Steal the Panties
The panty sniffing quest caught me off guard. Not in a bad way, just. Unexpected. You're this little chibi knight guy and some fairy tells you to go collect underwear from monster girls. The dialogue has that chaotic energy where one NPC will say something genuinely funny and the next line feels like it was translated through three different languages then back. I laughed at the slime girl encounter though. She's just sitting there, looking cute, and your character is like "I need your panties for... reasons."
The art style is rough. Like someone's first attempt at digital drawing but they really committed to it. The girls are cute in that amateur hentai way where proportions shift between scenes. One moment a character has normal anime eyes, next panel she's got these massive things taking up half her face. It adds to the charm honestly. The sex scenes are straightforward, nothing groundbreaking, but the humor carries it. There's this one ending where everything goes wrong because you picked the wrong dialogue option and the fairy just. Leaves. No resolution. I sat there staring at the screen.
Gameplay is basic point and click with choices that actually matter. Multiple endings exist but figuring out which decisions lead where is a mess. I got the bad end three times before stumbling into something decent. The quest system is just fetch tasks but the writing makes it work. Sometimes. Other times you're clicking through text boxes wondering why you're still playing.
The patreon link pops up in the menu which is whatever. Everyone's gotta eat. But the game feels like a demo that forgot it was supposed to be incomplete. There's content here, just not polished content. The fantasy setting is generic but the weird humor keeps it from being boring. I don't know if I'd recommend it but I also didn't close the tab. So there's that.
The art style is rough. Like someone's first attempt at digital drawing but they really committed to it. The girls are cute in that amateur hentai way where proportions shift between scenes. One moment a character has normal anime eyes, next panel she's got these massive things taking up half her face. It adds to the charm honestly. The sex scenes are straightforward, nothing groundbreaking, but the humor carries it. There's this one ending where everything goes wrong because you picked the wrong dialogue option and the fairy just. Leaves. No resolution. I sat there staring at the screen.
Gameplay is basic point and click with choices that actually matter. Multiple endings exist but figuring out which decisions lead where is a mess. I got the bad end three times before stumbling into something decent. The quest system is just fetch tasks but the writing makes it work. Sometimes. Other times you're clicking through text boxes wondering why you're still playing.
The patreon link pops up in the menu which is whatever. Everyone's gotta eat. But the game feels like a demo that forgot it was supposed to be incomplete. There's content here, just not polished content. The fantasy setting is generic but the weird humor keeps it from being boring. I don't know if I'd recommend it but I also didn't close the tab. So there's that.
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π 27.2K
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Gigantic Top Bangeroo
Victoria Vanderbilt. Name alone sounds like old money fucking new problems. She's 40, got those big tits that the tag promised, brunette hair always looking like she just stepped out of a salon even when the tent's collapsing around her. The whole setup is this inheritance circus thing. Her great great grandpappy built it, now it's hers and she wants to sell. Can't blame her really, have you seen the state of the place? The lion tamer is probably on crack.
But then the game, right? It's a minigame collection. And it's rough. I mean deliberately unpolished, like the devs threw it together during a lunch break and said "fuck it, ship it." There's this one bit where you're supposed to be balancing the books or something, clicking ledgers, and the hitbox for the "sell" button is about three pixels wide. I spent maybe two minutes just jabbing my screen like a moron. My phone almost went out the window. Victoria's just standing there with this dumb smirk. Her tits don't even jiggle when you miss the click. That's a crime in a game with the "big tits" tag. A real missed opportunity.
Somehow the humor lands though. It's got that absurdist "we know this is broken" energy. The milf tag is doing heavy lifting because Victoria's character design is the only thing with any real polish. There's a scene with a strongman, big cock tag comes into play, and the animation is so janky it circles back to being hilarious. His dick looks like a confused fire hose. I laughed. Got hard. Confused boner territory for sure. The sound design is just... not there. Sometimes a weird circus tune plays, other times silence. Feels like the audio guy rage quit halfway. I don't know what I expected from a browser game where the main plot is "rich lady can't run a circus." It's a mess. A horny, glitchy mess that I kept clicking through anyway.
But then the game, right? It's a minigame collection. And it's rough. I mean deliberately unpolished, like the devs threw it together during a lunch break and said "fuck it, ship it." There's this one bit where you're supposed to be balancing the books or something, clicking ledgers, and the hitbox for the "sell" button is about three pixels wide. I spent maybe two minutes just jabbing my screen like a moron. My phone almost went out the window. Victoria's just standing there with this dumb smirk. Her tits don't even jiggle when you miss the click. That's a crime in a game with the "big tits" tag. A real missed opportunity.
Somehow the humor lands though. It's got that absurdist "we know this is broken" energy. The milf tag is doing heavy lifting because Victoria's character design is the only thing with any real polish. There's a scene with a strongman, big cock tag comes into play, and the animation is so janky it circles back to being hilarious. His dick looks like a confused fire hose. I laughed. Got hard. Confused boner territory for sure. The sound design is just... not there. Sometimes a weird circus tune plays, other times silence. Feels like the audio guy rage quit halfway. I don't know what I expected from a browser game where the main plot is "rich lady can't run a circus." It's a mess. A horny, glitchy mess that I kept clicking through anyway.
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π 23.6K
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Monster Ambassador: v0.1.2
The slime girl in the second zone has this little animation where she sort of wobbles before the turn based battle starts and I kept resetting just to see it again. Not because it's hot, though it is, but because the wobble has this weird charm like a dog that knows it's about to get a treat. Monster Ambassador is rough. The text skip with Z is a blessing because some dialogue drags like a minotaur with a pulled hamstring. But then you meet a tentacle creature in a cave and the whole screen gets this purple filter and suddenly the jank feels intentional, like a fever dream you don't want to wake from.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
The battle system is basic. Attack, defend, maybe use an item if you remembered to buy one from the weird merchant who only appears on Tuesdays in game time. I forgot what I was talking about. The creature designs carry the whole thing. A slime girl who drips more than she should, a minotaur with a chest wider than my car, tentacles that don't even pretend to be subtle. The humor lands sometimes, other times it's like a dad joke at a funeral. But the fantasy setting means nobody questions why you're befriending monsters instead of killing them, which is refreshing.
One thing that bugs me. The sound effect when you level up is way too loud compared to everything else. Scared my cat off the couch twice. No option to adjust it separately. Anyway, the adventure structure is loose, more like a series of encounters than a real story, but the promise of new monster scenes keeps me clicking. The turn based fights get repetitive after a while, but then a new creature shows up and I forget the grind. It's not polished, it's not deep, but it knows exactly what it is. A weird little monster fucker sandbox with heart. And slime. So much slime.
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π 22.7K
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Lust Goddess
Collect prizes and items in the mail with each battle won, as they will help you evolve your educated fighters. The longer you evolve your warriors, the more their corporal appearance switches. And from "switches", we suggest "that they become supah revealing, taunting you endlessly". And, if you can not escape from this headspace these hot hot visuals have pushed one into, the game does include a useful "auto" mode which can perform the top moves, which means it is possible to keep concentrating on your win - or even, you knowthat anything is holding your focus.
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
Play with the #1 finest sex game on the planet. Exactly why wait around? It is free-for-all!
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π 1.8K
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Wonder hoe
The whole thing runs on a weird energy where Charlie is already tied up and the plane crash is basically a footnote. You get a choice early on about whether to check on her or go straight for the dress, and honestly the dress option is the funnier one. It's not a visual novel with deep branching, more like a slideshow with a few decision points that loop back. The cake scene caught me off guard because it's not even a sex scene, just this bizarre moment where Wonder Whore stops mid rescue to eat cake while Charlie is still gagged in the background. That kind of tonal whiplash is the whole appeal.
The parody stuff is thin but works if you know the source material. Diana Prince shows up, but she's not really Diana, she's just a busty stand in with the same color scheme. The twins tag is misleading, there's a pair of enemy goons who look identical but they don't do anything twin specific. One of them has a line about "remaining" that made me laugh because it's so clearly a translation artifact. The breast physics are exaggerated to the point of comedy, like someone turned the jiggle slider to eleven and then broke the slider off.
The sex scenes are short loops with minimal interaction. You can toggle between positions but there's no real feedback. The humor carries it more than the lewd content, which is rare for these parody games. There's a moment where Charlie's expression doesn't change at all during a supposedly intense scene and it becomes unintentionally hilarious. I kept clicking through just to see what weird non sequitur would pop up next. The ending is abrupt, no real resolution, just a freeze frame and a text box that says something about tuning in next time. It's sloppy but in a way that feels deliberate, like the creator knew exactly what they were making and didn't pretend otherwise.
The parody stuff is thin but works if you know the source material. Diana Prince shows up, but she's not really Diana, she's just a busty stand in with the same color scheme. The twins tag is misleading, there's a pair of enemy goons who look identical but they don't do anything twin specific. One of them has a line about "remaining" that made me laugh because it's so clearly a translation artifact. The breast physics are exaggerated to the point of comedy, like someone turned the jiggle slider to eleven and then broke the slider off.
The sex scenes are short loops with minimal interaction. You can toggle between positions but there's no real feedback. The humor carries it more than the lewd content, which is rare for these parody games. There's a moment where Charlie's expression doesn't change at all during a supposedly intense scene and it becomes unintentionally hilarious. I kept clicking through just to see what weird non sequitur would pop up next. The ending is abrupt, no real resolution, just a freeze frame and a text box that says something about tuning in next time. It's sloppy but in a way that feels deliberate, like the creator knew exactly what they were making and didn't pretend otherwise.
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π 15.5K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 1.4K
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Vacuum Massage
Right, so the vacuum cleaner. That's the thing, isn't it? Not the maid, not the guy, the actual household appliance. I spent way too long staring at the nozzle attachment, wondering if the artist had ever actually seen a Dyson. The suction port is... optimistic. Let's go with optimistic. The whole premise is this dude is going at it solo, and the maid walks in. Classic setup, you've seen it a million times on certain sites that rhyme with "manwhahentai". But then she doesn't get mad. She gets the vacuum. A pink one. It's so stupid it wraps back around to being kind of brilliant, like a gag from an old ecchi anime that never got made.
The art is rough. Deliberately unpolished, like the description says, and it shows. Lines are shaky, the anatomy goes a bit weird around the hips, and the maid's uniform is just a blue and white smear. But there's a charm to it, a sort of "first time with a drawing tablet" energy. The humor is what carries it. Her deadpan expression as she wields this roaring, pink plastic beast is genuinely funny. The sound design, or lack of it, is a crime. Just a looping drone that's meant to be the vacuum but sounds more like a fridge dying. I had to mute it and put on some lo-fi, which honestly improved the whole vibe.
The "prostate massage" tag is a lie. A complete fabrication. There is no prostate in sight, just a very confused penis and a vacuum hose that apparently has a "clit stimulation" setting. The game mechanics are just clicking to advance the scene, watching the static images shift slightly. It's less a game and more a slideshow with a single, bizarre interactive element. You click the vacuum. It vibrates. That's it. That's the whole loop. And yet, I kept clicking. Not because it was hot, but because I needed to see how much more absurd it could get. The maid's little "ara ara" face at the end almost made the whole farce worth it. Almost. Don't expect to finish, expect to be baffled.
The art is rough. Deliberately unpolished, like the description says, and it shows. Lines are shaky, the anatomy goes a bit weird around the hips, and the maid's uniform is just a blue and white smear. But there's a charm to it, a sort of "first time with a drawing tablet" energy. The humor is what carries it. Her deadpan expression as she wields this roaring, pink plastic beast is genuinely funny. The sound design, or lack of it, is a crime. Just a looping drone that's meant to be the vacuum but sounds more like a fridge dying. I had to mute it and put on some lo-fi, which honestly improved the whole vibe.
The "prostate massage" tag is a lie. A complete fabrication. There is no prostate in sight, just a very confused penis and a vacuum hose that apparently has a "clit stimulation" setting. The game mechanics are just clicking to advance the scene, watching the static images shift slightly. It's less a game and more a slideshow with a single, bizarre interactive element. You click the vacuum. It vibrates. That's it. That's the whole loop. And yet, I kept clicking. Not because it was hot, but because I needed to see how much more absurd it could get. The maid's little "ara ara" face at the end almost made the whole farce worth it. Almost. Don't expect to finish, expect to be baffled.
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π 14.9K
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Free AI Clothes Remover
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Hentai Games
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π 1.2K
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MrPinku: Dungeons And Morons
The whole thing feels like someone took a fever dream about a D&D session gone wrong and just... coded it. You pick a weapon, you pick a girl, and then the game does a little math dance behind the scenes. It's not deep. It's barely a game. But I kept clicking.
The art is that specific MrPinku style where everyone looks like they're made of slightly melted wax but in a way that works for the horny parts. The goblin girl in the first dungeon has this expression that's half confused, half ready to go, and honestly same. The weapon combination thing is where it gets weirdly compelling. You'd think a sword works on everything because it's a sword, but no. Some monster girls need the staff. Some need the... I forget what the third one is. A whip? There's definitely a whip. I spent way too long trying to figure out the logic and there isn't any. It's just vibes.
The healing mechanic is the real villain here. You forget about it for two fights and suddenly you're dead and the game laughs at you with its janky little game over screen. Not a sexy laugh either. Just a regular one. The dungeon paths open up in this linear way that pretends to be an adventure but it's really just a corridor with tits. And I respect that. No filler. Just corridor. And tits.
The humor lands about half the time, which is better than most flash games from this era. There's a bit where a slime girl tries to sell you something and the dialogue is so broken it circles back around to being funny. I don't think it was intentional. The sex scenes are what you'd expect, quick loops, minimal animation, but the character designs carry it. That one elf with the absurdly long hair. You know the one. Why is her hair that long. It's impractical. I love it.
The art is that specific MrPinku style where everyone looks like they're made of slightly melted wax but in a way that works for the horny parts. The goblin girl in the first dungeon has this expression that's half confused, half ready to go, and honestly same. The weapon combination thing is where it gets weirdly compelling. You'd think a sword works on everything because it's a sword, but no. Some monster girls need the staff. Some need the... I forget what the third one is. A whip? There's definitely a whip. I spent way too long trying to figure out the logic and there isn't any. It's just vibes.
The healing mechanic is the real villain here. You forget about it for two fights and suddenly you're dead and the game laughs at you with its janky little game over screen. Not a sexy laugh either. Just a regular one. The dungeon paths open up in this linear way that pretends to be an adventure but it's really just a corridor with tits. And I respect that. No filler. Just corridor. And tits.
The humor lands about half the time, which is better than most flash games from this era. There's a bit where a slime girl tries to sell you something and the dialogue is so broken it circles back around to being funny. I don't think it was intentional. The sex scenes are what you'd expect, quick loops, minimal animation, but the character designs carry it. That one elf with the absurdly long hair. You know the one. Why is her hair that long. It's impractical. I love it.
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π 9K
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Katies diaries Ep. 1
Katie's Diary. I don't even know why I'm writing this. The game looks like it was drawn on a napkin during a boring meeting, deliberately unpolished like the tag says. The redhead, Katie, she's got this weird expression that doesn't change, like she's permanently smelling something off. And the dog, Chewie, just stands there. Always. Watching. I spent way too long clicking around her apartment trying to find every possible interaction, my completionist brain refusing to let go even though half the animations loop in this janky way that makes you laugh more than anything else.
The whole setup is she's fresh off a breakup with Johny, some cheating bastard, and she's trying to replace sex with a dildo and a new puppy. The humor is accidental and intentional at the same time. There's this one scene where she's going at it with this bright pink toy and the animation just... glitches. Her arm phases through the bed. I snorted. Not the reaction the dev probably wanted but honestly it made the whole thing more memorable than any polished porn game I've played on Nutaku lately. The masturbation scenes are explicit, no fade to black bullshit, but the sound design is just a looping wet noise that cuts off abruptly. Like someone forgot to add a fade out.
I wish there was more with the dog. Not in a weird way, get your mind out of the gutter. But Chewie is just there, a static png, and I kept expecting some interaction, some joke about the dog cocking its head while she's moaning Johny's name. Nothing. Missed opportunity. The diary entries between scenes are where the actual writing lives, some genuinely funny internal monologue about hating her ex but still getting off to thoughts of him. Relatable in a pathetic way. I unlocked everything, all the secret scenes, and the final one is so absurd I won't spoil it but let's just say the dildo becomes a character. Not literally. Or maybe. The game doesn't care and neither do I.
The whole setup is she's fresh off a breakup with Johny, some cheating bastard, and she's trying to replace sex with a dildo and a new puppy. The humor is accidental and intentional at the same time. There's this one scene where she's going at it with this bright pink toy and the animation just... glitches. Her arm phases through the bed. I snorted. Not the reaction the dev probably wanted but honestly it made the whole thing more memorable than any polished porn game I've played on Nutaku lately. The masturbation scenes are explicit, no fade to black bullshit, but the sound design is just a looping wet noise that cuts off abruptly. Like someone forgot to add a fade out.
I wish there was more with the dog. Not in a weird way, get your mind out of the gutter. But Chewie is just there, a static png, and I kept expecting some interaction, some joke about the dog cocking its head while she's moaning Johny's name. Nothing. Missed opportunity. The diary entries between scenes are where the actual writing lives, some genuinely funny internal monologue about hating her ex but still getting off to thoughts of him. Relatable in a pathetic way. I unlocked everything, all the secret scenes, and the final one is so absurd I won't spoil it but let's just say the dildo becomes a character. Not literally. Or maybe. The game doesn't care and neither do I.
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π 4.5K
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Survival
Charlieβs tits are the first thing you notice, even before the survival premise kicks in. Big, blonde, bouncing under a torn shirt while the other four idiots argue about coconuts. This is a parody, sure, but itβs the kind that knows exactly why you clicked. The island setting is just an excuse to get five horny people sweaty and desperate. You donβt really play it so much as you scroll through scenes, picking who gets a handjob behind a palm tree or who bends over a driftwood log. The choice system is thin, but who cares when Charlieβs on screen.
The humor lands somewhere between a bad sitcom and a porno script that forgot its own plot. One minute theyβre rationing water, the next sheβs jerking off the nerdy guy because he found a crab. Itβs stupid, and I mean that as a compliment. The cumshot animations are surprisingly generous, not just a lazy white flash but actual arcs that make you rewind. I wish the beach setting had more variety though. After the fifth scene on the same stretch of sand, you start noticing the repeating background waves. They wonβt fix that, obviously.
Sound design is almost nonexistent. No moans, no squelch, just the occasional seagull loop that cuts off mid-cry. Itβs jarring but somehow fits the whole βwe didnβt try too hardβ vibe. Like reading a trashy novel where the author forgot to describe the room but nailed the breast physics. Charlieβs survival strategy is basically using her chest as currency, and honestly, thatβs more coherent than most island castaway stories. Youβll finish in ten minutes, then forget it until next week when youβre bored and horny again.
The humor lands somewhere between a bad sitcom and a porno script that forgot its own plot. One minute theyβre rationing water, the next sheβs jerking off the nerdy guy because he found a crab. Itβs stupid, and I mean that as a compliment. The cumshot animations are surprisingly generous, not just a lazy white flash but actual arcs that make you rewind. I wish the beach setting had more variety though. After the fifth scene on the same stretch of sand, you start noticing the repeating background waves. They wonβt fix that, obviously.
Sound design is almost nonexistent. No moans, no squelch, just the occasional seagull loop that cuts off mid-cry. Itβs jarring but somehow fits the whole βwe didnβt try too hardβ vibe. Like reading a trashy novel where the author forgot to describe the room but nailed the breast physics. Charlieβs survival strategy is basically using her chest as currency, and honestly, thatβs more coherent than most island castaway stories. Youβll finish in ten minutes, then forget it until next week when youβre bored and horny again.
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π 3.2K
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Sheila's Test
The whole thing is basically one long conversation where she just keeps eating bananas. Like, the entire time. You're trying to talk, maybe pick her up, and she's just munching away with this blank expression. The animation for it is actually kind of funny, her jaw working nonstop while you're clicking through dialogue options that she barely responds to. It's so dumb it circles back to being charming. The blonde character model is decent, nothing that'll melt your graphics card obviously, but her body is the whole point here and they didn't skimp on that.
The anal scene unlocks pretty quick if you just ignore her rambling about potassium or whatever. The physics during it are... well, they're there. It's not some smooth AAA production, more like a flash game from a decade ago that someone left in a browser tab. But that's the appeal? The jankiness adds to the humor. One moment she's staring at you with those empty eyes, banana peel in hand, next you're bending her over. The transition is so abrupt I actually snorted. Sound design is basically nonexistent except for a wet chewing noise that loops forever. I wish they'd added a mute button just for that specific sound because after five minutes it's like water torture. But then again, without it the silence would be weird.
I forgot to mention the pickup part. It's there but it doesn't matter. You pick lines, she says something about bananas, repeat. The game knows why you're here and doesn't pretend otherwise. The humor tag is earned though, mostly unintentional I think. There's this one frame where her eyes cross slightly during the act and I lost it. Don't expect some deep character arc for Sheila. She's a banana eating machine with a nice ass and that's the entire pitch. Works for what it is.
The anal scene unlocks pretty quick if you just ignore her rambling about potassium or whatever. The physics during it are... well, they're there. It's not some smooth AAA production, more like a flash game from a decade ago that someone left in a browser tab. But that's the appeal? The jankiness adds to the humor. One moment she's staring at you with those empty eyes, banana peel in hand, next you're bending her over. The transition is so abrupt I actually snorted. Sound design is basically nonexistent except for a wet chewing noise that loops forever. I wish they'd added a mute button just for that specific sound because after five minutes it's like water torture. But then again, without it the silence would be weird.
I forgot to mention the pickup part. It's there but it doesn't matter. You pick lines, she says something about bananas, repeat. The game knows why you're here and doesn't pretend otherwise. The humor tag is earned though, mostly unintentional I think. There's this one frame where her eyes cross slightly during the act and I lost it. Don't expect some deep character arc for Sheila. She's a banana eating machine with a nice ass and that's the entire pitch. Works for what it is.
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π 2.7K
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