Wonder hoe
The whole thing runs on a weird energy where Charlie is already tied up and the plane crash is basically a footnote. You get a choice early on about whether to check on her or go straight for the dress, and honestly the dress option is the funnier one. It's not a visual novel with deep branching, more like a slideshow with a few decision points that loop back. The cake scene caught me off guard because it's not even a sex scene, just this bizarre moment where Wonder Whore stops mid rescue to eat cake while Charlie is still gagged in the background. That kind of tonal whiplash is the whole appeal.
The parody stuff is thin but works if you know the source material. Diana Prince shows up, but she's not really Diana, she's just a busty stand in with the same color scheme. The twins tag is misleading, there's a pair of enemy goons who look identical but they don't do anything twin specific. One of them has a line about "remaining" that made me laugh because it's so clearly a translation artifact. The breast physics are exaggerated to the point of comedy, like someone turned the jiggle slider to eleven and then broke the slider off.
The sex scenes are short loops with minimal interaction. You can toggle between positions but there's no real feedback. The humor carries it more than the lewd content, which is rare for these parody games. There's a moment where Charlie's expression doesn't change at all during a supposedly intense scene and it becomes unintentionally hilarious. I kept clicking through just to see what weird non sequitur would pop up next. The ending is abrupt, no real resolution, just a freeze frame and a text box that says something about tuning in next time. It's sloppy but in a way that feels deliberate, like the creator knew exactly what they were making and didn't pretend otherwise.
The parody stuff is thin but works if you know the source material. Diana Prince shows up, but she's not really Diana, she's just a busty stand in with the same color scheme. The twins tag is misleading, there's a pair of enemy goons who look identical but they don't do anything twin specific. One of them has a line about "remaining" that made me laugh because it's so clearly a translation artifact. The breast physics are exaggerated to the point of comedy, like someone turned the jiggle slider to eleven and then broke the slider off.
The sex scenes are short loops with minimal interaction. You can toggle between positions but there's no real feedback. The humor carries it more than the lewd content, which is rare for these parody games. There's a moment where Charlie's expression doesn't change at all during a supposedly intense scene and it becomes unintentionally hilarious. I kept clicking through just to see what weird non sequitur would pop up next. The ending is abrupt, no real resolution, just a freeze frame and a text box that says something about tuning in next time. It's sloppy but in a way that feels deliberate, like the creator knew exactly what they were making and didn't pretend otherwise.
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👁 15.5K
★★★☆☆
The Cockbile Hunter
I thought she'd be harder to catch, honestly. The woman keeps smiling at me from behind bushes with these big cartoon tits and blonde hair like she walked out of a joke I'm not in on. Charlie the Cock Hunter, it's called. A parody. Yes. You hunt cocks. Not crocodiles. She's got the khaki shirt, the accent is somewhere between Australian and pure horny confusion, and every time I click the wrong tuft of grass my pants get tighter from frustration more than anything.
The whole thing looks like a flash game your school blocked in 2006. Sounds are stock, the type you'd get from a library called "jungle ambience lite" but who cares? I'm here for the facial scenes that unlock after a successful catch. The choice mechanic is weird though. You see movement in three bushes. Pick one. Maybe it's a rare pink cock with wings, maybe it's a dud that just wiggles and disappears. After three wrong clicks Charlie sighs and the day ends and you get nothing. A dry run. Literally. Then on the fourth try you snag something and the reward is immediate. Big messy cumshot right across her face, tongue out, that specific ahegao expression that makes you wonder if the artist was rushing or genuinely into it. There's a gallery filling up with captures. I check it too often. It's like a pokedex but for dick variants and I'm ashamed by proxy.
One scene her shirt gets torn during the struggle with a particularly aggressive one. Tits bounce out. It's not even smooth animation, more like two frames, but something about the crudeness works. The game never pretends to be more than it is. You click bushes, she blows the catch, you unlock a slightly different angle of the same messy finish. I kept expecting depth. A hunting upgrade? Different lubes? Nothing. Just the same loop getting less and less clothed. Her expression barely changes. Still smiling. Still ready for the next one.
The whole thing looks like a flash game your school blocked in 2006. Sounds are stock, the type you'd get from a library called "jungle ambience lite" but who cares? I'm here for the facial scenes that unlock after a successful catch. The choice mechanic is weird though. You see movement in three bushes. Pick one. Maybe it's a rare pink cock with wings, maybe it's a dud that just wiggles and disappears. After three wrong clicks Charlie sighs and the day ends and you get nothing. A dry run. Literally. Then on the fourth try you snag something and the reward is immediate. Big messy cumshot right across her face, tongue out, that specific ahegao expression that makes you wonder if the artist was rushing or genuinely into it. There's a gallery filling up with captures. I check it too often. It's like a pokedex but for dick variants and I'm ashamed by proxy.
One scene her shirt gets torn during the struggle with a particularly aggressive one. Tits bounce out. It's not even smooth animation, more like two frames, but something about the crudeness works. The game never pretends to be more than it is. You click bushes, she blows the catch, you unlock a slightly different angle of the same messy finish. I kept expecting depth. A hunting upgrade? Different lubes? Nothing. Just the same loop getting less and less clothed. Her expression barely changes. Still smiling. Still ready for the next one.
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👁 5.4K
★★★★☆
Aeon’s Echo
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide variety, going from MILFs to insane schoolgirls to offer, Heavy Metal Babes is sure to satisfy all of your most kinky desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
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Play the #1 hottest sex game in the world. Why wait? It's free!
⏰
👁 17.9K
★★★★★
Elsa x Anna: Just Let it go!
The skip button. That thing is my best friend and my worst enemy in this one. You read a line of dialogue from Anna, something about the cold bothering her anyway, and you think, yeah, I know this part. Then you hit skip and suddenly Elsa is wearing something that is definitely not in the Disney vault and her hands are doing things that would make a snowman melt. The jump is so jarring I snorted. The text is a wall, a real avalanche of words, but the skip function is so aggressive it feels like the game itself is impatient to get to the sticky parts.
The choices. What even are they? I picked one that seemed innocent, something about asking Elsa a question, and the screen just... dissolved into a description of a redhead and a blonde tangling together in a way that made me forget all about eternal winter. The writing is weirdly specific about the sounds. A lot of wet noises described in text. It's not elegant, it's not trying to be, it's just horny and direct. The whole thing feels like someone took a fanfic they wrote on a phone during a very boring meeting and just... uploaded it. No polish. No fancy menus. Just a white background and these two sisters figuring out they are more than sisters, over and over.
There's a moment where Anna's freckles are described in a way that has nothing to do with the plot and everything to do with where Elsa's tongue is. I don't know why that detail stuck with me. The game doesn't care about the kingdom, or the trolls, or any of that. It cares about one thing. The art is static, just a couple of images that don't change, so your brain has to do all the work. And honestly? With the way the text just plows forward, unashamed, it's enough. My browser history is a disaster now. I forgot to mention the queen's ice powers are used in a scene. Not for fighting. You can guess.
The choices. What even are they? I picked one that seemed innocent, something about asking Elsa a question, and the screen just... dissolved into a description of a redhead and a blonde tangling together in a way that made me forget all about eternal winter. The writing is weirdly specific about the sounds. A lot of wet noises described in text. It's not elegant, it's not trying to be, it's just horny and direct. The whole thing feels like someone took a fanfic they wrote on a phone during a very boring meeting and just... uploaded it. No polish. No fancy menus. Just a white background and these two sisters figuring out they are more than sisters, over and over.
There's a moment where Anna's freckles are described in a way that has nothing to do with the plot and everything to do with where Elsa's tongue is. I don't know why that detail stuck with me. The game doesn't care about the kingdom, or the trolls, or any of that. It cares about one thing. The art is static, just a couple of images that don't change, so your brain has to do all the work. And honestly? With the way the text just plows forward, unashamed, it's enough. My browser history is a disaster now. I forgot to mention the queen's ice powers are used in a scene. Not for fighting. You can guess.
⏰
👁 119.4K
💬 2
★★★★☆
Tokes Of Hazard 1
Charlie in Haphazard County again. This time she's thumbing rides and ends up in a truck with some local boys who look like they stepped out of a bad 80s action show. The whole thing is a choice driven visual novel, if you can call it that. More like a series of "do you suck or fuck" prompts with some redneck banter in between. The humor is there, I'll give it that. Some lines made me snort, like when one guy tries to explain his truck's suspension while Charlie's already on her knees. The game knows it's dumb and leans into it.
The blonde tag is doing heavy lifting. Charlie's got that generic porn star look, all tits and vacant smile. The boys are... boys. One has a mustache that deserves its own zip code. The car scenes are cramped and awkward in a way that feels intentional, like the artist couldn't be bothered to draw a proper interior so they just zoomed in on faces and dicks. There's a moment where Charlie's head bounces off the steering wheel and the horn honks. I laughed. Then I clicked the next choice and she was suddenly in a barn with three guys. Pacing is not this game's strong suit.
The "funny" tag is doing a lot of work. It's not comedy gold, more like a porno that forgot to take itself seriously. Some dialogue options are so bad they circle back to good. You can pick "say something clever" and Charlie just says "nice truck" while unzipping someone. That's the whole game energy. I wish there was more actual hitchhiking, like a map or random encounters, but no. It's linear as hell. You get maybe four or five choices total and they all lead to the same gangbang with slightly different camera angles. The A Team reference is there but it's not really the A Team, just a guy with a similar haircut. Don't expect Mr. T to show up.
The sex scenes are explicit enough. No fade to black, no tasteful angles. Charlie gets passed around like a party favor and the game doesn't pretend otherwise. The writing during these parts drops the jokes and goes full dirty talk, which is fine. I just wish the choices mattered more. You can pick "resist" and she still ends up with a cock in her mouth two clicks later. That's the genre though. You're not here for branching narrative, you're here to see a blonde get railed by country boys. And on that front, it delivers. The final scene in the truck bed is actually kind of hot if you ignore the fact that the truck bed texture looks like a screenshot from Google Maps.
The blonde tag is doing heavy lifting. Charlie's got that generic porn star look, all tits and vacant smile. The boys are... boys. One has a mustache that deserves its own zip code. The car scenes are cramped and awkward in a way that feels intentional, like the artist couldn't be bothered to draw a proper interior so they just zoomed in on faces and dicks. There's a moment where Charlie's head bounces off the steering wheel and the horn honks. I laughed. Then I clicked the next choice and she was suddenly in a barn with three guys. Pacing is not this game's strong suit.
The "funny" tag is doing a lot of work. It's not comedy gold, more like a porno that forgot to take itself seriously. Some dialogue options are so bad they circle back to good. You can pick "say something clever" and Charlie just says "nice truck" while unzipping someone. That's the whole game energy. I wish there was more actual hitchhiking, like a map or random encounters, but no. It's linear as hell. You get maybe four or five choices total and they all lead to the same gangbang with slightly different camera angles. The A Team reference is there but it's not really the A Team, just a guy with a similar haircut. Don't expect Mr. T to show up.
The sex scenes are explicit enough. No fade to black, no tasteful angles. Charlie gets passed around like a party favor and the game doesn't pretend otherwise. The writing during these parts drops the jokes and goes full dirty talk, which is fine. I just wish the choices mattered more. You can pick "resist" and she still ends up with a cock in her mouth two clicks later. That's the genre though. You're not here for branching narrative, you're here to see a blonde get railed by country boys. And on that front, it delivers. The final scene in the truck bed is actually kind of hot if you ignore the fact that the truck bed texture looks like a screenshot from Google Maps.
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👁 12.5K
★★★☆☆
Monsters dink
You know what’s genuinely strange about this game? The cutscenes. Not the animation quality, which is about what you’d expect from something that looks like it was drawn during a particularly horny middle school detention. No, it’s the framing. There’s this one moment where Charlie, our protagonist, is just standing there with this dead eyed expression while a purple tentacle monster with a pornstache explains the economics of scream powered energy. And the camera just... holds. For like an uncomfortable beat too long. It’s not a glitch. It’s a choice. A baffling, brilliant choice that made me laugh harder than any of the actual jokes.
The whole thing is basically a Pornholio fever dream where monsters run a porn studio and need human screams to keep their city running. Charlie’s there to help, I guess, by facilitating what they euphemistically call “auditions.” You click through dialogue trees that mostly involve convincing various creatures to let you, well, produce content with them. The writing is stupid in that very specific way parody games get when they stop caring about making sense and just lean into the chaos. One minute you’re negotiating with a slime girl who speaks in corporate jargon, the next you’re balls deep in a scene that somehow loops back to a joke about craft services.
The sex scenes themselves are static images with text descriptions, and look, I’ve seen smoother pixel art on a broken Game Boy. But there’s this one bit with a werewolf that genuinely surprised me. Not because it was hot, but because the dialogue actually had a rhythm to it. A weird, off kilter back and forth that felt almost... human? Which is a crazy thing to say about a game where you can also bang what I can only describe as a sentient pile of VHS tapes. The whole thing’s a mess, but it’s a mess that knows exactly what it is. And I still can’t figure out if that one background character was supposed to be a reference to something or if the artist just got lazy with the line work.
The whole thing is basically a Pornholio fever dream where monsters run a porn studio and need human screams to keep their city running. Charlie’s there to help, I guess, by facilitating what they euphemistically call “auditions.” You click through dialogue trees that mostly involve convincing various creatures to let you, well, produce content with them. The writing is stupid in that very specific way parody games get when they stop caring about making sense and just lean into the chaos. One minute you’re negotiating with a slime girl who speaks in corporate jargon, the next you’re balls deep in a scene that somehow loops back to a joke about craft services.
The sex scenes themselves are static images with text descriptions, and look, I’ve seen smoother pixel art on a broken Game Boy. But there’s this one bit with a werewolf that genuinely surprised me. Not because it was hot, but because the dialogue actually had a rhythm to it. A weird, off kilter back and forth that felt almost... human? Which is a crazy thing to say about a game where you can also bang what I can only describe as a sentient pile of VHS tapes. The whole thing’s a mess, but it’s a mess that knows exactly what it is. And I still can’t figure out if that one background character was supposed to be a reference to something or if the artist just got lazy with the line work.
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👁 21.5K
★★★★☆
CREATE YOUR AI BITCH
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👁 17.8K
★★★★★
Sonika Part 2
The brother in this one is completely unhinged. Like, zero to sixty, straight for the queen’s throne if you catch my drift. Sonika’s supposed to stop him from turning the royal chambers into a total mess but the choices you make kind of lead her right into the splash zone anyway. The big tits tag isn’t lying, the queen’s design is absurd in that specific way where you can’t stop staring and wondering if the artist just gave up on anatomy class. I respect the commitment to the bit.
The pacing feels like someone spilled a drink on the controller. One second it’s a tense family argument, the next the dialogue is just grunting and the logic flies out the window. I was trying to play it smart, keep Sonika out of trouble, but the game really wants that orgy to happen. It’s not subtle. The interactive story part is basically a funnel and you’re the liquid. I laughed when a serious warning popped up about the brother’s behavior right before a scene that was already way past the line. What’s the point of a warning after you’ve already seen the monster, you know?
Forget the plot honestly. The strategy here is to save scum like a degenerate. The queen’s scenes are the main course, especially when she stops being a goal and starts being a participant. There’s a moment where Sonika just gives up protesting and the whole thing becomes a sweaty pile of fantasy nonsense. Don’t overthink the choices. The game punishes you for trying to be the hero by just making the next click even filthier. Lean into the chaos. The brother’s crazy energy is the engine and trying to fight it just makes the loading screens between smut feel longer.
The pacing feels like someone spilled a drink on the controller. One second it’s a tense family argument, the next the dialogue is just grunting and the logic flies out the window. I was trying to play it smart, keep Sonika out of trouble, but the game really wants that orgy to happen. It’s not subtle. The interactive story part is basically a funnel and you’re the liquid. I laughed when a serious warning popped up about the brother’s behavior right before a scene that was already way past the line. What’s the point of a warning after you’ve already seen the monster, you know?
Forget the plot honestly. The strategy here is to save scum like a degenerate. The queen’s scenes are the main course, especially when she stops being a goal and starts being a participant. There’s a moment where Sonika just gives up protesting and the whole thing becomes a sweaty pile of fantasy nonsense. Don’t overthink the choices. The game punishes you for trying to be the hero by just making the next click even filthier. Lean into the chaos. The brother’s crazy energy is the engine and trying to fight it just makes the loading screens between smut feel longer.
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👁 3.7K
★★★☆☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 17.6K
★★★★★
Ryan Blender
Pixel tits and a story that thinks it's Raymond Chandler after three whiskeys. That's what hits first. Ryan, this private dick with a jawline sharp enough to cut the sexual tension, sits in his office that smells like digital rain and old coffee. The redhead walks in. Of course she's a redhead. Married, worried, wearing a skirt that the 3D artist spent way too many polygons on. You can almost hear the jazz saxophone wheezing in the background.
The game wants you to make choices. Tail her husband, dig through phone records, ask the wrong question and watch her cross those unrealistically smooth legs. The detective stuff is window dressing for what we're all here for. Click the right dialogue option and suddenly her blouse is unbuttoning itself like magic. The sex scenes are stiff in that particular way where bodies clip through each other if you look too close. One moment she's riding Ryan on his office desk, the next her elbow is phasing through a lamp and I'm laughing instead of jerking off. The moaning sounds like someone recorded it in a bathroom stall. Still works though. Somehow.
The plot tries to be clever. Elevate his business, she says. Big case. But the writing trips over its own dick every time it gets going. A typo here, a line that makes zero sense there. Why does the coffee cup float during one interrogation scene? Never explained. The redhead's hair clips through her shoulders constantly. Drives me nuts. But then she leans forward during a stakeout and the camera gets real friendly with her cleavage and I forget what I was complaining about. The game knows what it is. Cheap thrills wrapped in a trenchcoat. Dare to play it with one hand on the mouse and the other... well. You know.
The game wants you to make choices. Tail her husband, dig through phone records, ask the wrong question and watch her cross those unrealistically smooth legs. The detective stuff is window dressing for what we're all here for. Click the right dialogue option and suddenly her blouse is unbuttoning itself like magic. The sex scenes are stiff in that particular way where bodies clip through each other if you look too close. One moment she's riding Ryan on his office desk, the next her elbow is phasing through a lamp and I'm laughing instead of jerking off. The moaning sounds like someone recorded it in a bathroom stall. Still works though. Somehow.
The plot tries to be clever. Elevate his business, she says. Big case. But the writing trips over its own dick every time it gets going. A typo here, a line that makes zero sense there. Why does the coffee cup float during one interrogation scene? Never explained. The redhead's hair clips through her shoulders constantly. Drives me nuts. But then she leans forward during a stakeout and the camera gets real friendly with her cleavage and I forget what I was complaining about. The game knows what it is. Cheap thrills wrapped in a trenchcoat. Dare to play it with one hand on the mouse and the other... well. You know.
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👁 6.5K
★★★☆☆
My Housemate is a Maid
The maid outfit is a lie. I clicked expecting some frilly submissive fantasy, maybe a feather duster involved, but what I got was a bizarrely stiff visual novel where the clothes change but the robotic blinking never does. The first girl, Yuki I think, stands in the hallway like she’s waiting for a bus that never comes. Her dialogue loops if you pick the wrong tea flavor, and somehow that’s a core mechanic.
The leveling system, if you can call it that, is just a hidden affection counter you can’t see. You fumble through dialogue trees that feel written by someone who learned English from old forum posts. “You are look very handsome today, senpai.” Sure. I chose the “compliment her hair” option and suddenly her shirt evaporated. No buildup, no tension, just a PNG swap and a looping moan track that sounded like a cat getting stepped on. The game forgets it’s supposed to be a dating sim and just throws CGs at you for picking the obvious horny answer every time. There’s no failure state that matters, you just get a different colored text box telling you she’s “disappointed” before you reload and try the other option.
One route with the shy library girl actually had a moment where she blushed and adjusted her glasses, and I thought, okay, maybe there’s a pulse here. Then the next scene she’s completely naked on a photocopier and the dialogue is just ellipses. The whiplash is almost impressive. The “multiple endings” tag is technically true, but it’s just a checklist of which hole the final CG focuses on. I got the “bad” ending once and it was literally just a black screen with a sad piano note. No resolution, no credits, just a single note and back to the menu. I laughed, but not in a good way.
The art has that specific early 2000s Flash game sheen, where everything is too glossy and the anatomy makes you tilt your head. One girl’s neck disappeared during a kissing scene and I couldn’t unsee it. Still, there’s a raw, almost nostalgic trashiness to it. It doesn’t pretend to be deep. It’s a hentai dispenser with a maid skin slapped on, and the skin is peeling. I kept playing, not because it was good, but because I wanted to see how much jankier the next scene could get. The answer was always: much jankier.
The leveling system, if you can call it that, is just a hidden affection counter you can’t see. You fumble through dialogue trees that feel written by someone who learned English from old forum posts. “You are look very handsome today, senpai.” Sure. I chose the “compliment her hair” option and suddenly her shirt evaporated. No buildup, no tension, just a PNG swap and a looping moan track that sounded like a cat getting stepped on. The game forgets it’s supposed to be a dating sim and just throws CGs at you for picking the obvious horny answer every time. There’s no failure state that matters, you just get a different colored text box telling you she’s “disappointed” before you reload and try the other option.
One route with the shy library girl actually had a moment where she blushed and adjusted her glasses, and I thought, okay, maybe there’s a pulse here. Then the next scene she’s completely naked on a photocopier and the dialogue is just ellipses. The whiplash is almost impressive. The “multiple endings” tag is technically true, but it’s just a checklist of which hole the final CG focuses on. I got the “bad” ending once and it was literally just a black screen with a sad piano note. No resolution, no credits, just a single note and back to the menu. I laughed, but not in a good way.
The art has that specific early 2000s Flash game sheen, where everything is too glossy and the anatomy makes you tilt your head. One girl’s neck disappeared during a kissing scene and I couldn’t unsee it. Still, there’s a raw, almost nostalgic trashiness to it. It doesn’t pretend to be deep. It’s a hentai dispenser with a maid skin slapped on, and the skin is peeling. I kept playing, not because it was good, but because I wanted to see how much jankier the next scene could get. The answer was always: much jankier.
⏰
👁 16.7K
💬 2
★★★☆☆
Call Me Desperate
Aiden is a photographer. Not a very good one, apparently, because he's sitting at a poker table losing money he doesn't have. The loan shark situation is real bad. What follows is this weird scramble where you're clicking through dialogue trees and trying to figure out how to not get your legs broken, and somehow the solution always involves getting your dick out.
The sex is the point, obviously. Three on one scenes with models. The models have that particular look, you know the one, where the skin is too shiny and the animations loop like a broken GIF. But the game knows what it is. You pick a dialogue option, the clothes come off, and then you're watching these polygonal bodies mash together while the camera spins around like it's also lost a lot of money and is panicking. There's a gambling mechanic too, I think? You can win or lose money at cards, which changes which ending you get. I lost on purpose once just to see what happens and the game basically called me an idiot and showed me a game over screen with no sex. Which is a choice.
The multiple endings thing is funny because none of them are good. Like, morally good. You either pay off the debt by being a scumbag or you don't. I wish there was an ending where the models just take over the photography studio and run it as a collective. That won't happen. The whole thing feels like a lesson of passion project where the passion was for rendering breasts and the lesson was about compound interest. The dialogue is translated from something, maybe reality, maybe a dream. A character says "your camera is not the only thing that is big" and I had to close my browser and walk around my apartment. Then I opened it again. The gambler tag is accurate. You keep clicking, hoping the next scene will be hotter, or funnier, or something. It never quite gets there but the process of hoping is the game.
The sex is the point, obviously. Three on one scenes with models. The models have that particular look, you know the one, where the skin is too shiny and the animations loop like a broken GIF. But the game knows what it is. You pick a dialogue option, the clothes come off, and then you're watching these polygonal bodies mash together while the camera spins around like it's also lost a lot of money and is panicking. There's a gambling mechanic too, I think? You can win or lose money at cards, which changes which ending you get. I lost on purpose once just to see what happens and the game basically called me an idiot and showed me a game over screen with no sex. Which is a choice.
The multiple endings thing is funny because none of them are good. Like, morally good. You either pay off the debt by being a scumbag or you don't. I wish there was an ending where the models just take over the photography studio and run it as a collective. That won't happen. The whole thing feels like a lesson of passion project where the passion was for rendering breasts and the lesson was about compound interest. The dialogue is translated from something, maybe reality, maybe a dream. A character says "your camera is not the only thing that is big" and I had to close my browser and walk around my apartment. Then I opened it again. The gambler tag is accurate. You keep clicking, hoping the next scene will be hotter, or funnier, or something. It never quite gets there but the process of hoping is the game.
⏰
👁 18.7K
💬 1
★★★★☆