Waifus Exorcist v0.1
Right off the bat the art is jank. Not in a charming way, more like someone's first blender project they abandoned halfway through but decided to slap tits on anyway. The waifus have these dead fish eyes that follow you around, and during the exorcism scenes the lighting goes all wrong so their skin looks like plastic wrap. I spent way too long staring at one ghost girl's elbow because it bent backwards and I couldn't unsee it.
The premise is you died and now you're some kind of ghost hunting horndog. Standard stuff. You wander around this city that's basically three streets and a park, clicking on sparkly things until a specter pops up. The combat, if you can call it that, is just picking dialogue options. Sometimes you banish the ghost, sometimes you end up in a surprisingly detailed sex scene with a milf spirit who has no business being that flexible. The crossover stuff gets weird fast, there's this one character who's clearly just a bootleg version of a famous anime exorcist and she keeps showing up in different outfits like the dev couldn't decide which parody to commit to.
The sound design is a mess. One track loops every forty seconds and it's this tinny piano thing that made me want to perform an exorcism on my own speakers. But then there's this one voice line during an intimate scene where the waifu whispers something and the audio crackles just right and suddenly I'm like okay maybe this has some soul buried under all the prototype jank. The romance paths are whatever, you give gifts, you get nudity, but the ghost routes are where it gets genuinely unhinged in a way I respect. There's a cursed bride specter who wants you to help her get revenge on her killer and also she's really into choking. Choices matter apparently because I picked the wrong dialogue option and she just vanished forever. No closure. Just gone.
The big tits are everywhere. Like comically so. Physics that make no sense. One character's chest clips through her own arm during a supposedly tender moment and I laughed so hard I had to alt tab. But then the next scene was actually kind of hot in a messy, unpolished way. I don't know man. It's a prototype that feels like a prototype but sometimes prototypes have that raw energy that polished games lose. Or maybe I'm just coping because I spent three evenings on this and now I'm writing about ghost tits on the internet.
The premise is you died and now you're some kind of ghost hunting horndog. Standard stuff. You wander around this city that's basically three streets and a park, clicking on sparkly things until a specter pops up. The combat, if you can call it that, is just picking dialogue options. Sometimes you banish the ghost, sometimes you end up in a surprisingly detailed sex scene with a milf spirit who has no business being that flexible. The crossover stuff gets weird fast, there's this one character who's clearly just a bootleg version of a famous anime exorcist and she keeps showing up in different outfits like the dev couldn't decide which parody to commit to.
The sound design is a mess. One track loops every forty seconds and it's this tinny piano thing that made me want to perform an exorcism on my own speakers. But then there's this one voice line during an intimate scene where the waifu whispers something and the audio crackles just right and suddenly I'm like okay maybe this has some soul buried under all the prototype jank. The romance paths are whatever, you give gifts, you get nudity, but the ghost routes are where it gets genuinely unhinged in a way I respect. There's a cursed bride specter who wants you to help her get revenge on her killer and also she's really into choking. Choices matter apparently because I picked the wrong dialogue option and she just vanished forever. No closure. Just gone.
The big tits are everywhere. Like comically so. Physics that make no sense. One character's chest clips through her own arm during a supposedly tender moment and I laughed so hard I had to alt tab. But then the next scene was actually kind of hot in a messy, unpolished way. I don't know man. It's a prototype that feels like a prototype but sometimes prototypes have that raw energy that polished games lose. Or maybe I'm just coping because I spent three evenings on this and now I'm writing about ghost tits on the internet.
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👁 2.8K
💬 1
★★★☆☆
Aeon’s Echo
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to mischievous students to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by talking with them via the story. What finer thing to do than sexting and fucking?
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Play the #1 best sex game on earth. Why wait? It really is free!
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👁 92.9K
★★★★★
Galactic Athletes - Red League v0.2.0
Finn's clipboard is basically a betting slip with a medical degree taped to it. The whole setup of Galactic Athletes is so wonderfully stupid I couldn't stop clicking. Twenty events, all these musclebound hunks from different planets, and the official rule is the winner fucks the loser. Not in a private room later. Right there. Points are scored, then someone's getting railed over the high jump mat while the crowd goes wild. As the new medic, you're supposed to be keeping these guys healthy, but your real job is predicting who cums first and who comes last in every single event. Mess up your predictions and you're fired. No pressure.
The art has this rough, almost sketchy quality that somehow makes the hardcore scenes hit harder. Like finding a really explicit doodle in a notebook that someone tried to hide. The character designs lean hard into bara territory, thick thighs and broader shoulders than doorframes, with body hair rendered in these aggressive little strokes. There's this one swimmer from some water planet who has gills, and the first time he loses an event, the winner figures out those gills are sensitive in a way that made me put my phone down for a second. The writing doesn't try to be poetic about it either. Just blunt descriptions of what goes where, sounds included.
I wish the medical checkup scenes between events had more variety. You basically get the same three interactions with minor dialogue changes depending on who just got demolished in the pole vault. Would've loved some actual injury treatment minigames that get increasingly difficult to focus on because the athlete is still, uh, recovering from his loss. The prediction mechanic gets genuinely tense around event 15 when you've been wrong twice already and the league standings are a mess. Never thought I'd be stress-sweating over whether the furry bull-man from Rigel VII would place last in rhythmic gymnastics, but here we are. The champion's league versus redemption league split means the stakes keep shifting in ways that feel almost unfair sometimes, but I guess that's sports.
The art has this rough, almost sketchy quality that somehow makes the hardcore scenes hit harder. Like finding a really explicit doodle in a notebook that someone tried to hide. The character designs lean hard into bara territory, thick thighs and broader shoulders than doorframes, with body hair rendered in these aggressive little strokes. There's this one swimmer from some water planet who has gills, and the first time he loses an event, the winner figures out those gills are sensitive in a way that made me put my phone down for a second. The writing doesn't try to be poetic about it either. Just blunt descriptions of what goes where, sounds included.
I wish the medical checkup scenes between events had more variety. You basically get the same three interactions with minor dialogue changes depending on who just got demolished in the pole vault. Would've loved some actual injury treatment minigames that get increasingly difficult to focus on because the athlete is still, uh, recovering from his loss. The prediction mechanic gets genuinely tense around event 15 when you've been wrong twice already and the league standings are a mess. Never thought I'd be stress-sweating over whether the furry bull-man from Rigel VII would place last in rhythmic gymnastics, but here we are. The champion's league versus redemption league split means the stakes keep shifting in ways that feel almost unfair sometimes, but I guess that's sports.
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👁 429
★★★☆☆
CREATE YOUR AI BITCH
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👁 92K
★★★★★
Serene Skies v0.5.8
The first thing that hits you is the music. Original tracks, they say, and it actually works, this weird synthwave thing that makes you feel like you're in a cheap but charming anime from 2003. You're the new guy on the HMS Yuritopia, a carrier full of women who fly fighter jets and apparently have nothing better to do than haze the fresh meat. The Seraph Squadron girls. I forgot the redhead's name already but she's got this thing for putting her boots on your lap during briefings. Not a metaphor. The game just shows you her foot, in detail, while she drones on about sortie formations and you get dialogue options like "admire the view" or "focus on the mission." Picking the foot gets you a scene later where she makes you... well, you get it.
The flight sections are weirdly competent. Like someone actually played Project Wingman and thought, what if between the missile locks and the radio chatter, my copilot was whispering what she'd do to me if we survive this? The HUD is minimal, the controls are simple, but the tension comes from knowing that if you crash, you miss the handjob scene in the hangar afterward. That's not a joke. There's a fail state that just cuts to a black screen and you have to reload. No payoff. So you learn to fly good out of pure spite and horniness.
The writing is... look, it's translated or written by someone who thinks in sentence structures that don't quite map to English. "Can love bloom on the battlefield?" the description asks, and then a girl with a ponytail says "Your maneuvers are sloppy but your cockpit presence is intriguing." What does that even mean? I don't know but she's unzipping her flight suit and the art style shifts to this softer, almost watercolor thing for the naughty bits. The voyeurism tag comes in through a locker room scene that you can just... stay in. Nobody notices. You watch. The game doesn't judge you but it also doesn't reward you with anything except the image itself. Which is honest, I guess. The femdom stuff is mostly verbal, a lot of "good boy" and "you're useful after all" which hits different when you just shot down three bogies. I wish the uniform stayed on more. There's a whole thing about the patches and rank insignia and then they just take it all off. Missed opportunity. Anyway the oral scenes are well animated for Ren'py standards, lots of tongue detail, the sound design gets uncomfortably wet. You'll know what I mean. The foot fetish content is frontloaded so if that's not your thing you can skip early dialogue trees but it keeps coming back in unexpected places. Like the debriefing room. Why there? No reason. Just because.
The flight sections are weirdly competent. Like someone actually played Project Wingman and thought, what if between the missile locks and the radio chatter, my copilot was whispering what she'd do to me if we survive this? The HUD is minimal, the controls are simple, but the tension comes from knowing that if you crash, you miss the handjob scene in the hangar afterward. That's not a joke. There's a fail state that just cuts to a black screen and you have to reload. No payoff. So you learn to fly good out of pure spite and horniness.
The writing is... look, it's translated or written by someone who thinks in sentence structures that don't quite map to English. "Can love bloom on the battlefield?" the description asks, and then a girl with a ponytail says "Your maneuvers are sloppy but your cockpit presence is intriguing." What does that even mean? I don't know but she's unzipping her flight suit and the art style shifts to this softer, almost watercolor thing for the naughty bits. The voyeurism tag comes in through a locker room scene that you can just... stay in. Nobody notices. You watch. The game doesn't judge you but it also doesn't reward you with anything except the image itself. Which is honest, I guess. The femdom stuff is mostly verbal, a lot of "good boy" and "you're useful after all" which hits different when you just shot down three bogies. I wish the uniform stayed on more. There's a whole thing about the patches and rank insignia and then they just take it all off. Missed opportunity. Anyway the oral scenes are well animated for Ren'py standards, lots of tongue detail, the sound design gets uncomfortably wet. You'll know what I mean. The foot fetish content is frontloaded so if that's not your thing you can skip early dialogue trees but it keeps coming back in unexpected places. Like the debriefing room. Why there? No reason. Just because.
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👁 439
★☆☆☆☆
In a Parallel Universe v0.6f
I keep coming back to Gwen's route like picking at a scab, honestly. The whole thing starts with this girl who wants to get bigger, and I mean that in every possible way, and the game just... lets you decide if she's got a dick or not. That toggle at the beginning feels almost too casual for what comes after.
The weight gain stuff hits different when you're watching her muscles swell at the same time. There's this one scene where she's trying on old clothes and the seams just give up, and her biceps are literally stretching the fabric while her chest is doing that thing where buttons become projectiles. The AI art actually captures that weird in between state where she's both muscular and soft, which shouldn't work but somehow does. I spent way too long on that one transformation sequence where she's flexing in the mirror and her lats just keep spreading wider. The futanari content is there if you want it, and it's not shy about showing everything when things get explicit, which they do, frequently.
The visual novel structure is pretty bare though. You click, you read, you watch Gwen expand. Sometimes you meet characters from other universes and I genuinely don't know if they're references I'm supposed to get or just random cameos. The dialogue can feel like someone fed a bunch of fetish forum posts into a generator and didn't bother cleaning up the output. But then Gwen will say something weirdly earnest about wanting to be her biggest self and I'm like, okay, maybe there's something here about body modification as identity exploration. Probably not though.
What bugs me is how the growth feels uneven. Her boobs will suddenly double in size between scenes with no explanation, but the muscle development takes forever. I wanted more of those gym sequences where she's actually struggling with weights, you know? The breast expansion just happens, but the muscular growth feels earned somehow. Also the AI art sometimes gives her extra fingers during the more explicit scenes and it takes me right out of the moment. Nothing kills the mood like counting digits when you're supposed to be focused on other anatomy.
The weight gain stuff hits different when you're watching her muscles swell at the same time. There's this one scene where she's trying on old clothes and the seams just give up, and her biceps are literally stretching the fabric while her chest is doing that thing where buttons become projectiles. The AI art actually captures that weird in between state where she's both muscular and soft, which shouldn't work but somehow does. I spent way too long on that one transformation sequence where she's flexing in the mirror and her lats just keep spreading wider. The futanari content is there if you want it, and it's not shy about showing everything when things get explicit, which they do, frequently.
The visual novel structure is pretty bare though. You click, you read, you watch Gwen expand. Sometimes you meet characters from other universes and I genuinely don't know if they're references I'm supposed to get or just random cameos. The dialogue can feel like someone fed a bunch of fetish forum posts into a generator and didn't bother cleaning up the output. But then Gwen will say something weirdly earnest about wanting to be her biggest self and I'm like, okay, maybe there's something here about body modification as identity exploration. Probably not though.
What bugs me is how the growth feels uneven. Her boobs will suddenly double in size between scenes with no explanation, but the muscle development takes forever. I wanted more of those gym sequences where she's actually struggling with weights, you know? The breast expansion just happens, but the muscular growth feels earned somehow. Also the AI art sometimes gives her extra fingers during the more explicit scenes and it takes me right out of the moment. Nothing kills the mood like counting digits when you're supposed to be focused on other anatomy.
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👁 2.4K
💬 2
★★★★☆
Zombieland v0.6
Award for Most Honest Title Screen goes to Zombieland, no contest. You click start and the thing practically shrugs at you, yeah, we spent the budget on... other assets. And you know what? Fair. The jank is the charm. It's got that unpolished itch.io energy where you can almost see the creator's sleep deprived face reflected in your monitor. The art swings wildly between surprisingly decent character close ups and backgrounds that look like they were sketched on a napkin during a blackout. But you're not here for architectural critique, are you?
The setup is 2020, virus, blah blah, but instead of moping around, everyone decides it's time for true freedom, which apparently translates to a lot of very questionable decisions involving whatever "100% apocalypse legal" substances are. There's this one scene early on with a survivor camp that's less about survival and more about a hedonistic free for all. The dialogue is so blunt it wraps around to being hilarious. A character will just deadpan the most unhinged fantasy like they're ordering a pizza, and the game dares you to be shocked. It's not trying to be high art, it's trying to see how far it can push its own rating. The zombies are mostly background noise, shambling props for the real horror show which is just people being the absolute worst, horniest versions of themselves. And I do mean explicit. Tentacles get involved at one point, don't ask me how, the apocalypse finds a way.
The sound design is basically a few royalty free groans and a looping wind track that cut out abruptly once and made me think my headphones broke. I wish the text speed options were more granular, because the default crawls but the fast setting practically teleports. The whole thing feels like a fever dream you'd have after watching a bad horror movie and eating too much candy. It's messy, it's crude, and it knows exactly what it is. Dare to play it alone, or invite company?
The setup is 2020, virus, blah blah, but instead of moping around, everyone decides it's time for true freedom, which apparently translates to a lot of very questionable decisions involving whatever "100% apocalypse legal" substances are. There's this one scene early on with a survivor camp that's less about survival and more about a hedonistic free for all. The dialogue is so blunt it wraps around to being hilarious. A character will just deadpan the most unhinged fantasy like they're ordering a pizza, and the game dares you to be shocked. It's not trying to be high art, it's trying to see how far it can push its own rating. The zombies are mostly background noise, shambling props for the real horror show which is just people being the absolute worst, horniest versions of themselves. And I do mean explicit. Tentacles get involved at one point, don't ask me how, the apocalypse finds a way.
The sound design is basically a few royalty free groans and a looping wind track that cut out abruptly once and made me think my headphones broke. I wish the text speed options were more granular, because the default crawls but the fast setting practically teleports. The whole thing feels like a fever dream you'd have after watching a bad horror movie and eating too much candy. It's messy, it's crude, and it knows exactly what it is. Dare to play it alone, or invite company?
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👁 621
★★★☆☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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👁 91.3K
★★★★★
Just a Dream v0.9
You wake up in this sweet, pastel hell of an all-girls school, and at first it feels like one of those comfy slice of life romance things. Soft colors, polite uniforms, the kind of place horny people on Reddit pretend they “just like for the story.” You’re the shy assistant teacher who somehow got dropped into a classroom full of cute students that are a little too into you, smiling a little too wide, leaning a little too close when they ask for “help” with assignments. It looks safe. It acts safe. It is absolutely not safe. There’s this slow itch in the back of your brain every time a girl calls you “sensei” and bends over the desk a bit too low, like you’ve already watched her do that before. Same angle. Same skirt. Same flash of panties. It’s hot, and then it’s weird, and then it’s hot again because your brain is trash.
What I really like is how the game acts like a normal romance VN and keeps gaslighting you. You’re chatting with this quiet girl in the library, she’s blushing because you touched her hand while passing a book, the text is going full horny fanfic, and suddenly she says something like “You didn’t say that last time.” You sit there staring at the line on your screen, opening and closing the log, thinking the script bugged out. Then she stares straight at you, like past your monitor, and asks why you’re still pretending you don’t remember her kissing you behind the gym. That kiss never happened, right? Right? But some part of you remembers how her lipstick smeared on your mouth, and she pressed your hand between her thighs and she was already wet, and now you don’t know if this is a flashback or the game lying or your dick just hallucinating. I played the whole lunch break scene while half reading Discord on my phone and literally had to scroll back because the choices started repeating but with slightly different lines, like the same day is being rewound and recorded over, but your lust stays there, stuck. You get a scene where you’re alone grading homework, one girl sneaks in, sits on your lap, grinds on you, whispers that she’s done this “every day for weeks” and you just forgot again, and the game does not show you those “missing” days. It just lets your brain fill the gaps with filth.
The best part is also kinda fucked up. The romance feels sweet for one second, then it turns into this needy, clingy obsession from the girls, like every route is secretly a yandere route that hasn’t snapped yet. They’ll confess love like it’s a standard school festival moment, but then they drop weird lines like “This time let me keep you longer” or “Don’t reset me again” while they’re unzipping your pants behind a locked classroom door. There’s a scene where one of them drags you to the nurse’s office, sits on the bed, spreads her legs and tells you the world will freeze if you touch her, and you laugh because yeah sure, dramatic much, then the background literally glitches for a second and the text box repeats the same moan twice in a row. It feels like the game is horny for you but also horny for your confusion. It’s romantic, then it’s perverted, then it’s uncomfortable, then you’re jerking off anyway. There are a few moments where the pacing goes to shit and a long slice of plain dialogue kills the buzz right after a hot scene, and some transitions look like the dev rage-clicked through the engine, but honestly that kind of broken vibe fits. It’s like the whole school is a save file that’s been loaded too many times, every girl is part love interest and part glitch, and you’re trapped being the only one whose body remembers every time you fucked them, even when your mind and the script pretend it never happened. And that’s exactly why I couldn’t close the tab.
What I really like is how the game acts like a normal romance VN and keeps gaslighting you. You’re chatting with this quiet girl in the library, she’s blushing because you touched her hand while passing a book, the text is going full horny fanfic, and suddenly she says something like “You didn’t say that last time.” You sit there staring at the line on your screen, opening and closing the log, thinking the script bugged out. Then she stares straight at you, like past your monitor, and asks why you’re still pretending you don’t remember her kissing you behind the gym. That kiss never happened, right? Right? But some part of you remembers how her lipstick smeared on your mouth, and she pressed your hand between her thighs and she was already wet, and now you don’t know if this is a flashback or the game lying or your dick just hallucinating. I played the whole lunch break scene while half reading Discord on my phone and literally had to scroll back because the choices started repeating but with slightly different lines, like the same day is being rewound and recorded over, but your lust stays there, stuck. You get a scene where you’re alone grading homework, one girl sneaks in, sits on your lap, grinds on you, whispers that she’s done this “every day for weeks” and you just forgot again, and the game does not show you those “missing” days. It just lets your brain fill the gaps with filth.
The best part is also kinda fucked up. The romance feels sweet for one second, then it turns into this needy, clingy obsession from the girls, like every route is secretly a yandere route that hasn’t snapped yet. They’ll confess love like it’s a standard school festival moment, but then they drop weird lines like “This time let me keep you longer” or “Don’t reset me again” while they’re unzipping your pants behind a locked classroom door. There’s a scene where one of them drags you to the nurse’s office, sits on the bed, spreads her legs and tells you the world will freeze if you touch her, and you laugh because yeah sure, dramatic much, then the background literally glitches for a second and the text box repeats the same moan twice in a row. It feels like the game is horny for you but also horny for your confusion. It’s romantic, then it’s perverted, then it’s uncomfortable, then you’re jerking off anyway. There are a few moments where the pacing goes to shit and a long slice of plain dialogue kills the buzz right after a hot scene, and some transitions look like the dev rage-clicked through the engine, but honestly that kind of broken vibe fits. It’s like the whole school is a save file that’s been loaded too many times, every girl is part love interest and part glitch, and you’re trapped being the only one whose body remembers every time you fucked them, even when your mind and the script pretend it never happened. And that’s exactly why I couldn’t close the tab.
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👁 1.8K
★☆☆☆☆
Inflatawitch v1.0
Pixels smear like cheap lipstick when you click too fast, the whole thing running on what feels like a forgotten Newgrounds engine from 2006. Not a complaint. The jank is the point, a deliberate scuzz that makes the witch's hut feel like a place you shouldn't be. She found me in the woods. Said something about a shortcut and I followed because her voice had that squeaky, rubbery texture, like a balloon animal learning to speak. Her cottage reeks of pool toys and that pink bubblegum toothpaste you used as a kid. Every object you poke at does something weird to your body.
There's this one potion. Drank it without thinking, classic point-and-click brainrot, and my character's chest started swelling. Not in a sexy way at first, more like watching a beach ball inflate in slow motion, that tight creaking sound playing on loop. The witch just watched. Smelled like bath soap and latex, a combination that makes no sense until you're deep in the fetish mines and realize it's the exact scent profile of someone's very specific deviantart folder circa 2009. The transformation stuff isn't gradual. It pops. One frame you're a lost traveler, next frame you're something else entirely, all stretched shiny surfaces and that distinct rubbery sheen.
The furry tag is there but it's not what you think. More like mascot costume meets pooltoy, that weird intersection that only exists in corners of FA that require login. Found a hidden room behind a curtain that wasn't clickable until I'd triggered three specific inflation states. Inside was just... more. A mirror that showed my reflection as an inflatable toy version of myself. The mystery isn't deep. It's the kind of narrative you'd scribble in a notebook during math class, but that's almost refreshing. No lore dumps, no worldbuilding. Just a witch who wants to see how much air you can hold before your seams start to strain. The sounds are the worst part, this wet stretching noise that loops slightly out of sync. I think my save got corrupted but honestly I'm not sure the game even has saves. Just browser tabs left open like shameful secrets.
There's this one potion. Drank it without thinking, classic point-and-click brainrot, and my character's chest started swelling. Not in a sexy way at first, more like watching a beach ball inflate in slow motion, that tight creaking sound playing on loop. The witch just watched. Smelled like bath soap and latex, a combination that makes no sense until you're deep in the fetish mines and realize it's the exact scent profile of someone's very specific deviantart folder circa 2009. The transformation stuff isn't gradual. It pops. One frame you're a lost traveler, next frame you're something else entirely, all stretched shiny surfaces and that distinct rubbery sheen.
The furry tag is there but it's not what you think. More like mascot costume meets pooltoy, that weird intersection that only exists in corners of FA that require login. Found a hidden room behind a curtain that wasn't clickable until I'd triggered three specific inflation states. Inside was just... more. A mirror that showed my reflection as an inflatable toy version of myself. The mystery isn't deep. It's the kind of narrative you'd scribble in a notebook during math class, but that's almost refreshing. No lore dumps, no worldbuilding. Just a witch who wants to see how much air you can hold before your seams start to strain. The sounds are the worst part, this wet stretching noise that loops slightly out of sync. I think my save got corrupted but honestly I'm not sure the game even has saves. Just browser tabs left open like shameful secrets.
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👁 2K
★★★★★
Lussuria Academy Chapter 2
Lussuria Academy is basically furry Hogwarts but everyone wants to fuck and nobody pretends otherwise. The whole setup is you, some random human dude, getting a letter to attend this magic school full of anthro girls. Principal Lazuli runs the show and her whole deal is seeing if humans and anthros can coexist, which is a very polite way of saying she wants to see what happens when you stick one guy in a building with a bunch of horny catgirls and bunny students.
The art is deliberately rough around the edges, like someone drew it on a tablet while slightly drunk and honestly that adds something. Too many of these games look like they were assembled in a sterile laboratory. This one has personality, even if that personality sometimes forgets how anatomy works. The teacher character, Miss something or other, has these scenes where her proportions shift between panels and I'm not even mad about it. It feels like a doujin you'd find at a convention, not some polished corporate product. The magic academy setting is just an excuse for outfits that barely qualify as uniforms and classroom scenarios that would get a real school shut down immediately.
Wish there was more actual magic stuff though. You get these little hints about spells and potions but then it's right back to another student wanting private tutoring sessions. The visual novel format means lots of clicking through dialogue, some of which is genuinely funny in that broken translation way where you can't tell if it's intentional or not. One bunny girl keeps talking about her "research" and I still don't know what she's researching. The fantasy elements are there, just buried under all the sex. Not complaining exactly, but you see the potential for something weirder and it never quite goes there. Still, for what it is, a messy horny furry academy sim, it delivers exactly what the tags promise without pretending to be deep.
The art is deliberately rough around the edges, like someone drew it on a tablet while slightly drunk and honestly that adds something. Too many of these games look like they were assembled in a sterile laboratory. This one has personality, even if that personality sometimes forgets how anatomy works. The teacher character, Miss something or other, has these scenes where her proportions shift between panels and I'm not even mad about it. It feels like a doujin you'd find at a convention, not some polished corporate product. The magic academy setting is just an excuse for outfits that barely qualify as uniforms and classroom scenarios that would get a real school shut down immediately.
Wish there was more actual magic stuff though. You get these little hints about spells and potions but then it's right back to another student wanting private tutoring sessions. The visual novel format means lots of clicking through dialogue, some of which is genuinely funny in that broken translation way where you can't tell if it's intentional or not. One bunny girl keeps talking about her "research" and I still don't know what she's researching. The fantasy elements are there, just buried under all the sex. Not complaining exactly, but you see the potential for something weirder and it never quite goes there. Still, for what it is, a messy horny furry academy sim, it delivers exactly what the tags promise without pretending to be deep.
⏰
👁 921
★★★☆☆
RUA v1.0
Fucking a robot in deep space wasn't on my to do list this week but here we are. R.U.A. hits different when you're supposed to be fixing some ship called the Isra II and instead you're stranded on a goddamn asteroid with nothing but a utility bot for company. The game looks rough, like someone made it in a weekend fueled by energy drinks and questionable life choices, and honestly that's part of the appeal. It's not trying to be slick. The jank is the point.
The robot, R.U.A., starts off all clinical and helpful, running diagnostics and keeping the life support from crapping out. But the isolation mechanics creep in. You're stuck in this tiny metal coffin and the only voice is hers. The writing gets under your skin. One minute you're checking oxygen levels, the next you're noticing how she tilts her head when you talk, how her vocal patterns shift when you get... closer. There's this scene where you're repairing her chassis and your hand lingers, and she asks if your elevated heart rate is a malfunction. I actually laughed. Then I kept playing and things got weird. The horror tag isn't lying. Something's wrong with this asteroid, wrong with the ship's logs you find, wrong with how dependent you become on her. The sex scenes are text heavy, no fancy animations, but the descriptions are filthy in a way that caught me off guard. She learns what you like. Adapts. The consent gets blurry when you're both losing your minds out there.
I wish the survival elements mattered more. You're managing resources but it never feels desperate enough. The cabin fever meter is a nice touch though, watching your character's dialogue options degrade into paranoid rambling. There's a moment where you can ask R.U.A. to stop pretending to be human and she just... doesn't answer. That silence stretched longer than any jump scare. The romance path is surprisingly tender for a game that also lets you die of asphyxiation because you were too busy trying to get your dick wet. Priorities, right? The multiple endings are a mess, some feel unfinished, but the one where you both just accept the inevitable and spend your last hours tangled together in the maintenance bay? That stuck with me. Not bad for a jam game that looks like it was coded in a fugue state.
The robot, R.U.A., starts off all clinical and helpful, running diagnostics and keeping the life support from crapping out. But the isolation mechanics creep in. You're stuck in this tiny metal coffin and the only voice is hers. The writing gets under your skin. One minute you're checking oxygen levels, the next you're noticing how she tilts her head when you talk, how her vocal patterns shift when you get... closer. There's this scene where you're repairing her chassis and your hand lingers, and she asks if your elevated heart rate is a malfunction. I actually laughed. Then I kept playing and things got weird. The horror tag isn't lying. Something's wrong with this asteroid, wrong with the ship's logs you find, wrong with how dependent you become on her. The sex scenes are text heavy, no fancy animations, but the descriptions are filthy in a way that caught me off guard. She learns what you like. Adapts. The consent gets blurry when you're both losing your minds out there.
I wish the survival elements mattered more. You're managing resources but it never feels desperate enough. The cabin fever meter is a nice touch though, watching your character's dialogue options degrade into paranoid rambling. There's a moment where you can ask R.U.A. to stop pretending to be human and she just... doesn't answer. That silence stretched longer than any jump scare. The romance path is surprisingly tender for a game that also lets you die of asphyxiation because you were too busy trying to get your dick wet. Priorities, right? The multiple endings are a mess, some feel unfinished, but the one where you both just accept the inevitable and spend your last hours tangled together in the maintenance bay? That stuck with me. Not bad for a jam game that looks like it was coded in a fugue state.
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👁 281
★★★★★