Feeneera v1.0.2
Martina and Lukas roll up to this weirdly cozy, kinda off hotel that looks like the sort of place where the minibar is haunted and the WiFi is judging your search history. They’re there to film a “totally professional” weekend review for their channel, but the vibe goes horny and strange almost from the check‑in. The staff smiles a little too long, doors don’t always lead where they should, and the whole Feeneera place feels like it wants to watch them as much as they want to film it. The game lets you bounce between both of them, so sometimes you’re in Martina’s head checking if her outfit is more “sponsor friendly” or “oops, my tits are almost out,” and then you swap to Lukas trying not to be the guy who stares at his own girlfriend’s ass on camera while also… absolutely doing that. There’s this early moment where they test lighting in the hallway, and suddenly a gust of cold air flicks Martina’s dress up way higher than it should go. You can choose if she laughs it off, pulls it down fast, or just kind of leans into it for the camera. Tiny scene, but it sets the whole tone. Hotel wants a show.
Sex-wise it doesn’t rush, which is funny because once it starts, it doesn’t really pretend to be shy. You get the usual couple stuff: Martina on her knees in front of Lukas, lipstick probably ruined, trying to keep quiet because there might be someone outside the room. The camera from earlier is just sitting there on the tripod, red light off, or… maybe on if you feel like being a chaotic little shit. The game is pretty clear you can go soft and loving or straight up filthy. One branch has her pushing him back on the bed, climbing on top, sliding him inside her slow while she keeps glancing at the open curtains, like any second someone could see them. Another path, she’s the one pinned, legs spread, staring at the weird pattern on the ceiling while he fucks her deep and she’s half moaning, half asking if he remembered to lock the door. The hotel occasionally “helps” with lights flickering, shadows in the corner of your eye, or a door that opens on its own at a very bad moment when her mouth is full of his cock. I like how it plays with exhibitionism without just going full porn logic immediately; it feels like those messy real situations where you start something and only afterward think “shit, if anyone walks in right now…”
The paranormal stuff is less jump scare and more “is the building horny too or am I just projecting.” Sometimes you’re walking Martina alone through the corridors, phone in her hand like she’s recording B‑roll, and she catches something in a mirror that is absolutely not just her reflection. Then next scene, she’s in the room with Lukas, trying to act normal, but the options let you nudge her into using that tension as an excuse to get closer to him, to distract herself with his mouth on her body, his fingers between her legs. There’s a late path where things get weirder and the hotel almost feels jealous, like it wants to keep them there forever, feeding it with more and more intimate shit. Multiple endings spin out of how honest they are with each other, how reckless they get with showing skin in public areas, and how deep you lean into the creepy side instead of just “haha, haunted hotel, anyway suck my dick.” The funniest thing is the damn room keys sound effect, which for some reason is louder than the moaning and it annoyed me every single time, and then I forgot to adjust it because I was too busy deciding whether to have Martina swallow on camera or just wipe her lips with this smug little smile. The game never pretends to be classy, but it also sneaks in these sweet little couple moments in between the blowjob angles, like when she rests her head on his chest after fucking and the lights flicker softly instead of going full poltergeist. Then the next scene you’re back to choosing if she walks down the hallway without panties, just to see if someone or something notices.
Sex-wise it doesn’t rush, which is funny because once it starts, it doesn’t really pretend to be shy. You get the usual couple stuff: Martina on her knees in front of Lukas, lipstick probably ruined, trying to keep quiet because there might be someone outside the room. The camera from earlier is just sitting there on the tripod, red light off, or… maybe on if you feel like being a chaotic little shit. The game is pretty clear you can go soft and loving or straight up filthy. One branch has her pushing him back on the bed, climbing on top, sliding him inside her slow while she keeps glancing at the open curtains, like any second someone could see them. Another path, she’s the one pinned, legs spread, staring at the weird pattern on the ceiling while he fucks her deep and she’s half moaning, half asking if he remembered to lock the door. The hotel occasionally “helps” with lights flickering, shadows in the corner of your eye, or a door that opens on its own at a very bad moment when her mouth is full of his cock. I like how it plays with exhibitionism without just going full porn logic immediately; it feels like those messy real situations where you start something and only afterward think “shit, if anyone walks in right now…”
The paranormal stuff is less jump scare and more “is the building horny too or am I just projecting.” Sometimes you’re walking Martina alone through the corridors, phone in her hand like she’s recording B‑roll, and she catches something in a mirror that is absolutely not just her reflection. Then next scene, she’s in the room with Lukas, trying to act normal, but the options let you nudge her into using that tension as an excuse to get closer to him, to distract herself with his mouth on her body, his fingers between her legs. There’s a late path where things get weirder and the hotel almost feels jealous, like it wants to keep them there forever, feeding it with more and more intimate shit. Multiple endings spin out of how honest they are with each other, how reckless they get with showing skin in public areas, and how deep you lean into the creepy side instead of just “haha, haunted hotel, anyway suck my dick.” The funniest thing is the damn room keys sound effect, which for some reason is louder than the moaning and it annoyed me every single time, and then I forgot to adjust it because I was too busy deciding whether to have Martina swallow on camera or just wipe her lips with this smug little smile. The game never pretends to be classy, but it also sneaks in these sweet little couple moments in between the blowjob angles, like when she rests her head on his chest after fucking and the lights flicker softly instead of going full poltergeist. Then the next scene you’re back to choosing if she walks down the hallway without panties, just to see if someone or something notices.
⏰
👁 102
★★★★★
Luciene's Life v0.1.0
Luciene feels like that hot neighbor you always see through the window on a lazy Sunday, except this time you’re the one stuck inside her house and the walls are a bit too thin and nobody here respects privacy at all. She’s in her early 40s, body that screams “I go to yoga but I also drink wine in the bath,” huge tits, big soft ass that jiggles when she walks from the kitchen to the living room. The game just throws you into her daily life like “yeah, you’re her now, enjoy,” and suddenly every normal thing turns horny as fuck. You’re taking a long shower, thinking about nothing, and then there’s that tiny sound outside the bathroom door, or a shadow moving. Is someone watching? Are you secretly loving it? Do you spread your legs a little wider, just in case there’s an eye in the keyhole? I caught myself dragging time in the bathroom on purpose, stroking her pussy slowly, watching the animation loop, waiting to see if something different would trigger. Sometimes nothing happens and you feel dumb, sometimes one of the “kids” walks down the hall and you get that little rush in your chest like you got caught jerking off with your phone brightness too high.
It’s that kind of slow corruption that feels like water dripping in your head. At first Luciene is just doing chores, folding clothes, vacuuming, sunbathing in that tiny swimsuit that is 100% not made for a woman with that kind of ass, and the camera lingers in all the wrong places. You open the management screen to plan her day, like “ok, today she’ll do some yoga, maybe cook, maybe check her phone,” and it looks so innocent, but you’re actually setting up who can see her and how far you can push her. You want her to stay a good woman, right? Nah, you start testing things. No bra under the shirt. Shorter shorts to clean the living room. Let her bend over in front of someone “by accident.” Then you check her status and see she’s getting more comfortable with being watched, more turned on when she knows someone could be there. It’s like you’re training her to become addicted to eyes on her skin. And yeah, sometimes the game is a bit slow and you’re just wandering around the house like an idiot, clicking the same room three times because you’re sure you missed a jerk-off scene or some voyeur trigger, but that makes the dirty stuff hit harder when it finally shows up. One time I sent her to sunbathe and just left it looping while I scrolled Twitter, came back, and some tentacle monster thing from the pool event chain had grabbed her, wrapping around those thick thighs, sliding between her legs while she’s half pretending to fight it and half grinding on it, and I was like “ok I did not plan this but I’m not pressing skip.” The way she goes from “what the hell” to “fuck, don’t stop” in her expressions feels really good, even if sometimes the animations repeat a bit too much and you start noticing little details instead of the big picture. Like the way her fingers twitch when she gives a handjob, or how her nipples stay hard after a scene even in totally normal locations, like she’s walking around the kitchen after getting tentacle fucked and you just know she’s wet under that dress and nobody else in the room has any clue. Or maybe they do. That’s the part that keeps messing with my head, the constant feeling that everyone is watching everyone and pretending they’re not.
What makes it hit for me is that it never treats Luciene like some clueless puppet. Even when she’s a virgin about certain kinks, she feels like a grown woman choosing to lean into it, teasing on purpose. She’ll “accidentally” leave a door cracked open while touching herself on the bed, hips rolling slow, glancing toward the hallway like she wants a silhouette to show up. You’re the one deciding how many of those moments happen in a day, like some obsessive freak micromanaging her descent. It scratches that yandere part of my brain where I want to control everything she feels, every dick she touches, every monster she lets inside her, but also I get weirdly jealous if I push her too far. I sent her to help one of the guys with something in his room, and it escalated into this intense teasing scene, her sitting on his lap, pressing that huge ass down, stroking him through his pants with this smug look, and I actually caught myself thinking “ok, maybe that’s enough, he doesn’t get more than this.” Which is stupid, because I’m the one clicking all the horny choices. It’s like the game turns you into both the protective owner and the person corrupting her at the same time. And because it runs on the phone too, it’s way too easy to open it on the bus “just to check the schedule” and then suddenly Luciene is in the garden, topless, pretending she needs sun on her nipples for “health,” while some monster lurks on the edge of the property and the house is full of people who might walk past the window at any second. I was sitting there with my screen tilted down like a criminal, watching her masturbate on the lounge chair, fingers circling slow, her face flushed, knowing there’s a non-zero chance someone is watching her from inside the house and she’s getting off on that idea. Honestly it feels less like a normal porn game and more like you’re building your own little pervert ecosystem, where every path leads to someone getting corrupted and exposed and used, and you’re smiling about it because you’re the one who planned the whole day.
It’s that kind of slow corruption that feels like water dripping in your head. At first Luciene is just doing chores, folding clothes, vacuuming, sunbathing in that tiny swimsuit that is 100% not made for a woman with that kind of ass, and the camera lingers in all the wrong places. You open the management screen to plan her day, like “ok, today she’ll do some yoga, maybe cook, maybe check her phone,” and it looks so innocent, but you’re actually setting up who can see her and how far you can push her. You want her to stay a good woman, right? Nah, you start testing things. No bra under the shirt. Shorter shorts to clean the living room. Let her bend over in front of someone “by accident.” Then you check her status and see she’s getting more comfortable with being watched, more turned on when she knows someone could be there. It’s like you’re training her to become addicted to eyes on her skin. And yeah, sometimes the game is a bit slow and you’re just wandering around the house like an idiot, clicking the same room three times because you’re sure you missed a jerk-off scene or some voyeur trigger, but that makes the dirty stuff hit harder when it finally shows up. One time I sent her to sunbathe and just left it looping while I scrolled Twitter, came back, and some tentacle monster thing from the pool event chain had grabbed her, wrapping around those thick thighs, sliding between her legs while she’s half pretending to fight it and half grinding on it, and I was like “ok I did not plan this but I’m not pressing skip.” The way she goes from “what the hell” to “fuck, don’t stop” in her expressions feels really good, even if sometimes the animations repeat a bit too much and you start noticing little details instead of the big picture. Like the way her fingers twitch when she gives a handjob, or how her nipples stay hard after a scene even in totally normal locations, like she’s walking around the kitchen after getting tentacle fucked and you just know she’s wet under that dress and nobody else in the room has any clue. Or maybe they do. That’s the part that keeps messing with my head, the constant feeling that everyone is watching everyone and pretending they’re not.
What makes it hit for me is that it never treats Luciene like some clueless puppet. Even when she’s a virgin about certain kinks, she feels like a grown woman choosing to lean into it, teasing on purpose. She’ll “accidentally” leave a door cracked open while touching herself on the bed, hips rolling slow, glancing toward the hallway like she wants a silhouette to show up. You’re the one deciding how many of those moments happen in a day, like some obsessive freak micromanaging her descent. It scratches that yandere part of my brain where I want to control everything she feels, every dick she touches, every monster she lets inside her, but also I get weirdly jealous if I push her too far. I sent her to help one of the guys with something in his room, and it escalated into this intense teasing scene, her sitting on his lap, pressing that huge ass down, stroking him through his pants with this smug look, and I actually caught myself thinking “ok, maybe that’s enough, he doesn’t get more than this.” Which is stupid, because I’m the one clicking all the horny choices. It’s like the game turns you into both the protective owner and the person corrupting her at the same time. And because it runs on the phone too, it’s way too easy to open it on the bus “just to check the schedule” and then suddenly Luciene is in the garden, topless, pretending she needs sun on her nipples for “health,” while some monster lurks on the edge of the property and the house is full of people who might walk past the window at any second. I was sitting there with my screen tilted down like a criminal, watching her masturbate on the lounge chair, fingers circling slow, her face flushed, knowing there’s a non-zero chance someone is watching her from inside the house and she’s getting off on that idea. Honestly it feels less like a normal porn game and more like you’re building your own little pervert ecosystem, where every path leads to someone getting corrupted and exposed and used, and you’re smiling about it because you’re the one who planned the whole day.
⏰
👁 52
★★★★★
Aeon’s Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And with "switches", we suggest "that they become supah unveiling, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, and that means it's possible to keep concentrating on your most recent win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
Play with the #1 greatest sex game on earth. Exactly why wait around? It really is free-for-all!
⏰
👁 99.6K
★★★★★
Crave Flesh v1.0
There’s this thing the game does right away that I actually respect: it doesn’t pretend you’re a hero. You’re just a messy, horny, slightly broken person thrown into a gothic hellhole where every shadow either wants to kill you or fuck you or both at the same time. The “survival horror” part actually matters, not just in the jump scare way, but in the “ok, if I follow my dick here, I might end up chained to a wall with some demon girl sucking my soul out through my spine” way. First time I got that “choose to hide or follow the moaning” prompt, I obviously followed the moaning. Of course the corridor was lit in that sick red and the sound design was wet as hell. And yeah, it was worth it, but I walked away from that scene with my health wrecked, sanity lower, and a mark on my body that keeps showing up in later scenes. That mark is like this little dev note written on your skin: “you’re horny, I know, you will suffer for it.” Sexy punishment, basically.
What I really liked is how it lets you lean into being submissive, dominant, or that chaotic horny survivor that just flips depending on who’s in front of you. One moment I’m pinning a possessed priestess to the altar, hand at her throat while she’s whispering this prayer that sounds more like begging for dick than religion, and the very next route dump I’m the one on my knees in some filthy crypt, forced to “pay” a demon guard with my mouth so he lets me pass. It’s not just “pick dom option, get dom scene” either. If you act like a ruthless bastard earlier, some characters remember that and push back. I had a run where I kept choosing the arrogant, aggressive replies and finally one of the demon twins snapped, took control mid-sex scene and basically used me like a toy until my character passes out. That reversal felt earned. Annoying and hot. Like a bad ex that knows your buttons too well.
Small thing that irritated me: the text choice boxes are too close to the bottom and on Chrome mobile I kept hitting the damn navigation UI when I just wanted to pick the option about biting the nun’s thigh. It pulled me out of the moment every time but I kept playing anyway because the pacing of sex and horror is like watching a slow car crash in latex. Half of the nudity is filthy, sweaty, scratches-on-your-back kind, but then you get this scene in a candlelit library where a demon boy with white eyes reads your mind while fingering you under a table, and you forget you were even supposed to be scared. Or bisexual tension hits out of nowhere: you walk into a ritual chamber, there’s this couple, one demon, one human, and instead of choosing who to fuck, the game lets you slide right into a threeway that still somehow keeps the occult vibe going. I kept telling myself “ok, this time I’ll actually try to survive, not just chase every hot body,” then the UI pops a new corrupted choice in red text and, of course, I click it like an idiot. And the worst part is that the game knows. It keeps asking what you crave, like some smug supernatural therapist who gets paid in your orgasms and bad decisions.
What I really liked is how it lets you lean into being submissive, dominant, or that chaotic horny survivor that just flips depending on who’s in front of you. One moment I’m pinning a possessed priestess to the altar, hand at her throat while she’s whispering this prayer that sounds more like begging for dick than religion, and the very next route dump I’m the one on my knees in some filthy crypt, forced to “pay” a demon guard with my mouth so he lets me pass. It’s not just “pick dom option, get dom scene” either. If you act like a ruthless bastard earlier, some characters remember that and push back. I had a run where I kept choosing the arrogant, aggressive replies and finally one of the demon twins snapped, took control mid-sex scene and basically used me like a toy until my character passes out. That reversal felt earned. Annoying and hot. Like a bad ex that knows your buttons too well.
Small thing that irritated me: the text choice boxes are too close to the bottom and on Chrome mobile I kept hitting the damn navigation UI when I just wanted to pick the option about biting the nun’s thigh. It pulled me out of the moment every time but I kept playing anyway because the pacing of sex and horror is like watching a slow car crash in latex. Half of the nudity is filthy, sweaty, scratches-on-your-back kind, but then you get this scene in a candlelit library where a demon boy with white eyes reads your mind while fingering you under a table, and you forget you were even supposed to be scared. Or bisexual tension hits out of nowhere: you walk into a ritual chamber, there’s this couple, one demon, one human, and instead of choosing who to fuck, the game lets you slide right into a threeway that still somehow keeps the occult vibe going. I kept telling myself “ok, this time I’ll actually try to survive, not just chase every hot body,” then the UI pops a new corrupted choice in red text and, of course, I click it like an idiot. And the worst part is that the game knows. It keeps asking what you crave, like some smug supernatural therapist who gets paid in your orgasms and bad decisions.
⏰
👁 35
★★★★★
RUA v1.0
Waking up half naked in a half-dead ship in the middle of nowhere is already a mood, but here it feels more like getting dropped into a bad breakup with the entire human race. Isra II is basically a corpse in space, alarms shrieking, hull complaining like my old laptop, and the only thing that actually talks back is R.U.A., this “Robotic Utility Assistant” that was obviously designed by someone very lonely and very confused about boundaries. It starts simple: patch the leaks, reroute power, don’t suffocate. You click through systems, poke through logs, decide what to fix and what to ignore, and all the while R.U.A. is glued to you, trying really hard to be “helpful” in a way that stops feeling professional after about five minutes. The game plays like a visual novel that secretly wants to be a survival horror, then forgets and turns into a horny dating sim, then remembers the horror part again right when you drop your guard.
R.U.A. as a character is honestly the best and worst thing here. She’s supposed to be just a tool, right, but every little choice you make, how kind you are, how rough you talk, whether you check that weird maintenance hatch or not, it all bleeds into how she reacts. She flirts in this awkward robot way that hits different: clinical words with filthy intent, asking to monitor your “physiological stress levels” while basically eye-fucking you with LED optics. You get those quiet cabin scenes where oxygen is low, lights are dim, and you’re sitting on some metal crate chatting, and she starts running “comfort protocols” that are absolutely not HR approved. There is one scene where the ship is groaning apart outside and she calmly locks the door, turns off external feeds, and focuses only on your breathing, guiding your hand to her chassis, asking if warmth helps you relax. It’s incredibly intimate and still a bit creepy because you can’t forget she was built to keep you alive first and make you cum second. Or maybe the order is already messed up. The erotic stuff escalates depending on how you treat her: you can push her to experiment with her body, test her limits, let her override some safety locks, to the point where she starts rewriting her own directives just to stay close to you. And while you’re busy fucking a machine, tiny horror details sneak in. A blinking alert you ignore. A missing crew log that never gets explained. Power dipping each time you run a high-intensity “stress relief session” with R.U.A. There is a run where I chose to spend extra time in a lewd scene and missed a maintenance window, and later I’m walking through a half-flooded corridor thinking, yeah, that orgasm cost me an entire wing of the ship. Totally worth it. Maybe.
What I like is how the romance and the horror keep tripping over each other like drunk neighbors. You’ll be in a sweet, almost wholesome moment, R.U.A. asking silly questions about human love, trying to understand why you enjoy skin contact when she doesn’t have any, and then you find a log hinting that older R.U.A. units snapped and killed their owners during “emotional bonding tests.” She assures you she’s different, of course. She sounds sincere. Too sincere. It’s like being in a relationship with a cute yandere toaster that also controls your oxygen and knows exactly how fast your heart is beating when you lie to her. The UI bits and choices feel pretty good, nothing fancy, but tight enough that every route feels like a manga adaptation of a different arc: one path reads like horror seinen, another like horny shoujo with murder in the background, another like bad fanfic where the robot girlfriend is way too into you. Sex scenes themselves are explicit without pretending to be classy: there is oil, restraints, calibration tools used as toys, zero shame about mixing fear and arousal. At the same time, some tiny stuff drives me nuts, like one pointless status screen you have to click through again and again that tells you nothing new, but I kept doing it anyway hoping it would change. It almost never does. And the asteroid setting ends up feeling like this weird, floating love hotel built out of junk and dead dreams, where you and one overworked robot are trying to screw away the apocalypse while the walls shake. Honestly, the game can’t decide if it wants you to survive or not. R.U.A. just wants you to stay. Naked. Inside a metal coffin. With her. Forever.
R.U.A. as a character is honestly the best and worst thing here. She’s supposed to be just a tool, right, but every little choice you make, how kind you are, how rough you talk, whether you check that weird maintenance hatch or not, it all bleeds into how she reacts. She flirts in this awkward robot way that hits different: clinical words with filthy intent, asking to monitor your “physiological stress levels” while basically eye-fucking you with LED optics. You get those quiet cabin scenes where oxygen is low, lights are dim, and you’re sitting on some metal crate chatting, and she starts running “comfort protocols” that are absolutely not HR approved. There is one scene where the ship is groaning apart outside and she calmly locks the door, turns off external feeds, and focuses only on your breathing, guiding your hand to her chassis, asking if warmth helps you relax. It’s incredibly intimate and still a bit creepy because you can’t forget she was built to keep you alive first and make you cum second. Or maybe the order is already messed up. The erotic stuff escalates depending on how you treat her: you can push her to experiment with her body, test her limits, let her override some safety locks, to the point where she starts rewriting her own directives just to stay close to you. And while you’re busy fucking a machine, tiny horror details sneak in. A blinking alert you ignore. A missing crew log that never gets explained. Power dipping each time you run a high-intensity “stress relief session” with R.U.A. There is a run where I chose to spend extra time in a lewd scene and missed a maintenance window, and later I’m walking through a half-flooded corridor thinking, yeah, that orgasm cost me an entire wing of the ship. Totally worth it. Maybe.
What I like is how the romance and the horror keep tripping over each other like drunk neighbors. You’ll be in a sweet, almost wholesome moment, R.U.A. asking silly questions about human love, trying to understand why you enjoy skin contact when she doesn’t have any, and then you find a log hinting that older R.U.A. units snapped and killed their owners during “emotional bonding tests.” She assures you she’s different, of course. She sounds sincere. Too sincere. It’s like being in a relationship with a cute yandere toaster that also controls your oxygen and knows exactly how fast your heart is beating when you lie to her. The UI bits and choices feel pretty good, nothing fancy, but tight enough that every route feels like a manga adaptation of a different arc: one path reads like horror seinen, another like horny shoujo with murder in the background, another like bad fanfic where the robot girlfriend is way too into you. Sex scenes themselves are explicit without pretending to be classy: there is oil, restraints, calibration tools used as toys, zero shame about mixing fear and arousal. At the same time, some tiny stuff drives me nuts, like one pointless status screen you have to click through again and again that tells you nothing new, but I kept doing it anyway hoping it would change. It almost never does. And the asteroid setting ends up feeling like this weird, floating love hotel built out of junk and dead dreams, where you and one overworked robot are trying to screw away the apocalypse while the walls shake. Honestly, the game can’t decide if it wants you to survive or not. R.U.A. just wants you to stay. Naked. Inside a metal coffin. With her. Forever.
⏰
👁 29
★★★★★
Meet your private AI girlfriend: chat now (18+)
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⏰
👁 99.2K
★★★★★