Jizz-shotgun or handle
I wish someone had warned me about the sound design. There's this one crackle during the lightning flash that loops every 4.7 seconds, and once you notice it, you can't unnotice it. Like a dripping faucet in the background of someone's apartment while you're trying to have a moment. I ended up muting the tab and putting on a lo-fi Halloween playlist instead, which actually improved things considerably. Frank's grunts synced up weirdly well with a chillhop beat I had queued up on Spotify.
The whole setup is refreshingly straightforward. Monster shows up at Betty's door wanting candy, she says no, he spots her massive chest and things escalate. No dialogue trees or inventory management. Just a very direct negotiation that ends with Frankenstein's monster getting naked in record time. The animation loop where lightning illuminates them in strobe-like flashes is genuinely effective. His cock is comically oversized in that specific way these games love, and watching Betty's expression shift from confusion to something else entirely during the second flash cycle is probably the best part.
There's a moment mid-scene where Frank adjusts his grip on her hips and the physics engine just gives up entirely. Her body stretches like taffy for two frames. I rewound it three times. Not because it was hot, but because I couldn't believe what I was seeing. The cumshot at the end is generous, I'll give them that. They understood the assignment. But the whole thing wraps up so fast you barely have time to appreciate the buildup. No post-nut clarity for Frank, no awkward conversation about where he got those neck bolts. Just fade to black and back to your playlist. It's the kind of game you bookmark, revisit once, then forget about until you're cleaning out your browser history months later and go "oh yeah, the taffy thing."
The whole setup is refreshingly straightforward. Monster shows up at Betty's door wanting candy, she says no, he spots her massive chest and things escalate. No dialogue trees or inventory management. Just a very direct negotiation that ends with Frankenstein's monster getting naked in record time. The animation loop where lightning illuminates them in strobe-like flashes is genuinely effective. His cock is comically oversized in that specific way these games love, and watching Betty's expression shift from confusion to something else entirely during the second flash cycle is probably the best part.
There's a moment mid-scene where Frank adjusts his grip on her hips and the physics engine just gives up entirely. Her body stretches like taffy for two frames. I rewound it three times. Not because it was hot, but because I couldn't believe what I was seeing. The cumshot at the end is generous, I'll give them that. They understood the assignment. But the whole thing wraps up so fast you barely have time to appreciate the buildup. No post-nut clarity for Frank, no awkward conversation about where he got those neck bolts. Just fade to black and back to your playlist. It's the kind of game you bookmark, revisit once, then forget about until you're cleaning out your browser history months later and go "oh yeah, the taffy thing."
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide diversity, going from MILFs to insatiable students to offer, Heavy Metal Babes is sure to sate all of your most kinky desires. Get to know your companions inside and out by talking with them via the story. What finer thing to do than sexting and fucking?
Play the #1 best sex game on earth. Why wait? It really is free!
Play the #1 best sex game on earth. Why wait? It really is free!
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Ino yamanaka twat fuck
Shino Aburame, the bug guy. Always covered up, always quiet. And here he is, dick out in some Konoha back alley with Ino Yamanaka bouncing on it like her life depends on it. The whole setup is so absurd I couldn't stop clicking. She's supposedly sad about Sasuke leaving, which, fair enough, but this is some aggressive therapy.
The game is this little Flash thing, super simple. You control the rhythm of Shino's thrusts, trying to match some invisible meter that fills up Ino's pleasure bar. Too fast and she gets annoyed, too slow and nothing happens. I spent way too long just watching her tits jiggle while I figured out the timing. The blonde hair, the big chest, all very on-brand for Ino hentai stuff. What got me though was the outdoor setting. Right there against a wall where anyone could walk by. Shino doesn't seem like the exhibitionist type but here we are. Maybe the bugs are watching too, who knows.
The sound is... something. These wet slapping noises that loop awkwardly and a moan track that sounds like it was recorded in a bathroom. It's janky but it adds to the whole "this is definitely from 2007" vibe. I wish there was more to do once you fill the bar. It just kind of ends with a creampie and that's it. No dialogue, no weird Shino bug jutsu during sex which honestly feels like a missed opportunity. Imagine the kikaichu helping out somehow. But no.
For a quick Naruto parody fix it does the job. The interactive part is barely interactive but watching Ino get railed in public by the most unexpected ninja in the village has its charm. Just don't expect any deep gameplay. Or any gameplay really. It's a fap button with a blonde attached.
The game is this little Flash thing, super simple. You control the rhythm of Shino's thrusts, trying to match some invisible meter that fills up Ino's pleasure bar. Too fast and she gets annoyed, too slow and nothing happens. I spent way too long just watching her tits jiggle while I figured out the timing. The blonde hair, the big chest, all very on-brand for Ino hentai stuff. What got me though was the outdoor setting. Right there against a wall where anyone could walk by. Shino doesn't seem like the exhibitionist type but here we are. Maybe the bugs are watching too, who knows.
The sound is... something. These wet slapping noises that loop awkwardly and a moan track that sounds like it was recorded in a bathroom. It's janky but it adds to the whole "this is definitely from 2007" vibe. I wish there was more to do once you fill the bar. It just kind of ends with a creampie and that's it. No dialogue, no weird Shino bug jutsu during sex which honestly feels like a missed opportunity. Imagine the kikaichu helping out somehow. But no.
For a quick Naruto parody fix it does the job. The interactive part is barely interactive but watching Ino get railed in public by the most unexpected ninja in the village has its charm. Just don't expect any deep gameplay. Or any gameplay really. It's a fap button with a blonde attached.
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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May's Forest Teaching
The first thing that hits you is how cheap the background looks. Like someone took a photo of a forest in 2006 and just slapped it there. The grass texture is repeating in a way that makes my eyes hurt. And May, poor May, she's just standing there with that blank expression, her tits defying gravity in a way that's almost impressive if you don't think about anatomy. The customization menu is this clunky thing on the side where you can change her hair color or add some thigh highs, but the options feel like an afterthought. I spent maybe two minutes messing with the tan lines slider before I realized it barely makes a difference.
The actual fucking is where things get... something. You've got two holes to pick from, vaginal and anal, and you can switch between them with a click. The animation loops are short, maybe five seconds each, and her face barely changes. She just takes it. There's this one moment during the anal scene where her back arches a little and I thought, okay, maybe there's some life here, but then the loop resets and she's back to being a doll. The cumshot options let you finish inside or pull out, and the fluid physics are laughable, like someone dropped a blob of white paint on her stomach. It doesn't even drip right.
I kept clicking back and forth between positions hoping something would feel different. The outdoor setting should add some thrill, right? Public sex in the Pokemon world? But the background is so static, no wind in the trees, no birds, nothing. Just May getting railed on a loop while that same pixelated bush sits there. I don't know what I expected from a browser game with a title this direct. The brunette tag is accurate, I'll give them that. Her hair color is definitely brown. And when you switch her to anal, the penetration angle shifts slightly, which is more attention than they gave her facial expressions. I think I'm still clicking.
The actual fucking is where things get... something. You've got two holes to pick from, vaginal and anal, and you can switch between them with a click. The animation loops are short, maybe five seconds each, and her face barely changes. She just takes it. There's this one moment during the anal scene where her back arches a little and I thought, okay, maybe there's some life here, but then the loop resets and she's back to being a doll. The cumshot options let you finish inside or pull out, and the fluid physics are laughable, like someone dropped a blob of white paint on her stomach. It doesn't even drip right.
I kept clicking back and forth between positions hoping something would feel different. The outdoor setting should add some thrill, right? Public sex in the Pokemon world? But the background is so static, no wind in the trees, no birds, nothing. Just May getting railed on a loop while that same pixelated bush sits there. I don't know what I expected from a browser game with a title this direct. The brunette tag is accurate, I'll give them that. Her hair color is definitely brown. And when you switch her to anal, the penetration angle shifts slightly, which is more attention than they gave her facial expressions. I think I'm still clicking.
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Aiko Shakes It
Aiko just stands there. That's it. The whole thing. No menu, no buttons that do anything interesting, just this 3d girl in some outdoor spot with mountains behind her and she's shaking. The animation loops. It's not even a long loop, maybe 15 seconds before it repeats. Her tits bounce in a way that's trying very hard to be physics but it's more like someone attached two water balloons to a metronome. The ass shaking part is worse, it's like her lower half is a separate creature that learned to move from watching a broken gif.
I spent way too long staring at her left foot. It clips through the ground. Not all the time, just when the loop resets, there's this one frame where her heel sinks into the dirt like it's quicksand. Nobody fixed this. The whole game is this one animation and they couldn't be bothered to check if her feet stay on top of the ground. The sound is just some generic beat, probably from a free music pack, and it doesn't sync with her movements at all. She's dancing to a rhythm that doesn't exist in the audio file.
The outdoor setting is weirdly bright, like someone turned the sun up to eleven. Her skin looks plastic under that light, no pores, no texture, just a smooth doll surface. I guess that's the appeal for some people. The camera just sits there too, you can't move it, can't zoom, can't do anything except watch this loop. I kept clicking around hoping for a hidden angle or a speed change but no. What you see is what you get. The whole thing feels like someone learned Blender for a weekend and this was their final project. I wish there was at least a way to control the speed, make it slower or faster, but that would require actual game design instead of just exporting a render and calling it a day. The file name has "acr" in it which I think means something about the character model but honestly who cares when the animation is this stiff.
I spent way too long staring at her left foot. It clips through the ground. Not all the time, just when the loop resets, there's this one frame where her heel sinks into the dirt like it's quicksand. Nobody fixed this. The whole game is this one animation and they couldn't be bothered to check if her feet stay on top of the ground. The sound is just some generic beat, probably from a free music pack, and it doesn't sync with her movements at all. She's dancing to a rhythm that doesn't exist in the audio file.
The outdoor setting is weirdly bright, like someone turned the sun up to eleven. Her skin looks plastic under that light, no pores, no texture, just a smooth doll surface. I guess that's the appeal for some people. The camera just sits there too, you can't move it, can't zoom, can't do anything except watch this loop. I kept clicking around hoping for a hidden angle or a speed change but no. What you see is what you get. The whole thing feels like someone learned Blender for a weekend and this was their final project. I wish there was at least a way to control the speed, make it slower or faster, but that would require actual game design instead of just exporting a render and calling it a day. The file name has "acr" in it which I think means something about the character model but honestly who cares when the animation is this stiff.
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PGSS XXXmas Card 2016
The whole thing feels like someone left a holiday card in a hot car and it melted into something horny. PGSTOPSTUDIOS made an adult Christmas postcard, and honestly it delivers exactly that, no more no less. You got a three titted alien babe in a winter setting, big tits front and center, and the whole vibe is less "sexy game" and more "weird hentai gag gift your weird uncle would forward you." The outdoor snowy backdrop clashes beautifully with the absurdity of the character design. Like, who asked for three boobs on a Christmas card? Nobody. But here we are.
The animation loop is short, the sound is whatever, and there's no real gameplay to speak of. You click, she jiggles, maybe a santa hat falls off. That's it. And yet I kept clicking. The postcard framing is actually clever, makes it feel like a collectible you'd pin to a corkboard in a universe where HR doesn't exist. The alien's expression is stuck somewhere between "come hither" and "I am legally required to be here," which is its own kind of comedy. The hentai tag is doing heavy lifting, but the funny tag is the real star. You will laugh more than you will fap, probably.
One thing that bugged me, the snow particles sometimes clip through her middle tit. Never fixed, never addressed. Also the color palette is aggressively red and green, like someone vomited tinsel onto a screen. But the jiggle physics are weirdly satisfying, like a lava lamp made of silicone. Don't go in expecting a story. Don't go in expecting depth. It's a postcard. A very horny, very stupid postcard. And somehow that's enough.
The animation loop is short, the sound is whatever, and there's no real gameplay to speak of. You click, she jiggles, maybe a santa hat falls off. That's it. And yet I kept clicking. The postcard framing is actually clever, makes it feel like a collectible you'd pin to a corkboard in a universe where HR doesn't exist. The alien's expression is stuck somewhere between "come hither" and "I am legally required to be here," which is its own kind of comedy. The hentai tag is doing heavy lifting, but the funny tag is the real star. You will laugh more than you will fap, probably.
One thing that bugged me, the snow particles sometimes clip through her middle tit. Never fixed, never addressed. Also the color palette is aggressively red and green, like someone vomited tinsel onto a screen. But the jiggle physics are weirdly satisfying, like a lava lamp made of silicone. Don't go in expecting a story. Don't go in expecting depth. It's a postcard. A very horny, very stupid postcard. And somehow that's enough.
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Nami and Nojiko anime porn orgy
Booting this up feels like opening a corrupted.swf file someone slapped a Unity wrapper on, the kind of thing you'd find buried in a forum thread from 2010. The art style is pure tracing over screenshots with a shaky line tool, where the proportions shift frame by frame. Nojiko's hair exists in about four shades of blurry orange depending on which loop stage you catch. The animation concept is basically two dudes getting jerked in a hammock while the girls cycle through poses, but the way the assets reset makes it look like Ace keeps breakdancing out of sync with his own dick.
The whole thing operates on a loop that bypasses any pretense of gameplay. You just watch. The sync is so busted that Luffy's creampie trigger fires at random intervals, sometimes overlapping with a completely different animation state, so you get these surreal moments where he's going off while his model stares blankly at the mast. The audio design, by which I mean a 4-second mp3 of wet slapping that desperately tries to cover the silence but just stutters like a dying cicada. There's a weird charm to how the cum physics are just a static 2D splatter png that scales up unnaturally, clipping through every character model.
For a flash animation dressed as a game, it commits to the bit of being a broken hentai slideshow. The best part is a glitch where if you click the wrong invisible bounding box Nami's torso detaches from her legs and floats toward the camera. Pure nightmarish stuff. I wish the artist had leaned harder into that accidental body horror instead of the stiff orgy loop, but whatever. It's basically the visual equivalent of a mislabeled.rar file.
The whole thing operates on a loop that bypasses any pretense of gameplay. You just watch. The sync is so busted that Luffy's creampie trigger fires at random intervals, sometimes overlapping with a completely different animation state, so you get these surreal moments where he's going off while his model stares blankly at the mast. The audio design, by which I mean a 4-second mp3 of wet slapping that desperately tries to cover the silence but just stutters like a dying cicada. There's a weird charm to how the cum physics are just a static 2D splatter png that scales up unnaturally, clipping through every character model.
For a flash animation dressed as a game, it commits to the bit of being a broken hentai slideshow. The best part is a glitch where if you click the wrong invisible bounding box Nami's torso detaches from her legs and floats toward the camera. Pure nightmarish stuff. I wish the artist had leaned harder into that accidental body horror instead of the stiff orgy loop, but whatever. It's basically the visual equivalent of a mislabeled.rar file.
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One Peice Porn Games
Nami One Piece Porn Games
Redhead Hentai Games
Porn Games Creampie
Hentai Flash Games
Porn Games
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Popovich
Popovich in the forest, right? That skinny cartoon wolf with the big cock, it's a parody of some Russian show I never watched. The whole thing is deliberately unpolished, like someone drew it on a napkin and then spilled coffee on it. The lines are shaky, the colors are flat, and honestly, that's what makes it stick in my brain. Not the polished stuff. The jank.
I spent way too long just looking at the background trees. They're these weird, lumpy green things that don't look like any tree I've seen. It's like the artist gave up halfway through and said "fuck it, it's a forest." And you know what? It works. It sets this weird, off-kilter mood that a super detailed 3D render never could. The outdoor setting feels less like a real place and more like a weird dream you have after eating bad cheese. The hentai scenes are just as rough. The animations are choppy, like a flipbook missing half its pages, but there's a raw energy to it. You see Popovich, all angles and sharp lines, and then this massive, veiny cock that's drawn with way more care than the rest of his body. It's a strange priority, but I'm not complaining.
The sound design, or lack of it, is something else. There's this one looping bird chirp that sounds like a smoke alarm with a dying battery. It drills into your skull after a few minutes. I wish there was a mute button for just that one bird. But then the squelching sounds start, and they're so over-the-top and wet, like someone stomping in mud. It's disgusting. I loved it. The whole thing feels like a shitpost that somehow got turned into a game, and the fact that it's a parody of something I don't even understand makes it funnier. Like, is this what the original cartoon was about? Probably not. But now I can't imagine it any other way.
I spent way too long just looking at the background trees. They're these weird, lumpy green things that don't look like any tree I've seen. It's like the artist gave up halfway through and said "fuck it, it's a forest." And you know what? It works. It sets this weird, off-kilter mood that a super detailed 3D render never could. The outdoor setting feels less like a real place and more like a weird dream you have after eating bad cheese. The hentai scenes are just as rough. The animations are choppy, like a flipbook missing half its pages, but there's a raw energy to it. You see Popovich, all angles and sharp lines, and then this massive, veiny cock that's drawn with way more care than the rest of his body. It's a strange priority, but I'm not complaining.
The sound design, or lack of it, is something else. There's this one looping bird chirp that sounds like a smoke alarm with a dying battery. It drills into your skull after a few minutes. I wish there was a mute button for just that one bird. But then the squelching sounds start, and they're so over-the-top and wet, like someone stomping in mud. It's disgusting. I loved it. The whole thing feels like a shitpost that somehow got turned into a game, and the fact that it's a parody of something I don't even understand makes it funnier. Like, is this what the original cartoon was about? Probably not. But now I can't imagine it any other way.
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Losing a Pokemon Battle
You know what actually gets me about this thing. The pixel on Dawn's face right before the whole thing kicks off. It's not even a good pixel, it's just this smudge of eyebrow that somehow reads as pure defeat. Not sad defeat. More like the universe just reminded her she left the stove on, but also the stove is her dignity. I stared at that pixel for way too long. The rest of the scene is happening, you know, the forest background with those flat trees that look like someone discovered the circle tool in MS Paint and never looked back, and I'm still stuck on that one pixel.
The trainer mechanic is there I guess. You lose a pokemon battle and suddenly it's not about the pokemon at all, which honestly feels like the most honest thing any of these games have ever done. Who cares about the creatures when there's a creampie to animate. The clothed sex thing is weirdly specific too. Her top stays on. The panties come off but the skirt just kind of exists in this quantum state of being both there and not there depending on which frame you pause on. I spent five minutes pausing. The dawn lighting is actually doing something though, this orange wash over everything that makes it feel like you're watching something you shouldn't be watching, which I guess is the point. The cumshot lands and the physics are just. Wrong. In a way that loops back around to fascinating. It doesn't drip so much as teleport to her thigh.
There's this one frame where her expression resets mid animation. Just for a split second she looks completely neutral, like she's reading a grocery list, and then the next frame she's back to the whole overwhelmed thing. Nobody fixed this. Nobody will ever fix this. And somehow that's the most endearing part of the entire experience. The outdoor setting with those weird flat trees and the grass that's just a green smear. It's not trying to be anything other than what it is, which is a delivery mechanism for watching a cartoon girl get railed against a tree because she lost a bet with a yellow rat. I wish the sound design existed. There is none. Just silence and your own breathing and that one pixel.
The trainer mechanic is there I guess. You lose a pokemon battle and suddenly it's not about the pokemon at all, which honestly feels like the most honest thing any of these games have ever done. Who cares about the creatures when there's a creampie to animate. The clothed sex thing is weirdly specific too. Her top stays on. The panties come off but the skirt just kind of exists in this quantum state of being both there and not there depending on which frame you pause on. I spent five minutes pausing. The dawn lighting is actually doing something though, this orange wash over everything that makes it feel like you're watching something you shouldn't be watching, which I guess is the point. The cumshot lands and the physics are just. Wrong. In a way that loops back around to fascinating. It doesn't drip so much as teleport to her thigh.
There's this one frame where her expression resets mid animation. Just for a split second she looks completely neutral, like she's reading a grocery list, and then the next frame she's back to the whole overwhelmed thing. Nobody fixed this. Nobody will ever fix this. And somehow that's the most endearing part of the entire experience. The outdoor setting with those weird flat trees and the grass that's just a green smear. It's not trying to be anything other than what it is, which is a delivery mechanism for watching a cartoon girl get railed against a tree because she lost a bet with a yellow rat. I wish the sound design existed. There is none. Just silence and your own breathing and that one pixel.
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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Suikoden 3 Bi-atch Three
The cum lands on the back like a misplaced comma in a Georges Bataille sentence, all excess and no grammar. That's the whole point, isn't it? This thing, this browser tab you forgot to close, it doesn't have a plot. It has a function. Three women, a blonde, a brunette, and another blonde who I think is technically different because of a ponytail, wait for you on a grassy hill under a sky that looks like a default Windows XP wallpaper that's been left out in the sun. They are the same woman, really. A trinity of interchangeable desire. You click, they ride. It's a loop of a girl-on-top animation that has the mechanical rhythm of a metronome set to 'bored'. There's no build up, just the immediate, absurdist theater of it. The big cock appears, a monolithic fact, and the cycle begins.
I spent a weird amount of time staring at the background. It's supposed to be a fantasy outdoor scene, but it feels like a stage set for a school play about paganism that nobody rehearsed for. The grass is aggressively green. The light is wrong. It's this uncanny valley of pornographic intent where the lack of polish becomes the whole aesthetic, a deliberate crudeness that reminds me of finding a badly photocopied erotic comic in a library book about post-structuralism. You know the one. The cumshot is the only moment of genuine physics, a white arc that defies the static nature of everything else. It always hits the same spot on the lower back, a signature of sorts. Why not the face? Why not a different angle? The game's stubborn refusal to vary this one detail is almost admirable, a commitment to a singular, narrow vision.
The brunette's hair clips through her shoulder. It's the most human thing about her. This isn't a game you play; it's a loop you observe, a small, repeating tragedy of polygons where the only climax is a texture splatter on a skin surface. The fantasy tag is doing a lot of heavy lifting here, promising a world that's just a hill and a skybox. It's not sexy, not really, but it has the hypnotic pull of a broken gif. You don't enjoy it. You just... watch the cycle. The big cock, the ride, the shot. A perfect, stupid ouroboros.
I spent a weird amount of time staring at the background. It's supposed to be a fantasy outdoor scene, but it feels like a stage set for a school play about paganism that nobody rehearsed for. The grass is aggressively green. The light is wrong. It's this uncanny valley of pornographic intent where the lack of polish becomes the whole aesthetic, a deliberate crudeness that reminds me of finding a badly photocopied erotic comic in a library book about post-structuralism. You know the one. The cumshot is the only moment of genuine physics, a white arc that defies the static nature of everything else. It always hits the same spot on the lower back, a signature of sorts. Why not the face? Why not a different angle? The game's stubborn refusal to vary this one detail is almost admirable, a commitment to a singular, narrow vision.
The brunette's hair clips through her shoulder. It's the most human thing about her. This isn't a game you play; it's a loop you observe, a small, repeating tragedy of polygons where the only climax is a texture splatter on a skin surface. The fantasy tag is doing a lot of heavy lifting here, promising a world that's just a hill and a skybox. It's not sexy, not really, but it has the hypnotic pull of a broken gif. You don't enjoy it. You just... watch the cycle. The big cock, the ride, the shot. A perfect, stupid ouroboros.
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