Slave Lords Of The Galaxy [v 0.2.5]
Right so Slave Trainer. That’s literally the working title. The game itself tells you it doesn’t have a name yet. The menu is a placeholder jpeg that looks like it was made in MS Paint during a hostage situation. I clicked start anyway because I’m a degenerate with curiosity.
You crash land on a desert continent, except the crash is like two lines of text. No animation, no sound effect, just “you crashed lol now walk.” There’s a queen’s palace full of slaves and you’re supposed to become her personal trainer. The whole thing runs in browser and feels like someone’s first Twine project but hornier. You click around this spaceship interior that’s just a static background with some buttons, then suddenly you’re on sand, then suddenly there’s a palace. The transitions are nonexistent. It’s almost beautiful how little it cares.
The training stuff. You get these vague quest prompts like “train slave 3” and then it’s just clicking through dialogue trees where the writing alternates between surprisingly decent degradation and stuff that reads like google translate had a stroke. One slave kept calling me “master lord sir” which honestly felt accurate for the fever dream quality of this thing. The exploration is clicking different rooms in the palace that all look identical. I spent ten minutes trying to find the throne room and it turned out I was in it the whole time, the background just didn’t change.
There’s something almost hypnotic about how unfinished it is. Like watching a car crash in slow motion but the car is made of horny placeholder art. The quest log is broken in a way where completed quests just linger there forever, haunting you. I kind of respect it. Most adult games try to hide their jank behind flashy renders, this one just wears its incompleteness like a badge. “Name of Game Undecided” indeed. At one point I clicked a door and it just reset my progress to zero. No warning, no error, just back to the crash landing text. I laughed. I cried. I clicked start again.
You crash land on a desert continent, except the crash is like two lines of text. No animation, no sound effect, just “you crashed lol now walk.” There’s a queen’s palace full of slaves and you’re supposed to become her personal trainer. The whole thing runs in browser and feels like someone’s first Twine project but hornier. You click around this spaceship interior that’s just a static background with some buttons, then suddenly you’re on sand, then suddenly there’s a palace. The transitions are nonexistent. It’s almost beautiful how little it cares.
The training stuff. You get these vague quest prompts like “train slave 3” and then it’s just clicking through dialogue trees where the writing alternates between surprisingly decent degradation and stuff that reads like google translate had a stroke. One slave kept calling me “master lord sir” which honestly felt accurate for the fever dream quality of this thing. The exploration is clicking different rooms in the palace that all look identical. I spent ten minutes trying to find the throne room and it turned out I was in it the whole time, the background just didn’t change.
There’s something almost hypnotic about how unfinished it is. Like watching a car crash in slow motion but the car is made of horny placeholder art. The quest log is broken in a way where completed quests just linger there forever, haunting you. I kind of respect it. Most adult games try to hide their jank behind flashy renders, this one just wears its incompleteness like a badge. “Name of Game Undecided” indeed. At one point I clicked a door and it just reset my progress to zero. No warning, no error, just back to the crash landing text. I laughed. I cried. I clicked start again.
⏰
👁 44.5K
★★★★☆
Vega Hunters [v 10.5]
Mildred got that look, the one where she knows you could space her and nobody would file the paperwork. I keep coming back to her intro scene, not for the tits though those are fine, but because the voice line about the docking fee being "negotiable" lives in my skull rent free. This whole thing is a Dranock bounty hunt for some chick called Bloody Otter, but honestly the plot is just a clothesline to hang fuck scenes on. You fly around, talk to rebel girls, and every single one of them is horny in a way that makes zero tactical sense. I love it.
The alien tag is doing heavy lifting. You got the weird skin, the claws, the whole "I am a dangerous predator" energy, but then the dialogue options are like "ask about her day" or "grab her by the throat." The seduce mechanic is basically a minigame where you pick the least unhinged thing to say and she acts like you just recited poetry. I once picked the option that said "I smell your heat" and she laughed. Laughed. Then we fucked in a cargo hold next to a crate labeled "biohazard." The humor is accidental half the time, which makes it better.
Combat is just clicking through text, no real challenge. I wish there was more actual bounty hunting, like tracking someone across three systems instead of just landing and getting your dick wet. But then again the scene with the twin hunters near the asteroid bar, the one where you can choose which sister goes first, that made me forget the missing gameplay loop entirely. The art is rough, no polish, but the faces are expressive in a way that sticks. I still don't know what a Dranock is supposed to be biologically and at this point I'm afraid to ask.
The alien tag is doing heavy lifting. You got the weird skin, the claws, the whole "I am a dangerous predator" energy, but then the dialogue options are like "ask about her day" or "grab her by the throat." The seduce mechanic is basically a minigame where you pick the least unhinged thing to say and she acts like you just recited poetry. I once picked the option that said "I smell your heat" and she laughed. Laughed. Then we fucked in a cargo hold next to a crate labeled "biohazard." The humor is accidental half the time, which makes it better.
Combat is just clicking through text, no real challenge. I wish there was more actual bounty hunting, like tracking someone across three systems instead of just landing and getting your dick wet. But then again the scene with the twin hunters near the asteroid bar, the one where you can choose which sister goes first, that made me forget the missing gameplay loop entirely. The art is rough, no polish, but the faces are expressive in a way that sticks. I still don't know what a Dranock is supposed to be biologically and at this point I'm afraid to ask.
⏰
👁 28.6K
★★★★☆
Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your lovely warriors, the more their corporal appearance switches. And by "switches", we suggest "that they become supah exposing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or, you knowthat anything is holding your focus.
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
Play with the #1 greatest sex game in the world. Exactly why wait around? It's free-for-all!
⏰
👁 3.8K
★★★★★
Epic Sexy Magic
The princess has tits that would make a succubus jealous. I spent way too long on the first screen just... looking. Not even clicking. The puzzle was right there, some obvious glowing thing I was supposed to interact with, but the artist really went off on her chest and I forgot what I was doing. That happens a lot in this game.
It's all five parts mashed together now, which I didn't play the originals so I can't compare. The point and click stuff is basic. Find the thing, use the thing, watch the scene. Sometimes the logic is that weird adventure game logic where you're rubbing a candle on a statue for no reason. I got stuck in the fairy forest section for like twenty minutes because I missed a tiny sparkle behind a bush. My fault probably. The succubus encounter though. Jesus. The dialogue is surprisingly funny, lots of fourth wall breaking and the princess character has this deadpan thing going on while everything around her gets increasingly ridiculous. There's a bit where she's negotiating with a magic mirror and the mirror is just done with her shit. I laughed. Then there was a sex scene and I stopped laughing.
The new ending they added wraps things up in a harem way that feels earned I guess. Everyone's there. It's messy and over the top and the writing doesn't take itself seriously at all. I wish there was more actual animation during the scenes instead of mostly still images with some jiggle physics slapped on. But the art style is consistent across all the parts which is nice. Some of these compilation games get weird when you can tell different artists worked on different sections. Not here.
The quest structure is whatever. Fetch this, talk to that creature, get distracted by a pair of breasts the size of your head. You know what you're getting into. I will say the humor saves it from being just another click through boobs simulator. There's actual personality here. The princess is kind of a bitch and I respect that.
It's all five parts mashed together now, which I didn't play the originals so I can't compare. The point and click stuff is basic. Find the thing, use the thing, watch the scene. Sometimes the logic is that weird adventure game logic where you're rubbing a candle on a statue for no reason. I got stuck in the fairy forest section for like twenty minutes because I missed a tiny sparkle behind a bush. My fault probably. The succubus encounter though. Jesus. The dialogue is surprisingly funny, lots of fourth wall breaking and the princess character has this deadpan thing going on while everything around her gets increasingly ridiculous. There's a bit where she's negotiating with a magic mirror and the mirror is just done with her shit. I laughed. Then there was a sex scene and I stopped laughing.
The new ending they added wraps things up in a harem way that feels earned I guess. Everyone's there. It's messy and over the top and the writing doesn't take itself seriously at all. I wish there was more actual animation during the scenes instead of mostly still images with some jiggle physics slapped on. But the art style is consistent across all the parts which is nice. Some of these compilation games get weird when you can tell different artists worked on different sections. Not here.
The quest structure is whatever. Fetch this, talk to that creature, get distracted by a pair of breasts the size of your head. You know what you're getting into. I will say the humor saves it from being just another click through boobs simulator. There's actual personality here. The princess is kind of a bitch and I respect that.
⏰
👁 21.9K
★★★★☆
Pussymon 6
The whole thing runs on a kind of loose, horny logic that falls apart if you think about it for more than five seconds, but that's fine because you won't. You're too busy checking which new pussymon has the most ridiculous animation. The halloween update added original creatures instead of just reskins, and honestly some of them look like someone's fursona got drunk and wandered into a monster catcher. The sexcards are the real pull here. Eleven new animated ones. Some are genuinely creative, others feel like the artist ran out of poses and just flipped the canvas.
Combat got rebalanced but still feels like rock paper scissors with extra steps and a boner. There's an elemental chart coming next episode, which means the current battles are basically placeholder. You grind, you catch, you unlock a card, you move on. The story is bigger now, three endings, ten areas, achievements. But the grammar is rough. The dev admits it. English isn't their first language and it shows in every dialogue box. Not a dealbreaker for a game where the main goal is collecting naked creatures, but sometimes you'll read a line twice and still not know who's talking.
One small thing that bugs me. The new interface has a button that looks like it should open the map but actually opens the quest log. I clicked it wrong like six times. Never got fixed in this build. Whatever.
The bad ending is actually kind of funny if you're into that. The easter egg ending is just weird. Don't expect a coherent plot. Expect a lot of tits, some fur, and a battle system that's just there to slow you down between sexcards. It's messy, unpolished, and horny in a way that feels personal rather than corporate.
Combat got rebalanced but still feels like rock paper scissors with extra steps and a boner. There's an elemental chart coming next episode, which means the current battles are basically placeholder. You grind, you catch, you unlock a card, you move on. The story is bigger now, three endings, ten areas, achievements. But the grammar is rough. The dev admits it. English isn't their first language and it shows in every dialogue box. Not a dealbreaker for a game where the main goal is collecting naked creatures, but sometimes you'll read a line twice and still not know who's talking.
One small thing that bugs me. The new interface has a button that looks like it should open the map but actually opens the quest log. I clicked it wrong like six times. Never got fixed in this build. Whatever.
The bad ending is actually kind of funny if you're into that. The easter egg ending is just weird. Don't expect a coherent plot. Expect a lot of tits, some fur, and a battle system that's just there to slow you down between sexcards. It's messy, unpolished, and horny in a way that feels personal rather than corporate.
⏰
👁 20.5K
★★★☆☆
Queen's Commando
Queen Isaria's got a problem, right? Four armies want her throne and she sends you, her personal commando captain, to sort it out. Standard fantasy setup but what's not standard is how completely unpolished this thing feels. Like someone made it in a basement with a mouse and a dream. The tutorial is there but honestly you just click around until something happens. Mouse only. Tablet users can fuck off I guess.
The fight scenes. That's where it gets weird. You're supposed to be this elite warrior but the combat is just... there. Click click click. Elf archers appear, you defeat them, then suddenly you're deciding their fate. And that's the whole game really. Defeat enemy, choose what happens next. The queen herself shows up in some scenes and there's this one moment with a warrior woman that I kept replaying because the expression on her face changes in a way that's genuinely hot. Not polished at all. The art looks like it was drawn during lunch breaks but somehow that makes it dirtier? Like finding a sketchbook someone left open. There's this cheat function that just unlocks everything which defeats the purpose but I used it anyway because who has patience.
Wish there was more variety in the defeat sequences. Some are great, some feel rushed. The elf scenes are better than the human ones which makes no sense given the story is about human kingdoms. Whatever. The whole thing runs in browser so no messing with files. Just open and go. Top 3 moments you'll want to screenshot: that first time you corner an enemy commander and the dialogue gets genuinely degrading, the queen's private scene that unlocks way too late, and honestly just the menu screen because it promises more than it delivers and that's kind of beautiful. Dare to play it alone, or invite company?
The fight scenes. That's where it gets weird. You're supposed to be this elite warrior but the combat is just... there. Click click click. Elf archers appear, you defeat them, then suddenly you're deciding their fate. And that's the whole game really. Defeat enemy, choose what happens next. The queen herself shows up in some scenes and there's this one moment with a warrior woman that I kept replaying because the expression on her face changes in a way that's genuinely hot. Not polished at all. The art looks like it was drawn during lunch breaks but somehow that makes it dirtier? Like finding a sketchbook someone left open. There's this cheat function that just unlocks everything which defeats the purpose but I used it anyway because who has patience.
Wish there was more variety in the defeat sequences. Some are great, some feel rushed. The elf scenes are better than the human ones which makes no sense given the story is about human kingdoms. Whatever. The whole thing runs in browser so no messing with files. Just open and go. Top 3 moments you'll want to screenshot: that first time you corner an enemy commander and the dialogue gets genuinely degrading, the queen's private scene that unlocks way too late, and honestly just the menu screen because it promises more than it delivers and that's kind of beautiful. Dare to play it alone, or invite company?
⏰
👁 17.1K
★★★★☆
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
⏰
👁 2.8K
★★★★★
Sukhon Somporn in Thailand [v 1.0.9]
God I wish this game had a skip button. Not for the scenes, those are fine, but for the endless clicking through the same beach backdrop while Sukhon stands there like she's waiting for a bus that never comes. The blonde is cute enough, got that vacation vibe going, but the adventure tag is doing some heavy lifting here. More like a very specific kind of treasure hunt where the treasure is always the same thing.
The setup is pure genre nonsense in the best way. Girl goes to Thailand with some dude, dude steals her passport and money, now she's stranded. Your job is to help her earn cash to get home. You can probably guess how she earns it. The beach setting is underused honestly, you get the location but it never really matters. Could be a parking lot for all the game cares. The facial animations are... there. They exist. Sometimes they line up with what's happening, sometimes they don't. Got one scene where her expression changed like three seconds late and I laughed harder than I should've at a cumshot moment.
The progression is straightforward, almost too much. Click around, find the next encounter, watch it play out. The blowjob scenes have some decent buildup but the payoff feels rushed. Like they spent all their energy on the setup and then just wanted to get it over with. There's this one moment with a local guy where the dialogue is actually kind of funny, but then it just ends abruptly. No real choices that matter, just the illusion of helping when really you're just advancing a slideshow. The vacation premise had potential but it never goes anywhere unexpected. She needs money, she does the thing, repeat. Would've been nice if the location actually influenced anything beyond the background image.
Probably won't come back to it unless I forget I played it and rediscover it in my browser history. The replayability is basically zero once you've seen all the scenes, which doesn't take long. It's the kind of game you play once, enjoy a couple moments, and then never think about again. Which is fine. Not everything needs to be a masterpiece. Sometimes you just want a blonde on a beach doing questionable things for plane ticket money.
The setup is pure genre nonsense in the best way. Girl goes to Thailand with some dude, dude steals her passport and money, now she's stranded. Your job is to help her earn cash to get home. You can probably guess how she earns it. The beach setting is underused honestly, you get the location but it never really matters. Could be a parking lot for all the game cares. The facial animations are... there. They exist. Sometimes they line up with what's happening, sometimes they don't. Got one scene where her expression changed like three seconds late and I laughed harder than I should've at a cumshot moment.
The progression is straightforward, almost too much. Click around, find the next encounter, watch it play out. The blowjob scenes have some decent buildup but the payoff feels rushed. Like they spent all their energy on the setup and then just wanted to get it over with. There's this one moment with a local guy where the dialogue is actually kind of funny, but then it just ends abruptly. No real choices that matter, just the illusion of helping when really you're just advancing a slideshow. The vacation premise had potential but it never goes anywhere unexpected. She needs money, she does the thing, repeat. Would've been nice if the location actually influenced anything beyond the background image.
Probably won't come back to it unless I forget I played it and rediscover it in my browser history. The replayability is basically zero once you've seen all the scenes, which doesn't take long. It's the kind of game you play once, enjoy a couple moments, and then never think about again. Which is fine. Not everything needs to be a masterpiece. Sometimes you just want a blonde on a beach doing questionable things for plane ticket money.
⏰
👁 10.1K
★★★★☆
Summoners Quest Ch.8
Summoners Quest, part 8. Yeah, eight. That's a lot of story, and this one doesn't hold your hand. You're dropped right into the middle of a big saga, and if you haven't played the others, good luck figuring out who's fucking who and why that floating crystal is so damn important. The writing is... look, it's a parody, so sometimes it's clever and sometimes it's just a horny mess, but that's the charm, right? The sex scenes are the real meat here, and they're explicit as hell. One moment you're reading a wall of text about some ancient prophecy, the next you're balls deep in a sorceress because you chose to "investigate the strange noise" instead of "consult the map." And that's the thing, the choices actually matter, even when they feel like they don't.
I picked what I thought was a throwaway line just to be a dick, and it locked me out of a whole threesome with a demon queen and her, uh, tentacle... pet? Familiar? Whatever. The game says "some of your choices might seem like they're not making any difference but they are!" and that's not just a tag, it's a threat. The art is that classic, unpolished hentai style where the anatomy makes sense only when it needs to, if you catch my drift. Sometimes a tit looks like a water balloon filled with regret, other times it's perfectly shaded and you're like, "Ah, that's where the artist's passion went."
The whole thing runs in a browser, so don't expect any fancy animations. It's a visual novel, pure and simple. Click, read, get hard, make a choice, get a different ending. There's a weird satisfaction in replaying a section just to see what happens if you're not a total simp. Or if you are. The story is so sprawling at this point that a character will mention something from part 3 and you just have to nod along, pretending you remember. But honestly, you're not here for the lore. You're here to see the elf get railed over a magical altar because you chose to share your rations. And on that front, it delivers.
I picked what I thought was a throwaway line just to be a dick, and it locked me out of a whole threesome with a demon queen and her, uh, tentacle... pet? Familiar? Whatever. The game says "some of your choices might seem like they're not making any difference but they are!" and that's not just a tag, it's a threat. The art is that classic, unpolished hentai style where the anatomy makes sense only when it needs to, if you catch my drift. Sometimes a tit looks like a water balloon filled with regret, other times it's perfectly shaded and you're like, "Ah, that's where the artist's passion went."
The whole thing runs in a browser, so don't expect any fancy animations. It's a visual novel, pure and simple. Click, read, get hard, make a choice, get a different ending. There's a weird satisfaction in replaying a section just to see what happens if you're not a total simp. Or if you are. The story is so sprawling at this point that a character will mention something from part 3 and you just have to nod along, pretending you remember. But honestly, you're not here for the lore. You're here to see the elf get railed over a magical altar because you chose to share your rations. And on that front, it delivers.
⏰
👁 8.9K
★★★☆☆
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 2.4K
★★★★★
Die 4 Glory
I can't remember the last time a Lesson of Passion joint made me laugh this much without even trying. The whole thing is this weird, horny quest game that feels like it was coded in a fever dream, and I mean that as the highest compliment. You're Drake, right? Supposed to be some big damn hero, but you're stuck in Brimstone, a village so boring it hurts. There's this elf girl in the tavern. No wait, she's not just in the tavern. The tavern is like the nexus of the entire game, a pixelated shithole where dreams go to die and also where you can apparently train your charisma by... looking at your own reflection? The logic is so beautifully broken.
The CG art though. Fucking hell. That's where they put all the budget and it shows in the most glorious way. Every elf and potential tavern whore is rendered with this glossy, almost plastic sheen that somehow makes the lewd scenes hit harder. It's like those old Newgrounds flash games but if someone actually learned how to draw anatomy, you know? The design isn't polished in a AAA way. It's deliberately unpolished in a way that makes the erotic bits feel more raw, less airbrushed. There's this one choice early on where you can try to peep on a bather, and the resulting scene is both incredibly explicit and framed so awkwardly it becomes art.
But then the RPG elements. Christ. The stats are there, the quests are there, but half the time you're clicking through dialogue that goes in circles. The fantasy adventure part feels like it was written by someone who once heard a description of a D&D session from a friend. I got stuck for ten minutes trying to figure out why my charisma wasn't high enough to talk to the elf, only to realize I had to fail a different quest first. Made no sense. Yet I kept playing. The brokenness becomes the appeal. Like watching a car crash where everyone's suddenly naked and into it.
The CG art though. Fucking hell. That's where they put all the budget and it shows in the most glorious way. Every elf and potential tavern whore is rendered with this glossy, almost plastic sheen that somehow makes the lewd scenes hit harder. It's like those old Newgrounds flash games but if someone actually learned how to draw anatomy, you know? The design isn't polished in a AAA way. It's deliberately unpolished in a way that makes the erotic bits feel more raw, less airbrushed. There's this one choice early on where you can try to peep on a bather, and the resulting scene is both incredibly explicit and framed so awkwardly it becomes art.
But then the RPG elements. Christ. The stats are there, the quests are there, but half the time you're clicking through dialogue that goes in circles. The fantasy adventure part feels like it was written by someone who once heard a description of a D&D session from a friend. I got stuck for ten minutes trying to figure out why my charisma wasn't high enough to talk to the elf, only to realize I had to fail a different quest first. Made no sense. Yet I kept playing. The brokenness becomes the appeal. Like watching a car crash where everyone's suddenly naked and into it.
⏰
👁 5.2K
★★★☆☆
Booby Roofs
The whole thing has this look, right, like someone filmed it on a phone from 2007 and then forgot to focus. BoobyRoof city. Even the name is stupid and I kind of love it. The model they got for this, she's got these absolutely massive tits that the camera just worships in this clumsy, handheld way. There's no polish anywhere. Strip club scenes where the lighting is all wrong, neon bleeding into everything, making her skin look like wax fruit. It's perfect.
I spent most of my time in this one club where she does a striptease that goes on forever. You just click and she takes something off, click, another thing, and her expression barely changes but that's not the point. The point is the sheer physicality of it. How she leans forward and gravity does all this incredible work. The video compression artifacts make everything softer in a way that high def never could. It's like watching scrambled porn late at night but you control the pace. There's supposed to be other venues in the city but honestly I just kept replaying the same spot because the rhythm of it got stuck in my head. Click. Wait. Watch the fabric slide. Click.
The adventure part is just walking around this cheap city backdrop that looks like a parody of a parody. You click on buildings and the same model appears in different outfits, or out of them. That's it. That's the whole game. I guess there's a progression system but who cares. The real draw is how unashamed it is about what it is. No pretense of story or character development, just this one ridiculously proportioned woman in badly lit rooms. The sound cuts out sometimes. The transitions are jarring. I'm still thinking about one scene where she's on a pole and the camera tilts so hard I had to turn my head. Why did I do that.
I spent most of my time in this one club where she does a striptease that goes on forever. You just click and she takes something off, click, another thing, and her expression barely changes but that's not the point. The point is the sheer physicality of it. How she leans forward and gravity does all this incredible work. The video compression artifacts make everything softer in a way that high def never could. It's like watching scrambled porn late at night but you control the pace. There's supposed to be other venues in the city but honestly I just kept replaying the same spot because the rhythm of it got stuck in my head. Click. Wait. Watch the fabric slide. Click.
The adventure part is just walking around this cheap city backdrop that looks like a parody of a parody. You click on buildings and the same model appears in different outfits, or out of them. That's it. That's the whole game. I guess there's a progression system but who cares. The real draw is how unashamed it is about what it is. No pretense of story or character development, just this one ridiculously proportioned woman in badly lit rooms. The sound cuts out sometimes. The transitions are jarring. I'm still thinking about one scene where she's on a pole and the camera tilts so hard I had to turn my head. Why did I do that.
⏰
👁 4.3K
★★☆☆☆