Packed Up Girls
Customization sliders on the left, fuck controls on the right. That's the whole UI and somehow it works better than half the bloated porn games clogging up itch.io. You get a redhead with massive tits, a blonde in lingerie, whatever. Tweak the hair, the face, the room lighting. She just stands there with this blank slave expression while you mess with her look like some kind of degenerate character creator.
Then you hit the action buttons and it's straight to creampie town. Speed controls let you go from lazy Sunday thrusts to jackhammer mode. The blonde's tits bounce with this weird physics that's honestly jank but in a way that loops back around to hot. Like watching an old Flash animation where the artist really tried. The redhead has bigger assets and the collision detection gets confused sometimes, her chest clipping through her own arms. Still fapped though.
No story. No dialogue. No "oh master" voice lines. Just a customizable fuck doll and some buttons. The environment changes are whatever, different colored rooms I guess. Who's looking at the wallpaper when there's a lingerie-clad slave getting railed? The creampie finish is the only real goal here and it delivers what it promises.
Reminds me of those old Newgrounds dress-up games but for adults. Remember those? Spent way too much time on those back in the day. This is basically that but with penetration mechanics.
The lack of sound is weird. Complete silence except for... nothing. Just clicking and visual feedback. Some ambient moans would've gone a long way. Or even bad royalty-free music. Something. The silence makes it feel more clinical than it should.
Then you hit the action buttons and it's straight to creampie town. Speed controls let you go from lazy Sunday thrusts to jackhammer mode. The blonde's tits bounce with this weird physics that's honestly jank but in a way that loops back around to hot. Like watching an old Flash animation where the artist really tried. The redhead has bigger assets and the collision detection gets confused sometimes, her chest clipping through her own arms. Still fapped though.
No story. No dialogue. No "oh master" voice lines. Just a customizable fuck doll and some buttons. The environment changes are whatever, different colored rooms I guess. Who's looking at the wallpaper when there's a lingerie-clad slave getting railed? The creampie finish is the only real goal here and it delivers what it promises.
Reminds me of those old Newgrounds dress-up games but for adults. Remember those? Spent way too much time on those back in the day. This is basically that but with penetration mechanics.
The lack of sound is weird. Complete silence except for... nothing. Just clicking and visual feedback. Some ambient moans would've gone a long way. Or even bad royalty-free music. Something. The silence makes it feel more clinical than it should.
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π 40.3K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations! With a wide diversity, going from MILFs to super-naughty schoolgirls to offer, Heavy Metal Babes is sure to sate all of your most kinky desires. Get to know your companions inside and out by chatting with them throughout the story. What better thing to do than sexting and fucking?
Play the #1 best sex game in the world. Why wait? It's free!
Play the #1 best sex game in the world. Why wait? It's free!
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π 2.6K
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Intensity Girl: Pity Sex, Melon Sex
That ridiculous chest window on her costume, the one that makes no tactical sense whatsoever, is rendered here with the kind of loving detail that suggests the artist has a shrine at home. Power Girl rewards a nerd who tried to play hero in his civvies, knees knocking together, against some random mugger. She finds him pathetic in that specific way that flips a switch for certain types of power fantasies. The whole setup is a parody that knows exactly what it is, a delivery system for a very specific blonde superheroine with proportions that defy physics and a personality that's basically 90% confidence and 10% condescension.
The animation loop when she gets going is janky in a way that's almost charming, like a flipbook made by someone who only cared about two frames and just sort of scribbled the in-between parts. Her dialogue is pure cheese, lines about rewarding bravery that sound like they were ripped from a comic book thought bubble from 1998. I wish the nerd character had any personality at all beyond being a trembling pair of glasses, but that's never going to happen in these things. The sound design is basically nonexistent, just some wet slapping noises that loop with all the grace of a broken faucet. You ever notice how these games always make the guy's cock look like it's trying to escape his body? Like an angry purple creature that's personally offended by fabric.
The criminal tag is barely there, just a quick setup before the mugger vanishes into plot-convenience limbo. What sticks is the size difference, the way she just looms over him, and that one moment where she picks him up like he weighs nothing. It's the whole appeal, really. The power dynamic is the entire game. I spent more time than I'd like to admit just clicking through the same three dialogue options to see if her expression would change. It didn't. But that one frame where she smirks right before the loop resets? Worth the bandwidth, I guess. The whole thing feels like a sticky comic book found under a teenager's bed, and I mean that as both a criticism and the only honest description.
The animation loop when she gets going is janky in a way that's almost charming, like a flipbook made by someone who only cared about two frames and just sort of scribbled the in-between parts. Her dialogue is pure cheese, lines about rewarding bravery that sound like they were ripped from a comic book thought bubble from 1998. I wish the nerd character had any personality at all beyond being a trembling pair of glasses, but that's never going to happen in these things. The sound design is basically nonexistent, just some wet slapping noises that loop with all the grace of a broken faucet. You ever notice how these games always make the guy's cock look like it's trying to escape his body? Like an angry purple creature that's personally offended by fabric.
The criminal tag is barely there, just a quick setup before the mugger vanishes into plot-convenience limbo. What sticks is the size difference, the way she just looms over him, and that one moment where she picks him up like he weighs nothing. It's the whole appeal, really. The power dynamic is the entire game. I spent more time than I'd like to admit just clicking through the same three dialogue options to see if her expression would change. It didn't. But that one frame where she smirks right before the loop resets? Worth the bandwidth, I guess. The whole thing feels like a sticky comic book found under a teenager's bed, and I mean that as both a criticism and the only honest description.
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π 29.1K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 1.9K
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Panthea [v 0.20]
That loading screen is something else. A generic blonde with proportions that would make a Pixar mom blush just stands there, barely animated, like a store mannequin someone forgot to dress. Customization exists but calling it that feels generous. You can swap a hair color, maybe tweak the chest slider from "absurd" to "physically impossible," and that's your heroine. She's meant to work at Pump Sales. Pump Sales. I can't stop thinking about that name. Sounds like a company that sells industrial machinery but also runs a side hustle in terrible HR violations.
The cutscenes, if you can dignify them with that term, play out like a storyboard that never got funded. A single static background of a gray office, the same three poses recycled endlessly. There's this one expression where her eyes go slightly wider that's supposed to convey surprise, I think, but it just looks like she realized she left the oven on. Animations are a myth here. You click through text boxes describing "naughty things" and the sprite just teleports from standing to some awkwardly angled horizontal position. No tweening, no easing. Just raw, unpolished frame jumps. As someone who obsesses over smear frames and secondary motion, this felt like watching a flipbook assembled by a distracted intern.
The quest structure has you grinding through days, doing sales calls or something. Honestly, I zoned out on the mechanics because the erotic payoff is so jarringly presented. You'll be reading about quarterly pump forecasts and then suddenly there's a close-up of a tit with a texture that looks like it was pulled from a 2006 Second Life mod. The absurdity is almost charming, like finding a badly dubbed foreign film at 3am. I wish there was a way to just unlock the gallery from the start instead of pretending the "work" loop matters. Nobody's here for the sales metrics. A DLC that just adds some basic squash and stretch to the breast physics would do more for this than any new questline. The whole thing has big "my first Ren'Py project" energy, and I say that with a weird, nostalgic affection.
The cutscenes, if you can dignify them with that term, play out like a storyboard that never got funded. A single static background of a gray office, the same three poses recycled endlessly. There's this one expression where her eyes go slightly wider that's supposed to convey surprise, I think, but it just looks like she realized she left the oven on. Animations are a myth here. You click through text boxes describing "naughty things" and the sprite just teleports from standing to some awkwardly angled horizontal position. No tweening, no easing. Just raw, unpolished frame jumps. As someone who obsesses over smear frames and secondary motion, this felt like watching a flipbook assembled by a distracted intern.
The quest structure has you grinding through days, doing sales calls or something. Honestly, I zoned out on the mechanics because the erotic payoff is so jarringly presented. You'll be reading about quarterly pump forecasts and then suddenly there's a close-up of a tit with a texture that looks like it was pulled from a 2006 Second Life mod. The absurdity is almost charming, like finding a badly dubbed foreign film at 3am. I wish there was a way to just unlock the gallery from the start instead of pretending the "work" loop matters. Nobody's here for the sales metrics. A DLC that just adds some basic squash and stretch to the breast physics would do more for this than any new questline. The whole thing has big "my first Ren'Py project" energy, and I say that with a weird, nostalgic affection.
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π 27K
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Erotic shoota
sometimes you click on a thing expecting one vibe and get slapped with something totally sideways. this one, bubble shooter but make it horny. my first thought was literally how the fuck does that work and the answer is not at all the way you'd think. you pick a girl from this weirdly specific roster, ashantii, vanessa cornpop which sounds like a breakfast cereal, jessy berry, susijo orangato (seriously what is that name), natalie silver. real models apparently or at least photos of them, blonde, brunette, asian, the usual buffet.
the actual game. bubbles. floating up. you shoot them. the bubbles have, i shit you not, tiny pictures of the girl on them. like little circular portraits trapped in soap. pop enough and the static image on the left loses some clothes. piece by piece. a striptease via bubble genocide. the arcade tag makes sense if your idea of an arcade is a fever dream where skee ball makes a lady take her top off.
the aiming felt off, like the trajectory line was lying to me. i missed a shot on a cluster of three jessy berry heads and almost quit. the whole thing rides on this one gimmick, shoot bubbles, see pixel, repeat. there's no variety. i wish it would get more explicit faster but that's my gacha whale brain talking, wanting the big reward after five pulls not fifty. the sound design is nonexistent. just the ghostly pop of bubbles and my own breathing.
the model choices are what they are. sort of that early 2000s soft focus glamour shot look. vanessa cornpop lives in my head now not because she's stunning but because her name is vanessa cornpop. it's like a fake name a sitcom would use for a pornstar character. the whole thing has that energy, a prop from a show about the early internet. not sexy exactly but compelling like finding a nudie mag in the woods.
the actual game. bubbles. floating up. you shoot them. the bubbles have, i shit you not, tiny pictures of the girl on them. like little circular portraits trapped in soap. pop enough and the static image on the left loses some clothes. piece by piece. a striptease via bubble genocide. the arcade tag makes sense if your idea of an arcade is a fever dream where skee ball makes a lady take her top off.
the aiming felt off, like the trajectory line was lying to me. i missed a shot on a cluster of three jessy berry heads and almost quit. the whole thing rides on this one gimmick, shoot bubbles, see pixel, repeat. there's no variety. i wish it would get more explicit faster but that's my gacha whale brain talking, wanting the big reward after five pulls not fifty. the sound design is nonexistent. just the ghostly pop of bubbles and my own breathing.
the model choices are what they are. sort of that early 2000s soft focus glamour shot look. vanessa cornpop lives in my head now not because she's stunning but because her name is vanessa cornpop. it's like a fake name a sitcom would use for a pornstar character. the whole thing has that energy, a prop from a show about the early internet. not sexy exactly but compelling like finding a nudie mag in the woods.
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π 10.7K
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Dancing Queen: Kagari
You ever notice how these "games" keep getting shorter? Dancing Queen Part 1. Part 1. Like they're already planning to drip feed you the same 90 second loop six times. The navigation panel, that's the whole gameplay. Click. Next scene. Click. Next scene. Revolutionary stuff.
Two blonde Japanese schoolgirls making out. That's it. That's the entire plot. The animation has this rough, almost unfinished quality to it, like someone's first attempt in whatever software the cool kids are pirating this week. The lines are jagged, the movements are stiff, but there's something about it. A kind of honesty. It doesn't pretend to be more than what it is. One girl pushes the other against a wall, hands roaming under a uniform shirt, and the whole thing has this frantic, clumsy energy that's actually more believable than those overproduced 3D renders where everyone moves like a malfunctioning robot dipped in oil.
The sound design is... a choice. Wet smacking noises that are just slightly too loud, like someone eating soup directly into a microphone. And the looping. God, the looping. You'll hear the same breathy moan cycle four times before you realize you've been staring at a static frame of a half removed bra for thirty seconds because you forgot to click the "next" button. The comics tag is doing a lot of heavy lifting here, because half the scenes are basically just panning over a single illustration with some jiggle physics applied to the chest area. Very aggressive jiggle physics. The kind that defies both anatomy and the known laws of the universe.
The rough tag is accurate, but not in the way you'd hope. It's rough in the technical sense. Rough transitions. Rough art. But the content itself is pretty standard hentai teen fare, nothing that's going to get you put on a list you aren't already on. The whole thing feels like a forgotten Newgrounds submission from 2006 that someone rediscovered on a dusty hard drive and decided to monetize. And yet I clicked through every single scene. What does that say about me? Don't answer that.
Two blonde Japanese schoolgirls making out. That's it. That's the entire plot. The animation has this rough, almost unfinished quality to it, like someone's first attempt in whatever software the cool kids are pirating this week. The lines are jagged, the movements are stiff, but there's something about it. A kind of honesty. It doesn't pretend to be more than what it is. One girl pushes the other against a wall, hands roaming under a uniform shirt, and the whole thing has this frantic, clumsy energy that's actually more believable than those overproduced 3D renders where everyone moves like a malfunctioning robot dipped in oil.
The sound design is... a choice. Wet smacking noises that are just slightly too loud, like someone eating soup directly into a microphone. And the looping. God, the looping. You'll hear the same breathy moan cycle four times before you realize you've been staring at a static frame of a half removed bra for thirty seconds because you forgot to click the "next" button. The comics tag is doing a lot of heavy lifting here, because half the scenes are basically just panning over a single illustration with some jiggle physics applied to the chest area. Very aggressive jiggle physics. The kind that defies both anatomy and the known laws of the universe.
The rough tag is accurate, but not in the way you'd hope. It's rough in the technical sense. Rough transitions. Rough art. But the content itself is pretty standard hentai teen fare, nothing that's going to get you put on a list you aren't already on. The whole thing feels like a forgotten Newgrounds submission from 2006 that someone rediscovered on a dusty hard drive and decided to monetize. And yet I clicked through every single scene. What does that say about me? Don't answer that.
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π 7.2K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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AI tool
Hentai Games
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π 1.6K
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Remain tuned
Got this thing called Bar Girls, right? The whole setup is three chicks standing there, a blonde, a redhead, another blonde I think, all with massive tits and that early 2000s real model photo look where the lighting is slightly off and they're probably someone's cousin. You pick one and then suddenly you're not even looking at her anymore, you're controlling this little hand at the bottom of the screen catching beer bottles.
The bottles fall and you move left and right. That's it. That's the whole mechanic. Catch enough to hit 2000 points and the girl you picked does a striptease. The arcade tag makes sense because it feels like one of those shitty midway games where you try to grab a prize but the claw is rigged, except here the prize is pixelated tits. The catcher tag is literal. You catch things.
The striptease itself is just a series of photos. She starts dressed, then less dressed, then you see everything. The erotic tag is doing heavy lifting because calling it hot is generous. The photos are grainy and the transitions between them are about as smooth as a brick. But I kept playing. I don't know why. Something about the beer bottles stacking up and the number climbing made my brain go brrr. The bar setting is just a background image that you forget exists after thirty seconds.
One of the girls has this expression like she's waiting for a bus. The redhead actually looks into the camera which is unnerving. The big tits are there, technically, but the photo quality makes everything look like it was scanned from a magazine in 1998. I caught 2000 points and got my reward and felt nothing. Then I did it again with the other girl. Still nothing. The third time I missed a bottle and almost threw my phone across the room. The game doesn't save your score between rounds which is bullshit. You start from zero every time. No achievements to track, no unlocks to map, just the same three women and the same falling bottles forever. I think I hate it but I'm still thinking about that redhead's dead-eyed stare.
The bottles fall and you move left and right. That's it. That's the whole mechanic. Catch enough to hit 2000 points and the girl you picked does a striptease. The arcade tag makes sense because it feels like one of those shitty midway games where you try to grab a prize but the claw is rigged, except here the prize is pixelated tits. The catcher tag is literal. You catch things.
The striptease itself is just a series of photos. She starts dressed, then less dressed, then you see everything. The erotic tag is doing heavy lifting because calling it hot is generous. The photos are grainy and the transitions between them are about as smooth as a brick. But I kept playing. I don't know why. Something about the beer bottles stacking up and the number climbing made my brain go brrr. The bar setting is just a background image that you forget exists after thirty seconds.
One of the girls has this expression like she's waiting for a bus. The redhead actually looks into the camera which is unnerving. The big tits are there, technically, but the photo quality makes everything look like it was scanned from a magazine in 1998. I caught 2000 points and got my reward and felt nothing. Then I did it again with the other girl. Still nothing. The third time I missed a bottle and almost threw my phone across the room. The game doesn't save your score between rounds which is bullshit. You start from zero every time. No achievements to track, no unlocks to map, just the same three women and the same falling bottles forever. I think I hate it but I'm still thinking about that redhead's dead-eyed stare.
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π 5.9K
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High College Romance
You know that one guy from high school who peaked at 17 and everyone still talks about? Thatβs Mark. Captain of the basketball team, biceps you could bounce a quarter off, a face that makes girls forget their locker combinations. The whole setup is a walking, grunting power fantasy where consent is implied by a giggle and a skirt length. The renders are 3D but itβs that specific era of 3D where skin looks like melted candle wax and the blonde hair on Samantha, the so called school bicycle, has the physics of dry spaghetti.
The whole βlesson of passionβ here is basically a guided tour of Markβs ego. You click through his day, watching him flex in his uniform while the narration hammers home how every female with a pulse wants to be his rebound. Thereβs a moment where you literally just watch him think about Samanthaβs βslut reputationβ while sheβs just standing by a locker, existing. The game treats this reputation like a side quest item youβve already looted. The dialogue is hilariously blunt. No foreplay, just anatomy meeting anatomy like a car crash in slow motion. I spent way too long staring at a texture seam on a basketball jersey that was stretching in a way fabric simply doesnβt. Itβs that lack of polish that sticks with you more than the actual sex scenes, which are about as emotionally complex as a brick.
The UI is a fossil, clicking through feels like operating a microwave from 2003. But then you get a weirdly specific close up of a hand placement that makes you think someone on the dev team actually cared for a split second before going back to the robotic humping. Itβs a pure id trip, no detours for logic, just the raw, unseasoned chicken breast of a power trip. The whole thing runs on the kind of logic where a captainβs uniform is a skeleton key for zippers.
The whole βlesson of passionβ here is basically a guided tour of Markβs ego. You click through his day, watching him flex in his uniform while the narration hammers home how every female with a pulse wants to be his rebound. Thereβs a moment where you literally just watch him think about Samanthaβs βslut reputationβ while sheβs just standing by a locker, existing. The game treats this reputation like a side quest item youβve already looted. The dialogue is hilariously blunt. No foreplay, just anatomy meeting anatomy like a car crash in slow motion. I spent way too long staring at a texture seam on a basketball jersey that was stretching in a way fabric simply doesnβt. Itβs that lack of polish that sticks with you more than the actual sex scenes, which are about as emotionally complex as a brick.
The UI is a fossil, clicking through feels like operating a microwave from 2003. But then you get a weirdly specific close up of a hand placement that makes you think someone on the dev team actually cared for a split second before going back to the robotic humping. Itβs a pure id trip, no detours for logic, just the raw, unseasoned chicken breast of a power trip. The whole thing runs on the kind of logic where a captainβs uniform is a skeleton key for zippers.
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π 5.8K
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Pleasure Combination 2
Right. This one. Another poker game where the whole point is getting a blonde bird to take her kit off. Like we haven't seen that a hundred times on some dodgy banner ad. The setup's laughable, some rich tosser in a limo dangles funding for your 'startup' and the only way to win is... you guessed it, five card draw with a striptease attached. I'm not sure if it's meant to be satire or just that lazy.
So you get five turns to swap cards, and yeah, the whole deck's visible for everyone, which kills any actual poker skill stone dead. It's more like a puzzle with tits. You click cards, try to make a pair or flush or whatever, and the opponent does his thing. If you hit a hand early you can hit 'stand' and lock your cards while he fumbles around, which is the only real tactic. Beat his score and the model, she loses a bit of clothing. It's that simple. The images are real model shots, not renders, so there's a graininess to them that feels like a website from 2004. The lingerie is... fine. Lacy stuff. You've seen it all before if you've ever accidentally clicked a pop-up.
Here's the thing though, the AI opponent cheats. I don't mean clever programming, I mean you'll have a flush and he'll pull a full house out his arse on the last turn. It's infuriating. You lose a level, she puts her damn dress back on, and you're staring at the same blonde in the same pose again. The whole 'business funding' plot is so thin it evaporates. You're not playing for a cheque, you're playing because she's got her tits out and you want to see more. There's no progression feeling, just a grind against a rigged deck. Forgot what I was doing halfway through, honestly. Just clicking cards to see some arse. It does the job, I guess, if the job is a quick wank without any fuss.
So you get five turns to swap cards, and yeah, the whole deck's visible for everyone, which kills any actual poker skill stone dead. It's more like a puzzle with tits. You click cards, try to make a pair or flush or whatever, and the opponent does his thing. If you hit a hand early you can hit 'stand' and lock your cards while he fumbles around, which is the only real tactic. Beat his score and the model, she loses a bit of clothing. It's that simple. The images are real model shots, not renders, so there's a graininess to them that feels like a website from 2004. The lingerie is... fine. Lacy stuff. You've seen it all before if you've ever accidentally clicked a pop-up.
Here's the thing though, the AI opponent cheats. I don't mean clever programming, I mean you'll have a flush and he'll pull a full house out his arse on the last turn. It's infuriating. You lose a level, she puts her damn dress back on, and you're staring at the same blonde in the same pose again. The whole 'business funding' plot is so thin it evaporates. You're not playing for a cheque, you're playing because she's got her tits out and you want to see more. There's no progression feeling, just a grind against a rigged deck. Forgot what I was doing halfway through, honestly. Just clicking cards to see some arse. It does the job, I guess, if the job is a quick wank without any fuss.
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π 3.4K
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Pockets Girls-6
The whole thing feels like someone filmed their friendβs pool night, forgot to edit it, and then slapped a strip mechanic on top. The blonde model, sheβs a real person I guess, stands there with this frozen smile while you line up shots. The physics are drunk. I sunk the cue ball three times in a row and the game just... let me. No penalty. The opponent, this angry cartoon man, heβs supposed to be trying to dress the girls back up but honestly I couldnβt figure out his AI. Heβd scratch on purpose and then the girl would lose a piece of clothing anyway. Itβs chaos.
The blocking pockets thing is a neat idea, I think. You can click on a pocket to seal it so the other player canβt score there. But the interface for it is this tiny glowing ring that I kept missing because I was distracted by the modelβs awkward idle animation. She shifts her weight like she needs to pee. The striptease is the whole point, obviously, and itβs fine. She gets down to some lacy stuff, the camera never really moves, itβs all very static. I wish the game had more models, or at least let the one model have different expressions. She looks bored even when sheβs naked. Which, mood.
Thereβs a weird thing where if you quit mid-game, the progress doesnβt save but the sound effect of the balls clacking gets stuck in a loop. Had to refresh the whole browser. The modding scene for this is nonexistent, which is a shame because someone could probably fix the aiming line. It lies. It shows you a perfect trajectory and then the ball veers off like it hit a pebble. I spent more time laughing at the broken bits than actually being turned on. The angry opponentβs face when you block his pocket is the real reward here, pure unfiltered pixel rage. Dare to play it alone, or invite company?
The blocking pockets thing is a neat idea, I think. You can click on a pocket to seal it so the other player canβt score there. But the interface for it is this tiny glowing ring that I kept missing because I was distracted by the modelβs awkward idle animation. She shifts her weight like she needs to pee. The striptease is the whole point, obviously, and itβs fine. She gets down to some lacy stuff, the camera never really moves, itβs all very static. I wish the game had more models, or at least let the one model have different expressions. She looks bored even when sheβs naked. Which, mood.
Thereβs a weird thing where if you quit mid-game, the progress doesnβt save but the sound effect of the balls clacking gets stuck in a loop. Had to refresh the whole browser. The modding scene for this is nonexistent, which is a shame because someone could probably fix the aiming line. It lies. It shows you a perfect trajectory and then the ball veers off like it hit a pebble. I spent more time laughing at the broken bits than actually being turned on. The angry opponentβs face when you block his pocket is the real reward here, pure unfiltered pixel rage. Dare to play it alone, or invite company?
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π 3.4K
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