Double Home Work Episode 16
This game opens with you getting expelled and shipped off to some depressing new school where the only thing happening is homework. The old place had spark, beauty, love, whatever. This one has Dennis. And Dennis is a problem.
Dennis recorded your voice blackmailing Miss Mosley, which honestly I forgot about five minutes later because the real thing is he's trying to fuck every girl in sight and you're supposed to stop him. The plot is this weird tug of war where you're both apparently competing for the same classmates but nobody acknowledges how absurd the setup is. You come home and Joanna is just there studying and Tamara apparently already agreed to share you with her. You think Joanna will be upset but nope, she's into it immediately. Couch sex happens. Nobody processes emotions in this universe. Things just occur and then you move on.
The CGs are what you'd expect from something that calls itself unpolished on purpose. Some angles work, some look like they were drawn during an earthquake. There's this one scene with Amy and Morgan where you're supposedly studying but the tension is so forced I laughed out loud. Not complaining though. Sometimes janky art makes the horny parts funnier and that's its own kind of entertainment. I wish the blackmail plot actually mattered more but it won't and I've accepted that. The whole Dennis thing feels like someone remembered they needed a villain halfway through writing a harem fantasy and just shoved him in there. Whatever. The sofa scene with Joanna accepting the whole sharing arrangement without a single question is the most realistic part somehow. People in hentai games never react like actual humans and honestly that's why I'm here.
Dennis recorded your voice blackmailing Miss Mosley, which honestly I forgot about five minutes later because the real thing is he's trying to fuck every girl in sight and you're supposed to stop him. The plot is this weird tug of war where you're both apparently competing for the same classmates but nobody acknowledges how absurd the setup is. You come home and Joanna is just there studying and Tamara apparently already agreed to share you with her. You think Joanna will be upset but nope, she's into it immediately. Couch sex happens. Nobody processes emotions in this universe. Things just occur and then you move on.
The CGs are what you'd expect from something that calls itself unpolished on purpose. Some angles work, some look like they were drawn during an earthquake. There's this one scene with Amy and Morgan where you're supposedly studying but the tension is so forced I laughed out loud. Not complaining though. Sometimes janky art makes the horny parts funnier and that's its own kind of entertainment. I wish the blackmail plot actually mattered more but it won't and I've accepted that. The whole Dennis thing feels like someone remembered they needed a villain halfway through writing a harem fantasy and just shoved him in there. Whatever. The sofa scene with Joanna accepting the whole sharing arrangement without a single question is the most realistic part somehow. People in hentai games never react like actual humans and honestly that's why I'm here.
β°
π 4.9K
β
β
β
ββ
The Goblin's Brides
Right, so the art in this one. It's that specific kind of CG hentai where everyone looks like they're coated in a thin layer of oil even when they're not supposed to be. The elf, Morgana, has these ears that are just... distractingly long, like they'd get caught in a ceiling fan. And Yharnam, the main girl you're supposedly guiding, has this permanent pout that's meant to be determined but just reads as constipated. The goblin designs are the real star though, all lumpy and grotesque in a way that circles back around to being weirdly compelling. It's a visual novel so you're mostly just clicking through text, waiting for the next CG to drop. The whole thing feels like it was colored with a palette of mud and regret, which honestly fits the mood of a failed mission perfectly.
The setup is these three battle-hardened women, Yharnam, Morgana, and Nax, trudging home after a mission went tits up. They're supposed to be keeping their heads up, finding strength, all that. But the game's called The Goblin's Brides, so you know exactly where this train is headed. It's not a slow burn. The domination tag is doing a lot of heavy lifting here. There's a scene early on where they're ambushed and the "keeping their heads up" pep talk gets interrupted mid-sentence by a goblin's hand just fisting into Morgana's silver hair. The text tries to maintain this somber, reflective tone about perseverance while the CGs are showing her getting bent over a mossy log. It's a jarring tonal whiplash that I kind of respect. Nax barely gets any focus, which is a shame because her design is the most interesting, all scars and a dead eye that suggests a backstory way more interesting than getting goblin'd in a cave.
And the harem aspect is just... there. It's not a slow corruption or a strategic conquest. It's a gangbang with extra steps and some flowery internal monologue about not being a bumbling mess. The female protagonist perspective means you get a lot of Yharnam's inner thoughts, which are a bizarre mix of "I must be strong for my friends" and detailed descriptions of what goblin cum tastes like. It's not good, but it's also not boring. The whole thing has the energy of a game jam entry where someone ran out of time to polish the writing but really, really focused on the specific fetish content. If you're into the goblin and elf thing, and don't mind the fantasy setting being just a thin coat of paint over a porno, it'll get the job done. Just don't expect the "moving forward in situations like these" part to be anything more than a setup for the next violation.
The setup is these three battle-hardened women, Yharnam, Morgana, and Nax, trudging home after a mission went tits up. They're supposed to be keeping their heads up, finding strength, all that. But the game's called The Goblin's Brides, so you know exactly where this train is headed. It's not a slow burn. The domination tag is doing a lot of heavy lifting here. There's a scene early on where they're ambushed and the "keeping their heads up" pep talk gets interrupted mid-sentence by a goblin's hand just fisting into Morgana's silver hair. The text tries to maintain this somber, reflective tone about perseverance while the CGs are showing her getting bent over a mossy log. It's a jarring tonal whiplash that I kind of respect. Nax barely gets any focus, which is a shame because her design is the most interesting, all scars and a dead eye that suggests a backstory way more interesting than getting goblin'd in a cave.
And the harem aspect is just... there. It's not a slow corruption or a strategic conquest. It's a gangbang with extra steps and some flowery internal monologue about not being a bumbling mess. The female protagonist perspective means you get a lot of Yharnam's inner thoughts, which are a bizarre mix of "I must be strong for my friends" and detailed descriptions of what goblin cum tastes like. It's not good, but it's also not boring. The whole thing has the energy of a game jam entry where someone ran out of time to polish the writing but really, really focused on the specific fetish content. If you're into the goblin and elf thing, and don't mind the fantasy setting being just a thin coat of paint over a porno, it'll get the job done. Just don't expect the "moving forward in situations like these" part to be anything more than a setup for the next violation.
π
Harem Hentai Games
Female Protagonist Hentai Games
Porn Games Visual Novel
Online Porn Games
Porn Games
β°
π 27K
π¬ 3
β
β
β
β
β
Horny Biz Sex Idler
I remember downloading this on a total whim after losing a bet in a Discord server about whether Fairy Tail or MHA had more rule34 potential. The bet was stupid. The game is somehow stupider. And I cannot stop checking my phone for battle notifications.
The core loop is basically a management sim where you collect anime girls like they're limited edition gacha pulls and then pimp them out in fights. Each win gets you mail with prizes and items, which sounds normal until you realize the items make their outfits progressively dissolve. Like, start with a standard costume, end with basically body paint and a dream. The evolution system is tied directly to how long you keep them fighting, and their "corporal appearance switches" is the most clinical way I've ever seen someone describe tits getting bigger and clothes getting smaller.
There's a car mode. I don't know why it's called car mode. It auto-plays the top moves so you can focus on... other things. The game knows exactly what it's doing and doesn't pretend otherwise.
The crossover aspect is pure chaos. Watching Uraraka and Erza stand next to each other in increasingly ridiculous states of undress while you manage some half-baked harem economy feels like someone fed a horny AI ten seasons of shonen and said "make a spreadsheet." The humor lands accidentally most of the time. The stats don't matter. The strategy is fake. You're just clicking through to see what the next outfit tier looks like and honestly that's fine.
I keep coming back because the mail system triggers that exact same dopamine hit as checking if your eBay offer got accepted. You forget what you were grinding for, then suddenly there's a notification and you're looking at Momo Yaoyorozu in something that defies physics. The replayability is zero if you have self-control. I do not.
The core loop is basically a management sim where you collect anime girls like they're limited edition gacha pulls and then pimp them out in fights. Each win gets you mail with prizes and items, which sounds normal until you realize the items make their outfits progressively dissolve. Like, start with a standard costume, end with basically body paint and a dream. The evolution system is tied directly to how long you keep them fighting, and their "corporal appearance switches" is the most clinical way I've ever seen someone describe tits getting bigger and clothes getting smaller.
There's a car mode. I don't know why it's called car mode. It auto-plays the top moves so you can focus on... other things. The game knows exactly what it's doing and doesn't pretend otherwise.
The crossover aspect is pure chaos. Watching Uraraka and Erza stand next to each other in increasingly ridiculous states of undress while you manage some half-baked harem economy feels like someone fed a horny AI ten seasons of shonen and said "make a spreadsheet." The humor lands accidentally most of the time. The stats don't matter. The strategy is fake. You're just clicking through to see what the next outfit tier looks like and honestly that's fine.
I keep coming back because the mail system triggers that exact same dopamine hit as checking if your eBay offer got accepted. You forget what you were grinding for, then suddenly there's a notification and you're looking at Momo Yaoyorozu in something that defies physics. The replayability is zero if you have self-control. I do not.
β°
π 121.9K
β
β
β
β
β
Aeonβs Echo
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah uncovering, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even, you knowthat anything is holding your focus.
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 greatest sex game on the planet. Exactly why wait around? It is free-for-all!
β°
π 390.9K
β
β
β
β
β
The Maze:D traveller
The drawer thing. That's what gets me. Not some grand ritual or ancient prophecy, just a sticky desk drawer in your bedroom that suddenly opens onto a whole other dimension. PinkZerda's The Maze:D Traveller doesn't give a shit about explaining the logic, and honestly, I respect that. One minute you're looking for a pen, the next your entire room gets sucked through a portal and now you're stuck in some fantasy realm where the local wildlife wants to fuck you. Not kill you, specifically. Fuck you.
The core loop is dungeon crawling through these mazes packed with lustful monsters, and the combat is... look, it's deliberately rough. The whole thing feels like someone's first RPG Maker project that they decided to make horny halfway through. Animations are janky, the UI is a mess, and there's this one maze where the walls are slightly different shades of brown and I got lost for twenty minutes because I couldn't tell if I was going forward or backward. But the harem system is where it gets interesting. You recruit these warrior babes, each with their own outfit options, and they follow you into the dungeons. The sex scenes trigger when monsters defeat them, which is a weird incentive structure now that I think about it. Like, am I supposed to let my party wipe just to see the elf girl get railed by a tentacle thing? The game doesn't judge, I guess.
The fantasy setting is generic as hell, but there's something almost nostalgic about how unpolished it all is. Reminds me of browsing Newgrounds back when adult games were just some dude's passion project uploaded at 2 AM with a description full of typos. PinkZerda mentions this is their first version, and it shows in ways that are both charming and frustrating. The quest system barely functions, the dialogue reads like it was translated through three different languages, and I still don't understand why my bedroom is just... there, in the fantasy world, with no explanation. Wish the monster variety was better but it won't be. The maze layouts are procedurally generated or at least they feel like it, which means sometimes you get a cool branching path and sometimes you get a dead end with nothing in it. The harem management is shallow but the outfit switching is a nice touch, even if the designs are what you'd expect from someone who discovered fantasy art on DeviantArt in 2008. Not complaining, just observing.
The core loop is dungeon crawling through these mazes packed with lustful monsters, and the combat is... look, it's deliberately rough. The whole thing feels like someone's first RPG Maker project that they decided to make horny halfway through. Animations are janky, the UI is a mess, and there's this one maze where the walls are slightly different shades of brown and I got lost for twenty minutes because I couldn't tell if I was going forward or backward. But the harem system is where it gets interesting. You recruit these warrior babes, each with their own outfit options, and they follow you into the dungeons. The sex scenes trigger when monsters defeat them, which is a weird incentive structure now that I think about it. Like, am I supposed to let my party wipe just to see the elf girl get railed by a tentacle thing? The game doesn't judge, I guess.
The fantasy setting is generic as hell, but there's something almost nostalgic about how unpolished it all is. Reminds me of browsing Newgrounds back when adult games were just some dude's passion project uploaded at 2 AM with a description full of typos. PinkZerda mentions this is their first version, and it shows in ways that are both charming and frustrating. The quest system barely functions, the dialogue reads like it was translated through three different languages, and I still don't understand why my bedroom is just... there, in the fantasy world, with no explanation. Wish the monster variety was better but it won't be. The maze layouts are procedurally generated or at least they feel like it, which means sometimes you get a cool branching path and sometimes you get a dead end with nothing in it. The harem management is shallow but the outfit switching is a nice touch, even if the designs are what you'd expect from someone who discovered fantasy art on DeviantArt in 2008. Not complaining, just observing.
β°
π 10.7K
β
β
βββ
Pokkaloh [final version]
Seize an uninhabited island and transform it into your own harem sanctuary. Your primary goal is to colonize this wild place, collecting resources and building various structures that will support your growing domain. Begin by hunting for timber - hit it twice to collect what you need. Once you have enough wood, build your first shelter to protect yourself from the elements.
Hunt down everything usable on the island: stones, food, and materials that will help you expand your settlement and ensure your survival. Cook up something to eat to keep your energy up because this island wonβt tame itself. The more you consume, the stronger you become to face new challenges.
Looking for women is just as crucial as building your base. Discover them scattered across the island or hidden in secret spots, and convince them to join your harem. Each woman adds unique benefits and dynamics to your growing group, making your colony more vibrant and alive.
Youβll need to balance your time between resource gathering, building shelters and facilities, and maintaining your harem. Every structure you create serves a purpose - from simple shelters to grand buildings that boost your influence on the island.
This version of pokkalohβs survivor challenge demands sharp strategy and raw determination. Nothing can be wasted, so plan your moves carefully. Double-click on objects like timber to speed up collection, and prioritize tasks that push your colony forward.
The island waits silently, but itβs far from peaceful. Wild nature and unpredictable events will test your ability to adapt and thrive. Keep your women safe and happy while expanding your domain, making sure your little empire grows day by day.
Ready to dominate this untamed paradise? Gather your wits, start collecting resources, build your first shelter, and kick off the journey to turn this empty land into your final playground, where power and pleasure intertwine.
Hunt down everything usable on the island: stones, food, and materials that will help you expand your settlement and ensure your survival. Cook up something to eat to keep your energy up because this island wonβt tame itself. The more you consume, the stronger you become to face new challenges.
Looking for women is just as crucial as building your base. Discover them scattered across the island or hidden in secret spots, and convince them to join your harem. Each woman adds unique benefits and dynamics to your growing group, making your colony more vibrant and alive.
Youβll need to balance your time between resource gathering, building shelters and facilities, and maintaining your harem. Every structure you create serves a purpose - from simple shelters to grand buildings that boost your influence on the island.
This version of pokkalohβs survivor challenge demands sharp strategy and raw determination. Nothing can be wasted, so plan your moves carefully. Double-click on objects like timber to speed up collection, and prioritize tasks that push your colony forward.
The island waits silently, but itβs far from peaceful. Wild nature and unpredictable events will test your ability to adapt and thrive. Keep your women safe and happy while expanding your domain, making sure your little empire grows day by day.
Ready to dominate this untamed paradise? Gather your wits, start collecting resources, build your first shelter, and kick off the journey to turn this empty land into your final playground, where power and pleasure intertwine.
β°
π 715
β
ββββ
CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
β°
π 389.9K
β
β
β
β
β
Meet and Fuck: Starlet Mission
The loading screen is a cryopod hissing open, and honestly, that's the most polish you're going to get. Chuck, our hero, looks like he was drawn by someone who learned anatomy from a bootleg manga and then forgot half of it. His jaw could cut glass. The whole thing has this raw, Newgrounds-era energy where you can almost see the artist's hand cramping. It's not janky by accident, it's janky as a texture. A deliberate crust of unpolished lines that makes the whole "property of the United Galactic Federation" thing feel less like a dystopian nightmare and more like a very specific, sticky fanfic you'd find on a forgotten forum.
The core loop is basically a harem collector with a sci-fi skin stretched so thin you can see the tropes pulsing underneath. You click, you read dialogue that sounds like it was translated through three different languages and then back into English by a horny AI, and you unlock scenes. There's a navigator with antennae that twitch and a engineer whose uniform seems to be losing a battle with physics. The sex is explicit in that anatomical, almost clinical way, but the dialogue is pure absurdist poetry. One moment Chuck is mumbling about the sexual revolution, the next a green-skinned officer is explaining reproductive quotas while her clothes just... dissolve. It reminds me of reading de Sade if de Sade was really into cheap alien costumes and had no editor. The "adventure" tag is a lie, by the way. You don't explore space. You explore a series of rooms on a ship where the walls are suspiciously bare.
There's a minigame where you align some rings, I think? It's gone before I can even figure out if I'm winning or losing. I wish the backgrounds had more than just a blinking console light, but they won't be changed now. That's the pact you make with a game like this. The sound design is just a single, looping synth note that drills into your skull until it becomes a mantra. My Discord pinged during a scene with the captain and for a split second the notification sound felt like a narrative choice. A Brechtian alienation effect in a porn game. Chuck's revolution isn't about politics, it's about the sheer, grinding inevitability of his libido, and the game's refusal to be anything other than what it is becomes a kind of virtue. Or maybe I've just been staring at it too long.
The core loop is basically a harem collector with a sci-fi skin stretched so thin you can see the tropes pulsing underneath. You click, you read dialogue that sounds like it was translated through three different languages and then back into English by a horny AI, and you unlock scenes. There's a navigator with antennae that twitch and a engineer whose uniform seems to be losing a battle with physics. The sex is explicit in that anatomical, almost clinical way, but the dialogue is pure absurdist poetry. One moment Chuck is mumbling about the sexual revolution, the next a green-skinned officer is explaining reproductive quotas while her clothes just... dissolve. It reminds me of reading de Sade if de Sade was really into cheap alien costumes and had no editor. The "adventure" tag is a lie, by the way. You don't explore space. You explore a series of rooms on a ship where the walls are suspiciously bare.
There's a minigame where you align some rings, I think? It's gone before I can even figure out if I'm winning or losing. I wish the backgrounds had more than just a blinking console light, but they won't be changed now. That's the pact you make with a game like this. The sound design is just a single, looping synth note that drills into your skull until it becomes a mantra. My Discord pinged during a scene with the captain and for a split second the notification sound felt like a narrative choice. A Brechtian alienation effect in a porn game. Chuck's revolution isn't about politics, it's about the sheer, grinding inevitability of his libido, and the game's refusal to be anything other than what it is becomes a kind of virtue. Or maybe I've just been staring at it too long.
β°
π 152K
π¬ 6
β
β
β
ββ
Pokemon Harem Master
The pokeball mechanics in this one are broken and I don't mean the coding. That H Pokeball just... clicks. No struggle, no resistance, no nothing. You point it at Delia and she's suddenly on her knees with that vacant hentai stare. I've played actual Pokemon ROM hacks with more buildup to the dirty bits.
Lenora shows up and it's the same thing. Click. Slave. The interracial tag gets ticked off like a checklist item. There's this moment where you're supposed to feel like some big shot Harem Master but honestly you're just some guy clicking on sprites. The oral scenes are detailed enough I guess. Delia's got that milf thing going, the art isn't terrible for what it is. But Cynthia? Cynthia just... appears. No setup. One minute you're collecting housewives with a magic ball, next minute the Sinnoh champion is part of your collection. The game doesn't even pretend to explain it.
I kept waiting for some kind of catch. Like maybe the pokeball would malfunction or one of them would break free. That's literally the whole point of catching things right? The possibility of failure. But nope. You catch masters. You become Harem Master. The end.
The harem scenes pile up without any real progression. Just more mouths and more positions and more of that same empty expression on every face. There's one bit with Delia that almost works, something about her apron still on, but then the game rushes past it to get to the next capture. I don't know what I expected from a Meet n Fuck game honestly. These things never have plot. But something about using actual Pokemon characters makes the laziness sting more. You know these characters. You grew up with them. And now they're just... clicking into place.
Lenora shows up and it's the same thing. Click. Slave. The interracial tag gets ticked off like a checklist item. There's this moment where you're supposed to feel like some big shot Harem Master but honestly you're just some guy clicking on sprites. The oral scenes are detailed enough I guess. Delia's got that milf thing going, the art isn't terrible for what it is. But Cynthia? Cynthia just... appears. No setup. One minute you're collecting housewives with a magic ball, next minute the Sinnoh champion is part of your collection. The game doesn't even pretend to explain it.
I kept waiting for some kind of catch. Like maybe the pokeball would malfunction or one of them would break free. That's literally the whole point of catching things right? The possibility of failure. But nope. You catch masters. You become Harem Master. The end.
The harem scenes pile up without any real progression. Just more mouths and more positions and more of that same empty expression on every face. There's one bit with Delia that almost works, something about her apron still on, but then the game rushes past it to get to the next capture. I don't know what I expected from a Meet n Fuck game honestly. These things never have plot. But something about using actual Pokemon characters makes the laziness sting more. You know these characters. You grew up with them. And now they're just... clicking into place.
π
Pokemon Hentai Games
Furry Porn Games
Meet And Fuck Games
Porn Games Harem
Interracial Hentai Games
Hentai Flash Games
Porn Games
β°
π 391.3K
π¬ 35
β
β
β
β
β
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
π
AI tool
Hentai Games
β°
π 389.8K
β
β
β
β
β
That's all we got, try searching for Harem Hentai Videos instead?