Christie Dungeon 2
Boss is in a meeting, something about quarterly synergy or whatever, so I've got my phone tilted away from the office cameras. Christie. That's the whole game, basically. Christie and her dungeon. The render is that specific era of 3D where the skin looks a bit like polished plastic, but honestly, for this kind of thing, it adds to the whole unreal fantasy. Her ass is the main event, no question. Massive, perfectly round, takes up half the screen in some scenes. The blonde hair is stiff, like it was carved from a single block of butter, but you're not really looking at her hair, are you.
You just click around. The cursor changes, you find a hot spot, and the scene advances. Sometimes she pulls out a riding crop, sometimes she just... positions herself. There's this one animation where she's on all fours on a weirdly clean dungeon floor, looking back, and the loop is maybe three seconds long. I watched it for like a minute straight. Forgot I was even supposed to be finding the next click. The whole thing is a scavenger hunt for 55 scenes and 6 movies, and I got stuck on 48 for ages. Turned out there was a tiny spot on her leather glove I kept missing. Who designs a puzzle around a glove seam? Maddening. But then you find it and you get a new angle of those massive tits straining against a harness and you forget why you were annoyed.
The BDSM is all very... clean. No real sense of danger, just a very willing blonde queen and a silent slave perspective. It's pure, uncomplicated spank bank material from a time when finding any of this felt like digging for buried treasure. The sound design is basically nonexistent, just some stock slapping noises that cut out abruptly. Doesn't matter. You're not here for the foley work. You're here to methodically strip Christie down, one awkwardly placed cursor change at a time, until you've seen every polygon of her. Dare to play it alone, or invite company?
You just click around. The cursor changes, you find a hot spot, and the scene advances. Sometimes she pulls out a riding crop, sometimes she just... positions herself. There's this one animation where she's on all fours on a weirdly clean dungeon floor, looking back, and the loop is maybe three seconds long. I watched it for like a minute straight. Forgot I was even supposed to be finding the next click. The whole thing is a scavenger hunt for 55 scenes and 6 movies, and I got stuck on 48 for ages. Turned out there was a tiny spot on her leather glove I kept missing. Who designs a puzzle around a glove seam? Maddening. But then you find it and you get a new angle of those massive tits straining against a harness and you forget why you were annoyed.
The BDSM is all very... clean. No real sense of danger, just a very willing blonde queen and a silent slave perspective. It's pure, uncomplicated spank bank material from a time when finding any of this felt like digging for buried treasure. The sound design is basically nonexistent, just some stock slapping noises that cut out abruptly. Doesn't matter. You're not here for the foley work. You're here to methodically strip Christie down, one awkwardly placed cursor change at a time, until you've seen every polygon of her. Dare to play it alone, or invite company?
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide diversity, going from MILFs to insane college girls to offer, Heavy Metal Babes is sure to sate your kinkiest desires all. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 best sex game on the planet. Why wait? It is free!
Play the #1 best sex game on the planet. Why wait? It is free!
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Fuck Viking Honey
The whole thing runs on a single mechanic, clicking. Not strategic clicking, not timed clicking, just... clicking. Strip a viking lady out of her armor piece by piece. First the leg guard, then the arm bracer, then whatever that leather thing is supposed to be. Itโs Queenโs Blade parody, so you already know the proportions are absurd. Blonde, POV, dungeon siege aesthetic that looks like someone smeared vaseline over a 2007 Flash game.
I spent way too long trying to figure out if the clicking speed actually matters. It doesnโt. You can click like a caffeinated squirrel or one tap per second, same result. The armor falls off in a fixed sequence. But hereโs the thing, when you get to the later poses, the strip progression unlocks these weirdly specific angles. Thereโs one where sheโs half turned, one arm still in a pauldron, and the cumshot triggers automatically. You donโt aim it, you donโt control it, the game just decides โokay, nowโ and splashes across the screen. Itโs like watching a vending machine dispense hentai.
The dungeon background is just there. Gray stone walls, some chains, zero interaction. Dungeon Siege parody tag feels generous, more like someone googled โdark roomโ and copy pasted the first result. But the armor strip sequence has this accidental rhythm to it. Click, piece falls, click, piece falls, and then suddenly sheโs in a new pose you didnโt expect. The transition between poses is jarring in a way that almost works, like flipping through a doujin one handed while your other hand is... busy.
No sound. No feedback beyond the visual change. The whole thing is maybe five minutes of content stretched across however long you feel like clicking. I kept going just to see if there was a hidden pose, some secret unlock if you clicked in a specific order. There isnโt. But I clicked anyway. Thatโs the review, I guess.
I spent way too long trying to figure out if the clicking speed actually matters. It doesnโt. You can click like a caffeinated squirrel or one tap per second, same result. The armor falls off in a fixed sequence. But hereโs the thing, when you get to the later poses, the strip progression unlocks these weirdly specific angles. Thereโs one where sheโs half turned, one arm still in a pauldron, and the cumshot triggers automatically. You donโt aim it, you donโt control it, the game just decides โokay, nowโ and splashes across the screen. Itโs like watching a vending machine dispense hentai.
The dungeon background is just there. Gray stone walls, some chains, zero interaction. Dungeon Siege parody tag feels generous, more like someone googled โdark roomโ and copy pasted the first result. But the armor strip sequence has this accidental rhythm to it. Click, piece falls, click, piece falls, and then suddenly sheโs in a new pose you didnโt expect. The transition between poses is jarring in a way that almost works, like flipping through a doujin one handed while your other hand is... busy.
No sound. No feedback beyond the visual change. The whole thing is maybe five minutes of content stretched across however long you feel like clicking. I kept going just to see if there was a hidden pose, some secret unlock if you clicked in a specific order. There isnโt. But I clicked anyway. Thatโs the review, I guess.
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It's not ogre yet-mini-
The ogreโs cock is the size of her forearm and the game doesnโt pretend otherwise. This is a mini gif commission, so you get one scene, maybe two, and itโs all about linmei quan getting wrecked in a dungeon. No build up, no story, just the fantasy tags doing their job. Big tits, big cock, cumshot, creampie. You know what youโre here for.
The gif loops are rough, deliberately unpolished. The animation stutters in places, like the artist didnโt bother with in-betweens. Her tits bounce weird, one frame theyโre up, next theyโre down, no smooth motion. But honestly? That jank adds to the rawness. It feels like a leaked commission, not a polished product. The ogreโs balls slap against her ass with zero physics, just two frames of impact. I wish there was a sound toggle, but there wonโt be. You get the wet squelch visual and thatโs it.
The creampie moment is the whole point. Itโs not subtle. The cumshot is over the top, ropes of it, and then the creampie just keeps leaking out while the loop resets. You can almost hear the sloppy sound in your head. Replayability? Youโll watch it three times, maybe four, then close the tab. Itโs a snack, not a meal. But for a quick dungeon fantasy fix with an ogre who doesnโt ask permission, it works. The big tits tag is accurate, theyโre huge, almost comically so, and they donโt move like real tits but who cares. This isnโt for realism.
One thing that bugs me: the dungeon background is just a grey wall. No chains, no torches, nothing. For a fantasy tag, itโs lazy. But then the ogre grunts and the loop starts again and I forget about the wall. Thatโs the trick, I guess. You donโt need a fancy dungeon when the action is this direct.
The gif loops are rough, deliberately unpolished. The animation stutters in places, like the artist didnโt bother with in-betweens. Her tits bounce weird, one frame theyโre up, next theyโre down, no smooth motion. But honestly? That jank adds to the rawness. It feels like a leaked commission, not a polished product. The ogreโs balls slap against her ass with zero physics, just two frames of impact. I wish there was a sound toggle, but there wonโt be. You get the wet squelch visual and thatโs it.
The creampie moment is the whole point. Itโs not subtle. The cumshot is over the top, ropes of it, and then the creampie just keeps leaking out while the loop resets. You can almost hear the sloppy sound in your head. Replayability? Youโll watch it three times, maybe four, then close the tab. Itโs a snack, not a meal. But for a quick dungeon fantasy fix with an ogre who doesnโt ask permission, it works. The big tits tag is accurate, theyโre huge, almost comically so, and they donโt move like real tits but who cares. This isnโt for realism.
One thing that bugs me: the dungeon background is just a grey wall. No chains, no torches, nothing. For a fantasy tag, itโs lazy. But then the ogre grunts and the loop starts again and I forget about the wall. Thatโs the trick, I guess. You donโt need a fancy dungeon when the action is this direct.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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Erolon: Dungeon Bound - 0.04b-Alpha
My farmer boy has dreams bigger than his turnip patch. Found some old temple in the woods, thought he'd strike it rich. Now he's got a half naked cat girl blushing at him over a campfire and I'm supposed to care about... what was it... spell crafting? Sure. Whatever.
The sex scenes, when they eventually happen, have this weird uncut cock fixation that caught me off guard. Like, someone on the dev team really, really cares about foreskin physics. I respect the niche. The first time with the elf chick, there's this moment where her eyes go wide and the text just lingers on details most games skip. Unpolished as hell but somehow hotter for it? The talking animations jitter like the characters are vibrating with anticipation, or maybe that's just my laptop fans screaming. Alpha build problems.
God that loading screen though. "This version may load a bit slower" is doing some heavy lifting, pals. I went to make tea. Came back. Still loading. The tea got cold. But then the cat girl did this thing with her tail during the dungeon victory scene that I won't spoil, but let's say the paizuri tag isn't lying and the anthro tag isn't either, and these things shouldn't work together but they do, sloppily. The turn based battles are... there. You level up. Numbers go higher. Who cares. I spent fifteen minutes trying to figure out if I'd locked myself out of the blowjob scene because I picked the wrong dialogue option in a temple that looked like it was painted in MS Paint after three beers. Didn't matter. Got it anyway. The uncircumcised content warning is real and it's specific and frankly I'm still thinking about it. Not complaining. Just. Processing.
The sex scenes, when they eventually happen, have this weird uncut cock fixation that caught me off guard. Like, someone on the dev team really, really cares about foreskin physics. I respect the niche. The first time with the elf chick, there's this moment where her eyes go wide and the text just lingers on details most games skip. Unpolished as hell but somehow hotter for it? The talking animations jitter like the characters are vibrating with anticipation, or maybe that's just my laptop fans screaming. Alpha build problems.
God that loading screen though. "This version may load a bit slower" is doing some heavy lifting, pals. I went to make tea. Came back. Still loading. The tea got cold. But then the cat girl did this thing with her tail during the dungeon victory scene that I won't spoil, but let's say the paizuri tag isn't lying and the anthro tag isn't either, and these things shouldn't work together but they do, sloppily. The turn based battles are... there. You level up. Numbers go higher. Who cares. I spent fifteen minutes trying to figure out if I'd locked myself out of the blowjob scene because I picked the wrong dialogue option in a temple that looked like it was painted in MS Paint after three beers. Didn't matter. Got it anyway. The uncircumcised content warning is real and it's specific and frankly I'm still thinking about it. Not complaining. Just. Processing.
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Abduction 4 Amanda - the 1st day
Abduction Episode 3, right? The one with Amanda. Your ex. Already the setup is like, okay, we're going full dungeon fantasy here, no pretenses. The whole thing is deliberately rough around the edges, like a sketch someone drew on a napkin after a very specific dream. The art isn't polished, it's got that raw hentai vibe where anatomy is more of a suggestion, but honestly? That's the charm. It feels like finding a weird doujin in a forgotten corner of the internet.
The cellar is back, and it's as grimy as ever. You've got your usual toys and tools, but the domination angle is what really drives this one. There's a lot of focus on stripping her down, not just her clothes but her defiance. The vaginal masturbation scenes are... explicit. Like, they don't cut away. You're making her do it, and the game doesn't let you forget the power trip. It's a BDSM loop that's more about the mental breaking than just the physical. I wish there was a bit more reaction from her, you know? Sometimes she just takes it, and I'm like, come on, Amanda, you're in a cellar, at least look a little more freaked out. But then she does this one thing with her eyes during a certain scene and it's perfectly messed up.
The whole thing plays like a very focused, very horny point and click. No complex mechanics, just pushing the scene forward. It's the kind of game you'd have running in a background tab, not something you'd cast to the living room TV. The criminal stuff tag is no joke, it leans into the kidnapping fantasy hard. It's not trying to be a full visual novel with branching paths, it's a straight line to the nasty bits. And that's fine. Sometimes you don't want a sprawling epic, you just want a dirty little scene about an ex in a basement. This delivers exactly that, no more, no less. The whole "ex-girlfriend" thing adds a weirdly personal layer of spite that a random victim wouldn't have. It's petty and dark and I'm here for it.
The cellar is back, and it's as grimy as ever. You've got your usual toys and tools, but the domination angle is what really drives this one. There's a lot of focus on stripping her down, not just her clothes but her defiance. The vaginal masturbation scenes are... explicit. Like, they don't cut away. You're making her do it, and the game doesn't let you forget the power trip. It's a BDSM loop that's more about the mental breaking than just the physical. I wish there was a bit more reaction from her, you know? Sometimes she just takes it, and I'm like, come on, Amanda, you're in a cellar, at least look a little more freaked out. But then she does this one thing with her eyes during a certain scene and it's perfectly messed up.
The whole thing plays like a very focused, very horny point and click. No complex mechanics, just pushing the scene forward. It's the kind of game you'd have running in a background tab, not something you'd cast to the living room TV. The criminal stuff tag is no joke, it leans into the kidnapping fantasy hard. It's not trying to be a full visual novel with branching paths, it's a straight line to the nasty bits. And that's fine. Sometimes you don't want a sprawling epic, you just want a dirty little scene about an ex in a basement. This delivers exactly that, no more, no less. The whole "ex-girlfriend" thing adds a weirdly personal layer of spite that a random victim wouldn't have. It's petty and dark and I'm here for it.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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Dungeon space Of Cataclysm V2
The first thing that hits you is the sound. Or lack of it. There's this weird silence when you enter a new room in the dungeon, like the game forgot to load the ambience. Then a slime girl slides up and the moaning starts, way too loud, like someone cranked a single dial to max and left it there. I jumped. Not in the fun way.
The whole thing feels like someone's first RPG Maker project after discovering porn exists. Which, I mean, that's basically what it is. The monster designs are actually pretty creative, I'll give them that. There's this one plant creature with vines that... look, the anatomy doesn't make sense but I couldn't stop looking. The orgy scenes trigger when you lose fights, which happens a lot because the combat balance is whatever. You'll be fighting three goblins and suddenly there's tentacles everywhere and you're just watching your character get passed around like a party favor. The animations are stiff. Like, action figure stiff. But sometimes that works? There's this one scene with a minotaur where the jankiness actually makes it hotter somehow, like watching a bootleg VHS you weren't supposed to find.
I spent twenty minutes stuck on a puzzle that wasn't even a puzzle. Just a door that needed a key I'd already picked up but the prompt didn't show until I stood in this one specific pixel. Classic. The dungeon layout makes no sense, corridors that loop back on themselves for no reason. But then you stumble into a room with three different monster types and the game just throws them all at you at once and suddenly you're not thinking about the bad mapping anymore. Wish there was more variety in the player character's reactions though. After the fifth gangbang she just has the same expression, like she's reading a grocery list. Would it kill them to add some different faces? Probably won't happen.
The whole thing feels like someone's first RPG Maker project after discovering porn exists. Which, I mean, that's basically what it is. The monster designs are actually pretty creative, I'll give them that. There's this one plant creature with vines that... look, the anatomy doesn't make sense but I couldn't stop looking. The orgy scenes trigger when you lose fights, which happens a lot because the combat balance is whatever. You'll be fighting three goblins and suddenly there's tentacles everywhere and you're just watching your character get passed around like a party favor. The animations are stiff. Like, action figure stiff. But sometimes that works? There's this one scene with a minotaur where the jankiness actually makes it hotter somehow, like watching a bootleg VHS you weren't supposed to find.
I spent twenty minutes stuck on a puzzle that wasn't even a puzzle. Just a door that needed a key I'd already picked up but the prompt didn't show until I stood in this one specific pixel. Classic. The dungeon layout makes no sense, corridors that loop back on themselves for no reason. But then you stumble into a room with three different monster types and the game just throws them all at you at once and suddenly you're not thinking about the bad mapping anymore. Wish there was more variety in the player character's reactions though. After the fifth gangbang she just has the same expression, like she's reading a grocery list. Would it kill them to add some different faces? Probably won't happen.
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Woman of Seiken Shore
I clicked on her like a woodpecker with a grudge. Not elegant. Not romantic. Just tap tap tap on the princess's pixelated tit until a bar filled up and the game decided I'd earned the right to switch tools. That's the whole deal with this thing. You get a redhead in a dungeon, some knight maybe, I don't know, the plot is thinner than the underwear she's not wearing after the second click mode. You lick, you kiss, you undress, you titfuck. All by clicking. My wrist hurts thinking about it.
The juiciest moment, and I'm using that word loosely, is when the dick icon finally lights up. After cycling through every other interaction like some kind of depraved carousel, you get to click on her pussy. The animation is this jerky little loop, like a gif from 2004 that's been left out in the rain. But. There's something about the dead eyed stare of the princess while you're just mechanically prodding her. It's not hot in a normal way. It's hot like finding a weird, unpolished gem in a browser history you shouldn't be looking at. The redhead's hair clips through her shoulder and I wish the knight would just... do something. Anything. But he won't.
It's basically a cookie clicker but for people who get a thrill from the slow, grinding inevitability of a sex scene. No skill. No story. Just the build up. The game is called something like "Touch the Girl" and that's it. That's the fantasy. No need for pretty words. The lack of polish isn't a bug, it's the whole point. It feels like something coded in a basement, and that rawness makes the obsessive part of my brain light up. You just keep clicking, waiting for the next tiny permission, the next little piece of her to be revealed. It's trash. I love it. I need more games that understand this specific, broken rhythm.
The juiciest moment, and I'm using that word loosely, is when the dick icon finally lights up. After cycling through every other interaction like some kind of depraved carousel, you get to click on her pussy. The animation is this jerky little loop, like a gif from 2004 that's been left out in the rain. But. There's something about the dead eyed stare of the princess while you're just mechanically prodding her. It's not hot in a normal way. It's hot like finding a weird, unpolished gem in a browser history you shouldn't be looking at. The redhead's hair clips through her shoulder and I wish the knight would just... do something. Anything. But he won't.
It's basically a cookie clicker but for people who get a thrill from the slow, grinding inevitability of a sex scene. No skill. No story. Just the build up. The game is called something like "Touch the Girl" and that's it. That's the fantasy. No need for pretty words. The lack of polish isn't a bug, it's the whole point. It feels like something coded in a basement, and that rawness makes the obsessive part of my brain light up. You just keep clicking, waiting for the next tiny permission, the next little piece of her to be revealed. It's trash. I love it. I need more games that understand this specific, broken rhythm.
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Castellum Res Venereae 3
You know what fucks me up about this one? The sound design. Or lack of it. I spent twenty minutes just tapping the arrow keys in rhythm, not even trying to reach the exit, because the wet slap of pixel flesh against stone had this hypnotic quality. There is no music. Just these... noises. A squelch when you misstep into a tentacle pit. A sharp, breathy gasp from the hunter character when a slime clings to her thigh. It is so bare, so unpolished, it loops back around to being genuinely intimate. My brain filled in the blanks and honestly, what my brain conjured was filthier than anything a high-budget render could show.
The core loop is simple. Arrow keys. Navigate a dungeon. The exit is right there, but the path is a minefield of horny monsters. The third installment just throws logic out the window with the level design. One room is a straightforward spike trap puzzle, the next is a narrow corridor where the walls are literally lined with pulsating cocks. You bump into one, the scene triggers, and the hunter gets folded into a mating press by a minotaur. The animation is janky, the loop is maybe four frames, but the scenario writing in the text box? Surprisingly specific. There is a scene with a living statue where the description focuses way too long on the cold sensation of marble against skin, and I have not stopped thinking about it.
The castle setting feels claustrophobic in a good way. Not because of the graphics, which are functional at best, but because the traps are designed to corner you. I kept dying on purpose in the library level because the ghost encounter there has this one animation where the hunter's eyes roll back, and the text describes her tongue lolling out. It is the same three frames looping, but the localization, man. The translation is broken in places, grammar crumbling like the dungeon walls, but that roughness makes the dirty talk hit harder. It reads like someone frantically typing a fantasy with one hand. "You feel monster seed fill you up." No poetry. Just that. It is perfect for what it is.
Wish the hitboxes were a pixel or two more forgiving on the diagonal moves. But that frustration just makes the eventual sex scene feel like a reward, or a punishment. I can't decide which.
The core loop is simple. Arrow keys. Navigate a dungeon. The exit is right there, but the path is a minefield of horny monsters. The third installment just throws logic out the window with the level design. One room is a straightforward spike trap puzzle, the next is a narrow corridor where the walls are literally lined with pulsating cocks. You bump into one, the scene triggers, and the hunter gets folded into a mating press by a minotaur. The animation is janky, the loop is maybe four frames, but the scenario writing in the text box? Surprisingly specific. There is a scene with a living statue where the description focuses way too long on the cold sensation of marble against skin, and I have not stopped thinking about it.
The castle setting feels claustrophobic in a good way. Not because of the graphics, which are functional at best, but because the traps are designed to corner you. I kept dying on purpose in the library level because the ghost encounter there has this one animation where the hunter's eyes roll back, and the text describes her tongue lolling out. It is the same three frames looping, but the localization, man. The translation is broken in places, grammar crumbling like the dungeon walls, but that roughness makes the dirty talk hit harder. It reads like someone frantically typing a fantasy with one hand. "You feel monster seed fill you up." No poetry. Just that. It is perfect for what it is.
Wish the hitboxes were a pixel or two more forgiving on the diagonal moves. But that frustration just makes the eventual sex scene feel like a reward, or a punishment. I can't decide which.
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Slave Lord [v 1.4.1]
The princess finally breaks on day seventeen. Not from the whipping or the slave collar, but from the Ring of Erotic Power humming on your finger like a horny mosquito. Her eyes go glassy and she starts begging to polish your dark lord scepter, which is a metaphor I just invented for your cock. The training minigame is basically clicking the same three buttons until a bar fills up, and somewhere around the 40th click I started wondering if Sauron had to deal with this much UI lag. Probably not, he had actual orcs.
The whole thing runs in browser, autosaves when it feels like it, and sometimes the buttons just stop working. Right click, global settings, storage tab, allow sites to save information. That fixed it for me on Chrome but on Firefox the summoning room just showed a black screen with a thunder clap sound effect looping endlessly. Very atmospheric, not very playable. You start in Vorgor which is your dark tower, and you need magical power to attack Erolandia, and the best source of magical power is apparently fucking. The Ring lets you enslave women and turn them into nymphomaniacs, which sounds more efficient than whatever Gandalf was doing. First girl is some random capture, second is an elf named Silaira who you summon a Warg with. The Warg scene is there. It exists. I clicked through it.
The CHEAT button in the top right skips the first girl's training entirely, which I discovered after spending twenty minutes on her. You get the Elfstone from the princess after completing her training, and then there's a battle for the capital that feels tacked on like the dev ran out of time or interest. The hunger mechanic is weird, slaves ask for food when hunger drops below 30, and I kept forgetting to feed them because I was busy trying to figure out why the stat increase notification sound effect was so loud compared to everything else. The spelling mistakes are charming in a "this was clearly written by someone whose first language isn't English" way, except the game's description is perfectly coherent so maybe they just didn't care. The summoning scenes have thunder claps now, update 1.2.1 from December 2016, which is almost a decade ago. The Patreon link still works probably.
The whole thing runs in browser, autosaves when it feels like it, and sometimes the buttons just stop working. Right click, global settings, storage tab, allow sites to save information. That fixed it for me on Chrome but on Firefox the summoning room just showed a black screen with a thunder clap sound effect looping endlessly. Very atmospheric, not very playable. You start in Vorgor which is your dark tower, and you need magical power to attack Erolandia, and the best source of magical power is apparently fucking. The Ring lets you enslave women and turn them into nymphomaniacs, which sounds more efficient than whatever Gandalf was doing. First girl is some random capture, second is an elf named Silaira who you summon a Warg with. The Warg scene is there. It exists. I clicked through it.
The CHEAT button in the top right skips the first girl's training entirely, which I discovered after spending twenty minutes on her. You get the Elfstone from the princess after completing her training, and then there's a battle for the capital that feels tacked on like the dev ran out of time or interest. The hunger mechanic is weird, slaves ask for food when hunger drops below 30, and I kept forgetting to feed them because I was busy trying to figure out why the stat increase notification sound effect was so loud compared to everything else. The spelling mistakes are charming in a "this was clearly written by someone whose first language isn't English" way, except the game's description is perfectly coherent so maybe they just didn't care. The summoning scenes have thunder claps now, update 1.2.1 from December 2016, which is almost a decade ago. The Patreon link still works probably.
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