Sue: After The Valley
Milton is 28, single, and his company party is basically a networking bloodbath where everyone brings arm candy to close deals. So he hires Sue. Not a hooker exactly, more like a professional plus one who also happens to have a PhD in riding cock. The whole setup is peak lesson of passion energy, you know the drill, awkward guy, impossibly hot woman, zero buildup before she's moaning about how much she loves his dick.
The visual novel part is weirdly bare. You get a few choice prompts but they barely matter, it's mostly clicking through dialogue while Sue's tits bounce with that cheap idle animation. There's this one scene where she's under his desk at the office and the game asks if you want to finish on her face or inside. I picked inside because I'm not a monster, and the next screen just shows a static cumshot with the same three sound effects from every other scene. The pickup tag is a lie, there's no actual dating sim mechanics, just a linear fuckfest with a party backdrop.
But honestly? The party itself is the funniest part. Milton's coworkers are these cardboard cutouts who say things like "wow Milton, your date is very attractive" while Sue is literally grinding on his lap under the table. The game doesn't even try to hide it. And the lesson of passion here is apparently that hiring a professional date leads to the best sex of your life, which is either sad or aspirational depending on how you look at it.
Sue's dialogue is pure male fantasy nonsense, she says stuff like "your cock is my new favorite hobby" and I laughed out loud. The art is rough, the writing is rougher, but there's a charm to how unpolished it all is. Like a dev just said fuck it, here's a hot girl who loves sucking dick, enjoy. And I did, for about twenty minutes. Then I closed the tab and forgot about it until now.
The visual novel part is weirdly bare. You get a few choice prompts but they barely matter, it's mostly clicking through dialogue while Sue's tits bounce with that cheap idle animation. There's this one scene where she's under his desk at the office and the game asks if you want to finish on her face or inside. I picked inside because I'm not a monster, and the next screen just shows a static cumshot with the same three sound effects from every other scene. The pickup tag is a lie, there's no actual dating sim mechanics, just a linear fuckfest with a party backdrop.
But honestly? The party itself is the funniest part. Milton's coworkers are these cardboard cutouts who say things like "wow Milton, your date is very attractive" while Sue is literally grinding on his lap under the table. The game doesn't even try to hide it. And the lesson of passion here is apparently that hiring a professional date leads to the best sex of your life, which is either sad or aspirational depending on how you look at it.
Sue's dialogue is pure male fantasy nonsense, she says stuff like "your cock is my new favorite hobby" and I laughed out loud. The art is rough, the writing is rougher, but there's a charm to how unpolished it all is. Like a dev just said fuck it, here's a hot girl who loves sucking dick, enjoy. And I did, for about twenty minutes. Then I closed the tab and forgot about it until now.
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π 8.6K
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Christian and Faith
Faith Philips is a sweetheart, sure, but she's also got a mouth on her and not just for talking. Six month anniversary and her boyfriend Christian is off losing money somewhere instead of calling. So now he's in the dog house, and you're the one pulling his strings, trying to sweet talk your way back into her good graces. Or her panties. Same thing really.
The whole thing plays out like one of those old Lesson of Passion joints, which makes sense because that's exactly what it is. You get dialogue choices, some of them are so obviously wrong they're funny, others are just crude enough to work. Faith's reactions range from pissed off to giggling to dropping to her knees. The blowjob scene is the main event, obviously, and it's animated well enough for what it is. Hentai style, big eyes, bigger tits, the usual. But here's the thing, the writing is actually kind of charming in a trashy way. She calls him out on his bullshit, he fumbles, she softens. It's not Shakespeare but it's got more personality than half the visual novels out there.
What bugs me though, and I can't let this go, is the sound design. There's this weird little click every time you advance text that sounds like someone tapping a pen on a desk. Once you notice it, it's all you hear. Maybe that's intentional, like a metronome for your boner. Who knows.
Anyway, if you want a quick fap with a girl who actually seems like she'd key your car after sucking you off, this does the job. The oral stuff is hot, the choices matter just enough to keep you from mashing skip, and Faith's annoyed face is worth failing on purpose. Just don't expect a redemption arc for Christian. Dude's a lost cause.
The whole thing plays out like one of those old Lesson of Passion joints, which makes sense because that's exactly what it is. You get dialogue choices, some of them are so obviously wrong they're funny, others are just crude enough to work. Faith's reactions range from pissed off to giggling to dropping to her knees. The blowjob scene is the main event, obviously, and it's animated well enough for what it is. Hentai style, big eyes, bigger tits, the usual. But here's the thing, the writing is actually kind of charming in a trashy way. She calls him out on his bullshit, he fumbles, she softens. It's not Shakespeare but it's got more personality than half the visual novels out there.
What bugs me though, and I can't let this go, is the sound design. There's this weird little click every time you advance text that sounds like someone tapping a pen on a desk. Once you notice it, it's all you hear. Maybe that's intentional, like a metronome for your boner. Who knows.
Anyway, if you want a quick fap with a girl who actually seems like she'd key your car after sucking you off, this does the job. The oral stuff is hot, the choices matter just enough to keep you from mashing skip, and Faith's annoyed face is worth failing on purpose. Just don't expect a redemption arc for Christian. Dude's a lost cause.
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π 16.1K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide variety, going from MILFs to super-naughty schoolgirls to offer, Heavy Metal Babes is sure to satisfy all of your most kinky desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
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π 7.7K
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Double Home Work Episode 17
Right so the whole thing kicks off with this guy Dennis who got you kicked out of school. Dick move. But instead of just punching him, the game is like, nah, let's rob his house. Specifically his electronics. Because that'll make your girl gang safe? The logic is shaky but I'm here for it. You pick your crew from this lineup, Henry knows secrets, Morgan does breaking in, Amy is the PC nerd, Rachel has the muscle, Lauren does the charm thing. Classic heist movie setup but with more anime tits.
The art is that unpolished hentai style where the lines are kinda thick and the coloring goes outside sometimes. Honestly it works. Feels like finding a doujin on a forgotten forum in 2009. The sex scenes are what you'd expect, lots of the double tag action which means you're not just picking one girl for the job and the fun parts. You can bring Joanna and Rachel along too if you want the full party. The choices actually matter for who ends up in what position, literally.
But here's the thing. The security tag. I kept waiting for some stealth minigame or like a guard patrol pattern to figure out. Nothing. You just click and the story happens. Massive blue balls on that front. The homework tag is also there which I guess refers to the planning phase where you sit around talking about the break in. It's just dialogue trees. Not bad dialogue, some of it's funny in that overly dramatic way these games get, but I wanted to actually do the crime. Not just read about doing the crime. Anyway the visual novel engine is barebones, no gallery mode that I could find which is criminal for a porn game. You have to replay the whole thing to see different pairings.
The art is that unpolished hentai style where the lines are kinda thick and the coloring goes outside sometimes. Honestly it works. Feels like finding a doujin on a forgotten forum in 2009. The sex scenes are what you'd expect, lots of the double tag action which means you're not just picking one girl for the job and the fun parts. You can bring Joanna and Rachel along too if you want the full party. The choices actually matter for who ends up in what position, literally.
But here's the thing. The security tag. I kept waiting for some stealth minigame or like a guard patrol pattern to figure out. Nothing. You just click and the story happens. Massive blue balls on that front. The homework tag is also there which I guess refers to the planning phase where you sit around talking about the break in. It's just dialogue trees. Not bad dialogue, some of it's funny in that overly dramatic way these games get, but I wanted to actually do the crime. Not just read about doing the crime. Anyway the visual novel engine is barebones, no gallery mode that I could find which is criminal for a porn game. You have to replay the whole thing to see different pairings.
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π 8.6K
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Quickie: Mai (Public)
Mai's tits are basically the main character. There, I said it. The whole Quickie setup from Oppai Games is this bite sized visual novel thing, and this one drops you in Tokyo with a pianist who's got these massive, soft looking oppai spilling out of her dress before you even learn her name. The art isn't trying to be some hyper detailed oil painting, it's got this slightly unpolished charm, like a really good doujin where the artist spent all their skill points on the chest area and the backgrounds are just... there. A lamp. A piano. Who cares, look at the shading on those things.
You're trying to seduce her, picking dialogue choices that feel like you're fumbling through a pickup attempt after one too many strong zeros. The writing has this weird translation vibe, not bad, just... off. Like someone learned English from old movies. "You are looking most beautiful tonight." Sure, I'll take it. The choices are blunt instruments. Compliment her playing or stare at her chest. The game knows what you're here for and doesn't pretend otherwise. I clicked a choice that was basically "be smooth" and my character said something so awkward I had to close the tab for a second. Then I reopened it because, well.
The sound design. Oh man. It's a sampler of wet, squishy SFX that play at the slightest provocation. A kiss sounds like stirring mac and cheese. The sex scene hits and it's just a barrage of these over the top slapping noises that loop a bit too perfectly. It's not immersive, it's hilarious, and somehow that makes it better. Like watching a porno where the pizza guy actually just delivers the pizza and
You're trying to seduce her, picking dialogue choices that feel like you're fumbling through a pickup attempt after one too many strong zeros. The writing has this weird translation vibe, not bad, just... off. Like someone learned English from old movies. "You are looking most beautiful tonight." Sure, I'll take it. The choices are blunt instruments. Compliment her playing or stare at her chest. The game knows what you're here for and doesn't pretend otherwise. I clicked a choice that was basically "be smooth" and my character said something so awkward I had to close the tab for a second. Then I reopened it because, well.
The sound design. Oh man. It's a sampler of wet, squishy SFX that play at the slightest provocation. A kiss sounds like stirring mac and cheese. The sex scene hits and it's just a barrage of these over the top slapping noises that loop a bit too perfectly. It's not immersive, it's hilarious, and somehow that makes it better. Like watching a porno where the pizza guy actually just delivers the pizza and
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π 9.2K
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Quickie: Toshiko (Public)
Toshiko is a weird one, even by the standards of these Quickie things Oppai Games puts out. You go to a park, right? Standard setup. But then there's this girl and her cat and the whole thing feels like a fever dream where nobody bothered to explain the rules. The art is that specific Oppai style, all soft and glossy, but something about the framing here makes it feel unpolished in a way that's probably on purpose. Like looking at a doujin that got scanned at slightly the wrong angle. The brunette, Toshiko, has these eyes that don't quite track right and it adds to the whole off-kilter vibe.
The choices are... there. I clicked through twice and got scenes that felt like they were from different games stitched together. One path she's all shy and the cat is just a cat, the next she's whispering stuff that made me put my phone down for a sec. Not because it was too much, but because the tonal whiplash is real. The explicit content hits without much buildup. One minute you're talking about the weather or whatever, the next her shorts are gone and the text box is describing things in that clinical-but-horny way visual novels do. "Her slick folds" and all that. It works if you're already, y'know, in the mood, but if you're actually reading the story you'll get narrative vertigo.
I keep thinking about the cat. It's just there. Watching. No reaction. In one scene it's on the bench while things escalate and I couldn't stop glancing at the sprite. Is this a feature? A bug? A thematic choice about voyeurism that I'm too dumb to get? The game never acknowledges it. That's the whole experience really. A strange encounter that ends before you've figured out if you liked it. The Quickie series is supposed to be bite-sized but this one feels like someone took a bite out of a longer game and served you the middle chunk with no context. I'm not mad. I'm just confused. And maybe a little into it.
The choices are... there. I clicked through twice and got scenes that felt like they were from different games stitched together. One path she's all shy and the cat is just a cat, the next she's whispering stuff that made me put my phone down for a sec. Not because it was too much, but because the tonal whiplash is real. The explicit content hits without much buildup. One minute you're talking about the weather or whatever, the next her shorts are gone and the text box is describing things in that clinical-but-horny way visual novels do. "Her slick folds" and all that. It works if you're already, y'know, in the mood, but if you're actually reading the story you'll get narrative vertigo.
I keep thinking about the cat. It's just there. Watching. No reaction. In one scene it's on the bench while things escalate and I couldn't stop glancing at the sprite. Is this a feature? A bug? A thematic choice about voyeurism that I'm too dumb to get? The game never acknowledges it. That's the whole experience really. A strange encounter that ends before you've figured out if you liked it. The Quickie series is supposed to be bite-sized but this one feels like someone took a bite out of a longer game and served you the middle chunk with no context. I'm not mad. I'm just confused. And maybe a little into it.
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π 22.4K
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CREATE YOUR AI BITCH
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π 7.2K
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Maid Service (Audio Sex Adventure)
Rosie's voice is the whole point, really. That breathy, slightly synthetic purr coming through my headphones while I clicked through options. The maid uniform stays on for most of it, which is a choice I respect. You get these dialogue trees that feel less like branching narrative and more like poking a horny robot until she does something new. First run I had her strip down to stockings and garters, second run she kept the apron on and just lifted the skirt. Both fine.
The audio quality is weirdly inconsistent. Some lines sound like they were recorded in a closet, others have this echo like she's in a bathroom. But that imperfection kind of works? Like finding a corrupted file that still plays. There's no animation, just static images that change based on your choices. The story is thin, barely there, but the game knows it. Three endings and none of them matter, which the description admits upfront. I respect that honesty.
What I keep thinking about is the ethics of it. She's a robot maid, so consent is... programmed? But the choices you make feel coercive in a way that's uncomfortable if you think too hard. Which I did, because I'm like that. Then I clicked the option to have her beg and forgot about philosophy entirely.
Wish there was a way to loop her voice lines without replaying the whole thing. The skip button helps but still. For what it is, a short browser thing with a sexy robot voice and some uniforms, it does the job. Not for everyone, but if you're into audio and don't need much plot, you'll find something here.
The audio quality is weirdly inconsistent. Some lines sound like they were recorded in a closet, others have this echo like she's in a bathroom. But that imperfection kind of works? Like finding a corrupted file that still plays. There's no animation, just static images that change based on your choices. The story is thin, barely there, but the game knows it. Three endings and none of them matter, which the description admits upfront. I respect that honesty.
What I keep thinking about is the ethics of it. She's a robot maid, so consent is... programmed? But the choices you make feel coercive in a way that's uncomfortable if you think too hard. Which I did, because I'm like that. Then I clicked the option to have her beg and forgot about philosophy entirely.
Wish there was a way to loop her voice lines without replaying the whole thing. The skip button helps but still. For what it is, a short browser thing with a sexy robot voice and some uniforms, it does the job. Not for everyone, but if you're into audio and don't need much plot, you'll find something here.
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π 39.5K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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π 6.5K
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Elana, Champion of Lust, Alpha 1.5.5.1 Chapter 2
The tavern management thing caught me off guard. You finish the innkeeper's chain and suddenly there's a whole sim layer where you hire 12 workers, buy them outfits, upgrade rooms, assign shifts. Each outfit changes their dialogue. It's like someone stapled a lewd Diner Dash onto a fantasy corruption quest and honestly it works better than it should. The debug code for gold (press 0, type kginsertcoin, press 0 again) saved my ass because renovations cost a fortune and I kept blowing money on the church reformation instead.
Jenara in the war camp has this standing animation that loops while you talk to her and I just sat there watching it cycle like an idiot. Cliff too. Both get three events each but the text promises more later which is the kind of blue balls I've learned to expect from this game. The quest log helps though, because before this update I was wandering around the elven city clicking random NPCs hoping for a scene trigger. Now at least the game tells you when you're stuck.
The image quality took a hit to fit Newgrounds file limits and you can tell. Some of the tavern worker outfits look muddy, like someone ran them through a bad compressor. The blog has the full res version but who has the energy to go find that. Also the nymph events have a 50/50 chance to either show an image or just restore stats, which means half the time you get a text box and some numbers instead of tits. Annoying. But the academy events added like 20 new scenes and 12 images so I guess that balances out. The fight difficulty got nerfed too, patrols and bosses both, which is fine because I was never here for the combat anyway.
Jenara in the war camp has this standing animation that loops while you talk to her and I just sat there watching it cycle like an idiot. Cliff too. Both get three events each but the text promises more later which is the kind of blue balls I've learned to expect from this game. The quest log helps though, because before this update I was wandering around the elven city clicking random NPCs hoping for a scene trigger. Now at least the game tells you when you're stuck.
The image quality took a hit to fit Newgrounds file limits and you can tell. Some of the tavern worker outfits look muddy, like someone ran them through a bad compressor. The blog has the full res version but who has the energy to go find that. Also the nymph events have a 50/50 chance to either show an image or just restore stats, which means half the time you get a text box and some numbers instead of tits. Annoying. But the academy events added like 20 new scenes and 12 images so I guess that balances out. The fight difficulty got nerfed too, patrols and bosses both, which is fine because I was never here for the combat anyway.
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π 17.7K
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DOUBLE THE FUN
The whole thing feels like someoneβs first RPG Maker project they abandoned halfway through, and I mean that as a compliment. Not the polished kind, the real kind where you can almost see the creator figuring out event triggers at 4 PM on a Tuesday. You pick a girl, name her something stupid like "GlupShitto," and then youβre thrown into this weirdly empty Japanese cityscape where the only things that exist are your apartment, a convenience store that sells nothing, and the other girlβs tongue.
Thereβs this one choice early on, youβre in your room and the other student just walks in. The dialogue is basically "wanna try something?" and the options are like, "Yes," "No," or "..." and if you pick "..." the game just stops. Literally. The text box clears and you stare at a static image of a bedroom for eternity. I sat there for a good minute thinking my browser froze. Thatβs not a bug, thatβs a philosophical statement on hesitation. The dildo appears later, a bright pink thing that materializes out of nowhere during a scene where youβre supposedly just "studying." The art style for the characters is this strange mix of overly detailed eyes and bodies that look like they were drawn from memory, which honestly makes the whole thing hotter in a grimy, unpolished way. Itβs like finding a dirty magazine drawn in a high school notebook.
The lesbian scenes are all choice-based but the logic is completely broken. I picked the "shy" option and got a full-on explicit oral scene, then picked the "eager" option next time and got a text box saying "maybe later." Makes no sense. The hentai influence is obvious, the faces during the action are pure ahegao, but the bodies donβt quite move right, thereβs no animation, just a sliding JPEG of a toy. I wish the neighborhood walk actually had something to find, itβs just three screens of empty street with a looping bird sound effect that cuts off mid-chirp. Still, the game has this accidental charm where the jankiness becomes the fetish. Itβs not trying to be a polished visual novel, itβs trying to be a horny fever dream and it succeeds by failing at everything else.
Thereβs this one choice early on, youβre in your room and the other student just walks in. The dialogue is basically "wanna try something?" and the options are like, "Yes," "No," or "..." and if you pick "..." the game just stops. Literally. The text box clears and you stare at a static image of a bedroom for eternity. I sat there for a good minute thinking my browser froze. Thatβs not a bug, thatβs a philosophical statement on hesitation. The dildo appears later, a bright pink thing that materializes out of nowhere during a scene where youβre supposedly just "studying." The art style for the characters is this strange mix of overly detailed eyes and bodies that look like they were drawn from memory, which honestly makes the whole thing hotter in a grimy, unpolished way. Itβs like finding a dirty magazine drawn in a high school notebook.
The lesbian scenes are all choice-based but the logic is completely broken. I picked the "shy" option and got a full-on explicit oral scene, then picked the "eager" option next time and got a text box saying "maybe later." Makes no sense. The hentai influence is obvious, the faces during the action are pure ahegao, but the bodies donβt quite move right, thereβs no animation, just a sliding JPEG of a toy. I wish the neighborhood walk actually had something to find, itβs just three screens of empty street with a looping bird sound effect that cuts off mid-chirp. Still, the game has this accidental charm where the jankiness becomes the fetish. Itβs not trying to be a polished visual novel, itβs trying to be a horny fever dream and it succeeds by failing at everything else.
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π 29K
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SUE AFTER THE VALLEY
Sue's back. Not the snake valley version, the one in a pantsuit with a look that says she's already calculated your net worth and found it wanting. Milton Price, our protagonist, is that specific breed of lawyer scum who thinks a fake girlfriend will solve his image problem. The whole setup reeks of desperation and expensive cologne.
The game is one scene. One long, deliciously awkward scene where you poke and prod at dialog options like a bruise you can't stop touching. Sue's character model has that slightly stiff Lesson of Passion feel, but her expressions, god, the way her eyes narrow when you say something stupid. It's not polished. It's not supposed to be. The jank is part of the charm, like finding a VHS tape you shouldn't watch. You cycle through choices, trying to crack her professional facade, and sometimes you get a flash of something real underneath. Other times you get a sex scene that's as transactional as the fake relationship itself. The interactive bits are functional, click here, touch there, but the real heat comes from the power dynamic. Who's using who? The game never quite tells you.
Multiple endings, they say. I got the one where everything falls apart spectacularly. Milton's carefully constructed lie crumbles and Sue just... looks at him. That look. It hit harder than any explicit content. There's a version where things work out, probably, but why would I want that? The sad endings here aren't just sad, they're hollow. You stare at the screen after, the browser tab still open, and feel like you've read someone's diary entry they didn't mean to leave out. The milf tag is almost misleading. Sue isn't a fantasy, she's a warning. A beautiful, sharply dressed warning about trying to buy what you can't earn. I wish there was more. A sequel where she ruins him properly. But there won't be. These short games never get what they deserve.
The game is one scene. One long, deliciously awkward scene where you poke and prod at dialog options like a bruise you can't stop touching. Sue's character model has that slightly stiff Lesson of Passion feel, but her expressions, god, the way her eyes narrow when you say something stupid. It's not polished. It's not supposed to be. The jank is part of the charm, like finding a VHS tape you shouldn't watch. You cycle through choices, trying to crack her professional facade, and sometimes you get a flash of something real underneath. Other times you get a sex scene that's as transactional as the fake relationship itself. The interactive bits are functional, click here, touch there, but the real heat comes from the power dynamic. Who's using who? The game never quite tells you.
Multiple endings, they say. I got the one where everything falls apart spectacularly. Milton's carefully constructed lie crumbles and Sue just... looks at him. That look. It hit harder than any explicit content. There's a version where things work out, probably, but why would I want that? The sad endings here aren't just sad, they're hollow. You stare at the screen after, the browser tab still open, and feel like you've read someone's diary entry they didn't mean to leave out. The milf tag is almost misleading. Sue isn't a fantasy, she's a warning. A beautiful, sharply dressed warning about trying to buy what you can't earn. I wish there was more. A sequel where she ruins him properly. But there won't be. These short games never get what they deserve.
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π 7.8K
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