Nemo's Fucksluts
You know what I miss? That feeling of opening a weird old game and just... not knowing. Nemo's Naughty Nautilus has that. It's like someone made a porno and forgot to polish it, on purpose, and somehow that's the whole appeal.
The captain is this princely guy, I guess, and his crew is a redhead and a blonde and they're all impossibly horny. The 3d models are, uh, they're there. The redhead has this thing she does with her eyebrow when the threesome starts that is either a bug or the hottest thing I've ever seen. I stared at it for an uncomfortable amount of time. The brunette joins later, I think? Or she's always there but just... you have to find her. The game doesn't explain. You just click around the submarine and suddenly there's a new scene. I wish there was a gallery, but there won't be. That's not what this is.
What this is, is a series of increasingly wet and improbable sexual adventures. The submarine setting is just an excuse for cramped quarters and a lot of heavy breathing. There's a moment where the blonde and the redhead are both on Nemo, and the animation cycles in a way that looks like they're trying to assemble furniture without instructions. It's amazing. I mean it's broken, but it's amazing. The whole thing feels like finding someone's abandoned project, a horny time capsule. Don't expect a story. Expect a vibe. A very specific, unpolished, "I can't believe this is a real thing" vibe. The kind of player who gets the most from this is the one who digs through itch.io tags at 2 AM, looking for something that feels like a secret. You know who you are. The Nautilus is waiting, probably with a texture error, but waiting nonetheless.
The captain is this princely guy, I guess, and his crew is a redhead and a blonde and they're all impossibly horny. The 3d models are, uh, they're there. The redhead has this thing she does with her eyebrow when the threesome starts that is either a bug or the hottest thing I've ever seen. I stared at it for an uncomfortable amount of time. The brunette joins later, I think? Or she's always there but just... you have to find her. The game doesn't explain. You just click around the submarine and suddenly there's a new scene. I wish there was a gallery, but there won't be. That's not what this is.
What this is, is a series of increasingly wet and improbable sexual adventures. The submarine setting is just an excuse for cramped quarters and a lot of heavy breathing. There's a moment where the blonde and the redhead are both on Nemo, and the animation cycles in a way that looks like they're trying to assemble furniture without instructions. It's amazing. I mean it's broken, but it's amazing. The whole thing feels like finding someone's abandoned project, a horny time capsule. Don't expect a story. Expect a vibe. A very specific, unpolished, "I can't believe this is a real thing" vibe. The kind of player who gets the most from this is the one who digs through itch.io tags at 2 AM, looking for something that feels like a secret. You know who you are. The Nautilus is waiting, probably with a texture error, but waiting nonetheless.
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π 2.9K
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And by "switches", we suggest "that they become supah unsheathing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
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π 4.7K
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Space Paws (Alpha 0.25.1)
The password minigame is a fucking mess and I love it. You get this little terminal screen with blinking lights and you're supposed to figure out some code while the game gives you zero hints. I spent maybe twenty minutes just clicking random numbers, convinced my save was bugged, before I realized the solution was hidden in a crew log I'd skimmed past three days ago. Classic adventure game bullshit that somehow works because the rest of Space Paws is so aggressively horny you need these moments to breathe.
Alison's redesign caught me off guard. She went from generic anime girl to this sharp featured redhead with actual expressions, and her new dating route adds way more than I expected from a free release. The relationship system has these tiers now, talk, ask, date, give, girlfriend, and watching her status shift from "curious" to something steamier over multiple in game days feels like actual progression instead of just clicking through dialogue trees. The animated scenes use some new system that's smoother than the old ones, less janky frame transitions, though the static scenes they promise to animate later are still just sitting there like placeholders. The market character you can "interact" with now is a whole other thing I won't spoil but let's just say the pickup tag isn't there for decoration.
The 45 day limit stresses me out in a game that's otherwise about exploring a spaceship and flirting with dog planet furries. Why put a timer on my degeneracy? The mute button is a thoughtful addition though because those H sounds got a lot louder in this update and my apartment walls are thin. The grammar fixes help, earlier builds read like someone ran the script through Google Translate twice, but there's still moments where dialogue feels stitched together from different drafts. You can enter all the rooms now at certain story points which opens up some tucked away interactions, though the sprouts not being usable yet feels like a dangling thread they forgot to cut. The direct spaceship button saves so much backtracking I almost cried.
Alison's redesign caught me off guard. She went from generic anime girl to this sharp featured redhead with actual expressions, and her new dating route adds way more than I expected from a free release. The relationship system has these tiers now, talk, ask, date, give, girlfriend, and watching her status shift from "curious" to something steamier over multiple in game days feels like actual progression instead of just clicking through dialogue trees. The animated scenes use some new system that's smoother than the old ones, less janky frame transitions, though the static scenes they promise to animate later are still just sitting there like placeholders. The market character you can "interact" with now is a whole other thing I won't spoil but let's just say the pickup tag isn't there for decoration.
The 45 day limit stresses me out in a game that's otherwise about exploring a spaceship and flirting with dog planet furries. Why put a timer on my degeneracy? The mute button is a thoughtful addition though because those H sounds got a lot louder in this update and my apartment walls are thin. The grammar fixes help, earlier builds read like someone ran the script through Google Translate twice, but there's still moments where dialogue feels stitched together from different drafts. You can enter all the rooms now at certain story points which opens up some tucked away interactions, though the sprouts not being usable yet feels like a dangling thread they forgot to cut. The direct spaceship button saves so much backtracking I almost cried.
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π 11.7K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 3.8K
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Winx
The witch wanders in with that red hair already tangled, and you just know the broomβs not the only thing sheβs planning to ride. This is one of those arcade setups where the premise is thinner than a cheap condom but honestly who cares. Bloom from Winx, some Scooby knockoff, and Mario all crammed into a Halloween backdrop that smells like pumpkin spice and bad decisions. The whole thing runs on timing, tap the right spot when the meter hits the sweet zone and the pixels start grinding. Itβs deliberately unpolished, like the dev spilled coffee on the sprite sheet and said fuck it, ship it.
Thereβs a moment where Bloom bends over a cauldron and the animation stutters for half a second. That tiny hiccup is somehow the hottest thing in the entire game. Not because itβs smooth, but because it feels accidental. Like catching someone mid-fantasy before they fix their skirt. The Mario parody shows up with his stupid mustache and youβre supposed to hate it but then the redhead witch does that thing with her leg and suddenly the plumber isnβt the worst part of your evening. The Scooby reference is there too, sniffing around like a horny dog, and I spent way too long trying to figure out if the collar was a power-up or just a kink flag.
Criticism? The hitboxes are drunk. Sometimes you tap the witchβs ass and the game counts it as a miss, other times youβre nowhere near and the whole screen explodes into moans. I complained about the sound mixing for ten minutes to no one. The grunts are louder than the music and the music sounds like a Casio dying in a haunted house. Still, if youβre here for non-explicit gems that still get your blood moving, this scratches that itch without pretending to be classy.
My advice: turn the volume down, ignore the arcade score, and just watch the redheadβs hair bounce during the Halloween bonus round. Thatβs the real ending.
Thereβs a moment where Bloom bends over a cauldron and the animation stutters for half a second. That tiny hiccup is somehow the hottest thing in the entire game. Not because itβs smooth, but because it feels accidental. Like catching someone mid-fantasy before they fix their skirt. The Mario parody shows up with his stupid mustache and youβre supposed to hate it but then the redhead witch does that thing with her leg and suddenly the plumber isnβt the worst part of your evening. The Scooby reference is there too, sniffing around like a horny dog, and I spent way too long trying to figure out if the collar was a power-up or just a kink flag.
Criticism? The hitboxes are drunk. Sometimes you tap the witchβs ass and the game counts it as a miss, other times youβre nowhere near and the whole screen explodes into moans. I complained about the sound mixing for ten minutes to no one. The grunts are louder than the music and the music sounds like a Casio dying in a haunted house. Still, if youβre here for non-explicit gems that still get your blood moving, this scratches that itch without pretending to be classy.
My advice: turn the volume down, ignore the arcade score, and just watch the redheadβs hair bounce during the Halloween bonus round. Thatβs the real ending.
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π 24.9K
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Uprise v0.1.0 [WIP]
The strategy layer actually works, which surprised me more than the tits. And there are plenty of those, bouncing around on redhead commander types while I'm trying to figure out whether to reinforce the eastern ridge or push for the spice fields. Priorities, right?
Uprise throws you into this dune-blasted sci-fi mess as Adal, some duke's kid who just inherited a planet called Albion and an instant war with Emperor Ramarg. The tutorial dumps a lot of RTS and TBS mechanics on you without much handholding. Lost my first two harvesters to sandworm attacks because I was staring at the advisor character's chest instead of the minimap. No regrets. The erotic content isn't just slapped on, it's woven into the campaign structure, though the triggers feel random sometimes. One minute I'm plotting supply lines, next minute there's a hentai scene with the imperial envoy that I definitely didn't earn through any strategic brilliance.
Music loops are surprisingly not annoying, which is rare for a Patreon early build. The artwork has that slightly inconsistent quality where some character portraits look professional and others feel like they were finished during a lunch break. But the redhead strategist, whatever her name is, she's rendered with the kind of attention that suggests the artist had clear favorites. Can't blame them. The fantasy elements mix weirdly with the sci-fi setting, like someone couldn't decide between Dune and a generic RPG, so they just said fuck it and used both.
Wish the UI didn't fight me every time I try to select multiple units near the edge of the screen. That won't get fixed probably, it's one of those engine quirks that just becomes part of the game's personality. The Patreon page promises imports and cheats and android versions, which sounds great until you realize you're essentially paying for a game that might never leave alpha. But the core loop of managing territory while occasionally unlocking adult content has this grimy appeal that keeps me clicking next turn. Like playing Civilization but with actual civilization-ending threats and also animated boobs. The emperor keeps sending these threatening messages and I keep ignoring them to optimize my mining operations. That's probably not the intended narrative experience but whatever, the spice must flow or however that meme goes.
Uprise throws you into this dune-blasted sci-fi mess as Adal, some duke's kid who just inherited a planet called Albion and an instant war with Emperor Ramarg. The tutorial dumps a lot of RTS and TBS mechanics on you without much handholding. Lost my first two harvesters to sandworm attacks because I was staring at the advisor character's chest instead of the minimap. No regrets. The erotic content isn't just slapped on, it's woven into the campaign structure, though the triggers feel random sometimes. One minute I'm plotting supply lines, next minute there's a hentai scene with the imperial envoy that I definitely didn't earn through any strategic brilliance.
Music loops are surprisingly not annoying, which is rare for a Patreon early build. The artwork has that slightly inconsistent quality where some character portraits look professional and others feel like they were finished during a lunch break. But the redhead strategist, whatever her name is, she's rendered with the kind of attention that suggests the artist had clear favorites. Can't blame them. The fantasy elements mix weirdly with the sci-fi setting, like someone couldn't decide between Dune and a generic RPG, so they just said fuck it and used both.
Wish the UI didn't fight me every time I try to select multiple units near the edge of the screen. That won't get fixed probably, it's one of those engine quirks that just becomes part of the game's personality. The Patreon page promises imports and cheats and android versions, which sounds great until you realize you're essentially paying for a game that might never leave alpha. But the core loop of managing territory while occasionally unlocking adult content has this grimy appeal that keeps me clicking next turn. Like playing Civilization but with actual civilization-ending threats and also animated boobs. The emperor keeps sending these threatening messages and I keep ignoring them to optimize my mining operations. That's probably not the intended narrative experience but whatever, the spice must flow or however that meme goes.
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π 1.8K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 3K
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Heating Pussies
Three girls, one volcano, and a sliding meter that feels like it was coded during a lunch break. The whole thing runs on this logic where pussy temperature is measured in KJO, whatever the hell that is, and you're supposed to keep it between 250 and 260. Not 249. Not 261. The game will absolutely punish you for being off by a single unit, and the punishment is... going down a level. Or changing the girl. Your choice, apparently, though the interface makes both options feel like the same vague click of disappointment.
The redhead is the first one you'll probably obsess over. Real model photos, not drawings, which gives the whole thing this uncanny early-2000s website vibe. Like stumbling onto a forgotten corner of the internet where someone uploaded their vacation photos and then decided to build a game around them. The lingerie comes off in stages, level by level, and by level seven there's dildo play promised. Getting there though. Christ. The middle heat meter is the only one you control, and it determines the temperature for whichever poor friend is currently sitting on this geological disaster. You slide it left, right, center, trying to hit that sweet spot while the other two meters do whatever they want. It's less erotic strategy and more frustrated knob-twiddling.
The strip sequences are the reward but they're so static. A photo changes. Clothes disappear. The model stares at you with the same expression whether she's fully dressed or not. There's something almost clinical about it, like a medical textbook decided to get horny. And yet I kept playing. Not because it's good, but because there's this weird satisfaction in gaming the system, in finding the exact rhythm of sliding and clicking that makes the numbers align. The dildo scenes at the end feel earned in a way they probably shouldn't, given the whole thing looks like a PowerPoint presentation someone left in the sun too long. The volcano graphic is literally just a cone. No lava. No animation. Just a triangle these women are apparently sitting on while I micromanage their genital thermodynamics. Peak absurdity. I think I loved it.
The redhead is the first one you'll probably obsess over. Real model photos, not drawings, which gives the whole thing this uncanny early-2000s website vibe. Like stumbling onto a forgotten corner of the internet where someone uploaded their vacation photos and then decided to build a game around them. The lingerie comes off in stages, level by level, and by level seven there's dildo play promised. Getting there though. Christ. The middle heat meter is the only one you control, and it determines the temperature for whichever poor friend is currently sitting on this geological disaster. You slide it left, right, center, trying to hit that sweet spot while the other two meters do whatever they want. It's less erotic strategy and more frustrated knob-twiddling.
The strip sequences are the reward but they're so static. A photo changes. Clothes disappear. The model stares at you with the same expression whether she's fully dressed or not. There's something almost clinical about it, like a medical textbook decided to get horny. And yet I kept playing. Not because it's good, but because there's this weird satisfaction in gaming the system, in finding the exact rhythm of sliding and clicking that makes the numbers align. The dildo scenes at the end feel earned in a way they probably shouldn't, given the whole thing looks like a PowerPoint presentation someone left in the sun too long. The volcano graphic is literally just a cone. No lava. No animation. Just a triangle these women are apparently sitting on while I micromanage their genital thermodynamics. Peak absurdity. I think I loved it.
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π 7.8K
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Double Home Work Episode 18
Miss Mosley has this thing she does with her glasses. Takes them off real slow, folds them on the desk, looks at you like you're a bug she's about to dissect. And the whole time I'm sitting there with this stupid petition in my hand, twenty three signatures from classmates who'd rather go literally anywhere but Barbossa, and she just... smiles. That cold little curve of lips. Tells me everyone who signed is failing her class now. Just like that.
The setup is classic hentai VN stuff. School trip drama, the creepy wolf guy Dennis who's definitely up to something with all the girls, and you playing the one student who actually notices something's wrong. But then it takes this hard left into conspiracy territory. Zeta. Underground experiments. Miss Mosley isn't just a strict teacher, she's recruiting for some shadow organization. And now you're alone with her, and she's not hiding it anymore. The choice system here is pretty standard, pick your dialogue, see where it goes, but what got me was how the redhead student character gets completely sidelined after the petition scene. She was the one who helped gather signatures and then poof. Gone. Maybe she shows up later? I kept waiting.
The sex scenes with Miss Mosley lean into that power dynamic hard. She's the teacher, you're the student, and she knows things about you. Things she shouldn't know. There's this moment where she's got you against her desk and she whispers something about your "avalanche memories" and I actually got chills. Not the sexy kind. The what the fuck kind. The game doesn't explain that thread fully, or maybe I missed a route. The homework tag makes sense though, she keeps assigning you these... tasks. And the double tag? Yeah. You'll see. The art during those scenes is rough in places, anatomy gets weird, but the expressions on her face sell it. That predatory focus. Like she's been planning this since the first day of class.
Wish the choices mattered more. Some branches dead end with barely a scene change. But when it works, when you're trapped in her classroom after hours and the rain starts hitting the windows and she locks the door without breaking eye contact? That's the good stuff. The uncomfortable stuff. The stuff that makes you wonder what exactly Zeta wants with a bunch of high school students on a field trip to nowhere.
The setup is classic hentai VN stuff. School trip drama, the creepy wolf guy Dennis who's definitely up to something with all the girls, and you playing the one student who actually notices something's wrong. But then it takes this hard left into conspiracy territory. Zeta. Underground experiments. Miss Mosley isn't just a strict teacher, she's recruiting for some shadow organization. And now you're alone with her, and she's not hiding it anymore. The choice system here is pretty standard, pick your dialogue, see where it goes, but what got me was how the redhead student character gets completely sidelined after the petition scene. She was the one who helped gather signatures and then poof. Gone. Maybe she shows up later? I kept waiting.
The sex scenes with Miss Mosley lean into that power dynamic hard. She's the teacher, you're the student, and she knows things about you. Things she shouldn't know. There's this moment where she's got you against her desk and she whispers something about your "avalanche memories" and I actually got chills. Not the sexy kind. The what the fuck kind. The game doesn't explain that thread fully, or maybe I missed a route. The homework tag makes sense though, she keeps assigning you these... tasks. And the double tag? Yeah. You'll see. The art during those scenes is rough in places, anatomy gets weird, but the expressions on her face sell it. That predatory focus. Like she's been planning this since the first day of class.
Wish the choices mattered more. Some branches dead end with barely a scene change. But when it works, when you're trapped in her classroom after hours and the rain starts hitting the windows and she locks the door without breaking eye contact? That's the good stuff. The uncomfortable stuff. The stuff that makes you wonder what exactly Zeta wants with a bunch of high school students on a field trip to nowhere.
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π 6.9K
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Comics Harem
You ever just stare at a screen and wonder why you bothered? That's me, right now, after this Wildman thing. The whole idea, it's like someone took a joke from a locker room and stretched it into a slideshow. Superheroes get their power from fucking. Okay. Sure. Why not. The world's logic is already broken, might as well make it horny.
The art is that kind of hentai where everyone's shiny like a glazed donut. Wildman himself, what a name, he's got this permanent dumb grin while he's "charging" the girls. There's a blonde, a redhead, the usual parody suspects that are definitely not Wonder Woman or Batgirl, no sir. The foursome scene just sort of happens. One panel they're standing around, the next it's a tangle of limbs and the dialogue is just... grunts. Like, "Nngh, take my super cum!" level stuff. I kept waiting for a punchline or some actual comic book nonsense about a villain attacking mid-orgy. That would've been something. Imagine trying to save the city while you're still, you know, connected. Missed opportunity.
The group orgy tag is technically correct, I guess. It's a pile of bodies with no real weight to it. Reminds me of those old flash games on Newgrounds where you just clicked through static images. There's a "story" about how Wildman discovered their secret, but it's buried under so much bad anatomy. A tit here, a weirdly bent spine there. I spent more time trying to figure out how a neck was twisting than anything else. The whole thing feels like a rough sketch someone uploaded as a joke and forgot to polish. Which, for a game about super-powered fucking, is maybe the point? I don't know. My brain feels less charged and more just... drained.
The art is that kind of hentai where everyone's shiny like a glazed donut. Wildman himself, what a name, he's got this permanent dumb grin while he's "charging" the girls. There's a blonde, a redhead, the usual parody suspects that are definitely not Wonder Woman or Batgirl, no sir. The foursome scene just sort of happens. One panel they're standing around, the next it's a tangle of limbs and the dialogue is just... grunts. Like, "Nngh, take my super cum!" level stuff. I kept waiting for a punchline or some actual comic book nonsense about a villain attacking mid-orgy. That would've been something. Imagine trying to save the city while you're still, you know, connected. Missed opportunity.
The group orgy tag is technically correct, I guess. It's a pile of bodies with no real weight to it. Reminds me of those old flash games on Newgrounds where you just clicked through static images. There's a "story" about how Wildman discovered their secret, but it's buried under so much bad anatomy. A tit here, a weirdly bent spine there. I spent more time trying to figure out how a neck was twisting than anything else. The whole thing feels like a rough sketch someone uploaded as a joke and forgot to polish. Which, for a game about super-powered fucking, is maybe the point? I don't know. My brain feels less charged and more just... drained.
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π 28.3K
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Sandwich 3
Veronica Leal's face is a goddamn mess and I'm the one who did it. Took me longer than I'd like to admit, that 256 tile. The game calls itself Sandwitch which, okay, cute pun I guess, but it's really just 2048 with a redhead getting progressively more naked and eventually absolutely railed. Not complaining.
The logic part is weirdly compelling even when you're just here to see pixels of a real model do increasingly filthy things. Merge the tiles, numbers go up, clothes come off. Standard stuff until it isn't. Around the 128 mark she's already doing things that made me forget I was supposed to be strategizing my next swipe. Double penetration scene unlocked and suddenly my brain stopped processing number patterns entirely. Just sat there staring at the screen like an idiot while the game waited for me to make a move. The blowjob animation loops are actually decent quality for a browser game, not that stuttery gif nonsense you sometimes get on these adult html5 things.
Wish there was a gallery mode though. Once you hit 256 and get the facial scene, that's it. Game over, start from scratch if you want to see anything again. No way to just... revisit. And the help button explains the rules like you've never played a sliding tile game before but says nothing about what happens when, which I guess is the point of the striptease mechanic but still. My phone's browser kept trying to refresh the page too, lost progress twice on the bus. The real model tag is doing heavy lifting here because Veronica's expressions actually sell it, unlike those dead-eyed 3D renders in other games. She looks like she's enjoying herself or at least faking it convincingly which is more than I can say for my last tinder date.
The logic part is weirdly compelling even when you're just here to see pixels of a real model do increasingly filthy things. Merge the tiles, numbers go up, clothes come off. Standard stuff until it isn't. Around the 128 mark she's already doing things that made me forget I was supposed to be strategizing my next swipe. Double penetration scene unlocked and suddenly my brain stopped processing number patterns entirely. Just sat there staring at the screen like an idiot while the game waited for me to make a move. The blowjob animation loops are actually decent quality for a browser game, not that stuttery gif nonsense you sometimes get on these adult html5 things.
Wish there was a gallery mode though. Once you hit 256 and get the facial scene, that's it. Game over, start from scratch if you want to see anything again. No way to just... revisit. And the help button explains the rules like you've never played a sliding tile game before but says nothing about what happens when, which I guess is the point of the striptease mechanic but still. My phone's browser kept trying to refresh the page too, lost progress twice on the bus. The real model tag is doing heavy lifting here because Veronica's expressions actually sell it, unlike those dead-eyed 3D renders in other games. She looks like she's enjoying herself or at least faking it convincingly which is more than I can say for my last tinder date.
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π 18K
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JackPool-7
The ball just hangs there, that little white cue ball, and I swear the blonde in the schoolgirl uniform is looking at it like it owes her money. Her skirt is already hiked up to show the top of her stockings and we haven't even broken yet. The game is called Balls to 21, which is a stupid name, but here we are. It's billiards mixed with blackjack. You hit balls into pockets and the numbers add up, and if you bust 21 the other girl takes something off. That's it. That's the whole thing. But the redhead, the one in the tight blouse with the freckles barely visible on her chest, she plays dirty. Not metaphorically. She will lean over the table so far you can see everything and then miss on purpose just to make you watch her pout. I spent fifteen minutes on one round because I kept fucking up my shots while staring at the way her bra strap slipped down her shoulder.
The real model thing is... weird? Like, it's actual photos of women, not drawings, so when they do the striptease it feels almost too much. The lesbian scenes between rounds, if you lose enough, are these awkwardly looped gifs of the redhead and the blonde touching each other. The blonde's hands are always a little blurry, like the camera wasn't sure where to focus. And there's this one shot of the redhead's tongue on the blonde's neck that they reuse three times. I counted. The blackjack mechanic is broken anyway. You can literally just sink the 10 ball and then tap in the ace, which is striped for some reason, and win every hand. The AI doesn't adjust. It just sits there in its little vest and tie, tits practically out, and accepts defeat. Sometimes the physics engine decides a ball should just stop mid-roll. Not even on a seam in the felt. Just stops. Like it got bored. I wish the game had a fast-forward button for when you're winning too fast and just want to see the next outfit come off. But it doesn't. You have to watch every slow roll, every clack of the balls, while the blonde does this little shuffle dance that's supposed to be sexy but mostly looks like she needs to pee. The redhead's hair clips through her shoulder in one animation. I can't unsee it. Still played four rounds in a row though.
The real model thing is... weird? Like, it's actual photos of women, not drawings, so when they do the striptease it feels almost too much. The lesbian scenes between rounds, if you lose enough, are these awkwardly looped gifs of the redhead and the blonde touching each other. The blonde's hands are always a little blurry, like the camera wasn't sure where to focus. And there's this one shot of the redhead's tongue on the blonde's neck that they reuse three times. I counted. The blackjack mechanic is broken anyway. You can literally just sink the 10 ball and then tap in the ace, which is striped for some reason, and win every hand. The AI doesn't adjust. It just sits there in its little vest and tie, tits practically out, and accepts defeat. Sometimes the physics engine decides a ball should just stop mid-roll. Not even on a seam in the felt. Just stops. Like it got bored. I wish the game had a fast-forward button for when you're winning too fast and just want to see the next outfit come off. But it doesn't. You have to watch every slow roll, every clack of the balls, while the blonde does this little shuffle dance that's supposed to be sexy but mostly looks like she needs to pee. The redhead's hair clips through her shoulder in one animation. I can't unsee it. Still played four rounds in a row though.
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π 5.5K
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