Hoop-Net
so the whole thing is a blackjack game but not really. you catch stars falling from the sky, like some weird arcade claw machine fever dream, and those stars become your cards. i spent way too long just watching the pole dancer in the background, this real model type who moves like she knows exactly what you're doing. the catching mechanic is janky as hell, the hitbox feels like it was designed by someone who hates fingers, and honestly that's part of the charm. or maybe it's just bad. i can't decide.
the stripping happens when you win hands, obviously, but the blackjack itself is barebones. no splitting, no doubling down, just hit or stand like you're playing at a bus stop. the dealer busts way too often, which i guess is good for the whole seeing skin thing, but it makes the card game feel like an afterthought. and maybe it is. the star catching minigame is where the real action is, dodging those stupid slow stars while trying to grab the fast ones, your hand cramping up because the sensitivity is set to nightmare mode. there's this one animation where she does a spin on the pole and the lighting hits just right and i forgot i was supposed to be catching anything.
the audio is just stock sensual sfx, the kind you'd find in some forgotten sample pack from 2007, little moans and gasps that loop awkwardly. it's almost comical but also, you know, does the job. the whole thing feels like someone took three different game ideas and mashed them together without asking if they should. the arcade catcher part wants to be one thing, the blackjack another, and the striptease is just there being the reason anyone clicks play. i kept playing longer than i meant to, not because it's good but because there's something hypnotic about failing to catch a star and still winning the hand anyway. the dealer must be in on it.
the stripping happens when you win hands, obviously, but the blackjack itself is barebones. no splitting, no doubling down, just hit or stand like you're playing at a bus stop. the dealer busts way too often, which i guess is good for the whole seeing skin thing, but it makes the card game feel like an afterthought. and maybe it is. the star catching minigame is where the real action is, dodging those stupid slow stars while trying to grab the fast ones, your hand cramping up because the sensitivity is set to nightmare mode. there's this one animation where she does a spin on the pole and the lighting hits just right and i forgot i was supposed to be catching anything.
the audio is just stock sensual sfx, the kind you'd find in some forgotten sample pack from 2007, little moans and gasps that loop awkwardly. it's almost comical but also, you know, does the job. the whole thing feels like someone took three different game ideas and mashed them together without asking if they should. the arcade catcher part wants to be one thing, the blackjack another, and the striptease is just there being the reason anyone clicks play. i kept playing longer than i meant to, not because it's good but because there's something hypnotic about failing to catch a star and still winning the hand anyway. the dealer must be in on it.
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π 695
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TipTap
Ok so the model. she got that brunette thing going, real model not some drawing, which is. you know. it's there. in lingerie. on a pole. the tap mechanic is basically the whole thing here. you tap the screen and she does a bit of the strip. stop tapping and she just. stops. hovers there mid pose like a loading screen from 2005. i spent way too long just tapping in a rhythm trying to see if the physics would do something different. they don't. but the way the fabric catches for a split second before the next tap registers? chefs kiss. tiny detail nobody asked for but it's the most real thing here.
the pole dancing itself. it's not a full routine or anything. you're basically a human metronome for a striptease. there's no combo meter, no score, just you and this endless tapping like you're trying to skip a youtube ad that never ends. the background is just. dark. void. my phone screen got so smudged. i wish the sound was anything. some generic beat, the sound of the pole, a voice line. anything. it's dead silent except my own breathing which got weird after a bit. like performing surgery on a very sexy patient.
the erotic part hits weird. it's explicit, she gets fully nude, no pixel nonsense. but because you're the one tapping, it feels more like a weird control thing? like you're the stage manager from hell demanding she takes it off faster. i got into a trance state, tap tap tap, and then she was just. done. and i kept tapping at a blank screen for like ten seconds. felt like that gif of the guy on the computer. you know the one. the real model thing makes it hotter than a 3d render would be but also more uncanny when she freezes. like a mannequin with really good skin texture. anyway i gotta clean my screen.
the pole dancing itself. it's not a full routine or anything. you're basically a human metronome for a striptease. there's no combo meter, no score, just you and this endless tapping like you're trying to skip a youtube ad that never ends. the background is just. dark. void. my phone screen got so smudged. i wish the sound was anything. some generic beat, the sound of the pole, a voice line. anything. it's dead silent except my own breathing which got weird after a bit. like performing surgery on a very sexy patient.
the erotic part hits weird. it's explicit, she gets fully nude, no pixel nonsense. but because you're the one tapping, it feels more like a weird control thing? like you're the stage manager from hell demanding she takes it off faster. i got into a trance state, tap tap tap, and then she was just. done. and i kept tapping at a blank screen for like ten seconds. felt like that gif of the guy on the computer. you know the one. the real model thing makes it hotter than a 3d render would be but also more uncanny when she freezes. like a mannequin with really good skin texture. anyway i gotta clean my screen.
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π 1.3K
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InnaPuzz
So I'm looking at this pole dancer, right? Real model, sport uniform, the whole deal. And the picture is broken into sixteen pieces. My job is to slide them around until the numbers match up and she's back in one piece. Simple. Except it's not, because I keep getting distracted by the little glimpses you get when a tile slides into place. A flash of leg here, the curve of a hip there. The sport uniform is tight, shiny, and when the pieces start connecting, you see the pose. She's on the pole, back arched. The logic part of my brain is trying to count sequences, but the other part is just waiting for the next tile to click.
The sliding puzzle mechanic is the kind of thing that makes you feel stupid and horny at the same time. I spent way too long stuck with tile number 9 in the wrong row. My finger kept swiping, and every wrong move meant I had to unscramble my mess. The striptease isn't a separate animation, it's built into the solve. The more you complete the grid, the more of the scene you unlock. By the time I got the first two rows sorted, the top half of her uniform was already... well, let's just say the sport uniform was more of a suggestion at that point. The numbers are a lie, by the way. They're just there to taunt you while you try to get a better view.
There's this one tile, number 7, that always gets stuck in the corner. I wanted to scream. But then I'd finally slide it and get a perfect view of her abs and the pole between her legs, and I'd forget why I was mad. The real model looks fantastic, the kind of fit body that makes you want to hit the gym or just stay on your couch and keep playing. The whole thing is a numbers game where the prize is a very explicit pole dancing show. No big finish, no credits. Just the picture, whole, and you staring at it.
The sliding puzzle mechanic is the kind of thing that makes you feel stupid and horny at the same time. I spent way too long stuck with tile number 9 in the wrong row. My finger kept swiping, and every wrong move meant I had to unscramble my mess. The striptease isn't a separate animation, it's built into the solve. The more you complete the grid, the more of the scene you unlock. By the time I got the first two rows sorted, the top half of her uniform was already... well, let's just say the sport uniform was more of a suggestion at that point. The numbers are a lie, by the way. They're just there to taunt you while you try to get a better view.
There's this one tile, number 7, that always gets stuck in the corner. I wanted to scream. But then I'd finally slide it and get a perfect view of her abs and the pole between her legs, and I'd forget why I was mad. The real model looks fantastic, the kind of fit body that makes you want to hit the gym or just stay on your couch and keep playing. The whole thing is a numbers game where the prize is a very explicit pole dancing show. No big finish, no credits. Just the picture, whole, and you staring at it.
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π 837
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 1.7K
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DakotaPuzz
That moment when Dakota Dove finally loses the last scrap of fabric and the numbers on the tiles stop mattering. You know what I mean? The puzzle itself is almost an afterthought. You slide these numbered squares around, 1, 2, 3, whatever, trying to get them in order. It's a logic thing. My brain is fried from scrolling Twitter and now I have to do math to see a nipple. Worth it, I guess.
The real model thing hits different than drawn stuff. Dakota's got this blonde hair that catches the light in a way that made me restart a level twice just to see the animation again. She does this little shimmy on the pole, very slow, like she's bored but in a hot way. The lingerie is basic, black lace, nothing you haven't seen on a mannequin at the mall. But the way she peels it off, piece by piece, there's a clumsiness to it. A strap gets caught on her thumb for a second. That tiny detail got me more than the actual stripping. I wish the pole dancing was more than just a looping gif though. It's the same two moves over and over. A little hip circle, a back arch. I started timing my puzzle solves to match the beat of it, which is a weird thing to admit.
The numbers part. Right. So you're assembling tiles. It's not hard. My cat could probably do it if she wasn't so busy being a dick. But the game knows why you're here. It dangles the next stage of the striptease just out of reach. I failed a puzzle on purpose once, just to see if she'd laugh at me. She didn't. She just stood there in her bra, waiting. The silence was loud. Made me feel like a real degenerate, sitting there in my boxers, failing basic counting. Then I solved it and she dropped the bra and I forgot all about that feeling. The final scene is just her, fully stripped, no more numbers. Just a blonde in nothing, staring at you. I stared back for an uncomfortable amount of time before closing the tab.
The real model thing hits different than drawn stuff. Dakota's got this blonde hair that catches the light in a way that made me restart a level twice just to see the animation again. She does this little shimmy on the pole, very slow, like she's bored but in a hot way. The lingerie is basic, black lace, nothing you haven't seen on a mannequin at the mall. But the way she peels it off, piece by piece, there's a clumsiness to it. A strap gets caught on her thumb for a second. That tiny detail got me more than the actual stripping. I wish the pole dancing was more than just a looping gif though. It's the same two moves over and over. A little hip circle, a back arch. I started timing my puzzle solves to match the beat of it, which is a weird thing to admit.
The numbers part. Right. So you're assembling tiles. It's not hard. My cat could probably do it if she wasn't so busy being a dick. But the game knows why you're here. It dangles the next stage of the striptease just out of reach. I failed a puzzle on purpose once, just to see if she'd laugh at me. She didn't. She just stood there in her bra, waiting. The silence was loud. Made me feel like a real degenerate, sitting there in my boxers, failing basic counting. Then I solved it and she dropped the bra and I forgot all about that feeling. The final scene is just her, fully stripped, no more numbers. Just a blonde in nothing, staring at you. I stared back for an uncomfortable amount of time before closing the tab.
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π 863
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Boobs, Balls and Numbers
The whole thing is a 2048 clone, except instead of tiles you got these redhead model photos and every merge makes her strip a bit more. Numbers go up, clothes come off. That's the entire pitch. And honestly? The logic part is fine, the sliding works, the numbers double, you can lose an hour without noticing. But the "reward" system is weirdly paced. You'll be stuck at 128 for ages, just grinding merges, and then suddenly three merges in a row and she's down to pasties and a thong. No buildup, no tease. Just math, then tits.
The model herself is fine. Real photos, not renders, which is rare for these browser things. Redhead, pale, decent lighting. But the pole dancing tag is a lie. There's no pole. She just stands there in different poses depending on your score. Sometimes she's leaning on nothing. It's like they photoshopped the pole out and forgot to tell anyone. Also the strip sequence resets if you refresh, which is annoying but expected for a free browser game.
I'd give it the "Most Honest Title" award because it's literally just numbers and a redhead. No story, no dialogue, no sound. Just you, a grid, and a woman who gets progressively more naked based on your ability to plan three moves ahead. The logic tag is doing heavy lifting here. It's not erotic logic, it's just... logic. With boobs as a progress bar.
Dare to play it alone, or invite company? Honestly just play it on your phone while pretending to listen to a podcast. That's the real use case.
The model herself is fine. Real photos, not renders, which is rare for these browser things. Redhead, pale, decent lighting. But the pole dancing tag is a lie. There's no pole. She just stands there in different poses depending on your score. Sometimes she's leaning on nothing. It's like they photoshopped the pole out and forgot to tell anyone. Also the strip sequence resets if you refresh, which is annoying but expected for a free browser game.
I'd give it the "Most Honest Title" award because it's literally just numbers and a redhead. No story, no dialogue, no sound. Just you, a grid, and a woman who gets progressively more naked based on your ability to plan three moves ahead. The logic tag is doing heavy lifting here. It's not erotic logic, it's just... logic. With boobs as a progress bar.
Dare to play it alone, or invite company? Honestly just play it on your phone while pretending to listen to a podcast. That's the real use case.
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π 4.4K
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Pumpkin Scraps
Right so this is basically a pumpkin smashing simulator with a goth witch who can't keep her clothes on. The whole thing runs on this weird number system where you click pumpkins and numbers pop up and honestly I still don't fully get the math behind it but the witch strips so who cares. The pole dancing is actually decent. Like she actually moves around it instead of just standing there like a mannequin which is more than I can say for half the stuff on itch.io these days.
The real model thing is... a choice. She's clearly some cosplayer they filmed and then slapped into this Halloween themed interface. The loop isn't perfectly seamless and sometimes her arm clips through the pole in a way that reminds me of Skyrim NPCs walking into walls. But the costume is hot if you're into the whole witch aesthetic, fishnets and all. The pumpkin smashing part gets old fast though. You're literally just clicking orange gourds while numbers tick up and I found myself wishing there was a skip button about two minutes in. Why can't these games ever just have a gallery mode?
The striptease progression is tied to how many pumpkins you destroy which makes zero thematic sense but again, witch tits, so whatever. She does this thing where she looks directly at the camera during certain moves and it's genuinely effective. Caught me off guard the first time. The Halloween vibe is strong though, got those spooky sound effects that loop a bit too aggressively. Had to mute after a while because the same witch cackle every fifteen seconds was drilling into my skull. Would've been nice if they'd recorded more than three voice lines but I guess budget exists. The whole thing feels like someone's first Unity project that somehow ended up on an adult site. Not complaining exactly. Just observing.
The real model thing is... a choice. She's clearly some cosplayer they filmed and then slapped into this Halloween themed interface. The loop isn't perfectly seamless and sometimes her arm clips through the pole in a way that reminds me of Skyrim NPCs walking into walls. But the costume is hot if you're into the whole witch aesthetic, fishnets and all. The pumpkin smashing part gets old fast though. You're literally just clicking orange gourds while numbers tick up and I found myself wishing there was a skip button about two minutes in. Why can't these games ever just have a gallery mode?
The striptease progression is tied to how many pumpkins you destroy which makes zero thematic sense but again, witch tits, so whatever. She does this thing where she looks directly at the camera during certain moves and it's genuinely effective. Caught me off guard the first time. The Halloween vibe is strong though, got those spooky sound effects that loop a bit too aggressively. Had to mute after a while because the same witch cackle every fifteen seconds was drilling into my skull. Would've been nice if they'd recorded more than three voice lines but I guess budget exists. The whole thing feels like someone's first Unity project that somehow ended up on an adult site. Not complaining exactly. Just observing.
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π 3K
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CREATE YOUR AI BITCH
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π 1.5K
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Spotlight Girl
The whole thing runs on a grid of numbers, like some weird Excel sheet from hell, and you're supposed to match them. That's it. That's the mechanic. Clicking pairs of identical digits while this woman, a real model not some drawing, just sort of waits there in a club. She's got that look, you know the one. Bored but also somehow promising everything. The pole is right there, she does little idle moves, and my brain is doing arithmetic. It's a strip club management sim made by someone who really loved Sudoku.
And honestly, the striptease is slow. Painfully slow if you're bad at quick mental math, which I am. You fumble a match, the numbers scatter, and she just smirks. The logic part is not complex, it's just pattern recognition under a tiny bit of pressure. Catch the equal numbers in these flying cells. That's the whole "arcade" tag. It feels like a bootleg phone game I'd have hidden in a folder on my old Sony Ericsson, the one with the actual buttons. Pure, unapologetic jank. The animations are stiff, the kind where a shoulder moves but the rest of the arm forgets to follow. It's not polished, and that's the point, it's deliberately rough around the edges.
But then you get a streak right. The clothes come off piece by piece, and the real model part hits different than drawn stuff. There's a texture to it, a weird uncanny valley of actual skin under bad club lighting. The eroticism is in the transaction, the grind. You're not just watching, you're working for it, solving this dumb number puzzle while she does a bored little spin on the pole. It's objectification with extra steps, a logic puzzle where the reward is pixelated pasties. No story, no dialogue, just numbers and nudity. The whole thing is a specific, greasy vibe and I can't decide if it's genius or just lazy. Probably both.
And honestly, the striptease is slow. Painfully slow if you're bad at quick mental math, which I am. You fumble a match, the numbers scatter, and she just smirks. The logic part is not complex, it's just pattern recognition under a tiny bit of pressure. Catch the equal numbers in these flying cells. That's the whole "arcade" tag. It feels like a bootleg phone game I'd have hidden in a folder on my old Sony Ericsson, the one with the actual buttons. Pure, unapologetic jank. The animations are stiff, the kind where a shoulder moves but the rest of the arm forgets to follow. It's not polished, and that's the point, it's deliberately rough around the edges.
But then you get a streak right. The clothes come off piece by piece, and the real model part hits different than drawn stuff. There's a texture to it, a weird uncanny valley of actual skin under bad club lighting. The eroticism is in the transaction, the grind. You're not just watching, you're working for it, solving this dumb number puzzle while she does a bored little spin on the pole. It's objectification with extra steps, a logic puzzle where the reward is pixelated pasties. No story, no dialogue, just numbers and nudity. The whole thing is a specific, greasy vibe and I can't decide if it's genius or just lazy. Probably both.
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π 3.5K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Hentai Games
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TriXXXie
Tits out for logic puzzles. That's the deal here. A real redhead, all curves and lingerie, stares at you from behind a grid of cards. Find the matching pairs, clear the board, and the clothes come off. Simple. My brain was already fried from the train's flickering lights, so this felt like the right level of mental effort. Just enough to feel like I'm doing something, not so much that I miss my stop.
The card mechanic is weirdly specific. You don't just flip them. You have to spot a card's twin in a separate table below, then tap the empty cell where it belongs. It's a memory game crossed with a sorting chore. First round, I was fumbling, fat fingering the wrong cell, getting that annoying error buzz. The redhead just stood there, a pixelated smirk frozen on her face. Then you nail a combo, the cards vanish, and her bra suddenly becomes a see through ghost of itself. The model's not moving, it's just a still image that updates. But that sudden change, from covered to not, hits a certain caveman part of the brain. The pole dancing tag is a lie, by the way. She just poses with a pole. No dancing. False advertising, but I wasn't exactly here for the choreography.
The logic part is a joke. It's not a brain teaser, it's a visual scanning test. The real tension comes from how the game drags out the reveal. You clear a section, get a flash of skin, then it's back to hunting for the queen of hearts. The redhead's expression never changes, that same "I'm not mad, just disappointed" look. Soundtrack is some generic lo-fi beat that loops every forty seconds. It burrowed into my skull. I'm still hearing it. The whole thing feels like it was coded in a weekend, but for a five minute distraction between stations, watching a busty model get algorithmically undressed by my own mediocre memory skills... it does the job. Just don't expect a pole dance.
The card mechanic is weirdly specific. You don't just flip them. You have to spot a card's twin in a separate table below, then tap the empty cell where it belongs. It's a memory game crossed with a sorting chore. First round, I was fumbling, fat fingering the wrong cell, getting that annoying error buzz. The redhead just stood there, a pixelated smirk frozen on her face. Then you nail a combo, the cards vanish, and her bra suddenly becomes a see through ghost of itself. The model's not moving, it's just a still image that updates. But that sudden change, from covered to not, hits a certain caveman part of the brain. The pole dancing tag is a lie, by the way. She just poses with a pole. No dancing. False advertising, but I wasn't exactly here for the choreography.
The logic part is a joke. It's not a brain teaser, it's a visual scanning test. The real tension comes from how the game drags out the reveal. You clear a section, get a flash of skin, then it's back to hunting for the queen of hearts. The redhead's expression never changes, that same "I'm not mad, just disappointed" look. Soundtrack is some generic lo-fi beat that loops every forty seconds. It burrowed into my skull. I'm still hearing it. The whole thing feels like it was coded in a weekend, but for a five minute distraction between stations, watching a busty model get algorithmically undressed by my own mediocre memory skills... it does the job. Just don't expect a pole dance.
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π 6.5K
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Rings of Flush 2
Okay so the core loop here is this weird mashup of strip poker and a gallery shooter. You got two concentric rings of cards spinning, and you're blasting the ones you want for your hand. Sounds simple, right? It's not. The hit detection on the inner ring is total dogshit sometimes. I swear I clicked right on the ace and it gave me a three of clubs, like the game just decided I was winning too fast. And the blonde, she has this smug little smirk that makes me want to lose on purpose just to see what happens, which is a whole different kind of game mechanic they didn't list. The leveling system is just a slow drip of removing clothes, no real progression tree or skill unlocks. Missed opportunity. Could have had a power up where you freeze the rings for a second, but nah, just raw clicking.
The redhead's pole dancing animation in the background is the real main event. She's doing this lazy spin while you're trying to calculate poker odds, and it's incredibly distracting. I think that's the point. It's a cognitive load thing, like those brain training apps but for your dick. The real model tag is doing a lot of heavy lifting here, the uncanny valley is real but in a way that's almost hotter? Like a weird FMV dream from the 90s. I completely forgot to mention the actual strip tease mechanic, which is just a standard loss condition trigger, nothing fancy. The arcade shooter part is more like a frantic clicker, my wrist was getting sore. Reminded me of that time I tried to play Osu! with a trackpad, just pure chaotic energy.
The threesome dynamic is just two separate one on one matches happening at the same time. You don't really interact with them together until the very end. It's like ordering a combo meal but they give you the items in separate bags. The poker strategy is laughable, you can just shoot the highest cards every time and win most hands. But then the redhead did this thing where she leaned forward and I forgot how a flush works. So maybe the AI is smarter than I think. The pole dancing mini animations are on a loop that gets slightly faster as they lose, which is a nice touch I guess, but the sound design is just a generic slap bass loop that will burrow into your skull.
The redhead's pole dancing animation in the background is the real main event. She's doing this lazy spin while you're trying to calculate poker odds, and it's incredibly distracting. I think that's the point. It's a cognitive load thing, like those brain training apps but for your dick. The real model tag is doing a lot of heavy lifting here, the uncanny valley is real but in a way that's almost hotter? Like a weird FMV dream from the 90s. I completely forgot to mention the actual strip tease mechanic, which is just a standard loss condition trigger, nothing fancy. The arcade shooter part is more like a frantic clicker, my wrist was getting sore. Reminded me of that time I tried to play Osu! with a trackpad, just pure chaotic energy.
The threesome dynamic is just two separate one on one matches happening at the same time. You don't really interact with them together until the very end. It's like ordering a combo meal but they give you the items in separate bags. The poker strategy is laughable, you can just shoot the highest cards every time and win most hands. But then the redhead did this thing where she leaned forward and I forgot how a flush works. So maybe the AI is smarter than I think. The pole dancing mini animations are on a loop that gets slightly faster as they lose, which is a nice touch I guess, but the sound design is just a generic slap bass loop that will burrow into your skull.
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π 2.3K
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