Monster Ambassador: v0.1.2
The slime girl in the second zone has this little animation where she sort of wobbles before the turn based battle starts and I kept resetting just to see it again. Not because it's hot, though it is, but because the wobble has this weird charm like a dog that knows it's about to get a treat. Monster Ambassador is rough. The text skip with Z is a blessing because some dialogue drags like a minotaur with a pulled hamstring. But then you meet a tentacle creature in a cave and the whole screen gets this purple filter and suddenly the jank feels intentional, like a fever dream you don't want to wake from.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
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π 22.7K
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MASS GAME
Alright, so the whole "adventure in space" thing sounds huge, right? Vast. Instead we get the "Afterlife" club on Omega, which is basically one screen you click around on. It's cramped and the bartender keeps repeating herself like a broken speak and spell. I was expecting Commander Shepard levels of impactful dialogue trees and instead the translated text feels like someone fed a phrasebook through a blender. "I are wanting your body" was a real line, I'm not even joking. Kind of adds to the grimy charm though, in a so bad it makes you laugh way.
The sex scenes. They're hard fucking, no romance, just pop ups and awkward angles. The Asari chick Liria has a head that looks like it was pasted onto a tentacle monster body from a different asset pack. But the Quarian girl? The one with the enviro-suit problems. Her scene actually had a weird tension to it, because I messed up a dialogue choice and got a syringe full of mystery fluid instead of her helmet coming off. Had to reload a save, which by the way the gear icon for the menu is so tiny it's a pixel hunt challenge in itself. You can unlock a "lonely hero" ending where everyone rejects you and honestly that's the most realistic outcome given the dialogue options you're forced to use. Pure cringe energy, like watching a trainwreck at an alien cosplay convention.
The ambient synth music loops every 27 seconds in the background. Drove me so nuts I nearly muted the tab but then I would've missed the sound effects. Oh wait there aren't any, just looping synth. The visual... uh, "design," makes me think of early 2000s Flash games where clipping is a feature. There's a moment with Hanna where her pixelated tit literally phases through her own arm. artistic choice? A mystery. I hate the save system and the fact the load screen is just you standing awkwardly in a hallway that smells like a rendering error. Still trying to figure out how I triggered the Amanda ending. Must've blacked out from the asset clipping.
The sex scenes. They're hard fucking, no romance, just pop ups and awkward angles. The Asari chick Liria has a head that looks like it was pasted onto a tentacle monster body from a different asset pack. But the Quarian girl? The one with the enviro-suit problems. Her scene actually had a weird tension to it, because I messed up a dialogue choice and got a syringe full of mystery fluid instead of her helmet coming off. Had to reload a save, which by the way the gear icon for the menu is so tiny it's a pixel hunt challenge in itself. You can unlock a "lonely hero" ending where everyone rejects you and honestly that's the most realistic outcome given the dialogue options you're forced to use. Pure cringe energy, like watching a trainwreck at an alien cosplay convention.
The ambient synth music loops every 27 seconds in the background. Drove me so nuts I nearly muted the tab but then I would've missed the sound effects. Oh wait there aren't any, just looping synth. The visual... uh, "design," makes me think of early 2000s Flash games where clipping is a feature. There's a moment with Hanna where her pixelated tit literally phases through her own arm. artistic choice? A mystery. I hate the save system and the fact the load screen is just you standing awkwardly in a hallway that smells like a rendering error. Still trying to figure out how I triggered the Amanda ending. Must've blacked out from the asset clipping.
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π 3.2K
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Crimson Keep 3
Fucking finally, a game that understands the real monster girl fantasy isn't just tits and tails. It's the slow, creeping corruption of a paladin who thinks his faith is unshakeable. Crimson Keep 3 drops you into Lumen City with a party of do-gooders and a demon lord who's already three steps ahead, whispering in your ear through every loading screen. The art style is deliberately rough around the edges, like a sketchbook found in a monastery basement, and that jank actually makes the explicit scenes hit harder. When the first succubus encounter happened, I was expecting the usual visual novel slide show. Instead, the game throws a turn-based battle at you where losing isn't a game over. It's a reward. Getting your ass kicked by a wolf-girl with glowing eyes leads to a POV creampie scene that's framed like a religious painting if the painter was possessed.
The multiple choice system isn't just flavor text. Pick the "resist" option too many times and the game starts mocking you. I swear the dialogue tree called me a coward through a party member's mouth. There's this one moment in the second area where you can choose to stroke a demon's ego or stroke something else entirely, and the game remembers that choice in ways that made me genuinely uncomfortable. Not because it's shocking, but because it's patient. The corruption meter isn't a bar on screen. It's in how the narration shifts from "you draw your sword" to "your hand trembles, reaching for something else."
Wish the furry tag was a bit more... committed. You get monster girls with ears and tails but the faces stay too human. Missed opportunity for some real degenerate shit. The RPG mechanics are barebones enough that you'll forget you're even playing one until a stat check during a sex scene determines whether you finish inside or get edged for another turn. That's the kind of cruel design I respect. The devil character's dialogue reads like someone fed a theology textbook and a hentai script into a blender, and somehow it works. Not every game needs to be polished. Sometimes the rough edges are where the filth seeps through best.
The multiple choice system isn't just flavor text. Pick the "resist" option too many times and the game starts mocking you. I swear the dialogue tree called me a coward through a party member's mouth. There's this one moment in the second area where you can choose to stroke a demon's ego or stroke something else entirely, and the game remembers that choice in ways that made me genuinely uncomfortable. Not because it's shocking, but because it's patient. The corruption meter isn't a bar on screen. It's in how the narration shifts from "you draw your sword" to "your hand trembles, reaching for something else."
Wish the furry tag was a bit more... committed. You get monster girls with ears and tails but the faces stay too human. Missed opportunity for some real degenerate shit. The RPG mechanics are barebones enough that you'll forget you're even playing one until a stat check during a sex scene determines whether you finish inside or get edged for another turn. That's the kind of cruel design I respect. The devil character's dialogue reads like someone fed a theology textbook and a hentai script into a blender, and somehow it works. Not every game needs to be polished. Sometimes the rough edges are where the filth seeps through best.
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Nsfw Visual Novel Games
Creampie Porn Games
3D Hentai Games
Pov Porn Games
Hentai Flash Games
Porn Games
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π 20.3K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And from "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even else, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 3.2K
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The Magus Lab Public Demo
The whole thing looks like it was drawn on a napkin during a particularly horny lunch break, and I mean that as the highest compliment. Brozeks, the artist behind HypnoSlave and Servant's Chamber, clearly decided to just let his id run the show here. You're a mage running a secret lab, and customers show up. An elf in the morning, an orc at night. The orc's tits are comically massive, like two angry watermelons stuffed into a leather harness that's losing the fight. I spent way too long just staring at the upgrade menu, trying to figure out if I should build a new "experiment room" or just keep selling potions to the elf who keeps giving me this look. You know the look.
The management part is... there. You gather resources, build rooms, do magic experiments. It's a loop. Click, wait, click, wait, then a cutscene hits and suddenly you're balls deep in a green-skinned customer who's calling you "master" in broken fantasy dialogue. The writing is exactly what you'd expect from a game that has a "funny game" tag next to "xxx game". There's a quest where you need to collect "essence" and the mage just straight up says "I need your essence" and the orc grunts and bends over a cauldron. No subtlety. Zero. I forgot to mention there are six levels now, which is apparently a small part of the update.
The sound design is nonexistent. Just silence and the occasional wet squelch that sounds like someone stepping in mud. It's jarring but also kind of perfect? Like watching a porno with the sound off and
The management part is... there. You gather resources, build rooms, do magic experiments. It's a loop. Click, wait, click, wait, then a cutscene hits and suddenly you're balls deep in a green-skinned customer who's calling you "master" in broken fantasy dialogue. The writing is exactly what you'd expect from a game that has a "funny game" tag next to "xxx game". There's a quest where you need to collect "essence" and the mage just straight up says "I need your essence" and the orc grunts and bends over a cauldron. No subtlety. Zero. I forgot to mention there are six levels now, which is apparently a small part of the update.
The sound design is nonexistent. Just silence and the occasional wet squelch that sounds like someone stepping in mud. It's jarring but also kind of perfect? Like watching a porno with the sound off and
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π 14.7K
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Onsen Hijinks
I fired this up expecting some dusty history lesson with tits tacked on, you know the type. But the opening scene just dumps you into a bathhouse and suddenly there's a warrior woman with abs you could grate cheese on and she's not exactly being subtle about what she wants. The art is rough, like someone sketched it during a fever dream, but that's the point I think. It's not trying to be polished. It's trying to get you hard in under three minutes and honestly it works. The translation is a mess, sentences sometimes just give up halfway through, but I found myself not caring because a ninja girl was doing something with a silk rope that made me forget how words work.
I got stuck on this one choice for like ten minutes. Not because it was deep, but because the dialogue tree led to a scene with a demon general that was so aggressively filthy I had to close my browser and stare at the ceiling. Something about the way the text describes her tongue, all deliberate and slow, while the art shows this blurry, frantic motion. It's contradictory. It shouldn't work. It does. The sound design is just royalty free shamisen music that loops every forty seconds and after a while it started feeling like psychological torture, but the horny kind.
There's a whole subplot about clan warfare I completely ignored because a fox spirit showed up and her tails were... versatile. Let's just say I understand why old Japanese folklore is like that now. The game doesn't explain half its systems. You click, things happen, sometimes you get a flashback to a scene you definitely didn't unlock yet, maybe it's a bug, maybe it's a feature. Who cares. The character named Tomoe has a scar running from her collarbone down and the game spends an entire paragraph describing it before she even speaks. That's the kind of detail that sticks. Not the strategy. Not the war. Just the scar.
I got stuck on this one choice for like ten minutes. Not because it was deep, but because the dialogue tree led to a scene with a demon general that was so aggressively filthy I had to close my browser and stare at the ceiling. Something about the way the text describes her tongue, all deliberate and slow, while the art shows this blurry, frantic motion. It's contradictory. It shouldn't work. It does. The sound design is just royalty free shamisen music that loops every forty seconds and after a while it started feeling like psychological torture, but the horny kind.
There's a whole subplot about clan warfare I completely ignored because a fox spirit showed up and her tails were... versatile. Let's just say I understand why old Japanese folklore is like that now. The game doesn't explain half its systems. You click, things happen, sometimes you get a flashback to a scene you definitely didn't unlock yet, maybe it's a bug, maybe it's a feature. Who cares. The character named Tomoe has a scar running from her collarbone down and the game spends an entire paragraph describing it before she even speaks. That's the kind of detail that sticks. Not the strategy. Not the war. Just the scar.
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π 16.4K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 3.1K
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Illuminati - The Game
The quest log says "seduce the senator's wife" but what it means is click through three dialogue boxes until a static image of tits appears. That's the whole loop. I kept playing anyway, which says more about my Tuesday afternoon than the game.
The Illuminati angle is just window dressing, a coat of conspiracy paint over a standard RPG maker skeleton. You grind reputation, unlock scenes, repeat. The writing has this weird charm though, like someone translated a porno script through three languages and gave up halfway. One character tells you "your ambition makes my loins do the forbidden dance" and I actually laughed out loud in my cubicle. Then the next scene is just... there. No buildup, no payoff, just a jpeg and a stat increase.
Combat is nonexistent. Choices matter about as much as choosing between two identical doors. But the art, when it actually shows up, has that hand drawn roughness that feels more honest than the polished renders you see everywhere now. The hentai scenes are explicit, sure, but they're also weirdly clinical. Like the artist was horny but also filing taxes at the same time.
I don't know why I finished it. Maybe because the story, what little there is, has this accidental sincerity. You're climbing a ladder made of other people's bad decisions, and the game never pretends otherwise. The ending just stops, no resolution, no catharsis. Just a text box saying you've reached the top. And then nothing. Like real ambition, I guess.
The Illuminati angle is just window dressing, a coat of conspiracy paint over a standard RPG maker skeleton. You grind reputation, unlock scenes, repeat. The writing has this weird charm though, like someone translated a porno script through three languages and gave up halfway. One character tells you "your ambition makes my loins do the forbidden dance" and I actually laughed out loud in my cubicle. Then the next scene is just... there. No buildup, no payoff, just a jpeg and a stat increase.
Combat is nonexistent. Choices matter about as much as choosing between two identical doors. But the art, when it actually shows up, has that hand drawn roughness that feels more honest than the polished renders you see everywhere now. The hentai scenes are explicit, sure, but they're also weirdly clinical. Like the artist was horny but also filing taxes at the same time.
I don't know why I finished it. Maybe because the story, what little there is, has this accidental sincerity. You're climbing a ladder made of other people's bad decisions, and the game never pretends otherwise. The ending just stops, no resolution, no catharsis. Just a text box saying you've reached the top. And then nothing. Like real ambition, I guess.
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π 4.5K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 2.8K
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Pussymon Episode 42
Fruit Valley. Right. So Scarlet wants to meet in the forest, classic setup, but first you gotta deal with these pussymons. The whole thing feels like someone took a pokemon rom and just... let their id run wild. The graphics are deliberately crusty, like they were drawn in MS Paint during a particularly horny lunch break. I spent way too long just staring at the first one's idle animation, this weird little bounce that made me think of those old newgrounds flashes where the artist clearly had one hand busy.
The obstacles are just there, you know? A rock, a bush, whatever. The pussymon does its thing and then suddenly you're getting a blowjob.
The obstacles are just there, you know? A rock, a bush, whatever. The pussymon does its thing and then suddenly you're getting a blowjob.
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π 12K
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Pussymon Episode 55
This game is like that one shirt pattern you keep staring at, thinking itβll make sense if you squint. The whole quest is to find a stolen book, then find a key, then find some servant at Frost Pole. Honestly, the plot is just the receipt you throw away after buying the expensive thing.
The sex is what we're here for. And it gets almost embarrassingly direct about it. Pussymons, these furry little things that are a weird mashup of cute and fuckable, they get familiar real quick. The text doesn't dance around it. One minute you're befriending them, the next they're playing with your dick. Then the anal fucking starts. No judgement, but these creatures go from zero to begging for it in their pussies in a heartbeat. Felt a bit like skipping the whole date and just finding your cock already inside something with a pulse before you even learned its name. The sprite work is nothing special, honestly. Some of the fur textures look like they were colored in with a cheap drugstore eyeshadow palette, all muddy and flat. But that one ice-type pussymon near Frost Pole? The blush on its cheeks when it's presenting. I don't know. Cheap doesn't always mean ineffective.
Wasted potential with the witch character. She's the one giving you the fetch quest garbage but she has zero involvement in the actual action. Just a limp narrative device. Why even design her robe to d*** like that if there's no payoff? The whole adventure framework is just a clothesline to hang the next sex scene on. So you just nod along while it tells you about "Greemistlane" the guardian, who also doesn't really matter. What matters is the almost mechanical rhythm of arrive, befriend, receive anal consent. Could use more variety, I suppose, but that rhythm also feels stubborn and weirdly honest in its trashiness. The game knows it's not creating a cohesive fashion line, just throwing together a bunch of slinky pieces that might look hot individually. And sometimes you just want that one slutty neon thong without buying the whole collection.
The sex is what we're here for. And it gets almost embarrassingly direct about it. Pussymons, these furry little things that are a weird mashup of cute and fuckable, they get familiar real quick. The text doesn't dance around it. One minute you're befriending them, the next they're playing with your dick. Then the anal fucking starts. No judgement, but these creatures go from zero to begging for it in their pussies in a heartbeat. Felt a bit like skipping the whole date and just finding your cock already inside something with a pulse before you even learned its name. The sprite work is nothing special, honestly. Some of the fur textures look like they were colored in with a cheap drugstore eyeshadow palette, all muddy and flat. But that one ice-type pussymon near Frost Pole? The blush on its cheeks when it's presenting. I don't know. Cheap doesn't always mean ineffective.
Wasted potential with the witch character. She's the one giving you the fetch quest garbage but she has zero involvement in the actual action. Just a limp narrative device. Why even design her robe to d*** like that if there's no payoff? The whole adventure framework is just a clothesline to hang the next sex scene on. So you just nod along while it tells you about "Greemistlane" the guardian, who also doesn't really matter. What matters is the almost mechanical rhythm of arrive, befriend, receive anal consent. Could use more variety, I suppose, but that rhythm also feels stubborn and weirdly honest in its trashiness. The game knows it's not creating a cohesive fashion line, just throwing together a bunch of slinky pieces that might look hot individually. And sometimes you just want that one slutty neon thong without buying the whole collection.
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π 3.4K
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Pussymon Episode 58
The loading screen is a pixelated cat thing with a question mark tail and I already know Iβm in for something that thinks itβs cleverer than it is. Pussymon. Right. The whole premise is you trade a missing ring for a missing robot, which is like swapping a lost sock for a nuclear code, but whatever, the plot is just a clothesline to hang tits on.
You walk into the castle and immediately the queen is diddling herself on the throne. No buildup, no candlelit ambiance, just raw fingers and that glazed look NPCs get when the artist spent 80% of the budget on the wetness shader. Next morning sheβs sucking you off while you sit on that same throne, which raises hygiene questions I couldnβt stop thinking about. The dialogue is this bizarre mix of medieval formality and pornhub comments. βMy liege, your cock tastes of victory.β Something like that. I might be misquoting but the spirit is accurate.
The tournament itself is a blur of fucking. Bridget wants it, then Val joins, and suddenly itβs a threesome in your room while the plot about the ring sits in a corner eating glue. The game forgets its own quest constantly. Youβre supposed to be finding jewelry but instead youβre balls deep in a furry princess who explains everything afterward in a text dump so dense I just clicked through it. Zanyaβs girlfriend shows up at the end like a post credits scene nobody asked for. The art is deliberately janky, lines that donβt quite meet, colors that vibrate wrong, but the animators knew exactly which body parts to over animate. Every thrust has this exaggerated bounce that loops poorly and I watched it longer than Iβd admit on a government form. The sound design is just wet slaps and moans that cut off mid breath, which honestly fits the whole unpolished aesthetic. I complained about the ring quest being pointless but then I realized I didnβt care. You donβt play this for narrative closure. You play it because the queenβs mouth is on you before youβve even introduced yourself and thatβs a kind of honesty most RPGs lack.
You walk into the castle and immediately the queen is diddling herself on the throne. No buildup, no candlelit ambiance, just raw fingers and that glazed look NPCs get when the artist spent 80% of the budget on the wetness shader. Next morning sheβs sucking you off while you sit on that same throne, which raises hygiene questions I couldnβt stop thinking about. The dialogue is this bizarre mix of medieval formality and pornhub comments. βMy liege, your cock tastes of victory.β Something like that. I might be misquoting but the spirit is accurate.
The tournament itself is a blur of fucking. Bridget wants it, then Val joins, and suddenly itβs a threesome in your room while the plot about the ring sits in a corner eating glue. The game forgets its own quest constantly. Youβre supposed to be finding jewelry but instead youβre balls deep in a furry princess who explains everything afterward in a text dump so dense I just clicked through it. Zanyaβs girlfriend shows up at the end like a post credits scene nobody asked for. The art is deliberately janky, lines that donβt quite meet, colors that vibrate wrong, but the animators knew exactly which body parts to over animate. Every thrust has this exaggerated bounce that loops poorly and I watched it longer than Iβd admit on a government form. The sound design is just wet slaps and moans that cut off mid breath, which honestly fits the whole unpolished aesthetic. I complained about the ring quest being pointless but then I realized I didnβt care. You donβt play this for narrative closure. You play it because the queenβs mouth is on you before youβve even introduced yourself and thatβs a kind of honesty most RPGs lack.
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π 3.9K
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