Pussymon 26
The whole thing’s a mess of tits and pixelated fur and I’m not even mad about it. Episode 26 drops you back into that weird pocket dimension where every creature has a pussy and a personality disorder. Lizardish keeps giving me these looks now, like we’re supposed to have a moment or something. The new interactions with her and Lepllanny feel half-baked though, like someone sketched out a confession scene and then got distracted by the next pair of bouncing tits. Which, fair enough.
Eight new Pussymon. Twenty-six animations. I counted. Some of them loop so awkwardly you’d think the engine’s having a seizure, but then Claire does this little shimmy thing in the Lost Village and suddenly I don’t care about frame transitions anymore. The main quest tries to be epic, all Hydragodon’s second cave and fate-of-the-world whispers, but honestly I spent most of my time on a side quest involving a sentient mushroom with lactation issues. Don’t ask. The dialog count is over 250 lines apparently, and you feel every single one when Emily starts monologuing about ancient pussymon lore while her tits clip through her own character model.
The cheat manager is locked behind the Special Edition which is some patron-tier bullshit, but the bonus legendary scene almost justifies it. Almost. There’s a new map that looks like it was textured in MS Paint and I kind of respect that. No polish, no shame. Just raw, horny RPG logic where every battle ends with something lewd and every NPC wants to fuck. The game knows what it is. I just wish the writing didn’t swing between surprisingly clever and “I typed this one-handed at 4am.” Actually that’s probably exactly how it happened.
Eight new Pussymon. Twenty-six animations. I counted. Some of them loop so awkwardly you’d think the engine’s having a seizure, but then Claire does this little shimmy thing in the Lost Village and suddenly I don’t care about frame transitions anymore. The main quest tries to be epic, all Hydragodon’s second cave and fate-of-the-world whispers, but honestly I spent most of my time on a side quest involving a sentient mushroom with lactation issues. Don’t ask. The dialog count is over 250 lines apparently, and you feel every single one when Emily starts monologuing about ancient pussymon lore while her tits clip through her own character model.
The cheat manager is locked behind the Special Edition which is some patron-tier bullshit, but the bonus legendary scene almost justifies it. Almost. There’s a new map that looks like it was textured in MS Paint and I kind of respect that. No polish, no shame. Just raw, horny RPG logic where every battle ends with something lewd and every NPC wants to fuck. The game knows what it is. I just wish the writing didn’t swing between surprisingly clever and “I typed this one-handed at 4am.” Actually that’s probably exactly how it happened.
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👁 26.6K
💬 1
★★★☆☆
Pussymon 14
Sometimes a game just knows what it is. Pussymon doesn't pretend, it's a furry fuckfest wrapped in a monster catching shell and I'm honestly surprised how much the battle changes matter. The new elemental chart with 9 types? Actually makes you think now, not just spam the strongest move. Caught a fire type early, got wrecked by some water pussymon in area 3 because I'm stupid and didn't check the chart in my bag. The bag rework is clean too, you can see all the stats and even name your creatures now. Named mine "FluffyButt" and the game just rolls with it, shows up in battle and everything.
The new hunt system means you're not just grinding the same thing over and over. Same species can pop up in different areas with alternate levels and ranks, three levels and three ranks for now. Found a rank 3 grass type hiding in one of the ten new areas and it absolutely demolished my team. Potions help, three types usable in and out of battle which saves so much backtracking. And there's a teleport skill at level 2, back to base, so you're not walking everywhere like some kind of animal. The save anywhere option in the bag should've been there from the start but whatever it's here now.
The spicy content... look, 66 original pussymon and 11 new animations this update including one easter egg. The animations aren't polished, the art feels like something from newgrounds circa 2008 but that's almost the charm? It's rough in a way that feels deliberate, like the creator knows exactly what corner of the internet this lives in. The furry designs range from kinda hot to what the fuck is that, and I respect the commitment. There's a new easter egg you can replay after finding it which is nice because usually these things are one and done. The story... exists. It's there. You're not here for the story.
Wish the rank system went deeper, three ranks feels like a tease. More interactions with already released pussymon would be good, the creator mentioned that's coming but who knows when. The battle interface is cleaner now but still janky in ways that'll never get fixed probably. That's fine. It's not trying to be AAA, it's trying to be a horny rpg with 66 monsters and monthly updates from someone who clearly gives a shit. The patreon has cheats apparently. Might check that out.
The new hunt system means you're not just grinding the same thing over and over. Same species can pop up in different areas with alternate levels and ranks, three levels and three ranks for now. Found a rank 3 grass type hiding in one of the ten new areas and it absolutely demolished my team. Potions help, three types usable in and out of battle which saves so much backtracking. And there's a teleport skill at level 2, back to base, so you're not walking everywhere like some kind of animal. The save anywhere option in the bag should've been there from the start but whatever it's here now.
The spicy content... look, 66 original pussymon and 11 new animations this update including one easter egg. The animations aren't polished, the art feels like something from newgrounds circa 2008 but that's almost the charm? It's rough in a way that feels deliberate, like the creator knows exactly what corner of the internet this lives in. The furry designs range from kinda hot to what the fuck is that, and I respect the commitment. There's a new easter egg you can replay after finding it which is nice because usually these things are one and done. The story... exists. It's there. You're not here for the story.
Wish the rank system went deeper, three ranks feels like a tease. More interactions with already released pussymon would be good, the creator mentioned that's coming but who knows when. The battle interface is cleaner now but still janky in ways that'll never get fixed probably. That's fine. It's not trying to be AAA, it's trying to be a horny rpg with 66 monsters and monthly updates from someone who clearly gives a shit. The patreon has cheats apparently. Might check that out.
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👁 11.5K
★★★☆☆
Aeon’s Echo
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👁 38.7K
★★★★★
Looking for Enjoy
Luke drives a delivery van now. That's the whole setup. His girlfriend Maya kicked him out because she got knocked up by her boss, and instead of doing anything remotely satisfying like burning her shit in the driveway, this guy just... starts doing side quests. I respect the pettiness of it honestly. The game is one of those Lesson of Passion RPG things where you click around a 3D town, talk to blonde women, and slowly unlock increasingly unhinged erotic scenes. It's janky as hell. The animations feel like someone rigged mannequins with rubber bands. But there's a weird charm to how seriously it takes Luke's pathetic little journey.
The quest structure is basically: deliver package, meet horny neighbor, deliver another package, accidentally walk in on someone changing. You know the drill. What got me was the dialogue. Luke narrates everything like he's in a self help audiobook while the women around him are clearly just waiting for him to stop talking. There's a scene with a yoga instructor that made me laugh out loud, not because it was hot but because the camera angle made her head clip through a wall. I kept playing anyway. The blonde tag is doing a lot of work here, every woman looks like she escaped from a mid 2000s flash game but with better lighting.
I wish there was more actual dating mechanics. It's mostly just clicking through dialogue trees until the clothes come off. But then again, maybe that's the point. Luke doesn't deserve a real romance system. He deserves to awkwardly grind against polygons while thinking about his ex. The game knows what it is. I don't know if that's a compliment. The sound design is whatever, I muted it after ten minutes and put on a podcast. Still finished it though. Not proud. Would probably replay if I was drunk enough. The ending is stupid but I won't spoil it. Just know that the van gets involved in a way that made me close my laptop and stare at the wall for a bit.
The quest structure is basically: deliver package, meet horny neighbor, deliver another package, accidentally walk in on someone changing. You know the drill. What got me was the dialogue. Luke narrates everything like he's in a self help audiobook while the women around him are clearly just waiting for him to stop talking. There's a scene with a yoga instructor that made me laugh out loud, not because it was hot but because the camera angle made her head clip through a wall. I kept playing anyway. The blonde tag is doing a lot of work here, every woman looks like she escaped from a mid 2000s flash game but with better lighting.
I wish there was more actual dating mechanics. It's mostly just clicking through dialogue trees until the clothes come off. But then again, maybe that's the point. Luke doesn't deserve a real romance system. He deserves to awkwardly grind against polygons while thinking about his ex. The game knows what it is. I don't know if that's a compliment. The sound design is whatever, I muted it after ten minutes and put on a podcast. Still finished it though. Not proud. Would probably replay if I was drunk enough. The ending is stupid but I won't spoil it. Just know that the van gets involved in a way that made me close my laptop and stare at the wall for a bit.
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👁 20.8K
★★★☆☆
Pussymon 13
Brutemon Invasion, huh. The whole elemental chart thing got ripped out and I'm still mad about it because last month I had my team perfectly balanced for type advantages and now it's just... numbers. Pure raw numbers. But the new Pussymon animations are so fucking smooth that I forgot to be angry for like twenty minutes straight. There's this one capture scene with a ghost type that does this phasing trick during the struggle and I won't spoil it but let's just say the tentacle physics got an upgrade.
The quest structure is weirdly linear this time compared to the sandbox stuff from episode 12. You're basically funneled through eight new areas chasing Brutemon spawns and each zone has exactly one new creature to catch and one animation to unlock. Speedrunning the 100% gallery took me maybe two hours of resetting for optimal RNG on the boss fight because that bastard has a grab move that skips the whole corruption sequence if you don't break free fast enough. The cheat menu from Patreon lets you toggle invincibility which trivializes the combat but the real degenerates know you're here for the loss scenes anyway.
Speaking of Patreon, the $5 tier gives you a save file with all animations pre-unlocked and I wish I knew that before grinding the swamp area for the slime girl's third variant. The humor in the dialogue is hit or miss. Some NPCs reference 4chan greentexts and I cringed but then the rival character shows up with this deadpan delivery about "collecting them all" while gesturing at a pile of exhausted monster girls and I actually laughed. The story is setting up some big invasion arc that'll matter in future episodes apparently but right now it's mostly an excuse to chain encounters together. Not complaining. I'm here for the pixel titties and the completionist grind.
The quest structure is weirdly linear this time compared to the sandbox stuff from episode 12. You're basically funneled through eight new areas chasing Brutemon spawns and each zone has exactly one new creature to catch and one animation to unlock. Speedrunning the 100% gallery took me maybe two hours of resetting for optimal RNG on the boss fight because that bastard has a grab move that skips the whole corruption sequence if you don't break free fast enough. The cheat menu from Patreon lets you toggle invincibility which trivializes the combat but the real degenerates know you're here for the loss scenes anyway.
Speaking of Patreon, the $5 tier gives you a save file with all animations pre-unlocked and I wish I knew that before grinding the swamp area for the slime girl's third variant. The humor in the dialogue is hit or miss. Some NPCs reference 4chan greentexts and I cringed but then the rival character shows up with this deadpan delivery about "collecting them all" while gesturing at a pile of exhausted monster girls and I actually laughed. The story is setting up some big invasion arc that'll matter in future episodes apparently but right now it's mostly an excuse to chain encounters together. Not complaining. I'm here for the pixel titties and the completionist grind.
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👁 11.6K
★★★☆☆
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👁 38K
★★★★★
Hot as Hell [v 0.20]
Helltaker flashbacks, right? That clean white hair, the suits. This isn't that. This is what happens when someone took the "demon girl" folder from their hard drive and smeared it across a strategy map. The art is, uh, let's say deliberately unpolished. Like a rough sketch that somehow got colored in by a different person who was very excited about the shading in one specific area and forgot the rest of the canvas exists. I spent ten minutes just staring at the interface trying to figure out why my influence wasn't spreading, only to realize the button I needed was literally a tiny, badly drawn pentagram that I thought was just decoration. Classic UI design from the depths.
The whole thing is a power trip wrapped in a crusty.exe. You're a new ruler in hell, and instead of fire and brimstone, your main weapon is... scheduling dates. With a slime girl whose texture looks like melted gummy bears. There's a strategy layer where you pick who to ally with, and the "hardcore sex and brutality" tagline isn't lying. I allied with this one demoness who looked like a rejected Disgaea character, and the scene that unlocked was... a lot. It was a multi-stage video loop where she uses her tail in a way that made me genuinely pause my music. The animation was jittery, like a GIF from 2006, but the sheer, unfiltered intensity of it? Honestly, I've seen triple-A titles with less creative anatomy. The sound design is just a mess of wet slaps and a looping royalty-free metal riff that I'm pretty sure I heard in a Newgrounds flash game once.
Top 3 Moments You'll Want to Screenshot. One: The succubus queen's dialogue tree where one option is just "[Remain silent and stare at her chest]". It works. Two: A "strategy" pop-up that accidentally calls your resource "Cum Points" before a patch note says it was changed to "Dominion". They never actually changed it in my game. Three: That one video with the shadow tentacles. Just... that one. My biggest complaint? The video player doesn't have a goddamn volume slider. Why. It's 2024. I had to alt-tab and use the Windows mixer like a peasant. The RPG elements are tissue-thin, just a reason to get to the next sticky scene. It's a mess. A glorious, horny, unoptimized mess that knows exactly what it is. I forgot what I was talking about.
The whole thing is a power trip wrapped in a crusty.exe. You're a new ruler in hell, and instead of fire and brimstone, your main weapon is... scheduling dates. With a slime girl whose texture looks like melted gummy bears. There's a strategy layer where you pick who to ally with, and the "hardcore sex and brutality" tagline isn't lying. I allied with this one demoness who looked like a rejected Disgaea character, and the scene that unlocked was... a lot. It was a multi-stage video loop where she uses her tail in a way that made me genuinely pause my music. The animation was jittery, like a GIF from 2006, but the sheer, unfiltered intensity of it? Honestly, I've seen triple-A titles with less creative anatomy. The sound design is just a mess of wet slaps and a looping royalty-free metal riff that I'm pretty sure I heard in a Newgrounds flash game once.
Top 3 Moments You'll Want to Screenshot. One: The succubus queen's dialogue tree where one option is just "[Remain silent and stare at her chest]". It works. Two: A "strategy" pop-up that accidentally calls your resource "Cum Points" before a patch note says it was changed to "Dominion". They never actually changed it in my game. Three: That one video with the shadow tentacles. Just... that one. My biggest complaint? The video player doesn't have a goddamn volume slider. Why. It's 2024. I had to alt-tab and use the Windows mixer like a peasant. The RPG elements are tissue-thin, just a reason to get to the next sticky scene. It's a mess. A glorious, horny, unoptimized mess that knows exactly what it is. I forgot what I was talking about.
⏰
👁 39.1K
💬 1
★★★☆☆
Free AI Clothes Remover
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★★★★★
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