the redhead where you're "investigating" in her office and the game just sort of gives up on the sports plot entirely. You're three clicks deep into a sex scene and the championship mystery might as well be on Mars. I forgot to mention the actual gameplay. It's mostly clicking. You click on dialogue options, you click on body parts during the scenes. Sometimes there's a choice that seems important but isn't. The brunette's storyline involves some weird side thing about her being a former athlete, I don't know, I skimmed it. The whole thing feels like someone stapled together three different fantasies and called it a narrative. The redhead's animations are the most polished part, which tells you where the priorities were.
My problem with these things is always the same. The dialogue trees feel like they were written by someone who just discovered English through porn captions. The milf character, some administrator or booster club president, she propositions you in this weirdly formal way that made me laugh out loud. Not the intended reaction probably. And the big tits physics, if you can call it that, are so aggressively bouncy that it loops back around to being distracting. Like watching jello molds in an earthquake. I kept clicking though. That's the thing. The college setting with its stupidly named Fucktown premise, it's so dumb it becomes almost charming. Almost.
There's this one scene with the redhead where you're "investigating" in her office and the game just sort of gives up on the sports plot entirely. You're three clicks deep into a sex scene and the championship mystery might as well be on Mars. I forgot to mention the actual gameplay. It's mostly clicking. You click on dialogue options, you click on body parts during the scenes. Sometimes there's a choice that seems important but isn't. The brunette's storyline involves some weird side thing about her being a former athlete, I don't know, I skimmed it. The whole thing feels like someone stapled together three different fantasies and called it a narrative. The redhead's animations are the most polished part, which tells you where the priorities were.
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π 6.3K
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