Tentacles Thrive
The sound design. That's what got me first. Only one species has audio right now, and it's this wet, squelchy mess that made me glance at the baby monitor. You know that feeling when you're folding laundry and suddenly remember you left the browser open? Yeah.
This is Tentacles Thrive, alpha draft something or other. It's rough. Like, "where's the UI" rough. The turn system isn't fully in, monster display is missing, and after sex scenes just... end. No graphic. Just a void where the payoff should be. I spent way too long trying to figure out if I'd broken something, clicking around like an idiot while the washing machine beeped in the background.
But here's the thing. Lilith. She's got these massive tits and the tentacles, well, they thrive. The plot stops right when she's forbidden from returning home, which is a weird cliffhanger for a porn game. You're supposed to be discovering species and mating them to create new ones, some strategy layer about reviving the Humana race or conquering worlds. Real time battles apparently. None of that works yet. What does work is watching tentacles wrap around her curves while the one creature with sound makes noises that had me muting my phone.
I wish the breeding mechanics were actually functional because the concept of mixing species to see what comes out is exactly my kind of degenerate pokemon. But it's not there. You just click through scenes, three species available, one making noise, and then it stops. No climax graphic. Blue balls in game form.
The art style is deliberately unpolished but somehow that adds to it? Like finding a dirty magazine behind a dumpster. You know it's wrong but you're already looking. Just don't expect a finished product. This is alpha in the truest sense, the kind where you're beta testing someone's fetish while your own kids are asleep upstairs.
This is Tentacles Thrive, alpha draft something or other. It's rough. Like, "where's the UI" rough. The turn system isn't fully in, monster display is missing, and after sex scenes just... end. No graphic. Just a void where the payoff should be. I spent way too long trying to figure out if I'd broken something, clicking around like an idiot while the washing machine beeped in the background.
But here's the thing. Lilith. She's got these massive tits and the tentacles, well, they thrive. The plot stops right when she's forbidden from returning home, which is a weird cliffhanger for a porn game. You're supposed to be discovering species and mating them to create new ones, some strategy layer about reviving the Humana race or conquering worlds. Real time battles apparently. None of that works yet. What does work is watching tentacles wrap around her curves while the one creature with sound makes noises that had me muting my phone.
I wish the breeding mechanics were actually functional because the concept of mixing species to see what comes out is exactly my kind of degenerate pokemon. But it's not there. You just click through scenes, three species available, one making noise, and then it stops. No climax graphic. Blue balls in game form.
The art style is deliberately unpolished but somehow that adds to it? Like finding a dirty magazine behind a dumpster. You know it's wrong but you're already looking. Just don't expect a finished product. This is alpha in the truest sense, the kind where you're beta testing someone's fetish while your own kids are asleep upstairs.
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π 74.4K
π¬ 2
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And by "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even else, you knowthat anything is holding your focus.
Play with the #1 finest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 finest sex game in the world. Exactly why wait around? It's free-for-all!
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π 72.4K
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Vanilla is absolutely losing her shit over some stolen cash and honestly, the whole thing feels like a fever dream I had after eating too much cheese. One minute you're on this actually kinda sweet date with Ivy, the next you're chasing a Meowth cosplayer through what I can only describe as a horny convention center. The new second floor area doesn't even show up on the map, which is either a bug or the most immersive "you are lost in a sea of cleavage" feature ever coded.
The dialogue system got this whole revamp where character portraits now have emotions and slide around during conversations. Sometimes they slide in at the wrong time though and you'll just be staring at an empty textbox while someone's moaning off-screen. It's like the game itself is edging you. The text speed is cranked to one character per frame now which means if you're trying to read the plot, good luck, but also who's here for the plot when there's a Flygon cosplayer to rescue and an animated reward with four stages waiting at the end of the Meowth quest line. Four stages. I won't spoil what happens but let's just say the cosplayer compendium is filling up nicely with Mia and Nia added and my sticker book is becoming a problem.
I wish the status screen wasn't so outdated. It's like looking at a relic from a previous civilization while everything else got this glossy coat of "we learned how to code better." The code optimization supposedly improved performance but my brain still lags every time Vanilla threatens to have someone killed over pocket change. The maid cafe poster works now after saving the Flygon cosplayer, which is great, except I spent twenty minutes clicking on it before the patch like an idiot. The fan guide exists somewhere out there on a Google Doc, probably written by people who've mapped every pixel of this chaos. I haven't looked at it. Some mysteries should stay mysterious, like why the boss music by EternalSushi goes that hard during what's essentially a PokΓ©mon parody where everyone forgot to wear pants.
The dialogue system got this whole revamp where character portraits now have emotions and slide around during conversations. Sometimes they slide in at the wrong time though and you'll just be staring at an empty textbox while someone's moaning off-screen. It's like the game itself is edging you. The text speed is cranked to one character per frame now which means if you're trying to read the plot, good luck, but also who's here for the plot when there's a Flygon cosplayer to rescue and an animated reward with four stages waiting at the end of the Meowth quest line. Four stages. I won't spoil what happens but let's just say the cosplayer compendium is filling up nicely with Mia and Nia added and my sticker book is becoming a problem.
I wish the status screen wasn't so outdated. It's like looking at a relic from a previous civilization while everything else got this glossy coat of "we learned how to code better." The code optimization supposedly improved performance but my brain still lags every time Vanilla threatens to have someone killed over pocket change. The maid cafe poster works now after saving the Flygon cosplayer, which is great, except I spent twenty minutes clicking on it before the patch like an idiot. The fan guide exists somewhere out there on a Google Doc, probably written by people who've mapped every pixel of this chaos. I haven't looked at it. Some mysteries should stay mysterious, like why the boss music by EternalSushi goes that hard during what's essentially a PokΓ©mon parody where everyone forgot to wear pants.
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π 74K
π¬ 1
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Nico robin hentai pulverize
Right, so the whole thing is basically a flash game from that era where you'd find these on sites with seventeen popups and a prayer. You're Absalom, the lion faced creep from Thriller Bark, and the entire premise is he finally catches Nico Robin instead of Nami. The animation loop is her on the floor, legs open, and you just... go at it. There's a button to make him invisible mid thrust, which is honestly the funniest mechanic I've seen in a porn game. Like, she's already there, already getting railed, and then poof, the dude vanishes but the action continues. Peak comedy.
The art is rough, deliberately unpolished, like someone drew it in a hurry with one hand. Robin's proportions are absurd, tits the size of her head, and the creampie animation is just a white splatter that appears. No physics, no reaction from her face, just the same loop with cum added. I spent way too long clicking the invisible button on and off, trying to see if the timing changed anything. It doesn't. But there's something hypnotic about the jank, you know? Like watching a gif from 2006 that's been compressed to hell and back.
Absalom's whole deal in the actual series is being a pervert with a devil fruit that lets him peep, and this game just strips away any pretense. He fucks, he cums, he disappears. The sound design is nonexistent, just silence and your own shame. I think there's supposed to be a creampie counter but I couldn't find it. Maybe it's invisible too. That would be on brand, actually. The whole thing is a mess but I kept the tab open for an hour, just clicking. Not because it's good, but because it's so stupid it loops back around to entertaining. Like a car crash where the cars are fucking.
The art is rough, deliberately unpolished, like someone drew it in a hurry with one hand. Robin's proportions are absurd, tits the size of her head, and the creampie animation is just a white splatter that appears. No physics, no reaction from her face, just the same loop with cum added. I spent way too long clicking the invisible button on and off, trying to see if the timing changed anything. It doesn't. But there's something hypnotic about the jank, you know? Like watching a gif from 2006 that's been compressed to hell and back.
Absalom's whole deal in the actual series is being a pervert with a devil fruit that lets him peep, and this game just strips away any pretense. He fucks, he cums, he disappears. The sound design is nonexistent, just silence and your own shame. I think there's supposed to be a creampie counter but I couldn't find it. Maybe it's invisible too. That would be on brand, actually. The whole thing is a mess but I kept the tab open for an hour, just clicking. Not because it's good, but because it's so stupid it loops back around to entertaining. Like a car crash where the cars are fucking.
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π 73.9K
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You know that feeling when you open a game and the art style hits you like a truck, not because it's polished but because it's so aggressively itself? Pinoytoons doing Olivier Armstrong, and she's on the floor, and the whole thing is this loop that just... keeps going. The blonde hair is everywhere. The uniform is barely a suggestion at this point. Her tits, man, they have their own physics engine, bouncing around like they're trying to escape the screen. It's not subtle. It's not trying to be.
The animation is janky in that specific way where you can't look away. Like a gif from the old internet that someone found and decided to build a whole experience around. There's no story, no buildup, just Olivier Mira Armstrong getting railed on the floor, and honestly? For a hentai loop, that's almost refreshing. No pretending to be a real game. But the loop itself is too short. You watch it twice and you've seen every frame, every bounce, every weird little detail like how her expression barely changes. I wish there was a button to speed it up or slow it down, something to play with the rhythm, but there won't be. That's not what this is.
I kept thinking about those old flash animations on Newgrounds, the ones that were basically just one scene on repeat. This has that same energy. The Fullmetal Alchemist fan in me was like, yeah, that's her, that's the Major General, and then the horny part of my brain took over and stopped caring about accuracy. The floor angle is a choice. Makes you feel like you're... I don't know, a bug watching? A very pervy bug. The sound design is nonexistent, which is a bummer because some wet noises would've done a lot of heavy lifting here. Anyway, the tits. They really do move a lot.
The animation is janky in that specific way where you can't look away. Like a gif from the old internet that someone found and decided to build a whole experience around. There's no story, no buildup, just Olivier Mira Armstrong getting railed on the floor, and honestly? For a hentai loop, that's almost refreshing. No pretending to be a real game. But the loop itself is too short. You watch it twice and you've seen every frame, every bounce, every weird little detail like how her expression barely changes. I wish there was a button to speed it up or slow it down, something to play with the rhythm, but there won't be. That's not what this is.
I kept thinking about those old flash animations on Newgrounds, the ones that were basically just one scene on repeat. This has that same energy. The Fullmetal Alchemist fan in me was like, yeah, that's her, that's the Major General, and then the horny part of my brain took over and stopped caring about accuracy. The floor angle is a choice. Makes you feel like you're... I don't know, a bug watching? A very pervy bug. The sound design is nonexistent, which is a bummer because some wet noises would've done a lot of heavy lifting here. Anyway, the tits. They really do move a lot.
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π 73.9K
π¬ 1
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 71.4K
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Nico Robin spreads legs for prick
The loop starts and Robinβs back is arched in a way that makes her tits look even fuller against that purple top, which is honestly doing nothing but framing them. The costume is classic Robin, that dark hair and the cowboy hat, but Pinoytoons clearly decided the skirt length was a suggestion, not a rule. Itβs hiked up and bunched around her waist seconds in, and the focus is immediately, relentlessly on where this old, ridiculously built guy is holding her. His hands are like shovels on her hips. The animation is rough, you see the seams, the way the frames donβt quite blend, and for some reason that makes the whole thing more hypnotic. Thereβs this one frame, his cock is halfway out and the way the light hits the wetness, itβs a detail you donβt expect in something this unpolished. It glistens. I rewound that specific half-second maybe six times.
The standing position is a choice. It looks uncomfortable as hell, her boots barely touching the ground, him doing all the work with these mechanical, piston-like thrusts. Itβs not sexy movement, itβs more like a machine operating, but the view it gives you is obscene. A perfect, unbroken line of sight to her pussy stretching around him. The artist knew exactly what he was doing, sacrificing any sense of actual motion for that one clear, repeating shot of penetration. The guyβs face is barely there, just a grimace, but Robinβs expression is this weird mix of bored and utterly debauched, like sheβs reading a poneglyph in her head while being split in half. I wish the hat fell off. It stays on the whole time, perfectly perched. It bothers me more than it should.
The sound is just a single, tinny track on a loop, a wet slapping noise that desyncs from the visual about ten seconds in. I muted it and played something else. Thereβs a version of this, maybe in a different universe, where the artist spent as much time on the thrusting rhythm as they did on the anatomy of that initial insertion. But they didnβt. And maybe thatβs fine. Itβs a flash loop, a single-minded little artifact of a time when someone just really, really wanted to see Nico Robin get railed in a standing split and decided to draw it with a bizarre, clinical precision for the part that mattered most. The rest is just scaffolding.
The standing position is a choice. It looks uncomfortable as hell, her boots barely touching the ground, him doing all the work with these mechanical, piston-like thrusts. Itβs not sexy movement, itβs more like a machine operating, but the view it gives you is obscene. A perfect, unbroken line of sight to her pussy stretching around him. The artist knew exactly what he was doing, sacrificing any sense of actual motion for that one clear, repeating shot of penetration. The guyβs face is barely there, just a grimace, but Robinβs expression is this weird mix of bored and utterly debauched, like sheβs reading a poneglyph in her head while being split in half. I wish the hat fell off. It stays on the whole time, perfectly perched. It bothers me more than it should.
The sound is just a single, tinny track on a loop, a wet slapping noise that desyncs from the visual about ten seconds in. I muted it and played something else. Thereβs a version of this, maybe in a different universe, where the artist spent as much time on the thrusting rhythm as they did on the anatomy of that initial insertion. But they didnβt. And maybe thatβs fine. Itβs a flash loop, a single-minded little artifact of a time when someone just really, really wanted to see Nico Robin get railed in a standing split and decided to draw it with a bizarre, clinical precision for the part that mattered most. The rest is just scaffolding.
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π 73.8K
π¬ 3
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TOUCH ME
Pixel art jiggle physics. That's the whole thesis statement here, right? The engine is basically a barebones Ren'Py or maybe a custom WebGL thing that chugs along at a solid 60fps even when you're aggressively mashing the touch zones. Optimization is surprisingly tight for something that feels like it was coded in a weekend fueled by monster energy and a very specific vision. No stuttering, no weird texture pop-in, just raw, unpolished interaction.
The UI is a crime against design though. Buttons are just floating text that you have to hunt for, and the hitboxes for the actual touching feel off by like three pixels to the left. Drives me nuts. You've got these massive, hentai-proportioned characters with tits and ass that defy both gravity and skeletal structure, and you just poke at them. That's the loop. Poke, watch a canned animation of a blush or a squirm, repeat. No dialogue trees, no inventory, just the primal satisfaction of making a nude sprite flinch. It's the digital equivalent of a stress ball, if the stress ball was a big titty anime girl.
Spent ten minutes just trying to find the exact pixel that triggers the ass jiggle loop. There's a weird satisfaction in breaking the animation cycle, getting it to stutter. The pixel art itself is decent, chunky in that way that makes the nudity feel more explicit than some hyper-realistic 3D model ever could. It's all just a gallery mode with extra steps, a slideshow where you have to physically prod the image to get a reaction. No story, no stakes, just a pure, distilled dopamine drip of touch and response. My CPU fan didn't even spin up, which is almost disappointing. Where's the struggle? The passion? Anyway, the sound design is just a single wet slap effect on a loop that gets old fast, but you can't mute it without muting the whole browser tab. Classic.
The UI is a crime against design though. Buttons are just floating text that you have to hunt for, and the hitboxes for the actual touching feel off by like three pixels to the left. Drives me nuts. You've got these massive, hentai-proportioned characters with tits and ass that defy both gravity and skeletal structure, and you just poke at them. That's the loop. Poke, watch a canned animation of a blush or a squirm, repeat. No dialogue trees, no inventory, just the primal satisfaction of making a nude sprite flinch. It's the digital equivalent of a stress ball, if the stress ball was a big titty anime girl.
Spent ten minutes just trying to find the exact pixel that triggers the ass jiggle loop. There's a weird satisfaction in breaking the animation cycle, getting it to stutter. The pixel art itself is decent, chunky in that way that makes the nudity feel more explicit than some hyper-realistic 3D model ever could. It's all just a gallery mode with extra steps, a slideshow where you have to physically prod the image to get a reaction. No story, no stakes, just a pure, distilled dopamine drip of touch and response. My CPU fan didn't even spin up, which is almost disappointing. Where's the struggle? The passion? Anyway, the sound design is just a single wet slap effect on a loop that gets old fast, but you can't mute it without muting the whole browser tab. Classic.
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π 73.6K
π¬ 2
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 71.2K
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StripClick v0.01
The boob physics in this thing are actually better than half the full releases I've played. Not kidding. That programmer knew what he was doing with the jiggle, even if he forgot to finish everything else. You click, clothes tear, tits bounce, repeat. It's a strip clicker with a school uniform theme and it knows exactly what it is. The underwear stays on way too long though, like the damage threshold is all wrong. Three clicks on the blouse but then the skirt takes forever. I don't get it.
The art is rough. Not rough in a charming way, rough like someone drew it on a lunch break and never went back to clean up the lines. Big boobs, sure, but the faces are kinda dead. The idle part is barely there, you just click and watch numbers go up while the girl loses her outfit. No sound, no real progression, no payoff beyond the obvious. It's abandonware and it feels like it. The devs even say so in the description, which is weirdly honest for a porn game.
Still, I caught myself clicking longer than I planned. There's something about the way the uniform tears, piece by piece, that scratches an itch. Like those old flash games from Newgrounds where you'd spend twenty minutes on a stick figure stripper and feel gross after. This is that, but with better boobs. The downloadable HD version probably looks sharper but I played in browser and it was fine. If they ever made a real game out of this, I'd play it. But they won't. And honestly, the programmer probably moved on to something that pays better. Can't blame him.
The art is rough. Not rough in a charming way, rough like someone drew it on a lunch break and never went back to clean up the lines. Big boobs, sure, but the faces are kinda dead. The idle part is barely there, you just click and watch numbers go up while the girl loses her outfit. No sound, no real progression, no payoff beyond the obvious. It's abandonware and it feels like it. The devs even say so in the description, which is weirdly honest for a porn game.
Still, I caught myself clicking longer than I planned. There's something about the way the uniform tears, piece by piece, that scratches an itch. Like those old flash games from Newgrounds where you'd spend twenty minutes on a stick figure stripper and feel gross after. This is that, but with better boobs. The downloadable HD version probably looks sharper but I played in browser and it was fine. If they ever made a real game out of this, I'd play it. But they won't. And honestly, the programmer probably moved on to something that pays better. Can't blame him.
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π 73.5K
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Porn Bastards: Elsa
You know whatβs funny about this whole Frozen porn cottage industry. Nobody ever remembers that Elsaβs supposed to be this repressed queen terrified of her own powers but in every single one of these games sheβs just blonde with big tits and a custom menu. This Porn Bastards episode doesnβt even pretend otherwise. Click through some text thatβs probably translated by a machine and then youβre staring at her standing there like sheβs waiting for a bus.
The options panel is where things get weirdly obsessive. I spent way too long adjusting her skin tone slider, like five minutes just dragging it back and forth watching the shade change. Thereβs something almost hypnotic about making a Disney princess look completely wrong before anything even happens. You can mess with her hair color too. Make her a brunette. Nobody stops you. The frozen theme is just the blonde default.
Then itβs speed buttons and next buttons and honestly the whole thing feels like flipping through a flipbook made by someone who really needed to finish before their shift ended. The cumshot lands with this splat sound effect thatβs way too wet for how dry the rest of the presentation is. I kept clicking next expecting something else to happen but no thatβs the episode. Elsa just takes it and the scene ends. No ice palace. No dramatic glove removal. Just a load on her face and a blank stare.
For a game tagged frozen and elsa thereβs zero snow anywhere. Not even a blue filter on the background. That bothers me more than it should. The custom outfit options let you strip her down but you canβt add the cape back and that feels like missing the whole point of the character. Like why even use Elsa if youβre not gonna let her keep the cape for at least part of it.
The options panel is where things get weirdly obsessive. I spent way too long adjusting her skin tone slider, like five minutes just dragging it back and forth watching the shade change. Thereβs something almost hypnotic about making a Disney princess look completely wrong before anything even happens. You can mess with her hair color too. Make her a brunette. Nobody stops you. The frozen theme is just the blonde default.
Then itβs speed buttons and next buttons and honestly the whole thing feels like flipping through a flipbook made by someone who really needed to finish before their shift ended. The cumshot lands with this splat sound effect thatβs way too wet for how dry the rest of the presentation is. I kept clicking next expecting something else to happen but no thatβs the episode. Elsa just takes it and the scene ends. No ice palace. No dramatic glove removal. Just a load on her face and a blank stare.
For a game tagged frozen and elsa thereβs zero snow anywhere. Not even a blue filter on the background. That bothers me more than it should. The custom outfit options let you strip her down but you canβt add the cape back and that feels like missing the whole point of the character. Like why even use Elsa if youβre not gonna let her keep the cape for at least part of it.
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π 73.4K
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Kunoiti 3
The clicking thing. Why is it always the clicking thing. My finger was already tired from folding laundry and now I gotta poke this ninja girl like I'm trying to get a stuck app to respond. She just stands there with her big tits and that blank cute face while you tap her shoulder, her thigh, whatever. Each click makes a little heart pop up and her clothes get slightly more undone. It feels like one of those old Flash games from Newgrounds except somehow even less polished, like someone made it during their lunch break and forgot to add any actual feedback sounds.
But then the dungeon scene opens up and suddenly there's tentacles everywhere and this massive dude with a cock that looks like it was drawn by someone who's never seen human anatomy but really really wanted to. The kunoiti gets tossed around between the monster and the guy and the whole thing has this weird BDSM energy where she's tied up but also kind of into it? The dildo appears at some point, I don't even remember how, it just materializes like a sex toy deus ex machina. The animation loops are choppy as hell, like three frames total, but honestly when you're hiding in the bathroom with your phone on mute while the kids are watching Bluey in the other room, you don't need cinematic masterpieces.
The art style is that specific kind of hentai where everything is slightly off but in a way that circles back around to being hot. Her expressions don't change much which is either lazy or some artistic choice about ninja stoicism, probably the first one. The tentacle part goes on way longer than the human part which tells you exactly what the creator was actually interested in drawing. I kept waiting for some kind of ending or climax screen but it just sort of loops forever until you close the tab. Which I did. Eventually. After the laundry beeped.
But then the dungeon scene opens up and suddenly there's tentacles everywhere and this massive dude with a cock that looks like it was drawn by someone who's never seen human anatomy but really really wanted to. The kunoiti gets tossed around between the monster and the guy and the whole thing has this weird BDSM energy where she's tied up but also kind of into it? The dildo appears at some point, I don't even remember how, it just materializes like a sex toy deus ex machina. The animation loops are choppy as hell, like three frames total, but honestly when you're hiding in the bathroom with your phone on mute while the kids are watching Bluey in the other room, you don't need cinematic masterpieces.
The art style is that specific kind of hentai where everything is slightly off but in a way that circles back around to being hot. Her expressions don't change much which is either lazy or some artistic choice about ninja stoicism, probably the first one. The tentacle part goes on way longer than the human part which tells you exactly what the creator was actually interested in drawing. I kept waiting for some kind of ending or climax screen but it just sort of loops forever until you close the tab. Which I did. Eventually. After the laundry beeped.
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π 73.3K
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