Huge Breasted Whore 4
Mai Shiranui is absolutely plastered and wandering into some magic forest, tits out, and a bad elf decides tonight's the night to drain her. The whole thing is a clicker where you tap a rectangle until a meter fills, then the scene advances. That's it. No skill tree, no combo system, just your finger or mouse doing the lord's work while Mai moans and the elf goes to town on those massive knockers.
The art is rough, like someone sketched it on a napkin after a long shift, but honestly that's part of the charm. Her boobs are comically huge, the kind that would break a real woman's spine, and the elf looks like a gremlin who won a lottery. The animation is basically two frames of jiggle, but the sound design carries it. Wet slurps, drunk giggles, the occasional "harder" whispered in that broken English. I caught myself laughing at how absurd it got around the third scene, then immediately clicked faster because the meter was almost full.
One thing that bugs me, the meter resets if you stop clicking for like two seconds. So no bathroom breaks. Also the background forest is just a green smear, which I wish had more detail, but it won't. The minigame part is just clicking, no timing, no pattern, so if you want a challenge this ain't it. But for a quick fap before bed, it does the job. Mai's drunk face when the elf first latches on is worth a screenshot, and the moment her eyes roll back is another. Third one I'd save is when she tries to push him away but her hand just flops onto his head. Classic.
The art is rough, like someone sketched it on a napkin after a long shift, but honestly that's part of the charm. Her boobs are comically huge, the kind that would break a real woman's spine, and the elf looks like a gremlin who won a lottery. The animation is basically two frames of jiggle, but the sound design carries it. Wet slurps, drunk giggles, the occasional "harder" whispered in that broken English. I caught myself laughing at how absurd it got around the third scene, then immediately clicked faster because the meter was almost full.
One thing that bugs me, the meter resets if you stop clicking for like two seconds. So no bathroom breaks. Also the background forest is just a green smear, which I wish had more detail, but it won't. The minigame part is just clicking, no timing, no pattern, so if you want a challenge this ain't it. But for a quick fap before bed, it does the job. Mai's drunk face when the elf first latches on is worth a screenshot, and the moment her eyes roll back is another. Third one I'd save is when she tries to push him away but her hand just flops onto his head. Classic.
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π 60.3K
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Boobalicios
The first thing that hits you isn't the farm. It's Reiko. Specifically, the physics on those things. Boobalicios is right there in the tags, and they're not lying. She's a brunette with a chest that defies both gravity and reasonable back support, and the whole clicker setup is just a flimsy excuse to get you to interact with them. You're clicking crops or whatever, some minigame about harvesting, but the real yield is watching her bounce. The game knows it. You know it. The lucky pixel guy getting the boob job in the description knows it.
Spent way too long just on the idle animation. The clicker part is... there. Numbers go up, farm expands, I think? Honestly, the UI is a mess of unpolished buttons and the progression feels like an afterthought. It's like the dev started coding a Stardew Valley parody, got distracted by the jiggle sliders, and never went back to finish the actual game loop. There's a weird satisfaction in the repetitive clicking, a mindless rhythm that syncs up with the other, more obvious rhythm on screen. But then you realize you've been clicking corn for ten minutes and the only thing that's changed is the angle of the boob job scene you unlocked. Which, fine, that's the point, but a little more game in my adult game wouldn't hurt. The minigame where you directly control the pace is the only part with any real tension, a clumsy sort of interactive scene that's over too fast.
It's unpolished on purpose, I get it. That's the aesthetic. But there's a difference between charmingly rough and just lazy, and this teeters on the edge. The sound design is one wet squelch on a loop that started to haunt me. Still, I didn't close the tab. That's the damning part. For a browser game that's basically a physics demo with a farming skin, it delivers exactly what the tags promise. Just don't expect the farm to matter. It's all about the harvest you're actually there for.
Spent way too long just on the idle animation. The clicker part is... there. Numbers go up, farm expands, I think? Honestly, the UI is a mess of unpolished buttons and the progression feels like an afterthought. It's like the dev started coding a Stardew Valley parody, got distracted by the jiggle sliders, and never went back to finish the actual game loop. There's a weird satisfaction in the repetitive clicking, a mindless rhythm that syncs up with the other, more obvious rhythm on screen. But then you realize you've been clicking corn for ten minutes and the only thing that's changed is the angle of the boob job scene you unlocked. Which, fine, that's the point, but a little more game in my adult game wouldn't hurt. The minigame where you directly control the pace is the only part with any real tension, a clumsy sort of interactive scene that's over too fast.
It's unpolished on purpose, I get it. That's the aesthetic. But there's a difference between charmingly rough and just lazy, and this teeters on the edge. The sound design is one wet squelch on a loop that started to haunt me. Still, I didn't close the tab. That's the damning part. For a browser game that's basically a physics demo with a farming skin, it delivers exactly what the tags promise. Just don't expect the farm to matter. It's all about the harvest you're actually there for.
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π 43.9K
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Poison Unwrap Fighter
My kid was looking at this on his phone. I saw the name Street Fighter and thought okay, fighting game, he plays those. Then I looked closer. It's not Street Fighter. It's just... Poison. And Ryu. And she's... her chest is enormous. Like, absurdly huge. The whole thing is a point and click where you're supposed to defend against her attacks by clicking circles that pop up. Reflex thing. Miss too many and you lose, hit enough and she... strips.
I stood there watching him click these little blue orbs while Poison's sprite got progressively more naked between rounds. Four rounds total. The minigame itself is so basic, just a clicker with a timer bar that drains if you're slow. The hitboxes felt off on my phone, sometimes I'd tap right on the circle and it wouldn't register, and then her attack lands and Ryu's health drops. Infuriating. Not that I was playing it. I was just... testing. After he went to bed.
The reward at the end is a pov blowjob scene. It's not animated well. It loops awkwardly and the art style shifts from the fighting part, like they grabbed assets from different places. Poison's expression doesn't change, just this fixed look while the loop plays. I don't know what I expected. Actually I do know, and this wasn't it. The whole thing takes maybe three minutes to finish if you don't fail the reflex checks.
I haven't decided if I'm going to say anything to him. What do you even say? "I noticed you were playing a game where a woman with poison powers takes off her clothes and then..." I don't know how to finish that sentence. The browser history showed he found it through some forum link. These things just exist out there, no age gate, nothing. Just a webpage with Ryu getting a blowjob as a reward for good timing.
Dare to play it alone, or invite company?
I stood there watching him click these little blue orbs while Poison's sprite got progressively more naked between rounds. Four rounds total. The minigame itself is so basic, just a clicker with a timer bar that drains if you're slow. The hitboxes felt off on my phone, sometimes I'd tap right on the circle and it wouldn't register, and then her attack lands and Ryu's health drops. Infuriating. Not that I was playing it. I was just... testing. After he went to bed.
The reward at the end is a pov blowjob scene. It's not animated well. It loops awkwardly and the art style shifts from the fighting part, like they grabbed assets from different places. Poison's expression doesn't change, just this fixed look while the loop plays. I don't know what I expected. Actually I do know, and this wasn't it. The whole thing takes maybe three minutes to finish if you don't fail the reflex checks.
I haven't decided if I'm going to say anything to him. What do you even say? "I noticed you were playing a game where a woman with poison powers takes off her clothes and then..." I don't know how to finish that sentence. The browser history showed he found it through some forum link. These things just exist out there, no age gate, nothing. Just a webpage with Ryu getting a blowjob as a reward for good timing.
Dare to play it alone, or invite company?
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π 36.3K
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Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors that are lovely, the more their corporal appearance switches. And by "switches", we suggest "that they become supah unsheathing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, so you can keep concentrating on your latest win - or even else, you knowthat anything is holding your focus.
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π 1.6K
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Unique Sexy Occasion
The clicker minigame is actually the best part, which sounds insane for what's supposed to be a detective thriller visual novel. You're tapping this... thing, I won't spoil what, and the numbers go up and the screen gets progressively more unhinged. I spent way too long on that section, completely forgetting about the naked girl on the bed. She's just lying there while I'm clicking like a maniac, building up some invisible meter that apparently represents memory fragments or whatever. The game doesn't explain this. It just trusts you'll figure it out, which is refreshing and also infuriating.
The story is basically a hungover detective waking up next to a stranger, both of them piecing together last night through fragmented flashbacks. The writing is deliberately rough, like someone transcribed a fever dream. Sometimes the dialogue loops or contradicts itself and I genuinely can't tell if that's a bug or a narrative choice about unreliable memory. There's this one scene where she's describing what happened at the bar and the text just... stops mid-sentence and the clicker minigame starts again. I laughed. Then I got annoyed. Then I kept clicking.
The hentai scenes unlock through these little puzzle sequences that feel like someone's first RPG Maker project from 2006. Janky, but in a way that makes the explicit content feel earned rather than just handed over. The girl's design is nothing special, honestly. Standard anime proportions, the usual exaggerated bits. But the way the game frames her, always slightly out of focus or partially obscured until you solve another memory fragment, that's clever. You're literally uncovering her body as you uncover the plot. I wish the detective mechanics had more depth though. It's mostly just clicking through dialogue and occasionally solving a puzzle that a toddler could crack. The secret tag on the store page hints at some hidden ending but I haven't found it and probably won't. My attention span for visual novels is garbage unless there's a weird minigame attached.
The story is basically a hungover detective waking up next to a stranger, both of them piecing together last night through fragmented flashbacks. The writing is deliberately rough, like someone transcribed a fever dream. Sometimes the dialogue loops or contradicts itself and I genuinely can't tell if that's a bug or a narrative choice about unreliable memory. There's this one scene where she's describing what happened at the bar and the text just... stops mid-sentence and the clicker minigame starts again. I laughed. Then I got annoyed. Then I kept clicking.
The hentai scenes unlock through these little puzzle sequences that feel like someone's first RPG Maker project from 2006. Janky, but in a way that makes the explicit content feel earned rather than just handed over. The girl's design is nothing special, honestly. Standard anime proportions, the usual exaggerated bits. But the way the game frames her, always slightly out of focus or partially obscured until you solve another memory fragment, that's clever. You're literally uncovering her body as you uncover the plot. I wish the detective mechanics had more depth though. It's mostly just clicking through dialogue and occasionally solving a puzzle that a toddler could crack. The secret tag on the store page hints at some hidden ending but I haven't found it and probably won't. My attention span for visual novels is garbage unless there's a weird minigame attached.
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π 23.3K
π¬ 2
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Sky Fishing
Right, so this thing. Angel Clicker. It sits there on the screen like a half finished sketch someone left on a napkin, all wonky lines and that specific shade of sky blue that hurts your eyes if you stare too long. The whole thing feels like it's held together with tape, the way the angel's wings sort of jitter when you click, not a smooth animation but a nervous twitch. That unpolished look, it gets under your skin in a way a slicker game wouldn't. Makes it feel... grubbier. More private.
The core loop is just a catcher game, right. A big titty angel with a fishing rod, but instead of fish, other angels drift down from the top of the screen. You move her left and right, trying to hook them. The first time you snag one, the rod bends and there's this weird, satisfying thunk sound that's way too bassy for the rest of the audio mix. Then the scene cuts. It's always the same, the caught angel just sort of... presents, and then the oral starts. The cumshot animation is a single, thick white line that appears with a delay that feels like a lag spike. It's so crude it loops back around to being kind of hypnotic.
Spent way too long just clicking on the arcade cabinet in the background. It doesn't do anything. It just sits there, with this blurry, unreadable screen. A whole piece of furniture dedicated to nothing. The whole clicker aspect is just a counter in the corner, tallying up your catches with a number that looks like it was typed in MS Paint. It's not really a clicker in the way you'd think, more like a scorekeeper that's forgotten what sport it's watching.
The Angel Beats! thing is a total lie. There's no sad piano girls here, just a sort of generic heavenly theme that clashes horribly with the messy oral scenes. The big tits are drawn with a kind of heavy, shaky line, like the artist was really concentrating on getting the weight right. And they did, I guess. They hang there, heavy. It's the most detailed part of the whole game, which is probably the point. The rest is just a frame for that one, repetitive, strangely compelling loop. Catch, thunk, cut, white line. Catch, thunk, cut, white line. You don't play it, really. You just sort of... keep it in a tab. Watching the numbers go up. Feeling weird about the jittery wings.
The core loop is just a catcher game, right. A big titty angel with a fishing rod, but instead of fish, other angels drift down from the top of the screen. You move her left and right, trying to hook them. The first time you snag one, the rod bends and there's this weird, satisfying thunk sound that's way too bassy for the rest of the audio mix. Then the scene cuts. It's always the same, the caught angel just sort of... presents, and then the oral starts. The cumshot animation is a single, thick white line that appears with a delay that feels like a lag spike. It's so crude it loops back around to being kind of hypnotic.
Spent way too long just clicking on the arcade cabinet in the background. It doesn't do anything. It just sits there, with this blurry, unreadable screen. A whole piece of furniture dedicated to nothing. The whole clicker aspect is just a counter in the corner, tallying up your catches with a number that looks like it was typed in MS Paint. It's not really a clicker in the way you'd think, more like a scorekeeper that's forgotten what sport it's watching.
The Angel Beats! thing is a total lie. There's no sad piano girls here, just a sort of generic heavenly theme that clashes horribly with the messy oral scenes. The big tits are drawn with a kind of heavy, shaky line, like the artist was really concentrating on getting the weight right. And they did, I guess. They hang there, heavy. It's the most detailed part of the whole game, which is probably the point. The rest is just a frame for that one, repetitive, strangely compelling loop. Catch, thunk, cut, white line. Catch, thunk, cut, white line. You don't play it, really. You just sort of... keep it in a tab. Watching the numbers go up. Feeling weird about the jittery wings.
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π 9.1K
π¬ 1
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π 1.1K
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Volcano Jack
The blackjack loop here is stupid simple, hit until 21, and if you bust the blonde just laughs and takes off another piece. I grinded it for like two hours because the unlock screen said 100% and my brain won't let that go. The lesbian part kicks in after you clear her top and bra, then the dealer chick shows up and they start doing this slow grind thing while you're still trying to count cards. Real model tag is doing a lot of work, she's got that slightly bored influencer face that somehow makes the strip hotter, like she's judging your card choices while her skirt drops.
Wish the clicker aspect had more teeth. After the first few rounds you're just mashing the same spot and the animations repeat way too fast. No way to skip the blackjack tutorial text either, which I accidentally re-read three times because I kept resetting my save to see if the ending changes. It doesn't. The striptease pacing is weird too, one minute she's fully dressed and then boom, tits out with zero buildup. I wanted a slower tease, maybe a button to make her pause mid-zip.
Top moment for me was losing on purpose with a 22 and she does this fake pout while unhooking her bra one-handed. Second is when the dealer joins and they kiss with tongue, caught me off guard because I was still holding a 19. Third is the final screen where she's fully nude and the confetti effect glitches through her hair. That bug will never get patched and honestly it's part of the charm now. The erotic tag earns its keep but the blackjack is so easy you'll see everything in one sitting if you're not a completionist like me.
Wish the clicker aspect had more teeth. After the first few rounds you're just mashing the same spot and the animations repeat way too fast. No way to skip the blackjack tutorial text either, which I accidentally re-read three times because I kept resetting my save to see if the ending changes. It doesn't. The striptease pacing is weird too, one minute she's fully dressed and then boom, tits out with zero buildup. I wanted a slower tease, maybe a button to make her pause mid-zip.
Top moment for me was losing on purpose with a 22 and she does this fake pout while unhooking her bra one-handed. Second is when the dealer joins and they kiss with tongue, caught me off guard because I was still holding a 19. Third is the final screen where she's fully nude and the confetti effect glitches through her hair. That bug will never get patched and honestly it's part of the charm now. The erotic tag earns its keep but the blackjack is so easy you'll see everything in one sitting if you're not a completionist like me.
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π 8.5K
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Girl Scare
Pico-8 fantasy and a succubus clicker. The whole thing runs on that tiny pretend console, all chunky pixels and a palette that looks like a cursed Game Boy Color memory. Girl Scare doesn't even pretend to be polished, it's proudly janky, and that's where the charm leaks through. You're just some dude and these monster girls keep popping up, and you either hammer the clicker to fight or you hit the flight button like a coward. The flight option is basically edging with extra steps.
The core loop is a panic attack dressed as a minigame. A girl appears, the tension bar fills, and if she scares you, it's game over but also kind of a reward because the lose screen art is the whole point. There's this one succubus with a lazy eye and a smirk that made me fail on purpose three times. Upgrades are bought with whatever score you sc*** together, making your clicks slightly less pathetic. Unlocking new girls is the real grind, and the pixel art for each one is surprisingly readable despite looking like it was drawn on a microwave keypad. The magic theme is just an excuse for glowing effects on their tits.
Spent way too long fixated on the shop menu font. It's like the developer chose the ugliest possible character set and then doubled down. It's almost impossible to read the upgrade descriptions, which might be a feature. The whole thing feels like finding a sticky cartridge under a vending machine, except it's a browser game so that metaphor falls apart immediately. The horror tag is doing a lot of heavy lifting for what's basically a reaction-time test with boobs. The jump scare sound is just a harsh beep that made my cat leave the room.
The minigame structure means you're never really playing, just reacting. Click, click, flight, upgrade, repeat. There's no depth but there's also no pretense of depth. It's a delivery system for lewd pixel art with a gameplay loop thin enough to see through. The succubus designs carry the whole project, and honestly, that's enough.
The core loop is a panic attack dressed as a minigame. A girl appears, the tension bar fills, and if she scares you, it's game over but also kind of a reward because the lose screen art is the whole point. There's this one succubus with a lazy eye and a smirk that made me fail on purpose three times. Upgrades are bought with whatever score you sc*** together, making your clicks slightly less pathetic. Unlocking new girls is the real grind, and the pixel art for each one is surprisingly readable despite looking like it was drawn on a microwave keypad. The magic theme is just an excuse for glowing effects on their tits.
Spent way too long fixated on the shop menu font. It's like the developer chose the ugliest possible character set and then doubled down. It's almost impossible to read the upgrade descriptions, which might be a feature. The whole thing feels like finding a sticky cartridge under a vending machine, except it's a browser game so that metaphor falls apart immediately. The horror tag is doing a lot of heavy lifting for what's basically a reaction-time test with boobs. The jump scare sound is just a harsh beep that made my cat leave the room.
The minigame structure means you're never really playing, just reacting. Click, click, flight, upgrade, repeat. There's no depth but there's also no pretense of depth. It's a delivery system for lewd pixel art with a gameplay loop thin enough to see through. The succubus designs carry the whole project, and honestly, that's enough.
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π 7.3K
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Waving Pussies
The whole thing feels like someone left a webcam on and forgot about it, then built a game around the accident. You get this live model, real woman, doing a striptease but the screen is covered in these weird watery ripples. Like looking through a shower door. The pussy is waving. Literally waving, not like hello but like a flag in a storm, distorted by these moving splashes. Your job is to click on the splashes to clear them up. A clicker where the reward is a clearer view of spread labia. Honestly it's more stressful than it sounds.
The arcade part is weirdly compelling. Miss a splash and the distortion gets worse, the image goes all wobbly and you lose your rhythm. There's this one moment where she's bent over, everything is just a pink blur, and you're frantically clicking like you're trying to win a solitaire game your life depends on. The puzzle aspect is figuring out the pattern of the splashes, they move in this hypnotic way that's almost designed to make you fail. I spent way too long on a single nipple once. The vision tag is literal, it's about clearing your line of sight. No story, no dialogue, just this silent battle against physics.
The model is hot, sure, but the game knows it's being a cocktease. Sometimes I think the splashes are timed to her movements, other times it feels random and that inconsistency bugs me. Actually no, it's definitely random, I tested it. The eroticism comes from the frustration, which is a choice. Not a bad one. Just weird to be genuinely annoyed at water droplets while trying to see a butthole. The whole thing runs in browser, no fuss, just pure distilled "clear the image to see tits" energy. My high score is pathetic and I'm not proud of how long I tried to beat it.
The arcade part is weirdly compelling. Miss a splash and the distortion gets worse, the image goes all wobbly and you lose your rhythm. There's this one moment where she's bent over, everything is just a pink blur, and you're frantically clicking like you're trying to win a solitaire game your life depends on. The puzzle aspect is figuring out the pattern of the splashes, they move in this hypnotic way that's almost designed to make you fail. I spent way too long on a single nipple once. The vision tag is literal, it's about clearing your line of sight. No story, no dialogue, just this silent battle against physics.
The model is hot, sure, but the game knows it's being a cocktease. Sometimes I think the splashes are timed to her movements, other times it feels random and that inconsistency bugs me. Actually no, it's definitely random, I tested it. The eroticism comes from the frustration, which is a choice. Not a bad one. Just weird to be genuinely annoyed at water droplets while trying to see a butthole. The whole thing runs in browser, no fuss, just pure distilled "clear the image to see tits" energy. My high score is pathetic and I'm not proud of how long I tried to beat it.
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π 4.3K
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Lunar New Year
The whole thing runs on a weird logic where you're deleting wrong characters from a firework slogan while this Asian model in lingerie does her thing on screen. I spent way too long trying to figure out if the typos were intentional or if the dev just didn't bother with a spellcheck. Probably both. The clicking feels like one of those idle games from 2014, the kind you'd find buried on Newgrounds, but here the reward is a brunette slowly taking off her clothes between fireworks. It's not even a proper striptease, more like she's just... there, occasionally moving to the next stage while you squint at Chinese characters you can't read.
The real model thing caught me off guard. Not some rendered fantasy, actual photographs of a woman in red lingerie with that Lunar New Year aesthetic. She's got this expression like she's waiting for a bus, not performing, which somehow makes it hotter. Or maybe I'm just broken. The arcade element is basically whack-a-mole with extra steps, catching the right symbols while the wrong ones multiply like they're breeding on screen. My wrist started hurting after the third level and I'm still not sure if that's a feature or a bug.
There's this one moment where the fireworks explode and the slogan actually makes sense for a second, and she's down to just this tiny piece of fabric, and the whole thing clicks into something almost artistic. Then the next round starts and it's back to deleting random strokes from characters I'll never understand. I wish the clicking had more rhythm to it, something that synced with her movements, but that's never getting patched. The whole thing feels like someone's half-finished project that accidentally became exactly what it needed to be.
The real model thing caught me off guard. Not some rendered fantasy, actual photographs of a woman in red lingerie with that Lunar New Year aesthetic. She's got this expression like she's waiting for a bus, not performing, which somehow makes it hotter. Or maybe I'm just broken. The arcade element is basically whack-a-mole with extra steps, catching the right symbols while the wrong ones multiply like they're breeding on screen. My wrist started hurting after the third level and I'm still not sure if that's a feature or a bug.
There's this one moment where the fireworks explode and the slogan actually makes sense for a second, and she's down to just this tiny piece of fabric, and the whole thing clicks into something almost artistic. Then the next round starts and it's back to deleting random strokes from characters I'll never understand. I wish the clicking had more rhythm to it, something that synced with her movements, but that's never getting patched. The whole thing feels like someone's half-finished project that accidentally became exactly what it needed to be.
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π 2.3K
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π 151
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