Mario is Missing: Peach's Untold Tale
Right so this one is a flash game, you know the kind, runs in a browser and probably still uses that old newgrounds player or whatever. And it's a Mario parody. Not the first one in this "Mario is Missing" series apparently, they keep making these. This version has more buttons than sense, hit the thing in the bottom left and you get a whole keyboard map. Why do I need shift and control keys for a porn game. That's the first thing that bugs me, you spend more time figuring out the controls than actually... you know. The action is a sidescroller but the collision is all janky, sometimes you jump on a goomba and it just doesn't register and then you're dead. But dying isn't the point is it.
The whole thing is Princess Peach getting railed by various koopas and goombas and whatever else pops out of a pipe. The sprites are ripped straight from the original NES game but then they just drew dicks on them. I mean literally, the koopa has a massive green thing, it's so crudely drawn it loops back around to being funny. There's this one scene where she's bent over a question block and the animation is just three frames on repeat. But then sometimes the humor lands, like when you get a power up and instead of a mushroom it's... something else. The sounds are all the original 8-bit bloops and bleeps but then they spliced in these awful wet slapping noises that don't match at all. It's jarring.
I keep getting stuck on world 1-2 because the secret exit to the actual lewd content is hidden behind some pixel perfect jump and I just... why. The whole thing is a mess. But I also played it for like forty minutes straight. The way the enemies just keep coming and Peach's sprite gets more disheveled, her dress ripping, it's got this weird grindhouse energy. Don't expect to finish the game, just mash buttons and see what happens. The warp zones are a lie.
The whole thing is Princess Peach getting railed by various koopas and goombas and whatever else pops out of a pipe. The sprites are ripped straight from the original NES game but then they just drew dicks on them. I mean literally, the koopa has a massive green thing, it's so crudely drawn it loops back around to being funny. There's this one scene where she's bent over a question block and the animation is just three frames on repeat. But then sometimes the humor lands, like when you get a power up and instead of a mushroom it's... something else. The sounds are all the original 8-bit bloops and bleeps but then they spliced in these awful wet slapping noises that don't match at all. It's jarring.
I keep getting stuck on world 1-2 because the secret exit to the actual lewd content is hidden behind some pixel perfect jump and I just... why. The whole thing is a mess. But I also played it for like forty minutes straight. The way the enemies just keep coming and Peach's sprite gets more disheveled, her dress ripping, it's got this weird grindhouse energy. Don't expect to finish the game, just mash buttons and see what happens. The warp zones are a lie.
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π 118.6K
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JowBlob
The castle walls are the wrong shade of grey. Not like a real stone grey, more like someone smeared wet newspaper across the screen and called it a day. You start on the roof, which is just a flat texture with some battlements that clip through your view if you get too close. The whole thing runs in browser, obviously, and my fan started whining like it was trying to take off. Not a great sign for what's basically a maze with some jpegs at the end.
The maze itself. Look, I've played better flash games on Newgrounds in 2006. You wander these corridors that all look identical, and the turning speed is so sluggish it feels like you're steering a shopping cart with a broken wheel. There's no map, no hints, just dead ends and the occasional torch that flickers in a way that made me think my graphics card was dying. I spent maybe fifteen minutes looping past the same barrel asset before I realized the path branches behind a wall you can't see unless you hug it. That's not clever design, that's just hiding the exit. The blonde model they used for the reward screens, she's from some photoset I vaguely recognize, probably lifted straight from a 2010s era softcore site. The resolution is crunchy, her skin looks overexposed, and the pov angle is so static it might as well be a slideshow. You get the blowjob scene and it's just a looped clip, no interaction, no variation. I don't know what I expected from a game called JowBlob Castle. The name alone sounds like a typo that someone decided to keep.
There's this one corridor where the collision just stops working and you can walk through the wall into a void. I fell in twice. The second time I just sat there staring at the blackness, listening to the ambient wind loop that's way too loud, thinking about how the whole erotic fantasy castle concept could actually work if someone bothered to write even a scrap of dialogue or build any tension. Instead you get a labyrinth where the only mystery is whether the next turn leads to a girl or another identical hallway. The oral sex scenes are unlocked in some order I never figured out, I just stumbled into three of them and then got bored trying to find the rest. The real model tag is doing a lot of heavy lifting here, it's just video clips pasted into a game wrapper. I wish the maze had some actual castle atmosphere, maybe flickering candles or distant moans or something, but it's just grey walls and that damn wind.
The maze itself. Look, I've played better flash games on Newgrounds in 2006. You wander these corridors that all look identical, and the turning speed is so sluggish it feels like you're steering a shopping cart with a broken wheel. There's no map, no hints, just dead ends and the occasional torch that flickers in a way that made me think my graphics card was dying. I spent maybe fifteen minutes looping past the same barrel asset before I realized the path branches behind a wall you can't see unless you hug it. That's not clever design, that's just hiding the exit. The blonde model they used for the reward screens, she's from some photoset I vaguely recognize, probably lifted straight from a 2010s era softcore site. The resolution is crunchy, her skin looks overexposed, and the pov angle is so static it might as well be a slideshow. You get the blowjob scene and it's just a looped clip, no interaction, no variation. I don't know what I expected from a game called JowBlob Castle. The name alone sounds like a typo that someone decided to keep.
There's this one corridor where the collision just stops working and you can walk through the wall into a void. I fell in twice. The second time I just sat there staring at the blackness, listening to the ambient wind loop that's way too loud, thinking about how the whole erotic fantasy castle concept could actually work if someone bothered to write even a scrap of dialogue or build any tension. Instead you get a labyrinth where the only mystery is whether the next turn leads to a girl or another identical hallway. The oral sex scenes are unlocked in some order I never figured out, I just stumbled into three of them and then got bored trying to find the rest. The real model tag is doing a lot of heavy lifting here, it's just video clips pasted into a game wrapper. I wish the maze had some actual castle atmosphere, maybe flickering candles or distant moans or something, but it's just grey walls and that damn wind.
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π 22K
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Aeonβs Echo
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to naughty college girls to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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π 1.7K
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Beach Bitches
You know that feeling when you're at the beach, sand getting literally everywhere, and you think "what if two hot women just... pelted each other with tropical fruit?" No? Just me? Anyway this game exists.
The whole thing is these two, a blonde and a brunette in bikinis that are frankly working overtime, standing on some beach that looks like it was rendered on a phone from 2014. And they're chucking coconuts. At each other. On purpose. Every time one connects, a piece of clothing just... disappears. Like magic. Or concussion. The physics are whatever, sometimes the coconut arcs like a majestic eagle, other times it just sort of teleports into someone's face. You can click to make them throw, or just sit there like a perv and let the AI do its thing. I spent way too long trying to figure out if the brunette's top was actually clipping through her shoulder or if that was just the "unpolished charm" everyone talks about.
The striptease mechanic is basically the whole point. Hit, strip, hit, strip. There's no deep strategy here, no coconut upgrade tree, no beach ball mini-game. Missed opportunity honestly. The models are... real? They say real models. They look like someone's vacation photos got fed into something and then someone drew bikinis on top with a mouse. It's oddly compelling in the same way watching a car crash is, except the car crash has better textures. The blonde's expression never changes. Ever. Coconut to the forehead? Same vacant smile. Down to her last piece? Same. It's haunting.
I kept playing though. Not because it's good, because it's not. But there's something about the absolute absurdity of it. Two women engaged in mutual coconut-based destruction, slowly getting naked, on a beach that time forgot. The arcade tag is generous, it's more like a screensaver you can occasionally poke. Don't expect combos or high scores. Just coconuts and inevitable nudity. The brunette's bikini bottom defied gravity for a solid three throws before the game decided it had enough. I respect that.
The whole thing is these two, a blonde and a brunette in bikinis that are frankly working overtime, standing on some beach that looks like it was rendered on a phone from 2014. And they're chucking coconuts. At each other. On purpose. Every time one connects, a piece of clothing just... disappears. Like magic. Or concussion. The physics are whatever, sometimes the coconut arcs like a majestic eagle, other times it just sort of teleports into someone's face. You can click to make them throw, or just sit there like a perv and let the AI do its thing. I spent way too long trying to figure out if the brunette's top was actually clipping through her shoulder or if that was just the "unpolished charm" everyone talks about.
The striptease mechanic is basically the whole point. Hit, strip, hit, strip. There's no deep strategy here, no coconut upgrade tree, no beach ball mini-game. Missed opportunity honestly. The models are... real? They say real models. They look like someone's vacation photos got fed into something and then someone drew bikinis on top with a mouse. It's oddly compelling in the same way watching a car crash is, except the car crash has better textures. The blonde's expression never changes. Ever. Coconut to the forehead? Same vacant smile. Down to her last piece? Same. It's haunting.
I kept playing though. Not because it's good, because it's not. But there's something about the absolute absurdity of it. Two women engaged in mutual coconut-based destruction, slowly getting naked, on a beach that time forgot. The arcade tag is generous, it's more like a screensaver you can occasionally poke. Don't expect combos or high scores. Just coconuts and inevitable nudity. The brunette's bikini bottom defied gravity for a solid three throws before the game decided it had enough. I respect that.
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π 13K
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CREATE YOUR AI BITCH
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π 1.3K
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Strip Street Show 3
They couldn't even get the hemline right on the schoolgirl uniform. It's supposed to sit mid-thigh when she's standing, but the moment those first two buttons pop open during the card game, the fabric just kind of stretches in a way real clothes don't do. That's where my brain got stuck for a good ten minutes. Not on her tits, which are fine, whatever, clearly some blonde model they photographed and then didn't bother animating smoothly. The whole thing feels like flipping through a half finished flip book.
The core loop is you play this weirdly aggressive version of a card game where the stakes are her dignity and your supposed attention. Beat her hand, she loses a layer. The arcade scoring makes zero sense, it's just counting something in the background. The street behind her is a static photo of some European looking plaza. Cobblestones, a blurry fountain. And she's there, in this cheap outfit, doing this stiff little shuffle when you win. The striptease is so mechanical you can almost hear the joints creaking. There's this one bit where the skirt finally drops and just clips right through her leg. Texture warps. It's jarring. You're supposed to be focused on the "public" humiliation angle, the idea that anyone could walk by, but there's no one there. No ambient noise. Just the cards snapping down and that janky model blinking.
Wish there was more risk in the card game. It's just a grind to see pixels you've already seen a thousand times. The real model aspect is the only thing that gives it any charge, that uncanny valley of a real person's face pasted onto a puppet that can't move right. The erotic part isn't the stripping, it's the weird fragility of the whole production. Like watching a stagehand accidentally walk into a shot.
The core loop is you play this weirdly aggressive version of a card game where the stakes are her dignity and your supposed attention. Beat her hand, she loses a layer. The arcade scoring makes zero sense, it's just counting something in the background. The street behind her is a static photo of some European looking plaza. Cobblestones, a blurry fountain. And she's there, in this cheap outfit, doing this stiff little shuffle when you win. The striptease is so mechanical you can almost hear the joints creaking. There's this one bit where the skirt finally drops and just clips right through her leg. Texture warps. It's jarring. You're supposed to be focused on the "public" humiliation angle, the idea that anyone could walk by, but there's no one there. No ambient noise. Just the cards snapping down and that janky model blinking.
Wish there was more risk in the card game. It's just a grind to see pixels you've already seen a thousand times. The real model aspect is the only thing that gives it any charge, that uncanny valley of a real person's face pasted onto a puppet that can't move right. The erotic part isn't the stripping, it's the weird fragility of the whole production. Like watching a stagehand accidentally walk into a shot.
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π 9K
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Save Your Pussy
The hitbox on those purple dildo missiles is absolute bullshit. I've tracked 47 runs now, and the collision feels off by maybe 3 pixels on the left side. Not that anyone cares about frame data in a game where you're basically playing a horny version of Space Invaders with a blonde tattooed chick who loses her clothes when you fail. But I notice these things.
The premise is stupid simple. You control this alt looking woman with ink all over her arm, and you're dodging flying sex toys that rain down from the top of the screen. Each time one hits, she takes off something. First the top, then the skirt, then the bra. I spent way too long trying to see if there's a fourth stage with the panties. There is. It took me 23 attempts to confirm because the difficulty spikes hard after the second clothing removal. The missiles speed up in a pattern that doesn't match any reasonable difficulty curve. It's like the developer just said fuck it and doubled the spawn rate.
The real model thing is... look, it's clearly some stock photo set they licensed. She's got that generic hot blonde look, the kind you'd see on a cheap energy drink can. The striptease progression is just static images that swap out. No animation between states, just pop, new image. The tattoo is the only distinguishing feature, some tribal design that wraps around her bicep. I kept playing mainly to document the unlock conditions. There's a score threshold at 500 points where you get a slightly different ending screen. Not worth the carpal tunnel from tapping my phone screen like a maniac. The arcade mode loops endlessly, which is a weird design choice for what's essentially a five minute experience stretched into infinity.
The premise is stupid simple. You control this alt looking woman with ink all over her arm, and you're dodging flying sex toys that rain down from the top of the screen. Each time one hits, she takes off something. First the top, then the skirt, then the bra. I spent way too long trying to see if there's a fourth stage with the panties. There is. It took me 23 attempts to confirm because the difficulty spikes hard after the second clothing removal. The missiles speed up in a pattern that doesn't match any reasonable difficulty curve. It's like the developer just said fuck it and doubled the spawn rate.
The real model thing is... look, it's clearly some stock photo set they licensed. She's got that generic hot blonde look, the kind you'd see on a cheap energy drink can. The striptease progression is just static images that swap out. No animation between states, just pop, new image. The tattoo is the only distinguishing feature, some tribal design that wraps around her bicep. I kept playing mainly to document the unlock conditions. There's a score threshold at 500 points where you get a slightly different ending screen. Not worth the carpal tunnel from tapping my phone screen like a maniac. The arcade mode loops endlessly, which is a weird design choice for what's essentially a five minute experience stretched into infinity.
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π 8.1K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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MirrorBall
Didnt expect the bat to be that heavy. No really, the bat. In Mirror Bat you're this blonde sports girl, mirroring your swing against a pitch that comes at you in these weird diagonal angles. The arcade part is you got one button basically, timing your hit. Miss and the ball goes nowhere. Hit it and well, her clothes start coming off. Strip mechanic tied to score. Simple.
What got me stuck wasnt the game though it was her eyes. The real model thing, they used photos I guess? Not animated. So she just stares at you while you're trying to time a fastball. Uncanny valley stuff but like, the hot kind? Her expression doesnt change whether you're doing good or completely whiffing. I spent maybe fifteen minutes on level 3 just watching her blink. You know that thing where you're supposed to be doing something but your brain just. Anyway.
The sport part is genuinely annoying. Mirroring directions means left is right sometimes and my lizard brain cannot handle that after a couple beers. Kept swinging into empty air while this pixel perfect blonde judges me silently. Erotic striptease is the tag but honestly the tease is just her standing there while you fumble. By the time I got her top off I felt more relief than anything. Like finally woman, stop looking at me like that. Maybe they should add a DLC where she just laughs when you miss. Would make it less weird.
What got me stuck wasnt the game though it was her eyes. The real model thing, they used photos I guess? Not animated. So she just stares at you while you're trying to time a fastball. Uncanny valley stuff but like, the hot kind? Her expression doesnt change whether you're doing good or completely whiffing. I spent maybe fifteen minutes on level 3 just watching her blink. You know that thing where you're supposed to be doing something but your brain just. Anyway.
The sport part is genuinely annoying. Mirroring directions means left is right sometimes and my lizard brain cannot handle that after a couple beers. Kept swinging into empty air while this pixel perfect blonde judges me silently. Erotic striptease is the tag but honestly the tease is just her standing there while you fumble. By the time I got her top off I felt more relief than anything. Like finally woman, stop looking at me like that. Maybe they should add a DLC where she just laughs when you miss. Would make it less weird.
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π 5.5K
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Poker Guns
The whole thing feels like someone left a camcorder running in a room where a poker night went feral. The models are real, or at least real enough that you start wondering about their lives between hands, which is a weird headspace to be in when you're also trying to calculate pot odds. The striptease isn't some smooth, choreographed thing. It's awkward in a way that loops back around to being hot, like watching someone fumble with a bra strap through a slightly smudged lens. The lesbian tag isn't just window dressing either. There's a specific moment where a losing hand leads to a kiss that lingers just a beat too long, and the camera doesn't know where to look. Neither did I.
The shooter part is where my brain short-circuited. You're not just playing cards. You're literally defending your hand by blasting away at the opponent's cards as they fly across the screen. Imagine trying to concentrate on a pair of queens while pixelated hearts and spades are getting gunned down by a cursor that feels like it's been dipped in lube. I missed a straight flush because I was too busy staring at a garter belt. No regrets. The arcade chaos means the erotic beats hit harder because they feel like a reward for your shitty aim, not a cutscene you just sit through.
The soundtrack is this sleazy, low-bit synth that sounds like a forgotten B-side from a 90s adult film. It doesn't try to be sexy, it just is, in a grimy, unpolished way. I wish the poker AI was a little less suicidal, but then again, if it played smart, I'd never see the full strip. There's a glitch where a model's shirt phases through her shoulder during a shuffle and honestly, it adds to the charm. It's a mess. A sticky, confusing, surprisingly honest mess.
The shooter part is where my brain short-circuited. You're not just playing cards. You're literally defending your hand by blasting away at the opponent's cards as they fly across the screen. Imagine trying to concentrate on a pair of queens while pixelated hearts and spades are getting gunned down by a cursor that feels like it's been dipped in lube. I missed a straight flush because I was too busy staring at a garter belt. No regrets. The arcade chaos means the erotic beats hit harder because they feel like a reward for your shitty aim, not a cutscene you just sit through.
The soundtrack is this sleazy, low-bit synth that sounds like a forgotten B-side from a 90s adult film. It doesn't try to be sexy, it just is, in a grimy, unpolished way. I wish the poker AI was a little less suicidal, but then again, if it played smart, I'd never see the full strip. There's a glitch where a model's shirt phases through her shoulder during a shuffle and honestly, it adds to the charm. It's a mess. A sticky, confusing, surprisingly honest mess.
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π 3.4K
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Magnetic Billiard
The ball physics in this one got me. Not the billiard balls, though those are fine with the magnet thing instead of a cue, whatever. I mean the character animations. That little shoulder hitch when she lines up a shot. The way her weight shifts from one hip to the other when she thinks you're not looking. I spent twenty minutes on the third level not because the puzzle was hard but because I kept watching her pre-shot routine loop. The animator knew something about real people standing still, trying to look casual.
A strip billiards game. You pot balls by dragging a magnetized pull line instead of striking. The arcade logic part is figuring out angle rebounds but the gimmick makes it feel like fishing. You hook the cue ball and slingshot it. Took me maybe four rounds before I could reliably pocket without sending the white into the corner like an asshole. She gets this tiny smirk each time. I was doing it on phone browser during a conference call, volume off, and let me tell you the striptease pacing is generous.
The model they filmed is pretty. Actually pretty, not modulated photoscan pretty. She does the whole amateur thing where she clearly practiced her routine in front of a mirror but still pauses between removing items like she forgot the next step. There's one moment where her shirt snags on an earring and she laughs, genuine surprise flicker, and I don't think that was scripted. The eroticism lands more in the between-spaces than the nudity itself, which comes slowly and without much ceremony. The strip isn't a reward exactly, more like a conversation you're both letting happen.
My kingdom for a back button on the magnet pulling phase though. If you commit to a bad angle you just have to watch your failure play out. Maybe that's the point.
A strip billiards game. You pot balls by dragging a magnetized pull line instead of striking. The arcade logic part is figuring out angle rebounds but the gimmick makes it feel like fishing. You hook the cue ball and slingshot it. Took me maybe four rounds before I could reliably pocket without sending the white into the corner like an asshole. She gets this tiny smirk each time. I was doing it on phone browser during a conference call, volume off, and let me tell you the striptease pacing is generous.
The model they filmed is pretty. Actually pretty, not modulated photoscan pretty. She does the whole amateur thing where she clearly practiced her routine in front of a mirror but still pauses between removing items like she forgot the next step. There's one moment where her shirt snags on an earring and she laughs, genuine surprise flicker, and I don't think that was scripted. The eroticism lands more in the between-spaces than the nudity itself, which comes slowly and without much ceremony. The strip isn't a reward exactly, more like a conversation you're both letting happen.
My kingdom for a back button on the magnet pulling phase though. If you commit to a bad angle you just have to watch your failure play out. Maybe that's the point.
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π 2.2K
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Flush Builder
What is it about a poorly shuffled deck of cards? This game, it runs in the browser, and it feels like someone coded it in a weekend with one hand. You get these slightly too-compressed jpegs of a blonde real model. She's got that look. Like she's already bored of the poker game you haven't started yet. The whole interface has a laggy, homemade feel. I spent way too much time just clicking the deck because the snap sound was a bit crunchy. Satisfying, like popping bubble wrap.
The premise is building a royal flush. You pick suits and values, trying to line everything up while the game throws these low-res arcade-style sparkles at your face when you get a match. I don't think there's any actual arcade element beyond that. Just sparkles. The striptease is the reward but the card game itself is weirdly hypnotic. I started one round and suddenly I had this intense, sweaty focus on getting a specific queen of hearts. Not for the tits, mind you, but just to see the draw animation work without stuttering. It's a fight against the game's own fragility.
The erotic part is direct. No story, no fluff. Win a hand, the model's top disappears into the void. The picture quality shifts in a way that makes you wonder if they ripped it from some forgotten Y2K-era adult site. It's a strip card game that has all the grace of a zip file opening. The blonde just stares ahead. There's no tease in her expression, which somehow is the biggest tease of all. I do wish there was a distraction mechanic, like maybe the model moving slightly to mess up your card counting. That would be evil. I'd hate it. But it's not there, so you just win and she just... strips. The word striptease implies some art but this is more like a clinical garment removal protocol. And I can't stop going back to get a better flush hand. The file name had a weird string of numbers I tried to memorize and already forgot. What were we talking about?
The premise is building a royal flush. You pick suits and values, trying to line everything up while the game throws these low-res arcade-style sparkles at your face when you get a match. I don't think there's any actual arcade element beyond that. Just sparkles. The striptease is the reward but the card game itself is weirdly hypnotic. I started one round and suddenly I had this intense, sweaty focus on getting a specific queen of hearts. Not for the tits, mind you, but just to see the draw animation work without stuttering. It's a fight against the game's own fragility.
The erotic part is direct. No story, no fluff. Win a hand, the model's top disappears into the void. The picture quality shifts in a way that makes you wonder if they ripped it from some forgotten Y2K-era adult site. It's a strip card game that has all the grace of a zip file opening. The blonde just stares ahead. There's no tease in her expression, which somehow is the biggest tease of all. I do wish there was a distraction mechanic, like maybe the model moving slightly to mess up your card counting. That would be evil. I'd hate it. But it's not there, so you just win and she just... strips. The word striptease implies some art but this is more like a clinical garment removal protocol. And I can't stop going back to get a better flush hand. The file name had a weird string of numbers I tried to memorize and already forgot. What were we talking about?
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π 2K
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